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Test Info: Warnings

<!DOCTYPE html>
<title>Test that user activation propagation is fenced.</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-actions.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<script src="/common/utils.js"></script>
<script src="/common/dispatcher/dispatcher.js"></script>
<script src="resources/utils.js"></script>
<body>
<script>
// Simulate a click in frame context `frame`.
async function click(frame) {
var actions = new test_driver.Actions();
await actions.pointerMove(0, 0, {origin: frame})
.pointerDown()
.pointerUp()
.send();
}
assert_activations = (sticky_activation, transient_activation, frame_name) => {
if (sticky_activation) {
assert_true(navigator.userActivation.hasBeenActive,
frame_name + " has been activated.");
} else {
assert_false(navigator.userActivation.hasBeenActive,
frame_name + " has not been activated yet.");
}
if (transient_activation) {
assert_true(navigator.userActivation.isActive,
frame_name + " is currently active.");
} else {
assert_false(navigator.userActivation.isActive,
frame_name + " is not currently active.");
}
};
promise_test(async () => {
// This test checks that consumption of transient user activations is
// fenced, i.e. that when the top-level embedder and a fenced frame are
// both active, and one of them performs an operation that consumes
// transient user activation (sets `navigator.userActivation.isActive`
// to `false`), it doesn't affect the other frame.
// Given a top-level frame A and fenced frame B, the structure of the
// test is as follows:
// - Activate both A and B with a click
// - Consume A's transient user activation with `window.open`
// - Check that A is inactive and B is active
// - Reactivate A with a click
// - Consume B's transient user activation with `window.open`
// - Check that A is active and B is inactive
const B = attachFencedFrameContext();
// Check that both frames are inactive after loading.
assert_activations(false, false, "A");
await B.execute(assert_activations, [false, false, "B"]);
// Send a click to activate the top-level frame, and check user activation.
await click(document.documentElement);
assert_activations(true, true, "A");
await B.execute(assert_activations, [false, false, "B"]);
// Send a click to activate the fenced frame, and check user activation.
await click(B.element);
assert_activations(true, true, "A");
await B.execute(assert_activations, [true, true, "B"]);
// Open a window to consume the top-level transient user activation.
window.open('about:blank');
// Check that it consumed the navigation in only the top-level frame.
assert_activations(true, false, "A");
await B.execute(assert_activations, [true, true, "B"]);
// Reactivate this frame and check the user activation status.
await click(document.documentElement);
assert_activations(true, true, "A");
await B.execute(assert_activations, [true, true, "B"]);
// Open a window in the fenced frame to consume its transient activation.
await B.execute(() => {
window.open('about:blank');
});
// Check that B's transient user activation was consumed.
assert_activations(true, true, "A");
await B.execute(assert_activations, [true, false, "B"]);
}, 'user-activation');
</script>
</body>