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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
interface nsIEventTarget;
interface Principal;
/**
* Message managers provide a way for chrome-privileged JS code to
* communicate with each other, even across process boundaries.
*
* Message managers are separated into "parent side" and "child side".
* These don't always correspond to process boundaries, but can. For
* each child-side message manager, there is always exactly one
* corresponding parent-side message manager that it sends messages
* to. However, for each parent-side message manager, there may be
* either one or many child-side managers it can message.
*
* Message managers that always have exactly one "other side" are of
* type MessageSender. Parent-side message managers that have many
* "other sides" are of type MessageBroadcaster.
*
* Child-side message managers can send synchronous messages to their
* parent side, but not the other way around.
*
* There are two realms of message manager hierarchies. One realm
* approximately corresponds to DOM elements, the other corresponds to
* process boundaries.
*
* Message managers corresponding to DOM elements
* ==============================================
*
* In this realm of message managers, there are
* - "frame message managers" which correspond to frame elements
* - "window message managers" which correspond to top-level chrome
* windows
* - "group message managers" which correspond to named message
* managers with a specific window MM as the parent
* - the "global message manager", on the parent side. See below.
*
* The DOM-realm message managers can communicate in the ways shown by
* the following diagram. The parent side and child side can
* correspond to process boundaries, but don't always.
*
* Parent side Child side
* ------------- ------------
* global MMg
* |
* +-->window MMw1
* | |
* | +-->frame MMp1_1<------------>frame MMc1_1
* | |
* | +-->frame MMp1_2<------------>frame MMc1_2
* | |
* | +-->group MMgr1
* | | |
* | | +-->frame MMp2_1<------->frame MMc2_1
* | | |
* | | +-->frame MMp2_2<------->frame MMc2_2
* | |
* | +-->group MMgr2
* | | ...
* | |
* | ...
* |
* +-->window MMw2
* ...
*
* For example: a message sent from MMc1_1, from the child side, is
* sent only to MMp1_1 on the parent side. However, note that all
* message managers in the hierarchy above MMp1_1, in this diagram
* MMw1 and MMg, will also notify their message listeners when the
* message arrives.
*
* A message sent from MMc2_1 will be sent to MMp2_1 and also notify
* all message managers in the hierarchy above that, including the
* group message manager MMgr1.
* For example: a message broadcast through the global MMg on the
* parent side would be broadcast to MMw1, which would transitively
* broadcast it to MMp1_1, MM1p_2. The message would next be
* broadcast to MMgr1, which would broadcast it to MMp2_1 and MMp2_2.
* After that it would broadcast to MMgr2 and then to MMw2, and so
* on down the hierarchy.
*
* ***** PERFORMANCE AND SECURITY WARNING *****
* Messages broadcast through the global MM and window or group MMs
* can result in messages being dispatched across many OS processes,
* and to many processes with different permissions. Great care
* should be taken when broadcasting.
*
* Interfaces
* ----------
*
* The global MMg and window MMw's are message broadcasters implementing
* MessageBroadcaster while the frame MMp's are simple message senders (MessageSender).
* Their counterparts in the content processes are message senders implementing
* ContentFrameMessageManager.
*
* MessageListenerManager
* / \
* MessageSender MessageBroadcaster
* |
* SyncMessageSender (content process/in-process only)
* |
* ContentFrameMessageManager (content process/in-process only)
* |
* nsIInProcessContentFrameMessageManager (in-process only)
*
*
* Message managers in the chrome process also implement FrameScriptLoader.
*
*
* Message managers corresponding to process boundaries
* ====================================================
*
* The second realm of message managers is the "process message
* managers". With one exception, these always correspond to process
* boundaries. The picture looks like
*
* Parent process Child processes
* ---------------- -----------------
* global (GPPMM)
* |
* +-->parent in-process PIPMM<-->child in-process CIPPMM
* |
* +-->parent (PPMM1)<------------------>child (CPMM1)
* |
* +-->parent (PPMM2)<------------------>child (CPMM2)
* ...
*
* Note, PIPMM and CIPPMM both run in the parent process.
*
* For example: the parent-process PPMM1 sends messages to the
* child-process CPMM1.
*
* For example: CPMM1 sends messages directly to PPMM1. The global GPPMM
* will also notify their message listeners when the message arrives.
*
* For example: messages sent through the global GPPMM will be
* dispatched to the listeners of the same-process, CIPPMM, CPMM1,
* CPMM2, etc.
*
* ***** PERFORMANCE AND SECURITY WARNING *****
* Messages broadcast through the GPPMM can result in messages
* being dispatched across many OS processes, and to many processes
* with different permissions. Great care should be taken when
* broadcasting.
*
* Requests sent to parent-process message listeners should usually
* have replies scoped to the requesting CPMM. The following pattern
* is common
*
* const ParentProcessListener = {
* receiveMessage: function(aMessage) {
* switch (aMessage.name) {
* case "Foo:Request":
* // service request
* aMessage.target.sendAsyncMessage("Foo:Response", { data });
* }
* }
* };
*/
dictionary ReceiveMessageArgument
{
/**
* The target of the message. Either an element owning the message manager, or message
* manager itself if no element owns it.
*/
required nsISupports target;
/**
* Message name.
*/
required DOMString name;
required boolean sync;
/**
* Structured clone of the sent message data
*/
any data = null;
/**
* Same as .data, deprecated.
*/
any json = null;
sequence<MessagePort> ports;
FrameLoader targetFrameLoader;
};
[Exposed=Window]
callback interface MessageListener
{
/**
* Each listener is invoked with its own copy of the message
* parameter.
*
* When the listener is called, 'this' value is the target of the message.
*
* If the message is synchronous, the possible return value is
* returned as JSON (will be changed to use structured clones).
* When there are multiple listeners to sync messages, each
* listener's return value is sent back as an array. |undefined|
* return values show up as undefined values in the array.
*/
any receiveMessage(ReceiveMessageArgument argument);
};
[ChromeOnly, Exposed=Window]
interface MessageListenerManager
{
// All the methods are pulled in via mixin.
};
MessageListenerManager includes MessageListenerManagerMixin;
interface mixin MessageListenerManagerMixin
{
/**
* Register |listener| to receive |messageName|. All listener
* callbacks for a particular message are invoked when that message
* is received.
*
* The message manager holds a strong ref to |listener|.
*
* If the same listener registers twice for the same message, the
* second registration is ignored.
*
* Pass true for listenWhenClosed if you want to receive messages
* during the short period after a frame has been removed from the
* DOM and before its frame script has finished unloading. This
* parameter only has an effect for frame message managers in
* the main process. Default is false.
*/
[Throws]
undefined addMessageListener(DOMString messageName,
MessageListener listener,
optional boolean listenWhenClosed = false);
/**
* Undo an |addMessageListener| call -- that is, calling this causes us to no
* longer invoke |listener| when |messageName| is received.
*
* removeMessageListener does not remove a message listener added via
* addWeakMessageListener; use removeWeakMessageListener for that.
*/
[Throws]
undefined removeMessageListener(DOMString messageName,
MessageListener listener);
/**
* This is just like addMessageListener, except the message manager holds a
* weak ref to |listener|.
*
* If you have two weak message listeners for the same message, they may be
* called in any order.
*/
[Throws]
undefined addWeakMessageListener(DOMString messageName,
MessageListener listener);
/**
* This undoes an |addWeakMessageListener| call.
*/
[Throws]
undefined removeWeakMessageListener(DOMString messageName,
MessageListener listener);
};
/**
* Message "senders" have a single "other side" to which messages are
* sent. For example, a child-process message manager will send
* messages that are only delivered to its one parent-process message
* manager.
*/
[ChromeOnly, Exposed=Window]
interface MessageSender : MessageListenerManager
{
// All the methods are pulled in via mixin.
};
MessageSender includes MessageSenderMixin;
/**
* Anyone including this MUST also incude MessageListenerManagerMixin.
*/
interface mixin MessageSenderMixin {
/**
* Send |messageName| and |obj| to the "other side" of this message
* manager. This invokes listeners who registered for
* |messageName|.
*
* See ReceiveMessageArgument for the format of the data delivered to listeners.
* @throws NS_ERROR_NOT_INITIALIZED if the sender is not initialized. For
* example, we will throw NS_ERROR_NOT_INITIALIZED if we try to send
* a message to a cross-process frame but the other process has not
* yet been set up.
* @throws NS_ERROR_FAILURE when the message receiver cannot be found. For
* example, we will throw NS_ERROR_FAILURE if we try to send a message
* to a cross-process frame whose process has crashed.
*/
[Throws]
undefined sendAsyncMessage(optional DOMString? messageName = null,
optional any obj,
optional any transfers);
/**
* For remote browsers there is always a corresponding process message
* manager. The intention of this attribute is to link leaf level frame
* message managers on the parent side with the corresponding process
* message managers (if there is one). For any other cases this property
* is null.
*/
[Throws]
readonly attribute MessageSender? processMessageManager;
/**
* For remote browsers, this contains the remoteType of the content child.
* Otherwise, it is empty.
*/
[Throws]
readonly attribute UTF8String remoteType;
};
[ChromeOnly, Exposed=Window]
interface SyncMessageSender : MessageSender
{
// All the methods are pulled in via mixin.
};
SyncMessageSender includes SyncMessageSenderMixin;
/**
* Anyone including this MUST also incude MessageSenderMixin.
*/
interface mixin SyncMessageSenderMixin
{
/**
* Like |sendAsyncMessage()|, except blocks the sender until all
* listeners of the message have been invoked. Returns an array
* containing return values from each listener invoked.
*/
[Throws]
sequence<any> sendSyncMessage(optional DOMString? messageName = null,
optional any obj);
};
/**
* ChildProcessMessageManager is used in a child process to communicate with the parent
* process.
*/
[ChromeOnly, Exposed=Window]
interface ChildProcessMessageManager : SyncMessageSender
{
};
/**
* Mixin for message manager globals. Anyone including this MUST also
* include SyncMessageSenderMixin.
*/
interface mixin MessageManagerGlobal
{
/**
* Print a string to stdout.
*/
undefined dump(DOMString str);
/**
* Ascii base64 data to binary data and vice versa
*/
[Throws]
DOMString atob(DOMString asciiString);
[Throws]
DOMString btoa(DOMString base64Data);
};
interface mixin FrameScriptLoader
{
/**
* Load a script in the (remote) frame. |url| must be the absolute URL.
* data: URLs are also supported. For example data:,dump("foo\n");
* If allowDelayedLoad is true, script will be loaded when the
* remote frame becomes available. Otherwise the script will be loaded
* only if the frame is already available.
*/
[Throws]
undefined loadFrameScript(DOMString url, boolean allowDelayedLoad,
optional boolean runInGlobalScope = false);
/**
* Removes |url| from the list of scripts which support delayed load.
*/
undefined removeDelayedFrameScript(DOMString url);
/**
* Returns all delayed scripts that will be loaded once a (remote)
* frame becomes available. The return value is a list of pairs
* [<URL>, <WasLoadedInGlobalScope>].
*/
[Throws]
sequence<sequence<any>> getDelayedFrameScripts();
};
interface mixin ProcessScriptLoader
{
/**
* Load a script in the (possibly remote) process. |url| must be the absolute
* URL. data: URLs are also supported. For example data:,dump("foo\n");
* If allowDelayedLoad is true, script will be loaded when the
* remote frame becomes available. Otherwise the script will be loaded
* only if the frame is already available.
*/
[Throws]
undefined loadProcessScript(DOMString url, boolean allowDelayedLoad);
/**
* Removes |url| from the list of scripts which support delayed load.
*/
undefined removeDelayedProcessScript(DOMString url);
/**
* Returns all delayed scripts that will be loaded once a (remote)
* frame becomes available. The return value is a list of pairs
* [<URL>, <WasLoadedInGlobalScope>].
*/
[Throws]
sequence<sequence<any>> getDelayedProcessScripts();
};
/**
* Anyone including GlobalProcessScriptLoader MUST also include ProcessScriptLoader.
*/
interface mixin GlobalProcessScriptLoader
{
/**
* Allows the parent process to set the initial process data for
* new, not-yet-created child processes. This attribute should only
* be used by the global parent process message manager. When a new
* process is created, it gets a copy of this data (via structured
* cloning). It can access the data via the initialProcessData
* attribute of its childprocessmessagemanager.
*
* This value will always be a JS object if it's not null or undefined. Different
* users are expected to set properties on this object. The property name should be
* unique enough that other Gecko consumers won't accidentally choose it.
*/
[Throws]
readonly attribute any initialProcessData;
readonly attribute MozWritableSharedMap sharedData;
};
[ChromeOnly, Exposed=Window]
interface ContentFrameMessageManager : EventTarget
{
/**
* The current top level window in the frame or null.
*/
[Throws]
readonly attribute WindowProxy? content;
/**
* The top level docshell or null.
*/
[Throws]
readonly attribute nsIDocShell? docShell;
/**
* Returns the SchedulerEventTarget corresponding to the TabGroup
* for this frame.
*/
readonly attribute nsIEventTarget? tabEventTarget;
};
ContentFrameMessageManager includes MessageManagerGlobal;
ContentFrameMessageManager includes SyncMessageSenderMixin;
ContentFrameMessageManager includes MessageSenderMixin;
ContentFrameMessageManager includes MessageListenerManagerMixin;
[ChromeOnly, Exposed=Window]
interface ContentProcessMessageManager
{
/**
* Read out a copy of the object that was initialized in the parent
* process via ProcessScriptLoader.initialProcessData.
*/
[Throws]
readonly attribute any initialProcessData;
readonly attribute MozSharedMap? sharedData;
};
ContentProcessMessageManager includes MessageManagerGlobal;
ContentProcessMessageManager includes SyncMessageSenderMixin;
ContentProcessMessageManager includes MessageSenderMixin;
ContentProcessMessageManager includes MessageListenerManagerMixin;
/**
* Message "broadcasters" don't have a single "other side" that they send messages to, but
* rather a set of subordinate message managers. For example, broadcasting a message
* through a window message manager will broadcast the message to all frame message
* managers within its window.
*/
[ChromeOnly, Exposed=Window]
interface MessageBroadcaster : MessageListenerManager
{
/**
* Like |sendAsyncMessage()|, but also broadcasts this message to
* all "child" message managers of this message manager. See long
* comment above for details.
*
* WARNING: broadcasting messages can be very expensive and leak
* sensitive data. Use with extreme caution.
*/
[Throws]
undefined broadcastAsyncMessage(optional DOMString? messageName = null,
optional any obj);
/**
* Number of subordinate message managers.
*/
readonly attribute unsigned long childCount;
/**
* Return a single subordinate message manager.
*/
MessageListenerManager? getChildAt(unsigned long aIndex);
/**
* Some processes are kept alive after their last tab/window are closed for testing
* (see dom.ipc.keepProcessesAlive). This function releases those.
*/
undefined releaseCachedProcesses();
};
/**
* ChromeMessageBroadcaster is used for window and group message managers.
*/
[ChromeOnly, Exposed=Window]
interface ChromeMessageBroadcaster : MessageBroadcaster
{
};
ChromeMessageBroadcaster includes FrameScriptLoader;
/**
* ParentProcessMessageManager is used in a parent process to communicate with all the
* child processes.
*/
[ChromeOnly, Exposed=Window]
interface ParentProcessMessageManager : MessageBroadcaster
{
};
ParentProcessMessageManager includes ProcessScriptLoader;
ParentProcessMessageManager includes GlobalProcessScriptLoader;
[ChromeOnly, Exposed=Window]
interface ChromeMessageSender : MessageSender
{
};
ChromeMessageSender includes FrameScriptLoader;
/**
* ProcessMessageManager is used in a parent process to communicate with a child process
* (or with the process itself in a single-process scenario).
*/
[ChromeOnly, Exposed=Window]
interface ProcessMessageManager : MessageSender
{
// PID of the process being communicated with.
readonly attribute long osPid;
// Whether this is message manager for the current process.
readonly attribute boolean isInProcess;
};
ProcessMessageManager includes ProcessScriptLoader;