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<!doctype html>
<meta charset=utf-8>
<title>Canceling a CSS animation</title>
<!-- TODO: Add a more specific link for this once it is specified. -->
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="support/testcommon.js"></script>
<style>
@keyframes translateAnim {
to { transform: translate(100px) }
}
@keyframes marginLeftAnim {
to { margin-left: 100px }
}
@keyframes marginLeftAnim100To200 {
from { margin-left: 100px }
to { margin-left: 200px }
}
</style>
<div id="log"></div>
<script>
'use strict';
promise_test(async t => {
const div = addDiv(t, { style: 'animation: translateAnim 100s' });
const animation = div.getAnimations()[0];
await animation.ready;
assert_not_equals(getComputedStyle(div).transform, 'none',
'transform style is animated before canceling');
animation.cancel();
assert_equals(getComputedStyle(div).transform, 'none',
'transform style is no longer animated after canceling');
}, 'Animated style is cleared after canceling a running CSS animation');
promise_test(async t => {
const div = addDiv(t, { style: 'animation: translateAnim 100s forwards' });
const animation = div.getAnimations()[0];
animation.finish();
await animation.ready;
assert_not_equals(getComputedStyle(div).transform, 'none',
'transform style is filling before canceling');
animation.cancel();
assert_equals(getComputedStyle(div).transform, 'none',
'fill style is cleared after canceling');
}, 'Animated style is cleared after canceling a filling CSS animation');
test(t => {
const div = addDiv(t, { style: 'animation: marginLeftAnim 100s linear' });
const animation = div.getAnimations()[0];
animation.cancel();
assert_equals(getComputedStyle(div).marginLeft, '0px',
'margin-left style is not animated after canceling');
animation.currentTime = 50 * 1000;
assert_equals(getComputedStyle(div).marginLeft, '50px',
'margin-left style is updated when canceled animation is'
+ ' seeked');
}, 'After canceling an animation, it can still be seeked');
promise_test(async t => {
const div =
addDiv(t, { style: 'animation: marginLeftAnim100To200 100s linear' });
const animation = div.getAnimations()[0];
await animation.ready;
animation.cancel();
assert_equals(getComputedStyle(div).marginLeft, '0px',
'margin-left style is not animated after canceling');
animation.play();
assert_equals(getComputedStyle(div).marginLeft, '100px',
'margin-left style is animated after re-starting animation');
await animation.ready;
assert_equals(animation.playState, 'running',
'Animation succeeds in running after being re-started');
}, 'After canceling an animation, it can still be re-used');
test(t => {
const div =
addDiv(t, { style: 'animation: marginLeftAnim100To200 100s linear' });
const animation = div.getAnimations()[0];
animation.cancel();
assert_equals(getComputedStyle(div).marginLeft, '0px',
'margin-left style is not animated after canceling');
// Trigger a change to some animation properties and check that this
// doesn't cause the animation to become live again
div.style.animationDuration = '200s';
assert_equals(getComputedStyle(div).marginLeft, '0px',
'margin-left style is still not animated after updating'
+ ' animation-duration');
assert_equals(animation.playState, 'idle',
'Animation is still idle after updating animation-duration');
}, 'After canceling an animation, updating animation properties doesn\'t make'
+ ' it live again');
test(t => {
const div =
addDiv(t, { style: 'animation: marginLeftAnim100To200 100s linear' });
const animation = div.getAnimations()[0];
animation.cancel();
assert_equals(getComputedStyle(div).marginLeft, '0px',
'margin-left style is not animated after canceling');
// Make some changes to animation-play-state and check that the
// animation doesn't become live again. This is because it should be
// possible to cancel an animation from script such that all future
// changes to style are ignored.
// Redundant change
div.style.animationPlayState = 'running';
assert_equals(animation.playState, 'idle',
'Animation is still idle after a redundant change to'
+ ' animation-play-state');
// Pause
div.style.animationPlayState = 'paused';
assert_equals(animation.playState, 'idle',
'Animation is still idle after setting'
+ ' animation-play-state: paused');
// Play
div.style.animationPlayState = 'running';
assert_equals(animation.playState, 'idle',
'Animation is still idle after re-setting'
+ ' animation-play-state: running');
}, 'After canceling an animation, updating animation-play-state doesn\'t'
+ ' make it live again');
promise_test(async t => {
const div = addDiv(t, { style: 'animation: translateAnim 10s both' });
div.style.marginLeft = '0px';
const animation = div.getAnimations()[0];
await animation.ready;
assert_equals(animation.playState, 'running');
div.style.animationName = 'none';
flushComputedStyle(div);
await waitForFrame();
assert_equals(animation.playState, 'idle');
assert_equals(getComputedStyle(div).marginLeft, '0px');
}, 'Setting animation-name to \'none\' cancels the animation');
promise_test(async t => {
const div = addDiv(t, { style: 'animation: translateAnim 10s both' });
const animation = div.getAnimations()[0];
await animation.ready;
assert_equals(animation.playState, 'running');
div.style.display = 'none';
await waitForFrame();
assert_equals(animation.playState, 'idle');
assert_equals(getComputedStyle(div).marginLeft, '0px');
}, 'Setting display:none on an element cancel its animations');
promise_test(async t => {
const parentDiv = addDiv(t);
const childDiv = document.createElement('div');
parentDiv.appendChild(childDiv);
childDiv.setAttribute('style', 'animation: translateAnim 10s both');
flushComputedStyle(childDiv);
const animation = childDiv.getAnimations()[0];
await animation.ready;
assert_equals(animation.playState, 'running');
parentDiv.style.display = 'none';
await waitForFrame();
assert_equals(animation.playState, 'idle');
assert_equals(getComputedStyle(childDiv).marginLeft, '0px');
}, 'Setting display:none on an ancestor element cancels animations on ' +
'descendants');
</script>