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Test Info:

<!doctype html>
<title>Reinserting SVG animation into document should continue the animation</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<svg id="svg">
<rect id="rect" x="0" y="0" width="20" height="20">
<animate attributeName="x" begin="0" from="0" to="90" dur="3s" fill="freeze"/>
</rect>
</svg>
<script>
async_test(t => {
const svg = document.getElementById('svg');
// The timeline starts after 'load'.
window.onload = t.step_func(() => {
svg.setCurrentTime(1);
t.step_timeout(() => {
assert_not_equals(svg.getCurrentTime(), 0, 'started');
// Removing and re-adding the SVG shouldn't change anything about the
// underlying animation.
document.body.removeChild(svg);
document.body.appendChild(svg);
// The SVG animation will continue after the next frame runs.
window.requestAnimationFrame(t.step_func_done(() => {
const rect = document.getElementById('rect');
assert_greater_than_equal(svg.getCurrentTime(), 1);
assert_greater_than_equal(rect.x.animVal.value, 30);
svg.setCurrentTime(2);
assert_approx_equals(rect.x.animVal.value, 60, 1);
}));
});
});
});
</script>