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/* Cairo - a vector graphics library with display and print output
*
* Copyright © 2009 Eric Anholt
* Copyright © 2009 Chris Wilson
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*
* The Original Code is the cairo graphics library.
*
* The Initial Developer of the Original Code is Eric Anholt.
*/
/*
* cairo-gl.h:
*
* The cairo-gl backend provides an implementation of possibly
* hardware-accelerated cairo rendering by targeting the OpenGL API.
* The goal of the cairo-gl backend is to provide better performance
* with equal functionality to cairo-image where possible. It does
* not directly provide for applying additional OpenGL effects to
* cairo surfaces.
*
* Cairo-gl allows interoperability with other GL rendering through GL
* context sharing. Cairo-gl surfaces are created in reference to a
* #cairo_device_t, which represents a GL context created by the user.
* When that GL context is created with its sharePtr set to another
* context (or vice versa), its objects (textures backing cairo-gl
* surfaces) can be accessed in the other OpenGL context. This allows
* cairo-gl to maintain its drawing state in one context while the
* user's 3D rendering occurs in the user's other context.
*
* However, as only one context can be current to a thread at a time,
* cairo-gl may make its context current to the thread on any cairo
* call which interacts with a cairo-gl surface or the cairo-gl
* device. As a result, the user must make their own context current
* between any cairo calls and their own OpenGL rendering.
**/
#ifndef CAIRO_GL_H
#define CAIRO_GL_H
#include "cairo.h"
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV2_SURFACE || CAIRO_HAS_GLESV3_SURFACE
CAIRO_BEGIN_DECLS
cairo_public cairo_surface_t *
cairo_gl_surface_create (cairo_device_t *device,
cairo_content_t content,
int width, int height);
cairo_public cairo_surface_t *
cairo_gl_surface_create_for_texture (cairo_device_t *abstract_device,
cairo_content_t content,
unsigned int tex,
int width, int height);
cairo_public void
cairo_gl_surface_set_size (cairo_surface_t *surface, int width, int height);
cairo_public int
cairo_gl_surface_get_width (cairo_surface_t *abstract_surface);
cairo_public int
cairo_gl_surface_get_height (cairo_surface_t *abstract_surface);
cairo_public void
cairo_gl_surface_swapbuffers (cairo_surface_t *surface);
cairo_public void
cairo_gl_device_set_thread_aware (cairo_device_t *device,
cairo_bool_t thread_aware);
#if CAIRO_HAS_GLX_FUNCTIONS
#include <GL/glx.h>
cairo_public cairo_device_t *
cairo_glx_device_create (Display *dpy, GLXContext gl_ctx);
cairo_public Display *
cairo_glx_device_get_display (cairo_device_t *device);
cairo_public GLXContext
cairo_glx_device_get_context (cairo_device_t *device);
cairo_public cairo_surface_t *
cairo_gl_surface_create_for_window (cairo_device_t *device,
Window win,
int width, int height);
#endif
#if CAIRO_HAS_WGL_FUNCTIONS
#include <windows.h>
cairo_public cairo_device_t *
cairo_wgl_device_create (HGLRC rc);
cairo_public HGLRC
cairo_wgl_device_get_context (cairo_device_t *device);
cairo_public cairo_surface_t *
cairo_gl_surface_create_for_dc (cairo_device_t *device,
HDC dc,
int width,
int height);
#endif
#if CAIRO_HAS_EGL_FUNCTIONS
#include <EGL/egl.h>
cairo_public cairo_device_t *
cairo_egl_device_create (EGLDisplay dpy, EGLContext egl);
cairo_public cairo_surface_t *
cairo_gl_surface_create_for_egl (cairo_device_t *device,
EGLSurface egl,
int width,
int height);
cairo_public EGLDisplay
cairo_egl_device_get_display (cairo_device_t *device);
cairo_public EGLSurface
cairo_egl_device_get_context (cairo_device_t *device);
#endif
CAIRO_END_DECLS
#else /* CAIRO_HAS_GL_SURFACE */
# error Cairo was not compiled with support for the GL backend
#endif /* CAIRO_HAS_GL_SURFACE */
#endif /* CAIRO_GL_H */