Name Description Size
buffered_send_stream.rs 3393
client_events.rs 11986
conn_params.rs 3987
connection.rs 63225
connection_client.rs 269249
connection_server.rs 16030
control_stream_local.rs 3643
control_stream_remote.rs 2438
features
frames
headers_checks.rs 7414
lib.rs ! # The HTTP/3 protocol This crate implements [RFC9114](https://datatracker.ietf.org/doc/html/rfc9114). The implementation depends on: - [neqo-transport](../neqo_transport/index.html) --- implements the QUIC protocol ([RFC9000](https://www.rfc-editor.org/info/rfc9000)) and - [neqo-qpack](../neqo_qpack/index.html) --- implements QPACK ([RFC9204](https://www.rfc-editor.org/info/rfc9204)); ## Features Both client and server-side HTTP/3 protocols are implemented, although the server-side implementation is not meant to be used in production and its only purpose is to facilitate testing of the client-side code. __`WebTransport`__ ([draft version 2](https://datatracker.ietf.org/doc/html/draft-vvv-webtransport-http3-02)) is supported and can be enabled using [`Http3Parameters`](struct.Http3Parameters.html). ## Interaction with an application ### Driving HTTP/3 session The crate does not create an OS level UDP socket, it produces, i.e. encodes, data that should be sent as a payload in a UDP packet and consumes data received on the UDP socket. For example, [`std::net::UdpSocket`] or [`mio::net::UdpSocket`](https://crates.io/crates/mio) could be used for creating UDP sockets. The application is responsible for creating a socket, polling the socket, and sending and receiving data from the socket. In addition to receiving data HTTP/3 session’s actions may be triggered when a certain amount of time passes, e.g. after a certain amount of time data may be considered lost and should be retransmitted, packet pacing requires a timer, etc. The implementation does not use timers, but instead informs the application when processing needs to be triggered. The core functions for driving HTTP/3 sessions are: - __On the client-side__ : - [`process_output`](struct.Http3Client.html#method.process_output) used for producing UDP payload. If a payload is not produced this function returns a callback time, e.g. the time when [`process_output`](struct.Http3Client.html#method.process_output) should be called again. - [`process_input`](struct.Http3Client.html#method.process_input) used consuming UDP payload. - [`process`](struct.Http3Client.html#method.process) combines the 2 functions into one, i.e. it consumes UDP payload if available and produces some UDP payload to be sent or returns a callback time. - __On the server-side__ only [`process`](struct.Http3Server.html#method.process) is available. An example interaction with a socket: ```ignore let socket = match UdpSocket::bind(local_addr) { Err(e) => { eprintln!("Unable to bind UDP socket: {}", e); } Ok(s) => s, }; let mut client = Http3Client::new(...); ... // process_output can return 3 values, data to be sent, time duration when process_output should // be called, and None when Http3Client is done. match client.process_output(Instant::now()) { Output::Datagram(dgram) => { // Send dgram on a socket. socket.send_to(&dgram[..], dgram.destination()) } Output::Callback(duration) => { // the client is idle for “duration”, set read timeout on the socket to this value and // poll the socket for reading in the meantime. socket.set_read_timeout(Some(duration)).unwrap(); } Output::None => { // client is done. } }; ... // Reading new data coming for the network. match socket.recv_from(&mut buf[..]) { Ok((sz, remote)) => { let d = Datagram::new(remote, *local_addr, &buf[..sz]); client.process_input(d, Instant::now()); } Err(err) => { eprintln!("UDP error: {}", err); } } ``` ### HTTP/3 session events [`Http3Client`](struct.Http3Client.html) and [`Http3Server`](struct.Http3Server.html) produce events that can be obtain by calling [`next_event`](neqo_common/event/trait.Provider.html#tymethod.next_event). The events are of type [`Http3ClientEvent`](enum.Http3ClientEvent.html) and [`Http3ServerEvent`](enum.Http3ServerEvent.html) respectively. They are informing the application when the connection changes state, when new data is received on a stream, etc. ```ignore ... while let Some(event) = client.next_event() { match event { Http3ClientEvent::DataReadable { stream_id } => { println!("New data available on stream {}", stream_id); } Http3ClientEvent::StateChange(Http3State::Connected) => { println!("Http3 session is in state Connected now"); } _ => { println!("Unhandled event {:?}", event); } } } ``` 20852
priority.rs pub fn priority(&self) -> Priority { self.priority } 6707
push_controller.rs 18234
qlog.rs 1439
qpack_decoder_receiver.rs 1319
qpack_encoder_receiver.rs 1253
recv_message.rs Response stream state: WaitingForResponseHeaders : we wait for headers. in this state we can also get a PUSH_PROMISE frame. DecodingHeaders : In this step the headers will be decoded. The stream may be blocked in this state on encoder instructions. WaitingForData : we got HEADERS, we are waiting for one or more data frames. In this state we can receive one or more PUSH_PROMIS frames or a HEADERS frame carrying trailers. ReadingData : we got a DATA frame, now we letting the app read payload. From here we will go back to WaitingForData state to wait for more data frames or to CLosed state ClosePending : waiting for app to pick up data, after that we can delete the TransactionClient. Closed ExtendedConnect: this request is for a WebTransport session. In this state RecvMessage will not be treated as a HTTP stream anymore. It is waiting to be transformed into WebTransport session or to be closed. 19341
request_target.rs 3193
send_message.rs 12289
server.rs 49526
server_connection_events.rs 5659
server_events.rs 17134
settings.rs 10647
stream_type_reader.rs 22411