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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DOM_MEDIA_IPC_MFMEDIAENGINEPARENT_H_
#define DOM_MEDIA_IPC_MFMEDIAENGINEPARENT_H_
#include <Mfidl.h>
#include <winnt.h>
#include <wrl.h>
#include "MediaInfo.h"
#include "MFMediaEngineExtra.h"
#include "MFMediaEngineNotify.h"
#include "MFMediaEngineUtils.h"
#include "MFMediaSource.h"
#include "PlatformDecoderModule.h"
#include "mozilla/PMFMediaEngineParent.h"
namespace mozilla {
class MFCDMProxy;
class MFContentProtectionManager;
class MFMediaEngineExtension;
class MFMediaEngineStreamWrapper;
class MFMediaSource;
class RemoteDecoderManagerParent;
/**
* MFMediaEngineParent is a wrapper class for a MediaEngine in the MF-CDM
* process. It's responsible to create the media engine and its related classes,
* such as a custom media source, media engine extension, media engine
* notify...e.t.c It communicates with MFMediaEngineChild in the content process
* to receive commands and direct them to the media engine.
*/
class MFMediaEngineParent final : public PMFMediaEngineParent {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MFMediaEngineParent);
MFMediaEngineParent(RemoteDecoderManagerParent* aManager,
nsISerialEventTarget* aManagerThread);
using TrackType = TrackInfo::TrackType;
static MFMediaEngineParent* GetMediaEngineById(uint64_t aId);
MFMediaEngineStreamWrapper* GetMediaEngineStream(
TrackType aType, const CreateDecoderParams& aParam);
uint64_t Id() const { return mMediaEngineId; }
// Methods for PMFMediaEngineParent
mozilla::ipc::IPCResult RecvInitMediaEngine(
const MediaEngineInfoIPDL& aInfo, InitMediaEngineResolver&& aResolver);
mozilla::ipc::IPCResult RecvPlay();
mozilla::ipc::IPCResult RecvPause();
mozilla::ipc::IPCResult RecvSeek(double aTargetTimeInSecond);
mozilla::ipc::IPCResult RecvSetCDMProxyId(uint64_t aProxyId);
mozilla::ipc::IPCResult RecvSetVolume(double aVolume);
mozilla::ipc::IPCResult RecvSetPlaybackRate(double aPlaybackRate);
mozilla::ipc::IPCResult RecvSetLooping(bool aLooping);
mozilla::ipc::IPCResult RecvNotifyEndOfStream(TrackInfo::TrackType aType);
mozilla::ipc::IPCResult RecvShutdown();
void Destroy();
private:
~MFMediaEngineParent();
void CreateMediaEngine();
HRESULT SetMediaInfo(const MediaInfoIPDL& aInfo);
void InitializeDXGIDeviceManager();
void AssertOnManagerThread() const;
void HandleMediaEngineEvent(MFMediaEngineEventWrapper aEvent);
void HandleRequestSample(const SampleRequest& aRequest);
void NotifyError(MF_MEDIA_ENGINE_ERR aError, HRESULT aResult = 0);
void DestroyEngineIfExists(const Maybe<MediaResult>& aError = Nothing());
void EnsureDcompSurfaceHandle();
void UpdateStatisticsData();
void SetMediaSourceOnEngine();
Maybe<gfx::IntSize> DetectVideoSizeChange();
void NotifyVideoResizing();
// This generates unique id for each MFMediaEngineParent instance, and it
// would be increased monotonically.
static inline uint64_t sMediaEngineIdx = 0;
const uint64_t mMediaEngineId;
// The life cycle of this class is determined by the actor in the content
// process, we would hold a reference until the content actor asks us to
// destroy.
RefPtr<MFMediaEngineParent> mIPDLSelfRef;
const RefPtr<RemoteDecoderManagerParent> mManager;
const RefPtr<nsISerialEventTarget> mManagerThread;
// Required classes for working with the media engine.
Microsoft::WRL::ComPtr<IMFMediaEngine> mMediaEngine;
Microsoft::WRL::ComPtr<MFMediaEngineNotify> mMediaEngineNotify;
Microsoft::WRL::ComPtr<MFMediaEngineExtension> mMediaEngineExtension;
Microsoft::WRL::ComPtr<MFMediaSource> mMediaSource;
#ifdef MOZ_WMF_CDM
Microsoft::WRL::ComPtr<MFContentProtectionManager> mContentProtectionManager;
#endif
MediaEventListener mMediaEngineEventListener;
MediaEventListener mRequestSampleListener;
bool mIsCreatedMediaEngine = false;
Microsoft::WRL::ComPtr<IMFDXGIDeviceManager> mDXGIDeviceManager;
// These will be always zero for audio playback.
DWORD mDisplayWidth = 0;
DWORD mDisplayHeight = 0;
float mPlaybackRate = 1.0;
// When flush happens inside the media engine, it will reset the statistic
// data. Therefore, whenever the statistic data gets reset, we will use
// `mCurrentPlaybackStatisticData` to track new data and store previous data
// to `mPrevPlaybackStatisticData`. The sum of these two data is the total
// statistic data for playback.
StatisticData mCurrentPlaybackStatisticData;
StatisticData mPrevPlaybackStatisticData;
};
} // namespace mozilla
#endif // DOM_MEDIA_IPC_MFMEDIAENGINEPARENT_H_