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/*
* Copyright © 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*
* The Original Code is the cairo graphics library.
*
* The Initial Developer of the Original Code is Chris Wilson
*
* Contributor(s):
* Chris Wilson <chris@chris-wilson.co.uk>
*/
#include "cairoint.h"
#include "cairo-damage-private.h"
#include "cairo-region-private.h"
static const cairo_damage_t __cairo_damage__nil = { CAIRO_STATUS_NO_MEMORY };
cairo_damage_t *
_cairo_damage_create_in_error (cairo_status_t status)
{
_cairo_error_throw (status);
return (cairo_damage_t *) &__cairo_damage__nil;
}
cairo_damage_t *
_cairo_damage_create (void)
{
cairo_damage_t *damage;
damage = _cairo_malloc (sizeof (*damage));
if (unlikely (damage == NULL)) {
_cairo_error_throw(CAIRO_STATUS_NO_MEMORY);
return (cairo_damage_t *) &__cairo_damage__nil;
}
damage->status = CAIRO_STATUS_SUCCESS;
damage->region = NULL;
damage->dirty = 0;
damage->tail = &damage->chunks;
damage->chunks.base = damage->boxes;
damage->chunks.size = ARRAY_LENGTH(damage->boxes);
damage->chunks.count = 0;
damage->chunks.next = NULL;
damage->remain = damage->chunks.size;
return damage;
}
void
_cairo_damage_destroy (cairo_damage_t *damage)
{
struct _cairo_damage_chunk *chunk, *next;
if (damage == (cairo_damage_t *) &__cairo_damage__nil)
return;
for (chunk = damage->chunks.next; chunk != NULL; chunk = next) {
next = chunk->next;
free (chunk);
}
cairo_region_destroy (damage->region);
free (damage);
}
static cairo_damage_t *
_cairo_damage_add_boxes(cairo_damage_t *damage,
const cairo_box_t *boxes,
int count)
{
struct _cairo_damage_chunk *chunk;
int n, size;
TRACE ((stderr, "%s x%d\n", __FUNCTION__, count));
if (damage == NULL)
damage = _cairo_damage_create ();
if (damage->status)
return damage;
damage->dirty += count;
n = count;
if (n > damage->remain)
n = damage->remain;
memcpy (damage->tail->base + damage->tail->count, boxes,
n * sizeof (cairo_box_t));
count -= n;
damage->tail->count += n;
damage->remain -= n;
if (count == 0)
return damage;
size = 2 * damage->tail->size;
if (size < count)
size = (count + 64) & ~63;
chunk = _cairo_malloc (sizeof (*chunk) + sizeof (cairo_box_t) * size);
if (unlikely (chunk == NULL)) {
_cairo_damage_destroy (damage);
return (cairo_damage_t *) &__cairo_damage__nil;
}
chunk->next = NULL;
chunk->base = (cairo_box_t *) (chunk + 1);
chunk->size = size;
chunk->count = count;
damage->tail->next = chunk;
damage->tail = chunk;
memcpy (damage->tail->base, boxes + n,
count * sizeof (cairo_box_t));
damage->remain = size - count;
return damage;
}
cairo_damage_t *
_cairo_damage_add_box(cairo_damage_t *damage,
const cairo_box_t *box)
{
TRACE ((stderr, "%s: (%d, %d),(%d, %d)\n", __FUNCTION__,
box->p1.x, box->p1.y, box->p2.x, box->p2.y));
return _cairo_damage_add_boxes(damage, box, 1);
}
cairo_damage_t *
_cairo_damage_add_rectangle(cairo_damage_t *damage,
const cairo_rectangle_int_t *r)
{
cairo_box_t box;
TRACE ((stderr, "%s: (%d, %d)x(%d, %d)\n", __FUNCTION__,
r->x, r->y, r->width, r->height));
box.p1.x = r->x;
box.p1.y = r->y;
box.p2.x = r->x + r->width;
box.p2.y = r->y + r->height;
return _cairo_damage_add_boxes(damage, &box, 1);
}
cairo_damage_t *
_cairo_damage_add_region (cairo_damage_t *damage,
const cairo_region_t *region)
{
cairo_box_t *boxes;
int nbox;
TRACE ((stderr, "%s\n", __FUNCTION__));
boxes = _cairo_region_get_boxes (region, &nbox);
return _cairo_damage_add_boxes(damage, boxes, nbox);
}
cairo_damage_t *
_cairo_damage_reduce (cairo_damage_t *damage)
{
cairo_box_t *free_boxes = NULL;
cairo_box_t *boxes, *b;
struct _cairo_damage_chunk *chunk, *last;
TRACE ((stderr, "%s: dirty=%d\n", __FUNCTION__,
damage ? damage->dirty : -1));
if (damage == NULL || damage->status || !damage->dirty)
return damage;
if (damage->region) {
cairo_region_t *region;
region = damage->region;
damage->region = NULL;
damage = _cairo_damage_add_region (damage, region);
cairo_region_destroy (region);
if (unlikely (damage->status))
return damage;
}
boxes = damage->tail->base;
if (damage->dirty > damage->tail->size) {
boxes = free_boxes = _cairo_malloc (damage->dirty * sizeof (cairo_box_t));
if (unlikely (boxes == NULL)) {
_cairo_damage_destroy (damage);
return (cairo_damage_t *) &__cairo_damage__nil;
}
b = boxes;
last = NULL;
} else {
b = boxes + damage->tail->count;
last = damage->tail;
}
for (chunk = &damage->chunks; chunk != last; chunk = chunk->next) {
memcpy (b, chunk->base, chunk->count * sizeof (cairo_box_t));
b += chunk->count;
}
damage->region = _cairo_region_create_from_boxes (boxes, damage->dirty);
free (free_boxes);
if (unlikely (damage->region->status)) {
_cairo_damage_destroy (damage);
return (cairo_damage_t *) &__cairo_damage__nil;
}
damage->dirty = 0;
return damage;
}