Source code

Revision control

Copy as Markdown

Other Tools

//! Interface for writing object files.
use alloc::borrow::Cow;
use alloc::string::String;
use alloc::vec::Vec;
use core::{fmt, result, str};
#[cfg(not(feature = "std"))]
use hashbrown::HashMap;
#[cfg(feature = "std")]
use std::{boxed::Box, collections::HashMap, error, io};
use crate::endian::{Endianness, U32, U64};
use crate::{
Architecture, BinaryFormat, ComdatKind, FileFlags, RelocationEncoding, RelocationKind,
SectionFlags, SectionKind, SymbolFlags, SymbolKind, SymbolScope,
};
#[cfg(feature = "coff")]
mod coff;
#[cfg(feature = "coff")]
pub use coff::CoffExportStyle;
#[cfg(feature = "elf")]
pub mod elf;
#[cfg(feature = "macho")]
mod macho;
#[cfg(feature = "macho")]
pub use macho::MachOBuildVersion;
#[cfg(feature = "pe")]
pub mod pe;
#[cfg(feature = "xcoff")]
mod xcoff;
mod string;
pub use string::StringId;
mod util;
pub use util::*;
/// The error type used within the write module.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Error(String);
impl fmt::Display for Error {
#[inline]
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str(&self.0)
}
}
#[cfg(feature = "std")]
impl error::Error for Error {}
/// The result type used within the write module.
pub type Result<T> = result::Result<T, Error>;
/// A writable relocatable object file.
#[derive(Debug)]
pub struct Object<'a> {
format: BinaryFormat,
architecture: Architecture,
endian: Endianness,
sections: Vec<Section<'a>>,
standard_sections: HashMap<StandardSection, SectionId>,
symbols: Vec<Symbol>,
symbol_map: HashMap<Vec<u8>, SymbolId>,
stub_symbols: HashMap<SymbolId, SymbolId>,
comdats: Vec<Comdat>,
/// File flags that are specific to each file format.
pub flags: FileFlags,
/// The symbol name mangling scheme.
pub mangling: Mangling,
/// Mach-O "_tlv_bootstrap" symbol.
tlv_bootstrap: Option<SymbolId>,
#[cfg(feature = "macho")]
macho_build_version: Option<MachOBuildVersion>,
}
impl<'a> Object<'a> {
/// Create an empty object file.
pub fn new(format: BinaryFormat, architecture: Architecture, endian: Endianness) -> Object<'a> {
Object {
format,
architecture,
endian,
sections: Vec::new(),
standard_sections: HashMap::new(),
symbols: Vec::new(),
symbol_map: HashMap::new(),
stub_symbols: HashMap::new(),
comdats: Vec::new(),
flags: FileFlags::None,
mangling: Mangling::default(format, architecture),
tlv_bootstrap: None,
#[cfg(feature = "macho")]
macho_build_version: None,
}
}
/// Return the file format.
#[inline]
pub fn format(&self) -> BinaryFormat {
self.format
}
/// Return the architecture.
#[inline]
pub fn architecture(&self) -> Architecture {
self.architecture
}
/// Return the current mangling setting.
#[inline]
pub fn mangling(&self) -> Mangling {
self.mangling
}
/// Specify the mangling setting.
#[inline]
pub fn set_mangling(&mut self, mangling: Mangling) {
self.mangling = mangling;
}
/// Return the name for a standard segment.
///
/// This will vary based on the file format.
#[allow(unused_variables)]
pub fn segment_name(&self, segment: StandardSegment) -> &'static [u8] {
match self.format {
#[cfg(feature = "coff")]
BinaryFormat::Coff => &[],
#[cfg(feature = "elf")]
BinaryFormat::Elf => &[],
#[cfg(feature = "macho")]
BinaryFormat::MachO => self.macho_segment_name(segment),
_ => unimplemented!(),
}
}
/// Get the section with the given `SectionId`.
#[inline]
pub fn section(&self, section: SectionId) -> &Section<'a> {
&self.sections[section.0]
}
/// Mutably get the section with the given `SectionId`.
#[inline]
pub fn section_mut(&mut self, section: SectionId) -> &mut Section<'a> {
&mut self.sections[section.0]
}
/// Set the data for an existing section.
///
/// Must not be called for sections that already have data, or that contain uninitialized data.
pub fn set_section_data<T>(&mut self, section: SectionId, data: T, align: u64)
where
T: Into<Cow<'a, [u8]>>,
{
self.sections[section.0].set_data(data, align)
}
/// Append data to an existing section. Returns the section offset of the data.
pub fn append_section_data(&mut self, section: SectionId, data: &[u8], align: u64) -> u64 {
self.sections[section.0].append_data(data, align)
}
/// Append zero-initialized data to an existing section. Returns the section offset of the data.
pub fn append_section_bss(&mut self, section: SectionId, size: u64, align: u64) -> u64 {
self.sections[section.0].append_bss(size, align)
}
/// Return the `SectionId` of a standard section.
///
/// If the section doesn't already exist then it is created.
pub fn section_id(&mut self, section: StandardSection) -> SectionId {
self.standard_sections
.get(&section)
.cloned()
.unwrap_or_else(|| {
let (segment, name, kind, flags) = self.section_info(section);
let id = self.add_section(segment.to_vec(), name.to_vec(), kind);
self.section_mut(id).flags = flags;
id
})
}
/// Add a new section and return its `SectionId`.
///
/// This also creates a section symbol.
pub fn add_section(&mut self, segment: Vec<u8>, name: Vec<u8>, kind: SectionKind) -> SectionId {
let id = SectionId(self.sections.len());
self.sections.push(Section {
segment,
name,
kind,
size: 0,
align: 1,
data: Cow::Borrowed(&[]),
relocations: Vec::new(),
symbol: None,
flags: SectionFlags::None,
});
// Add to self.standard_sections if required. This may match multiple standard sections.
let section = &self.sections[id.0];
for standard_section in StandardSection::all() {
if !self.standard_sections.contains_key(standard_section) {
let (segment, name, kind, _flags) = self.section_info(*standard_section);
if segment == &*section.segment && name == &*section.name && kind == section.kind {
self.standard_sections.insert(*standard_section, id);
}
}
}
id
}
fn section_info(
&self,
section: StandardSection,
) -> (&'static [u8], &'static [u8], SectionKind, SectionFlags) {
match self.format {
#[cfg(feature = "coff")]
BinaryFormat::Coff => self.coff_section_info(section),
#[cfg(feature = "elf")]
BinaryFormat::Elf => self.elf_section_info(section),
#[cfg(feature = "macho")]
BinaryFormat::MachO => self.macho_section_info(section),
#[cfg(feature = "xcoff")]
BinaryFormat::Xcoff => self.xcoff_section_info(section),
_ => unimplemented!(),
}
}
/// Add a subsection. Returns the `SectionId` and section offset of the data.
pub fn add_subsection(
&mut self,
section: StandardSection,
name: &[u8],
data: &[u8],
align: u64,
) -> (SectionId, u64) {
let section_id = if self.has_subsections_via_symbols() {
self.set_subsections_via_symbols();
self.section_id(section)
} else {
let (segment, name, kind, flags) = self.subsection_info(section, name);
let id = self.add_section(segment.to_vec(), name, kind);
self.section_mut(id).flags = flags;
id
};
let offset = self.append_section_data(section_id, data, align);
(section_id, offset)
}
fn has_subsections_via_symbols(&self) -> bool {
match self.format {
BinaryFormat::Coff | BinaryFormat::Elf | BinaryFormat::Xcoff => false,
BinaryFormat::MachO => true,
_ => unimplemented!(),
}
}
fn set_subsections_via_symbols(&mut self) {
match self.format {
#[cfg(feature = "macho")]
BinaryFormat::MachO => self.macho_set_subsections_via_symbols(),
_ => unimplemented!(),
}
}
fn subsection_info(
&self,
section: StandardSection,
value: &[u8],
) -> (&'static [u8], Vec<u8>, SectionKind, SectionFlags) {
let (segment, section, kind, flags) = self.section_info(section);
let name = self.subsection_name(section, value);
(segment, name, kind, flags)
}
#[allow(unused_variables)]
fn subsection_name(&self, section: &[u8], value: &[u8]) -> Vec<u8> {
debug_assert!(!self.has_subsections_via_symbols());
match self.format {
#[cfg(feature = "coff")]
BinaryFormat::Coff => self.coff_subsection_name(section, value),
#[cfg(feature = "elf")]
BinaryFormat::Elf => self.elf_subsection_name(section, value),
_ => unimplemented!(),
}
}
/// Get the COMDAT section group with the given `ComdatId`.
#[inline]
pub fn comdat(&self, comdat: ComdatId) -> &Comdat {
&self.comdats[comdat.0]
}
/// Mutably get the COMDAT section group with the given `ComdatId`.
#[inline]
pub fn comdat_mut(&mut self, comdat: ComdatId) -> &mut Comdat {
&mut self.comdats[comdat.0]
}
/// Add a new COMDAT section group and return its `ComdatId`.
pub fn add_comdat(&mut self, comdat: Comdat) -> ComdatId {
let comdat_id = ComdatId(self.comdats.len());
self.comdats.push(comdat);
comdat_id
}
/// Get the `SymbolId` of the symbol with the given name.
pub fn symbol_id(&self, name: &[u8]) -> Option<SymbolId> {
self.symbol_map.get(name).cloned()
}
/// Get the symbol with the given `SymbolId`.
#[inline]
pub fn symbol(&self, symbol: SymbolId) -> &Symbol {
&self.symbols[symbol.0]
}
/// Mutably get the symbol with the given `SymbolId`.
#[inline]
pub fn symbol_mut(&mut self, symbol: SymbolId) -> &mut Symbol {
&mut self.symbols[symbol.0]
}
/// Add a new symbol and return its `SymbolId`.
pub fn add_symbol(&mut self, mut symbol: Symbol) -> SymbolId {
// Defined symbols must have a scope.
debug_assert!(symbol.is_undefined() || symbol.scope != SymbolScope::Unknown);
if symbol.kind == SymbolKind::Section {
// There can only be one section symbol, but update its flags, since
// the automatically generated section symbol will have none.
let symbol_id = self.section_symbol(symbol.section.id().unwrap());
if symbol.flags != SymbolFlags::None {
self.symbol_mut(symbol_id).flags = symbol.flags;
}
return symbol_id;
}
if !symbol.name.is_empty()
&& (symbol.kind == SymbolKind::Text
|| symbol.kind == SymbolKind::Data
|| symbol.kind == SymbolKind::Tls)
{
let unmangled_name = symbol.name.clone();
if let Some(prefix) = self.mangling.global_prefix() {
symbol.name.insert(0, prefix);
}
let symbol_id = self.add_raw_symbol(symbol);
self.symbol_map.insert(unmangled_name, symbol_id);
symbol_id
} else {
self.add_raw_symbol(symbol)
}
}
fn add_raw_symbol(&mut self, symbol: Symbol) -> SymbolId {
let symbol_id = SymbolId(self.symbols.len());
self.symbols.push(symbol);
symbol_id
}
/// Return true if the file format supports `StandardSection::UninitializedTls`.
#[inline]
pub fn has_uninitialized_tls(&self) -> bool {
self.format != BinaryFormat::Coff
}
/// Return true if the file format supports `StandardSection::Common`.
#[inline]
pub fn has_common(&self) -> bool {
self.format == BinaryFormat::MachO
}
/// Add a new common symbol and return its `SymbolId`.
///
/// For Mach-O, this appends the symbol to the `__common` section.
pub fn add_common_symbol(&mut self, mut symbol: Symbol, size: u64, align: u64) -> SymbolId {
if self.has_common() {
let symbol_id = self.add_symbol(symbol);
let section = self.section_id(StandardSection::Common);
self.add_symbol_bss(symbol_id, section, size, align);
symbol_id
} else {
symbol.section = SymbolSection::Common;
symbol.size = size;
self.add_symbol(symbol)
}
}
/// Add a new file symbol and return its `SymbolId`.
pub fn add_file_symbol(&mut self, name: Vec<u8>) -> SymbolId {
self.add_raw_symbol(Symbol {
name,
value: 0,
size: 0,
kind: SymbolKind::File,
scope: SymbolScope::Compilation,
weak: false,
section: SymbolSection::None,
flags: SymbolFlags::None,
})
}
/// Get the symbol for a section.
pub fn section_symbol(&mut self, section_id: SectionId) -> SymbolId {
let section = &mut self.sections[section_id.0];
if let Some(symbol) = section.symbol {
return symbol;
}
let name = if self.format == BinaryFormat::Coff {
section.name.clone()
} else {
Vec::new()
};
let symbol_id = SymbolId(self.symbols.len());
self.symbols.push(Symbol {
name,
value: 0,
size: 0,
kind: SymbolKind::Section,
scope: SymbolScope::Compilation,
weak: false,
section: SymbolSection::Section(section_id),
flags: SymbolFlags::None,
});
section.symbol = Some(symbol_id);
symbol_id
}
/// Append data to an existing section, and update a symbol to refer to it.
///
/// For Mach-O, this also creates a `__thread_vars` entry for TLS symbols, and the
/// symbol will indirectly point to the added data via the `__thread_vars` entry.
///
/// Returns the section offset of the data.
pub fn add_symbol_data(
&mut self,
symbol_id: SymbolId,
section: SectionId,
data: &[u8],
align: u64,
) -> u64 {
let offset = self.append_section_data(section, data, align);
self.set_symbol_data(symbol_id, section, offset, data.len() as u64);
offset
}
/// Append zero-initialized data to an existing section, and update a symbol to refer to it.
///
/// For Mach-O, this also creates a `__thread_vars` entry for TLS symbols, and the
/// symbol will indirectly point to the added data via the `__thread_vars` entry.
///
/// Returns the section offset of the data.
pub fn add_symbol_bss(
&mut self,
symbol_id: SymbolId,
section: SectionId,
size: u64,
align: u64,
) -> u64 {
let offset = self.append_section_bss(section, size, align);
self.set_symbol_data(symbol_id, section, offset, size);
offset
}
/// Update a symbol to refer to the given data within a section.
///
/// For Mach-O, this also creates a `__thread_vars` entry for TLS symbols, and the
/// symbol will indirectly point to the data via the `__thread_vars` entry.
#[allow(unused_mut)]
pub fn set_symbol_data(
&mut self,
mut symbol_id: SymbolId,
section: SectionId,
offset: u64,
size: u64,
) {
// Defined symbols must have a scope.
debug_assert!(self.symbol(symbol_id).scope != SymbolScope::Unknown);
match self.format {
#[cfg(feature = "macho")]
BinaryFormat::MachO => symbol_id = self.macho_add_thread_var(symbol_id),
_ => {}
}
let symbol = self.symbol_mut(symbol_id);
symbol.value = offset;
symbol.size = size;
symbol.section = SymbolSection::Section(section);
}
/// Convert a symbol to a section symbol and offset.
///
/// Returns `None` if the symbol does not have a section.
pub fn symbol_section_and_offset(&mut self, symbol_id: SymbolId) -> Option<(SymbolId, u64)> {
let symbol = self.symbol(symbol_id);
if symbol.kind == SymbolKind::Section {
return Some((symbol_id, 0));
}
let symbol_offset = symbol.value;
let section = symbol.section.id()?;
let section_symbol = self.section_symbol(section);
Some((section_symbol, symbol_offset))
}
/// Add a relocation to a section.
///
/// Relocations must only be added after the referenced symbols have been added
/// and defined (if applicable).
pub fn add_relocation(&mut self, section: SectionId, mut relocation: Relocation) -> Result<()> {
let addend = match self.format {
#[cfg(feature = "coff")]
BinaryFormat::Coff => self.coff_fixup_relocation(&mut relocation),
#[cfg(feature = "elf")]
BinaryFormat::Elf => self.elf_fixup_relocation(&mut relocation)?,
#[cfg(feature = "macho")]
BinaryFormat::MachO => self.macho_fixup_relocation(&mut relocation),
#[cfg(feature = "xcoff")]
BinaryFormat::Xcoff => self.xcoff_fixup_relocation(&mut relocation),
_ => unimplemented!(),
};
if addend != 0 {
self.write_relocation_addend(section, &relocation, addend)?;
}
self.sections[section.0].relocations.push(relocation);
Ok(())
}
fn write_relocation_addend(
&mut self,
section: SectionId,
relocation: &Relocation,
addend: i64,
) -> Result<()> {
let data = self.sections[section.0].data_mut();
let offset = relocation.offset as usize;
match relocation.size {
32 => data.write_at(offset, &U32::new(self.endian, addend as u32)),
64 => data.write_at(offset, &U64::new(self.endian, addend as u64)),
_ => {
return Err(Error(format!(
"unimplemented relocation addend {:?}",
relocation
)));
}
}
.map_err(|_| {
Error(format!(
"invalid relocation offset {}+{} (max {})",
relocation.offset,
relocation.size,
data.len()
))
})
}
/// Write the object to a `Vec`.
pub fn write(&self) -> Result<Vec<u8>> {
let mut buffer = Vec::new();
self.emit(&mut buffer)?;
Ok(buffer)
}
/// Write the object to a `Write` implementation.
///
/// Also flushes the writer.
///
/// It is advisable to use a buffered writer like [`BufWriter`](std::io::BufWriter)
/// instead of an unbuffered writer like [`File`](std::fs::File).
#[cfg(feature = "std")]
pub fn write_stream<W: io::Write>(&self, w: W) -> result::Result<(), Box<dyn error::Error>> {
let mut stream = StreamingBuffer::new(w);
self.emit(&mut stream)?;
stream.result()?;
stream.into_inner().flush()?;
Ok(())
}
/// Write the object to a `WritableBuffer`.
pub fn emit(&self, buffer: &mut dyn WritableBuffer) -> Result<()> {
match self.format {
#[cfg(feature = "coff")]
BinaryFormat::Coff => self.coff_write(buffer),
#[cfg(feature = "elf")]
BinaryFormat::Elf => self.elf_write(buffer),
#[cfg(feature = "macho")]
BinaryFormat::MachO => self.macho_write(buffer),
#[cfg(feature = "xcoff")]
BinaryFormat::Xcoff => self.xcoff_write(buffer),
_ => unimplemented!(),
}
}
}
/// A standard segment kind.
#[allow(missing_docs)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[non_exhaustive]
pub enum StandardSegment {
Text,
Data,
Debug,
}
/// A standard section kind.
#[allow(missing_docs)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[non_exhaustive]
pub enum StandardSection {
Text,
Data,
ReadOnlyData,
ReadOnlyDataWithRel,
ReadOnlyString,
UninitializedData,
Tls,
/// Zero-fill TLS initializers. Unsupported for COFF.
UninitializedTls,
/// TLS variable structures. Only supported for Mach-O.
TlsVariables,
/// Common data. Only supported for Mach-O.
Common,
/// Notes for GNU properties. Only supported for ELF.
GnuProperty,
}
impl StandardSection {
/// Return the section kind of a standard section.
pub fn kind(self) -> SectionKind {
match self {
StandardSection::Text => SectionKind::Text,
StandardSection::Data => SectionKind::Data,
StandardSection::ReadOnlyData => SectionKind::ReadOnlyData,
StandardSection::ReadOnlyDataWithRel => SectionKind::ReadOnlyDataWithRel,
StandardSection::ReadOnlyString => SectionKind::ReadOnlyString,
StandardSection::UninitializedData => SectionKind::UninitializedData,
StandardSection::Tls => SectionKind::Tls,
StandardSection::UninitializedTls => SectionKind::UninitializedTls,
StandardSection::TlsVariables => SectionKind::TlsVariables,
StandardSection::Common => SectionKind::Common,
StandardSection::GnuProperty => SectionKind::Note,
}
}
// TODO: remembering to update this is error-prone, can we do better?
fn all() -> &'static [StandardSection] {
&[
StandardSection::Text,
StandardSection::Data,
StandardSection::ReadOnlyData,
StandardSection::ReadOnlyDataWithRel,
StandardSection::ReadOnlyString,
StandardSection::UninitializedData,
StandardSection::Tls,
StandardSection::UninitializedTls,
StandardSection::TlsVariables,
StandardSection::Common,
StandardSection::GnuProperty,
]
}
}
/// An identifier used to reference a section.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct SectionId(usize);
/// A section in an object file.
#[derive(Debug)]
pub struct Section<'a> {
segment: Vec<u8>,
name: Vec<u8>,
kind: SectionKind,
size: u64,
align: u64,
data: Cow<'a, [u8]>,
relocations: Vec<Relocation>,
symbol: Option<SymbolId>,
/// Section flags that are specific to each file format.
pub flags: SectionFlags,
}
impl<'a> Section<'a> {
/// Try to convert the name to a utf8 string.
#[inline]
pub fn name(&self) -> Option<&str> {
str::from_utf8(&self.name).ok()
}
/// Try to convert the segment to a utf8 string.
#[inline]
pub fn segment(&self) -> Option<&str> {
str::from_utf8(&self.segment).ok()
}
/// Return true if this section contains zerofill data.
#[inline]
pub fn is_bss(&self) -> bool {
self.kind.is_bss()
}
/// Set the data for a section.
///
/// Must not be called for sections that already have data, or that contain uninitialized data.
pub fn set_data<T>(&mut self, data: T, align: u64)
where
T: Into<Cow<'a, [u8]>>,
{
debug_assert!(!self.is_bss());
debug_assert_eq!(align & (align - 1), 0);
debug_assert!(self.data.is_empty());
self.data = data.into();
self.size = self.data.len() as u64;
self.align = align;
}
/// Append data to a section.
///
/// Must not be called for sections that contain uninitialized data.
pub fn append_data(&mut self, append_data: &[u8], align: u64) -> u64 {
debug_assert!(!self.is_bss());
debug_assert_eq!(align & (align - 1), 0);
if self.align < align {
self.align = align;
}
let align = align as usize;
let data = self.data.to_mut();
let mut offset = data.len();
if offset & (align - 1) != 0 {
offset += align - (offset & (align - 1));
data.resize(offset, 0);
}
data.extend_from_slice(append_data);
self.size = data.len() as u64;
offset as u64
}
/// Append uninitialized data to a section.
///
/// Must not be called for sections that contain initialized data.
pub fn append_bss(&mut self, size: u64, align: u64) -> u64 {
debug_assert!(self.is_bss());
debug_assert_eq!(align & (align - 1), 0);
if self.align < align {
self.align = align;
}
let mut offset = self.size;
if offset & (align - 1) != 0 {
offset += align - (offset & (align - 1));
self.size = offset;
}
self.size += size;
offset
}
/// Returns the section as-built so far.
///
/// This requires that the section is not a bss section.
pub fn data(&self) -> &[u8] {
debug_assert!(!self.is_bss());
&self.data
}
/// Returns the section as-built so far.
///
/// This requires that the section is not a bss section.
pub fn data_mut(&mut self) -> &mut [u8] {
debug_assert!(!self.is_bss());
self.data.to_mut()
}
}
/// The section where a symbol is defined.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[non_exhaustive]
pub enum SymbolSection {
/// The section is not applicable for this symbol (such as file symbols).
None,
/// The symbol is undefined.
Undefined,
/// The symbol has an absolute value.
Absolute,
/// The symbol is a zero-initialized symbol that will be combined with duplicate definitions.
Common,
/// The symbol is defined in the given section.
Section(SectionId),
}
impl SymbolSection {
/// Returns the section id for the section where the symbol is defined.
///
/// May return `None` if the symbol is not defined in a section.
#[inline]
pub fn id(self) -> Option<SectionId> {
if let SymbolSection::Section(id) = self {
Some(id)
} else {
None
}
}
}
/// An identifier used to reference a symbol.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct SymbolId(usize);
/// A symbol in an object file.
#[derive(Debug)]
pub struct Symbol {
/// The name of the symbol.
pub name: Vec<u8>,
/// The value of the symbol.
///
/// If the symbol defined in a section, then this is the section offset of the symbol.
pub value: u64,
/// The size of the symbol.
pub size: u64,
/// The kind of the symbol.
pub kind: SymbolKind,
/// The scope of the symbol.
pub scope: SymbolScope,
/// Whether the symbol has weak binding.
pub weak: bool,
/// The section containing the symbol.
pub section: SymbolSection,
/// Symbol flags that are specific to each file format.
pub flags: SymbolFlags<SectionId, SymbolId>,
}
impl Symbol {
/// Try to convert the name to a utf8 string.
#[inline]
pub fn name(&self) -> Option<&str> {
str::from_utf8(&self.name).ok()
}
/// Return true if the symbol is undefined.
#[inline]
pub fn is_undefined(&self) -> bool {
self.section == SymbolSection::Undefined
}
/// Return true if the symbol is common data.
///
/// Note: does not check for `SymbolSection::Section` with `SectionKind::Common`.
#[inline]
pub fn is_common(&self) -> bool {
self.section == SymbolSection::Common
}
/// Return true if the symbol scope is local.
#[inline]
pub fn is_local(&self) -> bool {
self.scope == SymbolScope::Compilation
}
}
/// A relocation in an object file.
#[derive(Debug)]
pub struct Relocation {
/// The section offset of the place of the relocation.
pub offset: u64,
/// The size in bits of the place of relocation.
pub size: u8,
/// The operation used to calculate the result of the relocation.
pub kind: RelocationKind,
/// Information about how the result of the relocation operation is encoded in the place.
pub encoding: RelocationEncoding,
/// The symbol referred to by the relocation.
///
/// This may be a section symbol.
pub symbol: SymbolId,
/// The addend to use in the relocation calculation.
///
/// This may be in addition to an implicit addend stored at the place of the relocation.
pub addend: i64,
}
/// An identifier used to reference a COMDAT section group.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ComdatId(usize);
/// A COMDAT section group.
#[derive(Debug)]
pub struct Comdat {
/// The COMDAT selection kind.
///
/// This determines the way in which the linker resolves multiple definitions of the COMDAT
/// sections.
pub kind: ComdatKind,
/// The COMDAT symbol.
///
/// If this symbol is referenced, then all sections in the group will be included by the
/// linker.
pub symbol: SymbolId,
/// The sections in the group.
pub sections: Vec<SectionId>,
}
/// The symbol name mangling scheme.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[non_exhaustive]
pub enum Mangling {
/// No symbol mangling.
None,
/// Windows COFF symbol mangling.
Coff,
/// Windows COFF i386 symbol mangling.
CoffI386,
/// ELF symbol mangling.
Elf,
/// Mach-O symbol mangling.
MachO,
/// Xcoff symbol mangling.
Xcoff,
}
impl Mangling {
/// Return the default symboling mangling for the given format and architecture.
pub fn default(format: BinaryFormat, architecture: Architecture) -> Self {
match (format, architecture) {
(BinaryFormat::Coff, Architecture::I386) => Mangling::CoffI386,
(BinaryFormat::Coff, _) => Mangling::Coff,
(BinaryFormat::Elf, _) => Mangling::Elf,
(BinaryFormat::MachO, _) => Mangling::MachO,
(BinaryFormat::Xcoff, _) => Mangling::Xcoff,
_ => Mangling::None,
}
}
/// Return the prefix to use for global symbols.
pub fn global_prefix(self) -> Option<u8> {
match self {
Mangling::None | Mangling::Elf | Mangling::Coff | Mangling::Xcoff => None,
Mangling::CoffI386 | Mangling::MachO => Some(b'_'),
}
}
}