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<!doctype html>
<html>
<head>
<title>Pointer Events boundary events in capturing tests</title>
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" type="text/css" href="pointerevent_styles.css">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<!-- Additional helper script for common checks across event types -->
<script type="text/javascript" src="pointerevent_support.js"></script>
<script>
var detected_pointertypes = {};
var eventList = All_Pointer_Events;
PhaseEnum = {
WaitingForDown: "down",
WaitingForFirstMove: "firstMove",
WaitingForSecondMove: "secondMove",
WaitingForUp: "up"
}
var phase = PhaseEnum.WaitingForDown;
var eventsRecieved = [];
function resetTestState() {
eventsRecieved = [];
phase = PhaseEnum.WaitingForDown;
}
function run() {
var test_pointerEvent = setup_pointerevent_test("pointerevent boundary events in capturing", ALL_POINTERS);
var target = document.getElementById("target0");
var listener = document.getElementById("listener");
eventList.forEach(function(eventName) {
on_event(target, eventName, function (event) {
if (phase == PhaseEnum.WaitingForDown) {
if (eventName == 'pointerdown') {
listener.setPointerCapture(event.pointerId);
phase = PhaseEnum.WaitingForFirstMove;
}
} else if (phase == PhaseEnum.WaitingForUp) {
if (event.type == 'pointerup')
test_pointerEvent.done();
} else {
eventsRecieved.push(event.type + '@target');
if (phase == PhaseEnum.WaitingForSecondMove && event.type == 'pointermove') {
test(function () {
checkPointerEventType(event);
assert_array_equals(eventsRecieved, ['lostpointercapture@listener', 'pointerout@listener', 'pointerleave@listener', 'pointerover@target', 'pointerenter@target', 'pointermove@target'],
'lostpointercapture and pointerout/leave should be dispatched to the capturing target and pointerover/enter should be dispatched to the hit-test element before the first pointermove event after releasing pointer capture');
}, expectedPointerType + " pointer events boundary events when releasing capture");
phase = PhaseEnum.WaitingForUp;
}
}
});
on_event(listener, eventName, function (event) {
if (phase == PhaseEnum.WaitingForDown)
return;
eventsRecieved.push(event.type + '@listener');
if (phase == PhaseEnum.WaitingForFirstMove && eventName == 'pointermove') {
test(function () {
checkPointerEventType(event);
assert_array_equals(eventsRecieved, ['pointerout@target', 'pointerleave@target', 'pointerover@listener', 'pointerenter@listener', 'gotpointercapture@listener', 'pointermove@listener'],
'pointerout/leave should be dispatched to the previous target and pointerover/enter and gotpointercapture should be dispatched to the capturing element before the first captured pointermove event');
}, expectedPointerType + " pointer events boundary events when receiving capture");
listener.releasePointerCapture(event.pointerId);
eventsRecieved = [];
phase = PhaseEnum.WaitingForSecondMove;
}
});
});
}
</script>
</head>
<body onload="run()">
<h1>Pointer Events boundary events in capturing</h1>
<h2 id="pointerTypeDescription"></h2>
<h4>
Test Description: This test checks the boundary events of pointer events while the capturing changes. If you are using hoverable pen don't leave the range of digitizer while doing the instructions.
<ol>
<li>Move your pointer over the black square</li>
<li>Press down the pointer (i.e. press left button with mouse or touch the screen with finger or pen).</li>
<li>Drag the pointer within the black square.</li>
<li>Release the pointer.</li>
</ol>
Test passes if the proper behavior of the events is observed.
</h4>
<div id="target0" class="touchActionNone">
</div>
<div id="listener">Do not hover over or touch this element. </div>
<div id="complete-notice">
<p>The following pointer types were detected: <span id="pointertype-log"></span>.</p>
<p>Refresh the page to run the tests again with a different pointer type.</p>
</div>
<div id="log"></div>
</body>
</html>