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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Code for invalidations due to state or attribute changes.
use crate::context::QuirksMode;
use crate::selector_map::{
MaybeCaseInsensitiveHashMap, PrecomputedHashMap, SelectorMap, SelectorMapEntry,
};
use crate::selector_parser::{NonTSPseudoClass, SelectorImpl};
use crate::AllocErr;
use crate::values::AtomIdent;
use crate::{Atom, LocalName, Namespace, ShrinkIfNeeded};
use dom::{DocumentState, ElementState};
use selectors::attr::NamespaceConstraint;
use selectors::parser::{
Combinator, Component, RelativeSelector, RelativeSelectorCombinatorCount,
RelativeSelectorMatchHint,
};
use selectors::parser::{Selector, SelectorIter};
use selectors::visitor::{SelectorListKind, SelectorVisitor};
use servo_arc::Arc;
use smallvec::SmallVec;
/// Mapping between (partial) CompoundSelectors (and the combinator to their
/// right) and the states and attributes they depend on.
///
/// In general, for all selectors in all applicable stylesheets of the form:
///
/// |a _ b _ c _ d _ e|
///
/// Where:
/// * |b| and |d| are simple selectors that depend on state (like :hover) or
/// attributes (like [attr...], .foo, or #foo).
/// * |a|, |c|, and |e| are arbitrary simple selectors that do not depend on
/// state or attributes.
///
/// We generate a Dependency for both |a _ b:X _| and |a _ b:X _ c _ d:Y _|,
/// even though those selectors may not appear on their own in any stylesheet.
/// This allows us to quickly scan through the dependency sites of all style
/// rules and determine the maximum effect that a given state or attribute
/// change may have on the style of elements in the document.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct Dependency {
/// The dependency selector.
#[ignore_malloc_size_of = "CssRules have primary refs, we measure there"]
pub selector: Selector<SelectorImpl>,
/// The offset into the selector that we should match on.
pub selector_offset: usize,
/// The parent dependency for an ancestor selector. For example, consider
/// the following:
///
/// .foo .bar:where(.baz span) .qux
/// ^ ^ ^
/// A B C
///
/// We'd generate:
///
/// * One dependency for .qux (offset: 0, parent: None)
/// * One dependency for .baz pointing to B with parent being a
/// dependency pointing to C.
/// * One dependency from .bar pointing to C (parent: None)
/// * One dependency from .foo pointing to A (parent: None)
///
#[ignore_malloc_size_of = "Arc"]
pub parent: Option<Arc<Dependency>>,
/// What kind of relative selector invalidation this generates.
/// None if this dependency is not within a relative selector.
relative_kind: Option<RelativeDependencyInvalidationKind>,
}
impl SelectorMapEntry for Dependency {
fn selector(&self) -> SelectorIter<SelectorImpl> {
self.selector.iter_from(self.selector_offset)
}
}
/// The kind of elements down the tree this dependency may affect.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, MallocSizeOf)]
pub enum NormalDependencyInvalidationKind {
/// This dependency may affect the element that changed itself.
Element,
/// This dependency affects the style of the element itself, and also the
/// style of its descendants.
///
/// TODO(emilio): Each time this feels more of a hack for eager pseudos...
ElementAndDescendants,
/// This dependency may affect descendants down the tree.
Descendants,
/// This dependency may affect siblings to the right of the element that
/// changed.
Siblings,
/// This dependency may affect slotted elements of the element that changed.
SlottedElements,
/// This dependency may affect parts of the element that changed.
Parts,
}
/// The kind of elements up the tree this relative selector dependency may
/// affect. Because this travels upwards, it's not viable for parallel subtree
/// traversal, and is handled separately.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, MallocSizeOf)]
pub enum RelativeDependencyInvalidationKind {
/// This dependency may affect relative selector anchors for ancestors.
Ancestors,
/// This dependency may affect a relative selector anchor for the parent.
Parent,
/// This dependency may affect a relative selector anchor for the previous sibling.
PrevSibling,
/// This dependency may affect relative selector anchors for ancestors' previous siblings.
AncestorPrevSibling,
/// This dependency may affect relative selector anchors for earlier siblings.
EarlierSibling,
/// This dependency may affect relative selector anchors for ancestors' earlier siblings.
AncestorEarlierSibling,
}
/// Invalidation kind merging normal and relative dependencies.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, MallocSizeOf)]
pub enum DependencyInvalidationKind {
/// This dependency is a normal dependency.
Normal(NormalDependencyInvalidationKind),
/// This dependency is a relative dependency.
Relative(RelativeDependencyInvalidationKind),
}
impl Dependency {
/// Creates a dummy dependency to invalidate the whole selector.
///
/// This is necessary because document state invalidation wants to
/// invalidate all elements in the document.
///
/// The offset is such as that Invalidation::new(self) returns a zero
/// offset. That is, it points to a virtual "combinator" outside of the
/// selector, so calling combinator() on such a dependency will panic.
pub fn for_full_selector_invalidation(selector: Selector<SelectorImpl>) -> Self {
Self {
selector_offset: selector.len() + 1,
selector,
parent: None,
relative_kind: None,
}
}
/// Returns the combinator to the right of the partial selector this
/// dependency represents.
///
/// TODO(emilio): Consider storing inline if it helps cache locality?
fn combinator(&self) -> Option<Combinator> {
if self.selector_offset == 0 {
return None;
}
Some(
self.selector
.combinator_at_match_order(self.selector_offset - 1),
)
}
/// The kind of normal invalidation that this would generate. The dependency
/// in question must be a normal dependency.
pub fn normal_invalidation_kind(&self) -> NormalDependencyInvalidationKind {
debug_assert!(
self.relative_kind.is_none(),
"Querying normal invalidation kind on relative dependency."
);
match self.combinator() {
None => NormalDependencyInvalidationKind::Element,
Some(Combinator::Child) | Some(Combinator::Descendant) => {
NormalDependencyInvalidationKind::Descendants
},
Some(Combinator::LaterSibling) | Some(Combinator::NextSibling) => {
NormalDependencyInvalidationKind::Siblings
},
// TODO(emilio): We could look at the selector itself to see if it's
// an eager pseudo, and return only Descendants here if not.
Some(Combinator::PseudoElement) => {
NormalDependencyInvalidationKind::ElementAndDescendants
},
Some(Combinator::SlotAssignment) => NormalDependencyInvalidationKind::SlottedElements,
Some(Combinator::Part) => NormalDependencyInvalidationKind::Parts,
}
}
/// The kind of invalidation that this would generate.
pub fn invalidation_kind(&self) -> DependencyInvalidationKind {
if let Some(kind) = self.relative_kind {
return DependencyInvalidationKind::Relative(kind);
}
DependencyInvalidationKind::Normal(self.normal_invalidation_kind())
}
/// Is the combinator to the right of this dependency's compound selector
/// the next sibling combinator? This matters for insertion/removal in between
/// two elements connected through next sibling, e.g. `.foo:has(> .a + .b)`
/// where an element gets inserted between `.a` and `.b`.
pub fn right_combinator_is_next_sibling(&self) -> bool {
if self.selector_offset == 0 {
return false;
}
matches!(
self.selector
.combinator_at_match_order(self.selector_offset - 1),
Combinator::NextSibling
)
}
/// Is this dependency's compound selector a single compound in `:has`
/// with the next sibling relative combinator i.e. `:has(> .foo)`?
/// This matters for insertion between an anchor and an element
/// connected through next sibling, e.g. `.a:has(> .b)`.
pub fn dependency_is_relative_with_single_next_sibling(&self) -> bool {
match self.invalidation_kind() {
DependencyInvalidationKind::Normal(_) => false,
DependencyInvalidationKind::Relative(kind) => {
kind == RelativeDependencyInvalidationKind::PrevSibling
},
}
}
}
/// The same, but for state selectors, which can track more exactly what state
/// do they track.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct StateDependency {
/// The other dependency fields.
pub dep: Dependency,
/// The state this dependency is affected by.
pub state: ElementState,
}
impl SelectorMapEntry for StateDependency {
fn selector(&self) -> SelectorIter<SelectorImpl> {
self.dep.selector()
}
}
/// The same, but for document state selectors.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct DocumentStateDependency {
/// We track `Dependency` even though we don't need to track an offset,
/// since when it changes it changes for the whole document anyway.
#[cfg_attr(
feature = "gecko",
ignore_malloc_size_of = "CssRules have primary refs, we measure there"
)]
#[cfg_attr(feature = "servo", ignore_malloc_size_of = "Arc")]
pub dependency: Dependency,
/// The state this dependency is affected by.
pub state: DocumentState,
}
/// Dependency mapping for classes or IDs.
pub type IdOrClassDependencyMap = MaybeCaseInsensitiveHashMap<Atom, SmallVec<[Dependency; 1]>>;
/// Dependency mapping for non-tree-strctural pseudo-class states.
pub type StateDependencyMap = SelectorMap<StateDependency>;
/// Dependency mapping for local names.
pub type LocalNameDependencyMap = PrecomputedHashMap<LocalName, SmallVec<[Dependency; 1]>>;
/// Dependency mapping for customstates
pub type CustomStateDependencyMap = PrecomputedHashMap<AtomIdent, SmallVec<[Dependency; 1]>>;
/// A map where we store invalidations.
///
/// This is slightly different to a SelectorMap, in the sense of that the same
/// selector may appear multiple times.
///
/// In particular, we want to lookup as few things as possible to get the fewer
/// selectors the better, so this looks up by id, class, or looks at the list of
/// state/other attribute affecting selectors.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct InvalidationMap {
/// A map from a given class name to all the selectors with that class
/// selector.
pub class_to_selector: IdOrClassDependencyMap,
/// A map from a given id to all the selectors with that ID in the
/// stylesheets currently applying to the document.
pub id_to_selector: IdOrClassDependencyMap,
/// A map of all the state dependencies.
pub state_affecting_selectors: StateDependencyMap,
/// A list of document state dependencies in the rules we represent.
pub document_state_selectors: Vec<DocumentStateDependency>,
/// A map of other attribute affecting selectors.
pub other_attribute_affecting_selectors: LocalNameDependencyMap,
/// A map of CSS custom states
pub custom_state_affecting_selectors: CustomStateDependencyMap,
}
/// Tree-structural pseudoclasses that we care about for (Relative selector) invalidation.
/// Specifically, we need to store information on ones that don't generate the inner selector.
#[derive(Clone, Copy, Debug, MallocSizeOf)]
pub struct TSStateForInvalidation(u8);
bitflags! {
impl TSStateForInvalidation : u8 {
/// :empty
const EMPTY = 1 << 0;
/// :nth etc, without of.
const NTH = 1 << 1;
/// "Simple" edge child selectors, like :first-child, :last-child, etc.
/// Excludes :*-of-type.
const NTH_EDGE = 1 << 2;
}
}
/// Dependency for tree-structural pseudo-classes.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct TSStateDependency {
/// The other dependency fields.
pub dep: Dependency,
/// The state this dependency is affected by.
pub state: TSStateForInvalidation,
}
impl SelectorMapEntry for TSStateDependency {
fn selector(&self) -> SelectorIter<SelectorImpl> {
self.dep.selector()
}
}
/// Dependency mapping for tree-structural pseudo-class states.
pub type TSStateDependencyMap = SelectorMap<TSStateDependency>;
/// Dependency mapping for * selectors.
pub type AnyDependencyMap = SmallVec<[Dependency; 1]>;
/// A map to store all relative selector invalidations.
/// This keeps a lot more data than the usual map, because any change can generate
/// upward traversals that need to be handled separately.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct RelativeSelectorInvalidationMap {
/// Portion common to the normal invalidation map, except that this is for relative selectors and their inner selectors.
pub map: InvalidationMap,
/// A map for a given tree-structural pseudo-class to all the relative selector dependencies with that type.
pub ts_state_to_selector: TSStateDependencyMap,
/// A map from a given type name to all the relative selector dependencies with that type.
pub type_to_selector: LocalNameDependencyMap,
/// All relative selector dependencies that specify `*`.
pub any_to_selector: AnyDependencyMap,
/// Flag indicating if any relative selector is used.
pub used: bool,
/// Flag indicating if invalidating a relative selector requires ancestor traversal.
pub needs_ancestors_traversal: bool,
}
impl RelativeSelectorInvalidationMap {
/// Creates an empty `InvalidationMap`.
pub fn new() -> Self {
Self {
map: InvalidationMap::new(),
ts_state_to_selector: TSStateDependencyMap::default(),
type_to_selector: LocalNameDependencyMap::default(),
any_to_selector: SmallVec::default(),
used: false,
needs_ancestors_traversal: false,
}
}
/// Returns the number of dependencies stored in the invalidation map.
pub fn len(&self) -> usize {
self.map.len()
}
/// Clears this map, leaving it empty.
pub fn clear(&mut self) {
self.map.clear();
self.ts_state_to_selector.clear();
self.type_to_selector.clear();
self.any_to_selector.clear();
}
/// Shrink the capacity of hash maps if needed.
pub fn shrink_if_needed(&mut self) {
self.map.shrink_if_needed();
self.ts_state_to_selector.shrink_if_needed();
self.type_to_selector.shrink_if_needed();
}
}
impl InvalidationMap {
/// Creates an empty `InvalidationMap`.
pub fn new() -> Self {
Self {
class_to_selector: IdOrClassDependencyMap::new(),
id_to_selector: IdOrClassDependencyMap::new(),
state_affecting_selectors: StateDependencyMap::new(),
document_state_selectors: Vec::new(),
other_attribute_affecting_selectors: LocalNameDependencyMap::default(),
custom_state_affecting_selectors: CustomStateDependencyMap::default(),
}
}
/// Returns the number of dependencies stored in the invalidation map.
pub fn len(&self) -> usize {
self.state_affecting_selectors.len() +
self.document_state_selectors.len() +
self.other_attribute_affecting_selectors
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len()) +
self.id_to_selector
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len()) +
self.class_to_selector
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len()) +
self.custom_state_affecting_selectors
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len())
}
/// Clears this map, leaving it empty.
pub fn clear(&mut self) {
self.class_to_selector.clear();
self.id_to_selector.clear();
self.state_affecting_selectors.clear();
self.document_state_selectors.clear();
self.other_attribute_affecting_selectors.clear();
self.custom_state_affecting_selectors.clear();
}
/// Shrink the capacity of hash maps if needed.
pub fn shrink_if_needed(&mut self) {
self.class_to_selector.shrink_if_needed();
self.id_to_selector.shrink_if_needed();
self.state_affecting_selectors.shrink_if_needed();
self.other_attribute_affecting_selectors.shrink_if_needed();
self.custom_state_affecting_selectors.shrink_if_needed();
}
}
/// Adds a selector to the given `InvalidationMap`. Returns Err(..) to signify OOM.
pub fn note_selector_for_invalidation(
selector: &Selector<SelectorImpl>,
quirks_mode: QuirksMode,
map: &mut InvalidationMap,
relative_selector_invalidation_map: &mut RelativeSelectorInvalidationMap,
) -> Result<(), AllocErr> {
debug!("note_selector_for_invalidation({:?})", selector);
let mut document_state = DocumentState::empty();
{
let mut parent_stack = ParentSelectors::new();
let mut alloc_error = None;
let mut collector = SelectorDependencyCollector {
map,
relative_selector_invalidation_map,
document_state: &mut document_state,
selector,
parent_selectors: &mut parent_stack,
quirks_mode,
compound_state: PerCompoundState::new(0),
alloc_error: &mut alloc_error,
};
let visit_result = collector.visit_whole_selector();
debug_assert_eq!(!visit_result, alloc_error.is_some());
if let Some(alloc_error) = alloc_error {
return Err(alloc_error);
}
}
if !document_state.is_empty() {
let dep = DocumentStateDependency {
state: document_state,
dependency: Dependency::for_full_selector_invalidation(selector.clone()),
};
map.document_state_selectors.try_reserve(1)?;
map.document_state_selectors.push(dep);
}
Ok(())
}
struct PerCompoundState {
/// The offset at which our compound starts.
offset: usize,
/// The state this compound selector is affected by.
element_state: ElementState,
}
impl PerCompoundState {
fn new(offset: usize) -> Self {
Self {
offset,
element_state: ElementState::empty(),
}
}
}
struct ParentDependencyEntry {
selector: Selector<SelectorImpl>,
offset: usize,
cached_dependency: Option<Arc<Dependency>>,
}
trait Collector {
fn dependency(&mut self) -> Dependency;
fn id_map(&mut self) -> &mut IdOrClassDependencyMap;
fn class_map(&mut self) -> &mut IdOrClassDependencyMap;
fn state_map(&mut self) -> &mut StateDependencyMap;
fn attribute_map(&mut self) -> &mut LocalNameDependencyMap;
fn custom_state_map(&mut self) -> &mut LocalNameDependencyMap;
fn update_states(&mut self, element_state: ElementState, document_state: DocumentState);
// In normal invalidations, type-based dependencies don't need to be explicitly tracked;
// elements don't change their types, and mutations cause invalidations to go descendant
// (Where they are about to be styled anyway), and/or later-sibling direction (Where they
// siblings after inserted/removed elements get restyled anyway).
// However, for relative selectors, a DOM mutation can affect and arbitrary ancestor and/or
// earlier siblings, so we need to keep track of them.
fn type_map(&mut self) -> &mut LocalNameDependencyMap {
unreachable!();
}
// Tree-structural pseudo-selectors generally invalidates in a well-defined way, which are
// handled by RestyleManager. However, for relative selectors, as with type invalidations,
// the direction of invalidation becomes arbitrary, so we need to keep track of them.
fn ts_state_map(&mut self) -> &mut TSStateDependencyMap {
unreachable!();
}
// Same story as type invalidation maps.
fn any_vec(&mut self) -> &mut AnyDependencyMap {
unreachable!();
}
}
fn on_attribute<C: Collector>(
local_name: &LocalName,
local_name_lower: &LocalName,
collector: &mut C,
) -> Result<(), AllocErr> {
add_attr_dependency(local_name.clone(), collector)?;
if local_name != local_name_lower {
add_attr_dependency(local_name_lower.clone(), collector)?;
}
Ok(())
}
fn on_id_or_class<C: Collector>(
s: &Component<SelectorImpl>,
quirks_mode: QuirksMode,
collector: &mut C,
) -> Result<(), AllocErr> {
let dependency = collector.dependency();
let (atom, map) = match *s {
Component::ID(ref atom) => (atom, collector.id_map()),
Component::Class(ref atom) => (atom, collector.class_map()),
_ => unreachable!(),
};
let entry = map.try_entry(atom.0.clone(), quirks_mode)?;
let vec = entry.or_insert_with(SmallVec::new);
vec.try_reserve(1)?;
vec.push(dependency);
Ok(())
}
fn add_attr_dependency<C: Collector>(name: LocalName, collector: &mut C) -> Result<(), AllocErr> {
let dependency = collector.dependency();
let map = collector.attribute_map();
add_local_name(name, dependency, map)
}
fn add_custom_state_dependency<C: Collector>(name: AtomIdent, collector: &mut C) -> Result<(), AllocErr> {
let dependency = collector.dependency();
let map = collector.custom_state_map();
map.try_reserve(1)?;
let vec = map.entry(name).or_default();
vec.try_reserve(1)?;
vec.push(dependency);
Ok(())
}
fn add_local_name(
name: LocalName,
dependency: Dependency,
map: &mut LocalNameDependencyMap,
) -> Result<(), AllocErr> {
map.try_reserve(1)?;
let vec = map.entry(name).or_default();
vec.try_reserve(1)?;
vec.push(dependency);
Ok(())
}
fn on_pseudo_class<C: Collector>(pc: &NonTSPseudoClass, collector: &mut C) -> Result<(), AllocErr> {
collector.update_states(pc.state_flag(), pc.document_state_flag());
let attr_name = match *pc {
#[cfg(feature = "gecko")]
NonTSPseudoClass::MozTableBorderNonzero => local_name!("border"),
#[cfg(feature = "gecko")]
NonTSPseudoClass::MozSelectListBox => {
// This depends on two attributes.
add_attr_dependency(local_name!("multiple"), collector)?;
return add_attr_dependency(local_name!("size"), collector);
},
NonTSPseudoClass::Lang(..) => local_name!("lang"),
NonTSPseudoClass::CustomState(ref name) => {
return add_custom_state_dependency(name.0.clone(), collector);
},
_ => return Ok(()),
};
add_attr_dependency(attr_name, collector)
}
fn add_pseudo_class_dependency<C: Collector>(
element_state: ElementState,
quirks_mode: QuirksMode,
collector: &mut C,
) -> Result<(), AllocErr> {
if element_state.is_empty() {
return Ok(());
}
let dependency = collector.dependency();
collector.state_map().insert(
StateDependency {
dep: dependency,
state: element_state,
},
quirks_mode,
)
}
type ParentSelectors = SmallVec<[ParentDependencyEntry; 5]>;
/// A struct that collects invalidations for a given compound selector.
struct SelectorDependencyCollector<'a> {
map: &'a mut InvalidationMap,
relative_selector_invalidation_map: &'a mut RelativeSelectorInvalidationMap,
/// The document this _complex_ selector is affected by.
///
/// We don't need to track state per compound selector, since it's global
/// state and it changes for everything.
document_state: &'a mut DocumentState,
/// The current selector and offset we're iterating.
selector: &'a Selector<SelectorImpl>,
/// The stack of parent selectors that we have, and at which offset of the
/// sequence.
///
/// This starts empty. It grows when we find nested :is and :where selector
/// lists. The dependency field is cached and reference counted.
parent_selectors: &'a mut ParentSelectors,
/// The quirks mode of the document where we're inserting dependencies.
quirks_mode: QuirksMode,
/// State relevant to a given compound selector.
compound_state: PerCompoundState,
/// The allocation error, if we OOM.
alloc_error: &'a mut Option<AllocErr>,
}
fn parent_dependency(
parent_selectors: &mut ParentSelectors,
outer_parent: Option<&Arc<Dependency>>,
) -> Option<Arc<Dependency>> {
if parent_selectors.is_empty() {
return outer_parent.cloned();
}
fn dependencies_from(
entries: &mut [ParentDependencyEntry],
outer_parent: &Option<&Arc<Dependency>>,
) -> Option<Arc<Dependency>> {
if entries.is_empty() {
return None;
}
let last_index = entries.len() - 1;
let (previous, last) = entries.split_at_mut(last_index);
let last = &mut last[0];
let selector = &last.selector;
let selector_offset = last.offset;
Some(
last.cached_dependency
.get_or_insert_with(|| {
Arc::new(Dependency {
selector: selector.clone(),
selector_offset,
parent: dependencies_from(previous, outer_parent),
relative_kind: None,
})
})
.clone(),
)
}
dependencies_from(parent_selectors, &outer_parent)
}
impl<'a> Collector for SelectorDependencyCollector<'a> {
fn dependency(&mut self) -> Dependency {
let parent = parent_dependency(self.parent_selectors, None);
Dependency {
selector: self.selector.clone(),
selector_offset: self.compound_state.offset,
parent,
relative_kind: None,
}
}
fn id_map(&mut self) -> &mut IdOrClassDependencyMap {
&mut self.map.id_to_selector
}
fn class_map(&mut self) -> &mut IdOrClassDependencyMap {
&mut self.map.class_to_selector
}
fn state_map(&mut self) -> &mut StateDependencyMap {
&mut self.map.state_affecting_selectors
}
fn attribute_map(&mut self) -> &mut LocalNameDependencyMap {
&mut self.map.other_attribute_affecting_selectors
}
fn update_states(&mut self, element_state: ElementState, document_state: DocumentState) {
self.compound_state.element_state |= element_state;
*self.document_state |= document_state;
}
fn custom_state_map(&mut self) -> &mut CustomStateDependencyMap {
&mut self.map.custom_state_affecting_selectors
}
}
impl<'a> SelectorDependencyCollector<'a> {
fn visit_whole_selector(&mut self) -> bool {
let iter = self.selector.iter();
self.visit_whole_selector_from(iter, 0)
}
fn visit_whole_selector_from(
&mut self,
mut iter: SelectorIter<SelectorImpl>,
mut index: usize,
) -> bool {
loop {
// Reset the compound state.
self.compound_state = PerCompoundState::new(index);
// Visit all the simple selectors in this sequence.
for ss in &mut iter {
if !ss.visit(self) {
return false;
}
index += 1; // Account for the simple selector.
}
if let Err(err) = add_pseudo_class_dependency(
self.compound_state.element_state,
self.quirks_mode,
self,
) {
*self.alloc_error = Some(err);
return false;
}
let combinator = iter.next_sequence();
if combinator.is_none() {
return true;
}
index += 1; // account for the combinator
}
}
}
impl<'a> SelectorVisitor for SelectorDependencyCollector<'a> {
type Impl = SelectorImpl;
fn visit_selector_list(
&mut self,
_list_kind: SelectorListKind,
list: &[Selector<SelectorImpl>],
) -> bool {
for selector in list {
// Here we cheat a bit: We can visit the rightmost compound with
// the "outer" visitor, and it'd be fine. This reduces the amount of
// state and attribute invalidations, and we need to check the outer
// selector to the left anyway to avoid over-invalidation, so it
// avoids matching it twice uselessly.
let mut iter = selector.iter();
let mut index = 0;
for ss in &mut iter {
if !ss.visit(self) {
return false;
}
index += 1;
}
let combinator = iter.next_sequence();
if combinator.is_none() {
continue;
}
index += 1; // account for the combinator.
self.parent_selectors.push(ParentDependencyEntry {
selector: self.selector.clone(),
offset: self.compound_state.offset,
cached_dependency: None,
});
let mut nested = SelectorDependencyCollector {
map: &mut *self.map,
relative_selector_invalidation_map: &mut *self.relative_selector_invalidation_map,
document_state: &mut *self.document_state,
selector,
parent_selectors: &mut *self.parent_selectors,
quirks_mode: self.quirks_mode,
compound_state: PerCompoundState::new(index),
alloc_error: &mut *self.alloc_error,
};
if !nested.visit_whole_selector_from(iter, index) {
return false;
}
self.parent_selectors.pop();
}
true
}
fn visit_relative_selector_list(
&mut self,
list: &[selectors::parser::RelativeSelector<Self::Impl>],
) -> bool {
self.relative_selector_invalidation_map.used = true;
for relative_selector in list {
// We can't cheat here like we do with other selector lists - the rightmost
// compound of a relative selector is not the subject of the invalidation.
self.parent_selectors.push(ParentDependencyEntry {
selector: self.selector.clone(),
offset: self.compound_state.offset,
cached_dependency: None,
});
let mut nested = RelativeSelectorDependencyCollector {
map: &mut *self.relative_selector_invalidation_map,
document_state: &mut *self.document_state,
selector: &relative_selector,
combinator_count: RelativeSelectorCombinatorCount::new(relative_selector),
parent_selectors: &mut *self.parent_selectors,
quirks_mode: self.quirks_mode,
compound_state: RelativeSelectorPerCompoundState::new(0),
alloc_error: &mut *self.alloc_error,
};
if !nested.visit_whole_selector() {
return false;
}
self.parent_selectors.pop();
}
true
}
fn visit_simple_selector(&mut self, s: &Component<SelectorImpl>) -> bool {
match *s {
Component::ID(..) | Component::Class(..) => {
if let Err(err) = on_id_or_class(s, self.quirks_mode, self) {
*self.alloc_error = Some(err.into());
return false;
}
true
},
Component::NonTSPseudoClass(ref pc) => {
if let Err(err) = on_pseudo_class(pc, self) {
*self.alloc_error = Some(err.into());
return false;
}
true
},
_ => true,
}
}
fn visit_attribute_selector(
&mut self,
_: &NamespaceConstraint<&Namespace>,
local_name: &LocalName,
local_name_lower: &LocalName,
) -> bool {
if let Err(err) = on_attribute(local_name, local_name_lower, self) {
*self.alloc_error = Some(err);
return false;
}
true
}
}
struct RelativeSelectorPerCompoundState {
state: PerCompoundState,
ts_state: TSStateForInvalidation,
added_entry: bool,
}
impl RelativeSelectorPerCompoundState {
fn new(offset: usize) -> Self {
Self {
state: PerCompoundState::new(offset),
ts_state: TSStateForInvalidation::empty(),
added_entry: false,
}
}
}
/// A struct that collects invalidations for a given compound selector.
struct RelativeSelectorDependencyCollector<'a> {
map: &'a mut RelativeSelectorInvalidationMap,
/// The document this _complex_ selector is affected by.
///
/// We don't need to track state per compound selector, since it's global
/// state and it changes for everything.
document_state: &'a mut DocumentState,
/// The current inner relative selector and offset we're iterating.
selector: &'a RelativeSelector<SelectorImpl>,
/// Running combinator for this inner relative selector.
combinator_count: RelativeSelectorCombinatorCount,
/// The stack of parent selectors that we have, and at which offset of the
/// sequence.
///
/// This starts empty. It grows when we find nested :is and :where selector
/// lists. The dependency field is cached and reference counted.
parent_selectors: &'a mut ParentSelectors,
/// The quirks mode of the document where we're inserting dependencies.
quirks_mode: QuirksMode,
/// State relevant to a given compound selector.
compound_state: RelativeSelectorPerCompoundState,
/// The allocation error, if we OOM.
alloc_error: &'a mut Option<AllocErr>,
}
fn add_non_unique_info<C: Collector>(
selector: &Selector<SelectorImpl>,
offset: usize,
collector: &mut C,
) -> Result<(), AllocErr> {
// Go through this compound again.
for ss in selector.iter_from(offset) {
match ss {
Component::LocalName(ref name) => {
let dependency = collector.dependency();
add_local_name(name.name.clone(), dependency, &mut collector.type_map())?;
if name.name != name.lower_name {
let dependency = collector.dependency();
add_local_name(
name.lower_name.clone(),
dependency,
&mut collector.type_map(),
)?;
}
return Ok(());
},
_ => (),
};
}
// Ouch. Add one for *.
collector.any_vec().try_reserve(1)?;
let dependency = collector.dependency();
collector.any_vec().push(dependency);
Ok(())
}
fn add_ts_pseudo_class_dependency<C: Collector>(
state: TSStateForInvalidation,
quirks_mode: QuirksMode,
collector: &mut C,
) -> Result<(), AllocErr> {
if state.is_empty() {
return Ok(());
}
let dependency = collector.dependency();
collector.ts_state_map().insert(
TSStateDependency {
dep: dependency,
state,
},
quirks_mode,
)
}
impl<'a> RelativeSelectorDependencyCollector<'a> {
fn visit_whole_selector(&mut self) -> bool {
let mut iter = self.selector.selector.iter_skip_relative_selector_anchor();
let mut index = 0;
self.map.needs_ancestors_traversal |= match self.selector.match_hint {
RelativeSelectorMatchHint::InNextSiblingSubtree |
RelativeSelectorMatchHint::InSiblingSubtree |
RelativeSelectorMatchHint::InSubtree => true,
_ => false,
};
loop {
// Reset the compound state.
self.compound_state = RelativeSelectorPerCompoundState::new(index);
// Visit all the simple selectors in this sequence.
for ss in &mut iter {
if !ss.visit(self) {
return false;
}
index += 1; // Account for the simple selector.
}
if let Err(err) = add_pseudo_class_dependency(
self.compound_state.state.element_state,
self.quirks_mode,
self,
) {
*self.alloc_error = Some(err);
return false;
}
if let Err(err) =
add_ts_pseudo_class_dependency(self.compound_state.ts_state, self.quirks_mode, self)
{
*self.alloc_error = Some(err);
return false;
}
if !self.compound_state.added_entry {
// Not great - we didn't add any uniquely identifiable information.
if let Err(err) = add_non_unique_info(
&self.selector.selector,
self.compound_state.state.offset,
self,
) {
*self.alloc_error = Some(err);
return false;
}
}
let combinator = iter.next_sequence();
if let Some(c) = combinator {
match c {
Combinator::Child | Combinator::Descendant => {
self.combinator_count.child_or_descendants -= 1
},
Combinator::NextSibling | Combinator::LaterSibling => {
self.combinator_count.adjacent_or_next_siblings -= 1
},
Combinator::Part | Combinator::PseudoElement | Combinator::SlotAssignment => (),
}
} else {
return true;
}
index += 1; // account for the combinator
}
}
}
impl<'a> Collector for RelativeSelectorDependencyCollector<'a> {
fn dependency(&mut self) -> Dependency {
let parent = parent_dependency(self.parent_selectors, None);
Dependency {
selector: self.selector.selector.clone(),
selector_offset: self.compound_state.state.offset,
relative_kind: Some(match self.combinator_count.get_match_hint() {
RelativeSelectorMatchHint::InChild => RelativeDependencyInvalidationKind::Parent,
RelativeSelectorMatchHint::InSubtree => {
RelativeDependencyInvalidationKind::Ancestors
},
RelativeSelectorMatchHint::InNextSibling => {
RelativeDependencyInvalidationKind::PrevSibling
},
RelativeSelectorMatchHint::InSibling => {
RelativeDependencyInvalidationKind::EarlierSibling
},
RelativeSelectorMatchHint::InNextSiblingSubtree => {
RelativeDependencyInvalidationKind::AncestorPrevSibling
},
RelativeSelectorMatchHint::InSiblingSubtree => {
RelativeDependencyInvalidationKind::AncestorEarlierSibling
},
}),
parent,
}
}
fn id_map(&mut self) -> &mut IdOrClassDependencyMap {
&mut self.map.map.id_to_selector
}
fn class_map(&mut self) -> &mut IdOrClassDependencyMap {
&mut self.map.map.class_to_selector
}
fn state_map(&mut self) -> &mut StateDependencyMap {
&mut self.map.map.state_affecting_selectors
}
fn attribute_map(&mut self) -> &mut LocalNameDependencyMap {
&mut self.map.map.other_attribute_affecting_selectors
}
fn custom_state_map(&mut self) -> &mut CustomStateDependencyMap {
&mut self.map.map.custom_state_affecting_selectors
}
fn update_states(&mut self, element_state: ElementState, document_state: DocumentState) {
self.compound_state.state.element_state |= element_state;
*self.document_state |= document_state;
}
fn type_map(&mut self) -> &mut LocalNameDependencyMap {
&mut self.map.type_to_selector
}
fn ts_state_map(&mut self) -> &mut TSStateDependencyMap {
&mut self.map.ts_state_to_selector
}
fn any_vec(&mut self) -> &mut AnyDependencyMap {
&mut self.map.any_to_selector
}
}
impl<'a> SelectorVisitor for RelativeSelectorDependencyCollector<'a> {
type Impl = SelectorImpl;
fn visit_selector_list(
&mut self,
_list_kind: SelectorListKind,
list: &[Selector<SelectorImpl>],
) -> bool {
let mut parent_stack = ParentSelectors::new();
let parent_dependency = Arc::new(self.dependency());
for selector in list {
// Subjects inside relative selectors aren't really subjects.
// This simplifies compound state tracking as well (Additional
// states we track for relative selector's inner selectors should
// not leak out of the relevant selector).
let mut nested = RelativeSelectorInnerDependencyCollector {
map: &mut *self.map,
parent_dependency: &parent_dependency,
document_state: &mut *self.document_state,
selector,
parent_selectors: &mut parent_stack,
quirks_mode: self.quirks_mode,
compound_state: RelativeSelectorPerCompoundState::new(0),
alloc_error: &mut *self.alloc_error,
};
if !nested.visit_whole_selector() {
return false;
}
}
true
}
fn visit_relative_selector_list(
&mut self,
_list: &[selectors::parser::RelativeSelector<Self::Impl>],
) -> bool {
// Ignore nested relative selectors. These can happen as a result of nesting.
true
}
fn visit_simple_selector(&mut self, s: &Component<SelectorImpl>) -> bool {
match *s {
Component::ID(..) | Component::Class(..) => {
self.compound_state.added_entry = true;
if let Err(err) = on_id_or_class(s, self.quirks_mode, self) {
*self.alloc_error = Some(err.into());
return false;
}
true
},
Component::NonTSPseudoClass(ref pc) => {
if !pc
.state_flag()
.intersects(ElementState::VISITED_OR_UNVISITED)
{
// Visited/Unvisited styling doesn't take the usual state invalidation path.
self.compound_state.added_entry = true;
}
if let Err(err) = on_pseudo_class(pc, self) {
*self.alloc_error = Some(err.into());
return false;
}
true
},
Component::Empty => {
self.compound_state
.ts_state
.insert(TSStateForInvalidation::EMPTY);
true
},
Component::Nth(data) => {
let kind = if data.is_simple_edge() {
TSStateForInvalidation::NTH_EDGE
} else {
TSStateForInvalidation::NTH
};
self.compound_state
.ts_state
.insert(kind);
true
},
Component::RelativeSelectorAnchor => unreachable!("Should not visit this far"),
_ => true,
}
}
fn visit_attribute_selector(
&mut self,
_: &NamespaceConstraint<&Namespace>,
local_name: &LocalName,
local_name_lower: &LocalName,
) -> bool {
self.compound_state.added_entry = true;
if let Err(err) = on_attribute(local_name, local_name_lower, self) {
*self.alloc_error = Some(err);
return false;
}
true
}
}
/// A struct that collects invalidations from a complex selector inside a relative selector.
/// TODO(dshin): All of this duplication is not great Perhaps should be merged to the normal
/// one, if possible? See bug 1855690.
struct RelativeSelectorInnerDependencyCollector<'a, 'b> {
map: &'a mut RelativeSelectorInvalidationMap,
/// The document this _complex_ selector is affected by.
///
/// We don't need to track state per compound selector, since it's global
/// state and it changes for everything.
document_state: &'a mut DocumentState,
/// Parent relative selector dependency.
parent_dependency: &'b Arc<Dependency>,
/// The current inner relative selector and offset we're iterating.
selector: &'a Selector<SelectorImpl>,
/// The stack of parent selectors that we have, and at which offset of the
/// sequence.
///
/// This starts empty. It grows when we find nested :is and :where selector
/// lists. The dependency field is cached and reference counted.
parent_selectors: &'a mut ParentSelectors,
/// The quirks mode of the document where we're inserting dependencies.
quirks_mode: QuirksMode,
/// State relevant to a given compound selector.
compound_state: RelativeSelectorPerCompoundState,
/// The allocation error, if we OOM.
alloc_error: &'a mut Option<AllocErr>,
}
impl<'a, 'b> Collector for RelativeSelectorInnerDependencyCollector<'a, 'b> {
fn dependency(&mut self) -> Dependency {
let parent = parent_dependency(self.parent_selectors, Some(self.parent_dependency));
Dependency {
selector: self.selector.clone(),
selector_offset: self.compound_state.state.offset,
parent,
relative_kind: None,
}
}
fn id_map(&mut self) -> &mut IdOrClassDependencyMap {
&mut self.map.map.id_to_selector
}
fn class_map(&mut self) -> &mut IdOrClassDependencyMap {
&mut self.map.map.class_to_selector
}
fn state_map(&mut self) -> &mut StateDependencyMap {
&mut self.map.map.state_affecting_selectors
}
fn attribute_map(&mut self) -> &mut LocalNameDependencyMap {
&mut self.map.map.other_attribute_affecting_selectors
}
fn custom_state_map(&mut self) -> &mut CustomStateDependencyMap {
&mut self.map.map.custom_state_affecting_selectors
}
fn update_states(&mut self, element_state: ElementState, document_state: DocumentState) {
self.compound_state.state.element_state |= element_state;
*self.document_state |= document_state;
}
fn type_map(&mut self) -> &mut LocalNameDependencyMap {
&mut self.map.type_to_selector
}
fn ts_state_map(&mut self) -> &mut TSStateDependencyMap {
&mut self.map.ts_state_to_selector
}
fn any_vec(&mut self) -> &mut AnyDependencyMap {
&mut self.map.any_to_selector
}
}
impl<'a, 'b> RelativeSelectorInnerDependencyCollector<'a, 'b> {
fn visit_whole_selector(&mut self) -> bool {
let mut iter = self.selector.iter();
let mut index = 0;
loop {
// Reset the compound state.
self.compound_state = RelativeSelectorPerCompoundState::new(index);
// Visit all the simple selectors in this sequence.
for ss in &mut iter {
if !ss.visit(self) {
return false;
}
index += 1; // Account for the simple selector.
}
if let Err(err) = add_pseudo_class_dependency(
self.compound_state.state.element_state,
self.quirks_mode,
self,
) {
*self.alloc_error = Some(err);
return false;
}
if let Err(err) =
add_ts_pseudo_class_dependency(self.compound_state.ts_state, self.quirks_mode, self)
{
*self.alloc_error = Some(err);
return false;
}
if !self.compound_state.added_entry {
// Not great - we didn't add any uniquely identifiable information.
if let Err(err) =
add_non_unique_info(&self.selector, self.compound_state.state.offset, self)
{
*self.alloc_error = Some(err);
return false;
}
}
let combinator = iter.next_sequence();
if combinator.is_none() {
return true;
}
index += 1; // account for the combinator
}
}
}
impl<'a, 'b> SelectorVisitor for RelativeSelectorInnerDependencyCollector<'a, 'b> {
type Impl = SelectorImpl;
fn visit_selector_list(
&mut self,
_list_kind: SelectorListKind,
list: &[Selector<SelectorImpl>],
) -> bool {
let parent_dependency = Arc::new(self.dependency());
for selector in list {
// Subjects inside relative selectors aren't really subjects.
// This simplifies compound state tracking as well (Additional
// states we track for relative selector's inner selectors should
// not leak out of the relevant selector).
let mut nested = RelativeSelectorInnerDependencyCollector {
map: &mut *self.map,
parent_dependency: &parent_dependency,
document_state: &mut *self.document_state,
selector,
parent_selectors: &mut *self.parent_selectors,
quirks_mode: self.quirks_mode,
compound_state: RelativeSelectorPerCompoundState::new(0),
alloc_error: &mut *self.alloc_error,
};
if !nested.visit_whole_selector() {
return false;
}
}
true
}
fn visit_relative_selector_list(
&mut self,
_list: &[selectors::parser::RelativeSelector<Self::Impl>],
) -> bool {
// Ignore nested relative selectors. These can happen as a result of nesting.
true
}
fn visit_simple_selector(&mut self, s: &Component<SelectorImpl>) -> bool {
match *s {
Component::ID(..) | Component::Class(..) => {
self.compound_state.added_entry = true;
if let Err(err) = on_id_or_class(s, self.quirks_mode, self) {
*self.alloc_error = Some(err.into());
return false;
}
true
},
Component::NonTSPseudoClass(ref pc) => {
if !pc
.state_flag()
.intersects(ElementState::VISITED_OR_UNVISITED)
{
// Visited/Unvisited styling doesn't take the usual state invalidation path.
self.compound_state.added_entry = true;
}
if let Err(err) = on_pseudo_class(pc, self) {
*self.alloc_error = Some(err.into());
return false;
}
true
},
Component::Empty => {
self.compound_state
.ts_state
.insert(TSStateForInvalidation::EMPTY);
true
},
Component::Nth(data) => {
let kind = if data.is_simple_edge() {
TSStateForInvalidation::NTH_EDGE
} else {
TSStateForInvalidation::NTH
};
self.compound_state
.ts_state
.insert(kind);
true
},
Component::RelativeSelectorAnchor => unreachable!("Should not visit this far"),
_ => true,
}
}
fn visit_attribute_selector(
&mut self,
_: &NamespaceConstraint<&Namespace>,
local_name: &LocalName,
local_name_lower: &LocalName,
) -> bool {
self.compound_state.added_entry = true;
if let Err(err) = on_attribute(local_name, local_name_lower, self) {
*self.alloc_error = Some(err);
return false;
}
true
}
}