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Test Info: Errors

<!DOCTYPE HTML>
<html>
<head>
<title>Video controls test</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script src="/tests/SimpleTest/EventUtils.js"></script>
<script type="text/javascript" src="head.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display"></p>
<div id="content">
<video width="320" height="240" id="video" controls mozNoDynamicControls preload="auto"></video>
</div>
<div id="host"></div>
<pre id="test">
<script class="testbody" type="text/javascript">
/*
* Positions of the UI elements, relative to the upper-left corner of the
* <video> box.
*/
const videoWidth = 320;
const videoHeight = 240;
const videoDuration = 3.8329999446868896;
const controlBarMargin = 9;
const playButtonWidth = 30;
const playButtonHeight = 40;
const muteButtonWidth = 30;
const muteButtonHeight = 40;
const positionAndDurationWidth = 75;
const fullscreenButtonWidth = 30;
const fullscreenButtonHeight = 40;
const volumeSliderWidth = 48;
const volumeSliderMarginStart = 4;
const volumeSliderMarginEnd = 6;
const scrubberMargin = 9;
const scrubberWidth = videoWidth - controlBarMargin - playButtonWidth - scrubberMargin * 2 - positionAndDurationWidth - muteButtonWidth - volumeSliderMarginStart - volumeSliderWidth - volumeSliderMarginEnd - fullscreenButtonWidth - controlBarMargin;
const scrubberHeight = 40;
// Play button is on the bottom-left
const playButtonCenterX = 0 + Math.round(playButtonWidth / 2);
const playButtonCenterY = videoHeight - Math.round(playButtonHeight / 2);
// Mute button is on the bottom-right before the full screen button and volume slider
const muteButtonCenterX = videoWidth - Math.round(muteButtonWidth / 2) - volumeSliderWidth - fullscreenButtonWidth - controlBarMargin;
const muteButtonCenterY = videoHeight - Math.round(muteButtonHeight / 2);
// Fullscreen button is on the bottom-right at the far end
const fullscreenButtonCenterX = videoWidth - Math.round(fullscreenButtonWidth / 2) - controlBarMargin;
const fullscreenButtonCenterY = videoHeight - Math.round(fullscreenButtonHeight / 2);
// Scrubber bar is between the play and mute buttons. We don't need it's
// X center, just the offset of its box.
const scrubberOffsetX = controlBarMargin + playButtonWidth + scrubberMargin;
const scrubberCenterY = videoHeight - Math.round(scrubberHeight / 2);
const video = document.getElementById("video");
let requiredEvents = [];
let forbiddenEvents = [];
let receivedEvents = [];
let expectingEventPromise;
async function isMuteButtonMuted() {
const muteButton = getElementWithinVideo(video, "muteButton");
await new Promise(SimpleTest.executeSoon);
return muteButton.hasAttribute("muted");
}
async function isVolumeSliderShowingCorrectVolume(expectedVolume) {
const volumeControl = getElementWithinVideo(video, "volumeControl");
await new Promise(SimpleTest.executeSoon);
is(+volumeControl.value, expectedVolume * 100, "volume slider should match expected volume");
}
function forceReframe() {
// Setting display then getting the bounding rect to force a frame
// reconstruction on the video element.
video.style.display = "block";
video.getBoundingClientRect();
video.style.display = "";
video.getBoundingClientRect();
}
function captureEventThenCheck(event) {
if (event) {
info(`Received event ${event.type}.`);
receivedEvents.push(event.type);
}
const cleanupExpectations = () => {
requiredEvents.length = 0;
forbiddenEvents.length = 0;
receivedEvents.length = 0;
}
// If receivedEvents contains any of the forbiddenEvents, reject the expectingEventPromise.
for (const forbidden of forbiddenEvents) {
if (receivedEvents.includes(forbidden)) {
// Capture list of requiredEvents for later reporting.
const oldRequiredEvents = requiredEvents.slice();
cleanupExpectations();
expectingEventPromise.reject(new Error(`Got forbidden event ${forbidden} while expecting ${oldRequiredEvents}`));
return;
}
}
if (!requiredEvents.length) {
// We might be getting an event before we started waiting for it. That's fine,
// just early exit.
return;
}
// We are expecting at least one event. If receivedEvents is lacking one of the
// requiredEvents, exit.
for (const required of requiredEvents) {
if (!receivedEvents.includes(required)) {
return;
}
}
// We've received all the events we required. Resolve the expectingEventPromise.
info(`No longer waiting for expected event(s) ${requiredEvents}.`);
cleanupExpectations();
// Don't resolve this right away, because this is called from within event handlers and
// we want all other event handlers to have a chance to respond to this event before we
// proceed with the test. This solves problems with things like a play-pause-play, where
// some of the actions will be discarded if the video controls themselves aren't in the
// expected state.
SimpleTest.executeSoon(expectingEventPromise.resolve);
}
function waitForEvent(required, forbidden) {
return new Promise((resolve, reject) => {
expectingEventPromise = {resolve, reject};
info(`Waiting for ${required}` + (forbidden ? ` but not ${forbidden}...` : `...`));
if (Array.isArray(required)) {
requiredEvents.push(...required);
} else {
requiredEvents.push(required);
}
if (forbidden) {
if (Array.isArray(forbidden)) {
forbiddenEvents.push(...forbidden);
} else {
forbiddenEvents.push(forbidden);
}
}
// Immediately check the received events, since the calling pattern used in this test is
// calling this method *after* the events could have been triggered.
captureEventThenCheck();
});
}
async function repeatUntilSuccessful(f) {
let successful = false;
do {
try {
// Delay one event loop.
await new Promise(r => SimpleTest.executeSoon(r));
await f();
successful = true;
} catch (error) {
info(`repeatUntilSuccessful: error ${error}.`);
}
} while(!successful);
}
add_task(async function setup() {
SimpleTest.requestCompleteLog();
await SpecialPowers.pushPrefEnv({
"set": [
["media.cache_size", 40000],
["full-screen-api.enabled", true],
["full-screen-api.allow-trusted-requests-only", false],
["full-screen-api.transition-duration.enter", "0 0"],
["full-screen-api.transition-duration.leave", "0 0"],
]});
await new Promise(resolve => {
video.addEventListener("canplaythrough", resolve, {once: true});
video.src = "seek_with_sound.webm";
});
video.addEventListener("play", captureEventThenCheck);
video.addEventListener("pause", captureEventThenCheck);
video.addEventListener("volumechange", captureEventThenCheck);
video.addEventListener("seeking", captureEventThenCheck);
video.addEventListener("seeked", captureEventThenCheck);
document.addEventListener("mozfullscreenchange", captureEventThenCheck);
document.addEventListener("fullscreenerror", captureEventThenCheck);
["mousedown", "mouseup", "dblclick", "click"]
.forEach((eventType) => {
window.addEventListener(eventType, (evt) => {
// Prevent default action of leaked events and make the tests fail.
evt.preventDefault();
ok(false, "Event " + eventType + " in videocontrol should not leak to content;" +
"the event was dispatched from the " + evt.target.tagName.toLowerCase() + " element.");
});
});
// Check initial state upon load
is(video.paused, true, "checking video play state");
is(video.muted, false, "checking video mute state");
});
add_task(async function click_playbutton() {
synthesizeMouse(video, playButtonCenterX, playButtonCenterY, {});
await waitForEvent("play");
is(video.paused, false, "checking video play state");
is(video.muted, false, "checking video mute state");
});
add_task(async function click_pausebutton() {
synthesizeMouse(video, playButtonCenterX, playButtonCenterY, {});
await waitForEvent("pause");
is(video.paused, true, "checking video play state");
is(video.muted, false, "checking video mute state");
});
add_task(async function mute_volume() {
synthesizeMouse(video, muteButtonCenterX, muteButtonCenterY, {});
await waitForEvent("volumechange");
is(video.paused, true, "checking video play state");
is(video.muted, true, "checking video mute state");
});
add_task(async function unmute_volume() {
synthesizeMouse(video, muteButtonCenterX, muteButtonCenterY, {});
await waitForEvent("volumechange");
is(video.paused, true, "checking video play state");
is(video.muted, false, "checking video mute state");
});
/*
* Bug 470596: Make sure that having CSS border or padding doesn't
* break the controls (though it should move them)
*/
add_task(async function styled_video() {
video.style.border = "medium solid purple";
video.style.borderWidth = "30px 40px 50px 60px";
video.style.padding = "10px 20px 30px 40px";
// totals: top: 40px, right: 60px, bottom: 80px, left: 100px
// Click the play button
synthesizeMouse(video, 100 + playButtonCenterX, 40 + playButtonCenterY, { });
await waitForEvent("play");
is(video.paused, false, "checking video play state");
is(video.muted, false, "checking video mute state");
// Pause the video
video.pause();
await waitForEvent("pause");
is(video.paused, true, "checking video play state");
is(video.muted, false, "checking video mute state");
// Click the mute button
synthesizeMouse(video, 100 + muteButtonCenterX, 40 + muteButtonCenterY, {});
await waitForEvent("volumechange");
is(video.paused, true, "checking video play state");
is(video.muted, true, "checking video mute state");
// Clear the style set
video.style.border = "";
video.style.borderWidth = "";
video.style.padding = "";
// Unmute the video
video.muted = false;
await waitForEvent("volumechange");
is(video.paused, true, "checking video play state");
is(video.muted, false, "checking video mute state");
});
/*
* Previous tests have moved playback postion, reset it to 0.
*/
add_task(async function reset_currentTime() {
ok(true, "video position is at " + video.currentTime);
video.currentTime = 0.0;
await waitForEvent(["seeking", "seeked"]);
// Bug 477434 -- sometimes we get 0.098999 here instead of 0!
// is(video.currentTime, 0.0, "checking playback position");
ok(true, "video position is at " + video.currentTime);
});
/*
* Drag the slider's thumb to the halfway point with the mouse.
*/
add_task(async function drag_slider() {
const beginDragX = scrubberOffsetX;
const endDragX = scrubberOffsetX + (scrubberWidth / 2);
const expectedTime = videoDuration / 2;
function mousemoved(evt) {
ok(false, "Mousemove event should not be handled by content while dragging; " +
"the event was dispatched from the " + evt.target.tagName.toLowerCase() + " element.");
}
window.addEventListener("mousemove", mousemoved);
synthesizeMouse(video, beginDragX, scrubberCenterY, {type: "mousedown", button: 0});
synthesizeMouse(video, endDragX, scrubberCenterY, {type: "mousemove", button: 0});
synthesizeMouse(video, endDragX, scrubberCenterY, {type: "mouseup", button: 0});
await waitForEvent(["seeking", "seeked"]);
ok(true, "video position is at " + video.currentTime);
// The width of srubber is not equal in every platform as we use system default font
// in duration and position box. We can not precisely drag to expected position, so
// we just make sure the difference is within 10% of video duration.
ok(Math.abs(video.currentTime - expectedTime) < videoDuration / 10, "checking expected playback position");
window.removeEventListener("mousemove", mousemoved);
});
/*
* Click the slider at the 1/4 point with the mouse (jump backwards)
*/
add_task(async function click_slider() {
synthesizeMouse(video, scrubberOffsetX + (scrubberWidth / 4), scrubberCenterY, {});
await waitForEvent(["seeking", "seeked"]);
ok(true, "video position is at " + video.currentTime);
// The scrubber currently just jumps towards the nearest pageIncrement point, not
// precisely to the point clicked. So, expectedTime isn't (videoDuration / 4).
// We should end up at 1.733, but sometimes we end up at 1.498. I guess
// it's timing depending if the <scale> things it's click-and-hold, or a
// single click. So, just make sure we end up less that the previous
// position.
const lastPosition = (videoDuration / 2) - 0.1;
ok(video.currentTime < lastPosition, "checking expected playback position");
// Set volume to 0.1 so one down arrow hit will decrease it to 0.
video.volume = 0.1;
await waitForEvent("volumechange");
is(video.volume, 0.1, "Volume should be set.");
ok(!video.muted, "Video is not muted.");
});
// See bug 694696.
add_task(async function change_volume() {
video.focus();
synthesizeKey("KEY_ArrowDown");
await waitForEvent("volumechange");
is(video.volume, 0, "Volume should be 0.");
ok(!video.muted, "Video is not muted.");
ok(await isMuteButtonMuted(), "Mute button says it's muted");
synthesizeKey("KEY_ArrowUp");
await waitForEvent("volumechange");
is(video.volume, 0.1, "Volume is increased.");
ok(!video.muted, "Video is not muted.");
ok(!(await isMuteButtonMuted()), "Mute button says it's not muted");
synthesizeKey("KEY_ArrowDown");
await waitForEvent("volumechange");
is(video.volume, 0, "Volume should be 0.");
ok(!video.muted, "Video is not muted.");
ok(await isMuteButtonMuted(), "Mute button says it's muted");
synthesizeMouse(video, muteButtonCenterX, muteButtonCenterY, {});
await waitForEvent("volumechange");
is(video.volume, 0.5, "Volume should be 0.5.");
ok(!video.muted, "Video is not muted.");
synthesizeKey("KEY_ArrowUp");
await waitForEvent("volumechange");
is(video.volume, 0.6, "Volume should be 0.6.");
ok(!video.muted, "Video is not muted.");
synthesizeMouse(video, muteButtonCenterX, muteButtonCenterY, {});
await waitForEvent("volumechange");
is(video.volume, 0.6, "Volume should be 0.6.");
ok(video.muted, "Video is muted.");
ok(await isMuteButtonMuted(), "Mute button says it's muted");
synthesizeMouse(video, muteButtonCenterX, muteButtonCenterY, {});
await waitForEvent("volumechange");
is(video.volume, 0.6, "Volume should be 0.6.");
ok(!video.muted, "Video is not muted.");
ok(!(await isMuteButtonMuted()), "Mute button says it's not muted");
await repeatUntilSuccessful(async () => {
synthesizeMouse(video, fullscreenButtonCenterX, fullscreenButtonCenterY, {});
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
is(video.volume, 0.6, "Volume should still be 0.6");
await isVolumeSliderShowingCorrectVolume(video.volume);
await repeatUntilSuccessful(async () => {
video.focus();
synthesizeKey("KEY_Escape");
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
is(video.volume, 0.6, "Volume should still be 0.6");
await isVolumeSliderShowingCorrectVolume(video.volume);
forceReframe();
video.focus();
synthesizeKey("KEY_ArrowDown");
await waitForEvent("volumechange");
is(video.volume, 0.5, "Volume should be decreased by 0.1");
await isVolumeSliderShowingCorrectVolume(video.volume);
});
add_task(async function whitespace_pause_video() {
synthesizeMouse(video, playButtonCenterX, playButtonCenterY, {});
await waitForEvent("play");
video.focus();
sendString(" ");
await waitForEvent("pause");
synthesizeMouse(video, playButtonCenterX, playButtonCenterY, {});
await waitForEvent("play");
});
/*
* Bug 1352724: Click and hold on timeline should pause video immediately.
*/
add_task(async function click_and_hold_slider() {
synthesizeMouse(video, scrubberOffsetX + 10, scrubberCenterY, {type: "mousedown", button: 0});
await waitForEvent(["pause", "seeking", "seeked"]);
synthesizeMouse(video, scrubberOffsetX + 10, scrubberCenterY, {});
await waitForEvent("play");
});
/*
* Bug 1402877: Don't let click event dispatch through media controls to video element.
*/
add_task(async function click_event_dispatch() {
const clientScriptClickHandler = () => {
ok(false, "Should not receive the event");
};
video.addEventListener("click", clientScriptClickHandler);
video.pause();
await waitForEvent("pause");
video.currentTime = 0.0;
await waitForEvent(["seeking", "seeked"]);
is(video.paused, true, "checking video play state");
synthesizeMouse(video, scrubberOffsetX + 10, scrubberCenterY, {});
await waitForEvent(["seeking", "seeked"]);
video.removeEventListener("click", clientScriptClickHandler);
});
// Bug 1367194: Always ensure video is paused before finishing the test.
add_task(async function ensure_video_pause() {
if (!video.paused) {
video.pause();
await waitForEvent("pause");
}
});
// Bug 1452342: Make sure the cursor hides and shows on full screen mode.
add_task(async function ensure_fullscreen_cursor() {
video.removeAttribute("mozNoDynamicControls");
video.play();
await waitForEvent("play");
await repeatUntilSuccessful(async () => {
video.focus();
await video.mozRequestFullScreen();
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
const controlsSpacer = getElementWithinVideo(video, "controlsSpacer");
is(controlsSpacer.hasAttribute("hideCursor"), true, "Cursor is hidden");
let delta = 1;
await SimpleTest.promiseWaitForCondition(() => {
// Wiggle the mouse a bit
synthesizeMouse(video, playButtonCenterX + delta, playButtonCenterY + delta, { type: "mousemove" });
delta = !delta;
return !controlsSpacer.hasAttribute("hideCursor");
}, "Waiting for hideCursor attribute to disappear");
is(controlsSpacer.hasAttribute("hideCursor"), false, "Cursor is shown");
// Restore
video.setAttribute("mozNoDynamicControls", "");
await repeatUntilSuccessful(async () => {
await document.mozCancelFullScreen();
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
if (!video.paused) {
video.pause();
await waitForEvent("pause");
}
});
// Bug 1505547: Make sure the fullscreen button works if the video element is in shadow tree.
add_task(async function ensure_fullscreen_button() {
video.removeAttribute("mozNoDynamicControls");
let host = document.getElementById("host");
let root = host.attachShadow({ mode: "open" });
root.appendChild(video);
forceReframe();
await repeatUntilSuccessful(async () => {
await video.mozRequestFullScreen();
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
await repeatUntilSuccessful(async () => {
// Compute the location to click on to hit the fullscreen button.
// Use the video size instead of the screen size here, because mozfullscreenchange
// does not guarantee that our document covers the screen, see bug 1575630.
const r = video.getBoundingClientRect();
const buttonCenterX = r.right - fullscreenButtonWidth / 2 - controlBarMargin;
const buttonCenterY = r.bottom - fullscreenButtonHeight / 2;
// Though the video no longer has mozNoDynamicControls, it sometimes appears
// in the shadow DOM without visible controls. This might happen because
// toggling the attribute doesn't force the controls to appear or disappear;
// it just affects the timed fadeout behavior. So we wiggle the mouse here
// as if we were still using dynamic controls.
synthesizeMouse(video, buttonCenterX, buttonCenterY, { type: "mousemove" });
info(`Clicking at ${buttonCenterX}, ${buttonCenterY}.`);
synthesizeMouse(video, buttonCenterX, buttonCenterY, {});
await waitForEvent("mozfullscreenchange", ["fullscreenerror", "play", "pause"]);
});
// Restore
video.setAttribute("mozNoDynamicControls", "");
document.getElementById("content").appendChild(video);
forceReframe();
});
add_task(async function ensure_doubleclick_triggers_fullscreen() {
const { x, y } = video.getBoundingClientRect();
info("Simulate double click on media player.");
await repeatUntilSuccessful(async () => {
synthesizeMouse(video, x, y, { clickCount: 2 });
// TODO: A double-click for fullscreen should *not* cause the video to play,
// but it does. Adding the "play" event to the forbidden events makes the
// test timeout.
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
ok(true, "Double clicking should trigger fullscreen event");
await repeatUntilSuccessful(async () => {
await document.mozCancelFullScreen();
await waitForEvent("mozfullscreenchange", "fullscreenerror");
});
});
</script>
</pre>
</body>
</html>