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use crate::net::{TcpListener, TcpStream};
use std::fmt;
use std::io;
use std::net::SocketAddr;
#[cfg(all(unix, not(tokio_no_as_fd)))]
use std::os::unix::io::{AsFd, BorrowedFd};
#[cfg(unix)]
use std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd};
use std::time::Duration;
cfg_windows! {
use crate::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket};
#[cfg(not(tokio_no_as_fd))]
use crate::os::windows::io::{AsSocket, BorrowedSocket};
}
cfg_net! {
/// A TCP socket that has not yet been converted to a `TcpStream` or
/// `TcpListener`.
///
/// `TcpSocket` wraps an operating system socket and enables the caller to
/// configure the socket before establishing a TCP connection or accepting
/// inbound connections. The caller is able to set socket option and explicitly
/// bind the socket with a socket address.
///
/// The underlying socket is closed when the `TcpSocket` value is dropped.
///
/// `TcpSocket` should only be used directly if the default configuration used
/// by `TcpStream::connect` and `TcpListener::bind` does not meet the required
/// use case.
///
/// Calling `TcpStream::connect("127.0.0.1:8080")` is equivalent to:
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// let stream = socket.connect(addr).await?;
/// # drop(stream);
///
/// Ok(())
/// }
/// ```
///
/// Calling `TcpListener::bind("127.0.0.1:8080")` is equivalent to:
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// // On platforms with Berkeley-derived sockets, this allows to quickly
/// // rebind a socket, without needing to wait for the OS to clean up the
/// // previous one.
/// //
/// // On Windows, this allows rebinding sockets which are actively in use,
/// // which allows “socket hijacking”, so we explicitly don't set it here.
/// socket.set_reuseaddr(true)?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// # drop(listener);
///
/// Ok(())
/// }
/// ```
///
/// Setting socket options not explicitly provided by `TcpSocket` may be done by
/// accessing the `RawFd`/`RawSocket` using [`AsRawFd`]/[`AsRawSocket`] and
/// setting the option with a crate like [`socket2`].
///
/// [`socket2`]: https://docs.rs/socket2/
#[cfg_attr(docsrs, doc(alias = "connect_std"))]
pub struct TcpSocket {
inner: socket2::Socket,
}
}
impl TcpSocket {
/// Creates a new socket configured for IPv4.
///
/// Calls `socket(2)` with `AF_INET` and `SOCK_STREAM`.
///
/// # Returns
///
/// On success, the newly created `TcpSocket` is returned. If an error is
/// encountered, it is returned instead.
///
/// # Examples
///
/// Create a new IPv4 socket and start listening.
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
/// let socket = TcpSocket::new_v4()?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(128)?;
/// # drop(listener);
/// Ok(())
/// }
/// ```
pub fn new_v4() -> io::Result<TcpSocket> {
TcpSocket::new(socket2::Domain::IPV4)
}
/// Creates a new socket configured for IPv6.
///
/// Calls `socket(2)` with `AF_INET6` and `SOCK_STREAM`.
///
/// # Returns
///
/// On success, the newly created `TcpSocket` is returned. If an error is
/// encountered, it is returned instead.
///
/// # Examples
///
/// Create a new IPv6 socket and start listening.
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "[::1]:8080".parse().unwrap();
/// let socket = TcpSocket::new_v6()?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(128)?;
/// # drop(listener);
/// Ok(())
/// }
/// ```
pub fn new_v6() -> io::Result<TcpSocket> {
TcpSocket::new(socket2::Domain::IPV6)
}
fn new(domain: socket2::Domain) -> io::Result<TcpSocket> {
let ty = socket2::Type::STREAM;
#[cfg(any(
target_os = "android",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "fuchsia",
target_os = "illumos",
target_os = "linux",
target_os = "netbsd",
target_os = "openbsd"
))]
let ty = ty.nonblocking();
let inner = socket2::Socket::new(domain, ty, Some(socket2::Protocol::TCP))?;
#[cfg(not(any(
target_os = "android",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "fuchsia",
target_os = "illumos",
target_os = "linux",
target_os = "netbsd",
target_os = "openbsd"
)))]
inner.set_nonblocking(true)?;
Ok(TcpSocket { inner })
}
/// Allows the socket to bind to an in-use address.
///
/// Behavior is platform specific. Refer to the target platform's
/// documentation for more details.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.set_reuseaddr(true)?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// # drop(listener);
///
/// Ok(())
/// }
/// ```
pub fn set_reuseaddr(&self, reuseaddr: bool) -> io::Result<()> {
self.inner.set_reuse_address(reuseaddr)
}
/// Retrieves the value set for `SO_REUSEADDR` on this socket.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.set_reuseaddr(true)?;
/// assert!(socket.reuseaddr().unwrap());
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// Ok(())
/// }
/// ```
pub fn reuseaddr(&self) -> io::Result<bool> {
self.inner.reuse_address()
}
/// Allows the socket to bind to an in-use port. Only available for unix systems
/// (excluding Solaris & Illumos).
///
/// Behavior is platform specific. Refer to the target platform's
/// documentation for more details.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.set_reuseport(true)?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// Ok(())
/// }
/// ```
#[cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos")))]
#[cfg_attr(
docsrs,
doc(cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos"))))
)]
pub fn set_reuseport(&self, reuseport: bool) -> io::Result<()> {
self.inner.set_reuse_port(reuseport)
}
/// Allows the socket to bind to an in-use port. Only available for unix systems
/// (excluding Solaris & Illumos).
///
/// Behavior is platform specific. Refer to the target platform's
/// documentation for more details.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.set_reuseport(true)?;
/// assert!(socket.reuseport().unwrap());
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// Ok(())
/// }
/// ```
#[cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos")))]
#[cfg_attr(
docsrs,
doc(cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos"))))
)]
pub fn reuseport(&self) -> io::Result<bool> {
self.inner.reuse_port()
}
/// Sets the size of the TCP send buffer on this socket.
///
/// On most operating systems, this sets the `SO_SNDBUF` socket option.
pub fn set_send_buffer_size(&self, size: u32) -> io::Result<()> {
self.inner.set_send_buffer_size(size as usize)
}
/// Returns the size of the TCP send buffer for this socket.
///
/// On most operating systems, this is the value of the `SO_SNDBUF` socket
/// option.
///
/// Note that if [`set_send_buffer_size`] has been called on this socket
/// previously, the value returned by this function may not be the same as
/// the argument provided to `set_send_buffer_size`. This is for the
/// following reasons:
///
/// * Most operating systems have minimum and maximum allowed sizes for the
/// send buffer, and will clamp the provided value if it is below the
/// minimum or above the maximum. The minimum and maximum buffer sizes are
/// OS-dependent.
/// * Linux will double the buffer size to account for internal bookkeeping
/// data, and returns the doubled value from `getsockopt(2)`. As per `man
/// 7 socket`:
/// > Sets or gets the maximum socket send buffer in bytes. The
/// > kernel doubles this value (to allow space for bookkeeping
/// > overhead) when it is set using `setsockopt(2)`, and this doubled
/// > value is returned by `getsockopt(2)`.
///
/// [`set_send_buffer_size`]: #method.set_send_buffer_size
pub fn send_buffer_size(&self) -> io::Result<u32> {
self.inner.send_buffer_size().map(|n| n as u32)
}
/// Sets the size of the TCP receive buffer on this socket.
///
/// On most operating systems, this sets the `SO_RCVBUF` socket option.
pub fn set_recv_buffer_size(&self, size: u32) -> io::Result<()> {
self.inner.set_recv_buffer_size(size as usize)
}
/// Returns the size of the TCP receive buffer for this socket.
///
/// On most operating systems, this is the value of the `SO_RCVBUF` socket
/// option.
///
/// Note that if [`set_recv_buffer_size`] has been called on this socket
/// previously, the value returned by this function may not be the same as
/// the argument provided to `set_send_buffer_size`. This is for the
/// following reasons:
///
/// * Most operating systems have minimum and maximum allowed sizes for the
/// receive buffer, and will clamp the provided value if it is below the
/// minimum or above the maximum. The minimum and maximum buffer sizes are
/// OS-dependent.
/// * Linux will double the buffer size to account for internal bookkeeping
/// data, and returns the doubled value from `getsockopt(2)`. As per `man
/// 7 socket`:
/// > Sets or gets the maximum socket send buffer in bytes. The
/// > kernel doubles this value (to allow space for bookkeeping
/// > overhead) when it is set using `setsockopt(2)`, and this doubled
/// > value is returned by `getsockopt(2)`.
///
/// [`set_recv_buffer_size`]: #method.set_recv_buffer_size
pub fn recv_buffer_size(&self) -> io::Result<u32> {
self.inner.recv_buffer_size().map(|n| n as u32)
}
/// Sets the linger duration of this socket by setting the SO_LINGER option.
///
/// This option controls the action taken when a stream has unsent messages and the stream is
/// closed. If SO_LINGER is set, the system shall block the process until it can transmit the
/// data or until the time expires.
///
/// If SO_LINGER is not specified, and the socket is closed, the system handles the call in a
/// way that allows the process to continue as quickly as possible.
pub fn set_linger(&self, dur: Option<Duration>) -> io::Result<()> {
self.inner.set_linger(dur)
}
/// Reads the linger duration for this socket by getting the `SO_LINGER`
/// option.
///
/// For more information about this option, see [`set_linger`].
///
/// [`set_linger`]: TcpSocket::set_linger
pub fn linger(&self) -> io::Result<Option<Duration>> {
self.inner.linger()
}
/// Sets the value of the `TCP_NODELAY` option on this socket.
///
/// If set, this option disables the Nagle algorithm. This means that segments are always
/// sent as soon as possible, even if there is only a small amount of data. When not set,
/// data is buffered until there is a sufficient amount to send out, thereby avoiding
/// the frequent sending of small packets.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// # async fn dox() -> Result<(), Box<dyn std::error::Error>> {
/// let socket = TcpSocket::new_v4()?;
///
/// println!("{:?}", socket.nodelay()?);
/// # Ok(())
/// # }
/// ```
pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
self.inner.set_nodelay(nodelay)
}
/// Gets the value of the `TCP_NODELAY` option on this socket.
///
/// For more information about this option, see [`set_nodelay`].
///
/// [`set_nodelay`]: TcpSocket::set_nodelay
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// # async fn dox() -> Result<(), Box<dyn std::error::Error>> {
/// let stream = TcpSocket::new_v4()?;
///
/// stream.set_nodelay(true)?;
/// # Ok(())
/// # }
/// ```
pub fn nodelay(&self) -> io::Result<bool> {
self.inner.nodelay()
}
/// Gets the value of the `IP_TOS` option for this socket.
///
/// For more information about this option, see [`set_tos`].
///
/// **NOTE:** On Windows, `IP_TOS` is only supported on [Windows 8+ or
///
/// [`set_tos`]: Self::set_tos
#[cfg(not(any(
target_os = "fuchsia",
target_os = "redox",
target_os = "solaris",
target_os = "illumos",
)))]
#[cfg_attr(
docsrs,
doc(cfg(not(any(
target_os = "fuchsia",
target_os = "redox",
target_os = "solaris",
target_os = "illumos",
))))
)]
pub fn tos(&self) -> io::Result<u32> {
self.inner.tos()
}
/// Sets the value for the `IP_TOS` option on this socket.
///
/// This value sets the type-of-service field that is used in every packet
/// sent from this socket.
///
/// **NOTE:** On Windows, `IP_TOS` is only supported on [Windows 8+ or
#[cfg(not(any(
target_os = "fuchsia",
target_os = "redox",
target_os = "solaris",
target_os = "illumos",
)))]
#[cfg_attr(
docsrs,
doc(cfg(not(any(
target_os = "fuchsia",
target_os = "redox",
target_os = "solaris",
target_os = "illumos",
))))
)]
pub fn set_tos(&self, tos: u32) -> io::Result<()> {
self.inner.set_tos(tos)
}
/// Gets the value for the `SO_BINDTODEVICE` option on this socket
///
/// This value gets the socket binded device's interface name.
#[cfg(any(target_os = "android", target_os = "fuchsia", target_os = "linux",))]
#[cfg_attr(
docsrs,
doc(cfg(any(target_os = "android", target_os = "fuchsia", target_os = "linux",)))
)]
pub fn device(&self) -> io::Result<Option<Vec<u8>>> {
self.inner.device()
}
/// Sets the value for the `SO_BINDTODEVICE` option on this socket
///
/// If a socket is bound to an interface, only packets received from that
/// particular interface are processed by the socket. Note that this only
/// works for some socket types, particularly `AF_INET` sockets.
///
/// If `interface` is `None` or an empty string it removes the binding.
#[cfg(all(any(target_os = "android", target_os = "fuchsia", target_os = "linux")))]
#[cfg_attr(
docsrs,
doc(cfg(all(any(target_os = "android", target_os = "fuchsia", target_os = "linux"))))
)]
pub fn bind_device(&self, interface: Option<&[u8]>) -> io::Result<()> {
self.inner.bind_device(interface)
}
/// Gets the local address of this socket.
///
/// Will fail on windows if called before `bind`.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.bind(addr)?;
/// assert_eq!(socket.local_addr().unwrap().to_string(), "127.0.0.1:8080");
/// let listener = socket.listen(1024)?;
/// Ok(())
/// }
/// ```
pub fn local_addr(&self) -> io::Result<SocketAddr> {
self.inner.local_addr().and_then(convert_address)
}
/// Returns the value of the `SO_ERROR` option.
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
self.inner.take_error()
}
/// Binds the socket to the given address.
///
/// This calls the `bind(2)` operating-system function. Behavior is
/// platform specific. Refer to the target platform's documentation for more
/// details.
///
/// # Examples
///
/// Bind a socket before listening.
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// # drop(listener);
///
/// Ok(())
/// }
/// ```
pub fn bind(&self, addr: SocketAddr) -> io::Result<()> {
self.inner.bind(&addr.into())
}
/// Establishes a TCP connection with a peer at the specified socket address.
///
/// The `TcpSocket` is consumed. Once the connection is established, a
/// connected [`TcpStream`] is returned. If the connection fails, the
/// encountered error is returned.
///
/// [`TcpStream`]: TcpStream
///
/// This calls the `connect(2)` operating-system function. Behavior is
/// platform specific. Refer to the target platform's documentation for more
/// details.
///
/// # Examples
///
/// Connecting to a peer.
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// let stream = socket.connect(addr).await?;
/// # drop(stream);
///
/// Ok(())
/// }
/// ```
pub async fn connect(self, addr: SocketAddr) -> io::Result<TcpStream> {
if let Err(err) = self.inner.connect(&addr.into()) {
#[cfg(unix)]
if err.raw_os_error() != Some(libc::EINPROGRESS) {
return Err(err);
}
#[cfg(windows)]
if err.kind() != io::ErrorKind::WouldBlock {
return Err(err);
}
}
#[cfg(unix)]
let mio = {
use std::os::unix::io::{FromRawFd, IntoRawFd};
let raw_fd = self.inner.into_raw_fd();
unsafe { mio::net::TcpStream::from_raw_fd(raw_fd) }
};
#[cfg(windows)]
let mio = {
use std::os::windows::io::{FromRawSocket, IntoRawSocket};
let raw_socket = self.inner.into_raw_socket();
unsafe { mio::net::TcpStream::from_raw_socket(raw_socket) }
};
TcpStream::connect_mio(mio).await
}
/// Converts the socket into a `TcpListener`.
///
/// `backlog` defines the maximum number of pending connections are queued
/// by the operating system at any given time. Connection are removed from
/// the queue with [`TcpListener::accept`]. When the queue is full, the
/// operating-system will start rejecting connections.
///
/// [`TcpListener::accept`]: TcpListener::accept
///
/// This calls the `listen(2)` operating-system function, marking the socket
/// as a passive socket. Behavior is platform specific. Refer to the target
/// platform's documentation for more details.
///
/// # Examples
///
/// Create a `TcpListener`.
///
/// ```no_run
/// use tokio::net::TcpSocket;
///
/// use std::io;
///
/// #[tokio::main]
/// async fn main() -> io::Result<()> {
/// let addr = "127.0.0.1:8080".parse().unwrap();
///
/// let socket = TcpSocket::new_v4()?;
/// socket.bind(addr)?;
///
/// let listener = socket.listen(1024)?;
/// # drop(listener);
///
/// Ok(())
/// }
/// ```
pub fn listen(self, backlog: u32) -> io::Result<TcpListener> {
self.inner.listen(backlog as i32)?;
#[cfg(unix)]
let mio = {
use std::os::unix::io::{FromRawFd, IntoRawFd};
let raw_fd = self.inner.into_raw_fd();
unsafe { mio::net::TcpListener::from_raw_fd(raw_fd) }
};
#[cfg(windows)]
let mio = {
use std::os::windows::io::{FromRawSocket, IntoRawSocket};
let raw_socket = self.inner.into_raw_socket();
unsafe { mio::net::TcpListener::from_raw_socket(raw_socket) }
};
TcpListener::new(mio)
}
/// Converts a [`std::net::TcpStream`] into a `TcpSocket`. The provided
/// socket must not have been connected prior to calling this function. This
/// function is typically used together with crates such as [`socket2`] to
/// configure socket options that are not available on `TcpSocket`.
///
/// [`std::net::TcpStream`]: struct@std::net::TcpStream
/// [`socket2`]: https://docs.rs/socket2/
///
/// # Notes
///
/// The caller is responsible for ensuring that the socket is in
/// non-blocking mode. Otherwise all I/O operations on the socket
/// will block the thread, which will cause unexpected behavior.
/// Non-blocking mode can be set using [`set_nonblocking`].
///
/// [`set_nonblocking`]: std::net::TcpStream::set_nonblocking
///
/// # Examples
///
/// ```
/// use tokio::net::TcpSocket;
/// use socket2::{Domain, Socket, Type};
///
/// #[tokio::main]
/// async fn main() -> std::io::Result<()> {
/// let socket2_socket = Socket::new(Domain::IPV4, Type::STREAM, None)?;
/// socket2_socket.set_nonblocking(true)?;
///
/// let socket = TcpSocket::from_std_stream(socket2_socket.into());
///
/// Ok(())
/// }
/// ```
pub fn from_std_stream(std_stream: std::net::TcpStream) -> TcpSocket {
#[cfg(unix)]
{
use std::os::unix::io::{FromRawFd, IntoRawFd};
let raw_fd = std_stream.into_raw_fd();
unsafe { TcpSocket::from_raw_fd(raw_fd) }
}
#[cfg(windows)]
{
use std::os::windows::io::{FromRawSocket, IntoRawSocket};
let raw_socket = std_stream.into_raw_socket();
unsafe { TcpSocket::from_raw_socket(raw_socket) }
}
}
}
fn convert_address(address: socket2::SockAddr) -> io::Result<SocketAddr> {
match address.as_socket() {
Some(address) => Ok(address),
None => Err(io::Error::new(
io::ErrorKind::InvalidInput,
"invalid address family (not IPv4 or IPv6)",
)),
}
}
impl fmt::Debug for TcpSocket {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
self.inner.fmt(fmt)
}
}
#[cfg(unix)]
impl AsRawFd for TcpSocket {
fn as_raw_fd(&self) -> RawFd {
self.inner.as_raw_fd()
}
}
#[cfg(all(unix, not(tokio_no_as_fd)))]
impl AsFd for TcpSocket {
fn as_fd(&self) -> BorrowedFd<'_> {
unsafe { BorrowedFd::borrow_raw(self.as_raw_fd()) }
}
}
#[cfg(unix)]
impl FromRawFd for TcpSocket {
/// Converts a `RawFd` to a `TcpSocket`.
///
/// # Notes
///
/// The caller is responsible for ensuring that the socket is in
/// non-blocking mode.
unsafe fn from_raw_fd(fd: RawFd) -> TcpSocket {
let inner = socket2::Socket::from_raw_fd(fd);
TcpSocket { inner }
}
}
#[cfg(unix)]
impl IntoRawFd for TcpSocket {
fn into_raw_fd(self) -> RawFd {
self.inner.into_raw_fd()
}
}
cfg_windows! {
impl IntoRawSocket for TcpSocket {
fn into_raw_socket(self) -> RawSocket {
self.inner.into_raw_socket()
}
}
impl AsRawSocket for TcpSocket {
fn as_raw_socket(&self) -> RawSocket {
self.inner.as_raw_socket()
}
}
#[cfg(not(tokio_no_as_fd))]
impl AsSocket for TcpSocket {
fn as_socket(&self) -> BorrowedSocket<'_> {
unsafe { BorrowedSocket::borrow_raw(self.as_raw_socket()) }
}
}
impl FromRawSocket for TcpSocket {
/// Converts a `RawSocket` to a `TcpStream`.
///
/// # Notes
///
/// The caller is responsible for ensuring that the socket is in
/// non-blocking mode.
unsafe fn from_raw_socket(socket: RawSocket) -> TcpSocket {
let inner = socket2::Socket::from_raw_socket(socket);
TcpSocket { inner }
}
}
}