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// Licensed under the Apache License, Version 2.0
// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
// All files in the project carrying such notice may not be copied, modified, or distributed
// except according to those terms.
//! Direct3D capabilities include file
use ctypes::{c_char, c_float, c_void};
use shared::basetsd::UINT64;
use shared::guiddef::GUID;
use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT, INT, UINT, USHORT, WORD};
use shared::windef::HWND;
use um::winnt::{HANDLE, HRESULT, LARGE_INTEGER, LONG, SHORT};
pub type D3DCOLOR = DWORD;
#[inline]
pub fn D3DCOLOR_ARGB(a: DWORD, r: DWORD, g: DWORD, b: DWORD) -> D3DCOLOR {
(((a & 0xff) << 24) | ((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff)) as D3DCOLOR
}
#[inline]
pub fn D3DCOLOR_RGBA(r: DWORD, g: DWORD, b: DWORD, a: DWORD) -> D3DCOLOR {
D3DCOLOR_ARGB(a, r, g, b)
}
#[inline]
pub fn D3DCOLOR_XRGB(r: DWORD, g: DWORD, b: DWORD) -> D3DCOLOR {
D3DCOLOR_ARGB(0xff, r, g, b)
}
#[inline]
pub fn D3DCOLOR_XYUV(y: DWORD, u: DWORD, v: DWORD) -> D3DCOLOR {
D3DCOLOR_ARGB(0xff, y, u, v)
}
#[inline]
pub fn D3DCOLOR_AYUV(a: DWORD, y: DWORD, u: DWORD, v: DWORD) -> D3DCOLOR {
D3DCOLOR_ARGB(a, y, u, v)
}
#[inline]
pub fn D3DCOLOR_COLORVALUE(r: f32, g: f32, b: f32, a: f32) -> D3DCOLOR {
D3DCOLOR_ARGB(
(r * 255f32) as DWORD,
(g * 255f32) as DWORD,
(b * 255f32) as DWORD,
(a * 255f32) as DWORD,
)
}
STRUCT!{struct D3DVECTOR {
x: c_float,
y: c_float,
z: c_float,
}}
STRUCT!{struct D3DCOLORVALUE {
r: c_float,
g: c_float,
b: c_float,
a: c_float,
}}
STRUCT!{struct D3DRECT {
x1: LONG,
y1: LONG,
x2: LONG,
y2: LONG,
}}
STRUCT!{struct D3DMATRIX {
m: [[c_float; 4]; 4],
}}
STRUCT!{struct D3DVIEWPORT9 {
X: DWORD,
Y: DWORD,
Width: DWORD,
Height: DWORD,
MinZ: c_float,
MaxZ: c_float,
}}
pub const D3DMAXUSERCLIPPLANES: DWORD = 32;
pub const D3DCLIPPLANE0: DWORD = 1 << 0;
pub const D3DCLIPPLANE1: DWORD = 1 << 1;
pub const D3DCLIPPLANE2: DWORD = 1 << 2;
pub const D3DCLIPPLANE3: DWORD = 1 << 3;
pub const D3DCLIPPLANE4: DWORD = 1 << 4;
pub const D3DCLIPPLANE5: DWORD = 1 << 5;
pub const D3DCS_LEFT: DWORD = 0x00000001;
pub const D3DCS_RIGHT: DWORD = 0x00000002;
pub const D3DCS_TOP: DWORD = 0x00000004;
pub const D3DCS_BOTTOM: DWORD = 0x00000008;
pub const D3DCS_FRONT: DWORD = 0x00000010;
pub const D3DCS_BACK: DWORD = 0x00000020;
pub const D3DCS_PLANE0: DWORD = 0x00000040;
pub const D3DCS_PLANE1: DWORD = 0x00000080;
pub const D3DCS_PLANE2: DWORD = 0x00000100;
pub const D3DCS_PLANE3: DWORD = 0x00000200;
pub const D3DCS_PLANE4: DWORD = 0x00000400;
pub const D3DCS_PLANE5: DWORD = 0x00000800;
pub const D3DCS_ALL: DWORD = D3DCS_LEFT | D3DCS_RIGHT | D3DCS_TOP | D3DCS_BOTTOM | D3DCS_FRONT
| D3DCS_BACK | D3DCS_PLANE0 | D3DCS_PLANE1 | D3DCS_PLANE2 | D3DCS_PLANE3 | D3DCS_PLANE4
| D3DCS_PLANE5;
STRUCT!{struct D3DCLIPSTATUS9 {
ClipUnion: DWORD,
ClipIntersection: DWORD,
}}
STRUCT!{struct D3DMATERIAL9 {
Diffuse: D3DCOLORVALUE,
Ambient: D3DCOLORVALUE,
Specular: D3DCOLORVALUE,
Emissive: D3DCOLORVALUE,
Power: c_float,
}}
ENUM!{enum D3DLIGHTTYPE {
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3,
}}
STRUCT!{struct D3DLIGHT9 {
Type: D3DLIGHTTYPE,
Diffuse: D3DCOLORVALUE,
Specular: D3DCOLORVALUE,
Ambient: D3DCOLORVALUE,
Position: D3DVECTOR,
Direction: D3DVECTOR,
Range: c_float,
Falloff: c_float,
Attenuation0: c_float,
Attenuation1: c_float,
Attenuation2: c_float,
Theta: c_float,
Phi: c_float,
}}
pub const D3DCLEAR_TARGET: DWORD = 0x00000001;
pub const D3DCLEAR_ZBUFFER: DWORD = 0x00000002;
pub const D3DCLEAR_STENCIL: DWORD = 0x00000004;
ENUM!{enum D3DSHADEMODE {
D3DSHADE_FLAT = 1,
D3DSHADE_GOURAUD = 2,
D3DSHADE_PHONG = 3,
}}
ENUM!{enum D3DFILLMODE {
D3DFILL_POINT = 1,
D3DFILL_WIREFRAME = 2,
D3DFILL_SOLID = 3,
}}
ENUM!{enum D3DBLEND {
D3DBLEND_ZERO = 1,
D3DBLEND_ONE = 2,
D3DBLEND_SRCCOLOR = 3,
D3DBLEND_INVSRCCOLOR = 4,
D3DBLEND_SRCALPHA = 5,
D3DBLEND_INVSRCALPHA = 6,
D3DBLEND_DESTALPHA = 7,
D3DBLEND_INVDESTALPHA = 8,
D3DBLEND_DESTCOLOR = 9,
D3DBLEND_INVDESTCOLOR = 10,
D3DBLEND_SRCALPHASAT = 11,
D3DBLEND_BOTHSRCALPHA = 12,
D3DBLEND_BOTHINVSRCALPHA = 13,
D3DBLEND_BLENDFACTOR = 14,
D3DBLEND_INVBLENDFACTOR = 15,
D3DBLEND_SRCCOLOR2 = 16,
D3DBLEND_INVSRCCOLOR2 = 17,
}}
ENUM!{enum D3DBLENDOP {
D3DBLENDOP_ADD = 1,
D3DBLENDOP_SUBTRACT = 2,
D3DBLENDOP_REVSUBTRACT = 3,
D3DBLENDOP_MIN = 4,
D3DBLENDOP_MAX = 5,
}}
ENUM!{enum D3DTEXTUREADDRESS {
D3DTADDRESS_WRAP = 1,
D3DTADDRESS_MIRROR = 2,
D3DTADDRESS_CLAMP = 3,
D3DTADDRESS_BORDER = 4,
D3DTADDRESS_MIRRORONCE = 5,
}}
ENUM!{enum D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
}}
ENUM!{enum D3DCMPFUNC {
D3DCMP_NEVER = 1,
D3DCMP_LESS = 2,
D3DCMP_EQUAL = 3,
D3DCMP_LESSEQUAL = 4,
D3DCMP_GREATER = 5,
D3DCMP_NOTEQUAL = 6,
D3DCMP_GREATEREQUAL = 7,
D3DCMP_ALWAYS = 8,
}}
ENUM!{enum D3DSTENCILOP {
D3DSTENCILOP_KEEP = 1,
D3DSTENCILOP_ZERO = 2,
D3DSTENCILOP_REPLACE = 3,
D3DSTENCILOP_INCRSAT = 4,
D3DSTENCILOP_DECRSAT = 5,
D3DSTENCILOP_INVERT = 6,
D3DSTENCILOP_INCR = 7,
D3DSTENCILOP_DECR = 8,
}}
ENUM!{enum D3DFOGMODE {
D3DFOG_NONE = 0,
D3DFOG_EXP = 1,
D3DFOG_EXP2 = 2,
D3DFOG_LINEAR = 3,
}}
ENUM!{enum D3DZBUFFERTYPE {
D3DZB_FALSE = 0,
D3DZB_TRUE = 1,
D3DZB_USEW = 2,
}}
ENUM!{enum D3DPRIMITIVETYPE {
D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6,
}}
ENUM!{enum D3DTRANSFORMSTATETYPE {
D3DTS_VIEW = 2,
D3DTS_PROJECTION = 3,
D3DTS_TEXTURE0 = 16,
D3DTS_TEXTURE1 = 17,
D3DTS_TEXTURE2 = 18,
D3DTS_TEXTURE3 = 19,
D3DTS_TEXTURE4 = 20,
D3DTS_TEXTURE5 = 21,
D3DTS_TEXTURE6 = 22,
D3DTS_TEXTURE7 = 23,
}}
macro_rules! D3DTS_WORLDMATRIX {
($index:expr) => ($index + 256)
}
pub const D3DTS_WORLD: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(0);
pub const D3DTS_WORLD1: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(1);
pub const D3DTS_WORLD2: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(2);
pub const D3DTS_WORLD3: D3DTRANSFORMSTATETYPE = D3DTS_WORLDMATRIX!(3);
ENUM!{enum D3DRENDERSTATETYPE {
D3DRS_ZENABLE = 7,
D3DRS_FILLMODE = 8,
D3DRS_SHADEMODE = 9,
D3DRS_ZWRITEENABLE = 14,
D3DRS_ALPHATESTENABLE = 15,
D3DRS_LASTPIXEL = 16,
D3DRS_SRCBLEND = 19,
D3DRS_DESTBLEND = 20,
D3DRS_CULLMODE = 22,
D3DRS_ZFUNC = 23,
D3DRS_ALPHAREF = 24,
D3DRS_ALPHAFUNC = 25,
D3DRS_DITHERENABLE = 26,
D3DRS_ALPHABLENDENABLE = 27,
D3DRS_FOGENABLE = 28,
D3DRS_SPECULARENABLE = 29,
D3DRS_FOGCOLOR = 34,
D3DRS_FOGTABLEMODE = 35,
D3DRS_FOGSTART = 36,
D3DRS_FOGEND = 37,
D3DRS_FOGDENSITY = 38,
D3DRS_RANGEFOGENABLE = 48,
D3DRS_STENCILENABLE = 52,
D3DRS_STENCILFAIL = 53,
D3DRS_STENCILZFAIL = 54,
D3DRS_STENCILPASS = 55,
D3DRS_STENCILFUNC = 56,
D3DRS_STENCILREF = 57,
D3DRS_STENCILMASK = 58,
D3DRS_STENCILWRITEMASK = 59,
D3DRS_TEXTUREFACTOR = 60,
D3DRS_WRAP0 = 128,
D3DRS_WRAP1 = 129,
D3DRS_WRAP2 = 130,
D3DRS_WRAP3 = 131,
D3DRS_WRAP4 = 132,
D3DRS_WRAP5 = 133,
D3DRS_WRAP6 = 134,
D3DRS_WRAP7 = 135,
D3DRS_CLIPPING = 136,
D3DRS_LIGHTING = 137,
D3DRS_AMBIENT = 139,
D3DRS_FOGVERTEXMODE = 140,
D3DRS_COLORVERTEX = 141,
D3DRS_LOCALVIEWER = 142,
D3DRS_NORMALIZENORMALS = 143,
D3DRS_DIFFUSEMATERIALSOURCE = 145,
D3DRS_SPECULARMATERIALSOURCE = 146,
D3DRS_AMBIENTMATERIALSOURCE = 147,
D3DRS_EMISSIVEMATERIALSOURCE = 148,
D3DRS_VERTEXBLEND = 151,
D3DRS_CLIPPLANEENABLE = 152,
D3DRS_POINTSIZE = 154,
D3DRS_POINTSIZE_MIN = 155,
D3DRS_POINTSPRITEENABLE = 156,
D3DRS_POINTSCALEENABLE = 157,
D3DRS_POINTSCALE_A = 158,
D3DRS_POINTSCALE_B = 159,
D3DRS_POINTSCALE_C = 160,
D3DRS_MULTISAMPLEANTIALIAS = 161,
D3DRS_MULTISAMPLEMASK = 162,
D3DRS_PATCHEDGESTYLE = 163,
D3DRS_DEBUGMONITORTOKEN = 165,
D3DRS_POINTSIZE_MAX = 166,
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
D3DRS_COLORWRITEENABLE = 168,
D3DRS_TWEENFACTOR = 170,
D3DRS_BLENDOP = 171,
D3DRS_POSITIONDEGREE = 172,
D3DRS_NORMALDEGREE = 173,
D3DRS_SCISSORTESTENABLE = 174,
D3DRS_SLOPESCALEDEPTHBIAS = 175,
D3DRS_ANTIALIASEDLINEENABLE = 176,
D3DRS_MINTESSELLATIONLEVEL = 178,
D3DRS_MAXTESSELLATIONLEVEL = 179,
D3DRS_ADAPTIVETESS_X = 180,
D3DRS_ADAPTIVETESS_Y = 181,
D3DRS_ADAPTIVETESS_Z = 182,
D3DRS_ADAPTIVETESS_W = 183,
D3DRS_ENABLEADAPTIVETESSELLATION = 184,
D3DRS_TWOSIDEDSTENCILMODE = 185,
D3DRS_CCW_STENCILFAIL = 186,
D3DRS_CCW_STENCILZFAIL = 187,
D3DRS_CCW_STENCILPASS = 188,
D3DRS_CCW_STENCILFUNC = 189,
D3DRS_COLORWRITEENABLE1 = 190,
D3DRS_COLORWRITEENABLE2 = 191,
D3DRS_COLORWRITEENABLE3 = 192,
D3DRS_BLENDFACTOR = 193,
D3DRS_SRGBWRITEENABLE = 194,
D3DRS_DEPTHBIAS = 195,
D3DRS_WRAP8 = 198,
D3DRS_WRAP9 = 199,
D3DRS_WRAP10 = 200,
D3DRS_WRAP11 = 201,
D3DRS_WRAP12 = 202,
D3DRS_WRAP13 = 203,
D3DRS_WRAP14 = 204,
D3DRS_WRAP15 = 205,
D3DRS_SEPARATEALPHABLENDENABLE = 206,
D3DRS_SRCBLENDALPHA = 207,
D3DRS_DESTBLENDALPHA = 208,
D3DRS_BLENDOPALPHA = 209,
}}
pub const D3D_MAX_SIMULTANEOUS_RENDERTARGETS: DWORD = 4;
ENUM!{enum D3DMATERIALCOLORSOURCE {
D3DMCS_MATERIAL = 0,
D3DMCS_COLOR1 = 1,
D3DMCS_COLOR2 = 2,
}}
pub const D3DRENDERSTATE_WRAPBIAS: DWORD = 128;
pub const D3DWRAP_U: DWORD = 0x00000001;
pub const D3DWRAP_V: DWORD = 0x00000002;
pub const D3DWRAP_W: DWORD = 0x00000004;
pub const D3DWRAPCOORD_0: DWORD = 0x00000001;
pub const D3DWRAPCOORD_1: DWORD = 0x00000002;
pub const D3DWRAPCOORD_2: DWORD = 0x00000004;
pub const D3DWRAPCOORD_3: DWORD = 0x00000008;
pub const D3DCOLORWRITEENABLE_RED: DWORD = 1 << 0;
pub const D3DCOLORWRITEENABLE_GREEN: DWORD = 1 << 1;
pub const D3DCOLORWRITEENABLE_BLUE: DWORD = 1 << 2;
pub const D3DCOLORWRITEENABLE_ALPHA: DWORD = 1 << 3;
ENUM!{enum D3DTEXTURESTAGESTATETYPE {
D3DTSS_COLOROP = 1,
D3DTSS_COLORARG1 = 2,
D3DTSS_COLORARG2 = 3,
D3DTSS_ALPHAOP = 4,
D3DTSS_ALPHAARG1 = 5,
D3DTSS_ALPHAARG2 = 6,
D3DTSS_BUMPENVMAT00 = 7,
D3DTSS_BUMPENVMAT01 = 8,
D3DTSS_BUMPENVMAT10 = 9,
D3DTSS_BUMPENVMAT11 = 10,
D3DTSS_TEXCOORDINDEX = 11,
D3DTSS_BUMPENVLSCALE = 22,
D3DTSS_BUMPENVLOFFSET = 23,
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
D3DTSS_COLORARG0 = 26,
D3DTSS_ALPHAARG0 = 27,
D3DTSS_RESULTARG = 28,
D3DTSS_CONSTANT = 32,
}}
ENUM!{enum D3DSAMPLERSTATETYPE {
D3DSAMP_ADDRESSU = 1,
D3DSAMP_ADDRESSV = 2,
D3DSAMP_ADDRESSW = 3,
D3DSAMP_BORDERCOLOR = 4,
D3DSAMP_MAGFILTER = 5,
D3DSAMP_MINFILTER = 6,
D3DSAMP_MIPFILTER = 7,
D3DSAMP_MIPMAPLODBIAS = 8,
D3DSAMP_MAXMIPLEVEL = 9,
D3DSAMP_MAXANISOTROPY = 10,
D3DSAMP_SRGBTEXTURE = 11,
D3DSAMP_ELEMENTINDEX = 12,
D3DSAMP_DMAPOFFSET = 13,
}}
pub const D3DDMAPSAMPLER: DWORD = 256;
pub const D3DVERTEXTEXTURESAMPLER0: DWORD = D3DDMAPSAMPLER + 1;
pub const D3DVERTEXTEXTURESAMPLER1: DWORD = D3DDMAPSAMPLER + 2;
pub const D3DVERTEXTEXTURESAMPLER2: DWORD = D3DDMAPSAMPLER + 3;
pub const D3DVERTEXTEXTURESAMPLER3: DWORD = D3DDMAPSAMPLER + 4;
pub const D3DTSS_TCI_PASSTHRU: DWORD = 0x00000000;
pub const D3DTSS_TCI_CAMERASPACENORMAL: DWORD = 0x00010000;
pub const D3DTSS_TCI_CAMERASPACEPOSITION: DWORD = 0x00020000;
pub const D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR: DWORD = 0x00030000;
pub const D3DTSS_TCI_SPHEREMAP: DWORD = 0x00040000;
ENUM!{enum D3DTEXTUREOP {
D3DTOP_DISABLE = 1,
D3DTOP_SELECTARG1 = 2,
D3DTOP_SELECTARG2 = 3,
D3DTOP_MODULATE = 4,
D3DTOP_MODULATE2X = 5,
D3DTOP_MODULATE4X = 6,
D3DTOP_ADD = 7,
D3DTOP_ADDSIGNED = 8,
D3DTOP_ADDSIGNED2X = 9,
D3DTOP_SUBTRACT = 10,
D3DTOP_ADDSMOOTH = 11,
D3DTOP_BLENDDIFFUSEALPHA = 12,
D3DTOP_BLENDTEXTUREALPHA = 13,
D3DTOP_BLENDFACTORALPHA = 14,
D3DTOP_BLENDTEXTUREALPHAPM = 15,
D3DTOP_BLENDCURRENTALPHA = 16,
D3DTOP_PREMODULATE = 17,
D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
D3DTOP_MODULATECOLOR_ADDALPHA = 19,
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
D3DTOP_BUMPENVMAP = 22,
D3DTOP_BUMPENVMAPLUMINANCE = 23,
D3DTOP_DOTPRODUCT3 = 24,
D3DTOP_MULTIPLYADD = 25,
D3DTOP_LERP = 26,
}}
pub const D3DTA_SELECTMASK: DWORD = 0x0000000f;
pub const D3DTA_DIFFUSE: DWORD = 0x00000000;
pub const D3DTA_CURRENT: DWORD = 0x00000001;
pub const D3DTA_TEXTURE: DWORD = 0x00000002;
pub const D3DTA_TFACTOR: DWORD = 0x00000003;
pub const D3DTA_SPECULAR: DWORD = 0x00000004;
pub const D3DTA_TEMP: DWORD = 0x00000005;
pub const D3DTA_CONSTANT: DWORD = 0x00000006;
pub const D3DTA_COMPLEMENT: DWORD = 0x00000010;
pub const D3DTA_ALPHAREPLICATE: DWORD = 0x00000020;
ENUM!{enum D3DTEXTUREFILTERTYPE {
D3DTEXF_NONE = 0,
D3DTEXF_POINT = 1,
D3DTEXF_LINEAR = 2,
D3DTEXF_ANISOTROPIC = 3,
D3DTEXF_PYRAMIDALQUAD = 6,
D3DTEXF_GAUSSIANQUAD = 7,
D3DTEXF_CONVOLUTIONMONO = 8,
}}
pub const D3DPV_DONOTCOPYDATA: DWORD = 1 << 0;
pub const D3DFVF_RESERVED0: DWORD = 0x001;
pub const D3DFVF_POSITION_MASK: DWORD = 0x400E;
pub const D3DFVF_XYZ: DWORD = 0x002;
pub const D3DFVF_XYZRHW: DWORD = 0x004;
pub const D3DFVF_XYZB1: DWORD = 0x006;
pub const D3DFVF_XYZB2: DWORD = 0x008;
pub const D3DFVF_XYZB3: DWORD = 0x00a;
pub const D3DFVF_XYZB4: DWORD = 0x00c;
pub const D3DFVF_XYZB5: DWORD = 0x00e;
pub const D3DFVF_XYZW: DWORD = 0x4002;
pub const D3DFVF_NORMAL: DWORD = 0x010;
pub const D3DFVF_PSIZE: DWORD = 0x020;
pub const D3DFVF_DIFFUSE: DWORD = 0x040;
pub const D3DFVF_SPECULAR: DWORD = 0x080;
pub const D3DFVF_TEXCOUNT_MASK: DWORD = 0xf00;
pub const D3DFVF_TEXCOUNT_SHIFT: DWORD = 8;
pub const D3DFVF_TEX0: DWORD = 0x000;
pub const D3DFVF_TEX1: DWORD = 0x100;
pub const D3DFVF_TEX2: DWORD = 0x200;
pub const D3DFVF_TEX3: DWORD = 0x300;
pub const D3DFVF_TEX4: DWORD = 0x400;
pub const D3DFVF_TEX5: DWORD = 0x500;
pub const D3DFVF_TEX6: DWORD = 0x600;
pub const D3DFVF_TEX7: DWORD = 0x700;
pub const D3DFVF_TEX8: DWORD = 0x800;
pub const D3DFVF_LASTBETA_UBYTE4: DWORD = 0x1000;
pub const D3DFVF_LASTBETA_D3DCOLOR: DWORD = 0x8000;
pub const D3DFVF_RESERVED2: DWORD = 0x6000;
ENUM!{enum D3DDECLUSAGE {
D3DDECLUSAGE_POSITION = 0,
D3DDECLUSAGE_BLENDWEIGHT,
D3DDECLUSAGE_BLENDINDICES,
D3DDECLUSAGE_NORMAL,
D3DDECLUSAGE_PSIZE,
D3DDECLUSAGE_TEXCOORD,
D3DDECLUSAGE_TANGENT,
D3DDECLUSAGE_BINORMAL,
D3DDECLUSAGE_TESSFACTOR,
D3DDECLUSAGE_POSITIONT,
D3DDECLUSAGE_COLOR,
D3DDECLUSAGE_FOG,
D3DDECLUSAGE_DEPTH,
D3DDECLUSAGE_SAMPLE,
}}
pub const MAXD3DDECLUSAGE: D3DDECLUSAGE = D3DDECLUSAGE_SAMPLE;
pub const MAXD3DDECLUSAGEINDEX: DWORD = 15;
pub const MAXD3DDECLLENGTH: DWORD = 64;
ENUM!{enum D3DDECLMETHOD {
D3DDECLMETHOD_DEFAULT = 0,
D3DDECLMETHOD_PARTIALU,
D3DDECLMETHOD_PARTIALV,
D3DDECLMETHOD_CROSSUV,
D3DDECLMETHOD_UV,
D3DDECLMETHOD_LOOKUP,
D3DDECLMETHOD_LOOKUPPRESAMPLED,
}}
pub const MAXD3DDECLMETHOD: D3DDECLMETHOD = D3DDECLMETHOD_LOOKUPPRESAMPLED;
ENUM!{enum D3DDECLTYPE {
D3DDECLTYPE_FLOAT1 = 0,
D3DDECLTYPE_FLOAT2 = 1,
D3DDECLTYPE_FLOAT3 = 2,
D3DDECLTYPE_FLOAT4 = 3,
D3DDECLTYPE_D3DCOLOR = 4,
D3DDECLTYPE_UBYTE4 = 5,
D3DDECLTYPE_SHORT2 = 6,
D3DDECLTYPE_SHORT4 = 7,
D3DDECLTYPE_UBYTE4N = 8,
D3DDECLTYPE_SHORT2N = 9,
D3DDECLTYPE_SHORT4N = 10,
D3DDECLTYPE_USHORT2N = 11,
D3DDECLTYPE_USHORT4N = 12,
D3DDECLTYPE_UDEC3 = 13,
D3DDECLTYPE_DEC3N = 14,
D3DDECLTYPE_FLOAT16_2 = 15,
D3DDECLTYPE_FLOAT16_4 = 16,
D3DDECLTYPE_UNUSED = 17,
}}
pub const MAXD3DDECLTYPE: D3DDECLTYPE = D3DDECLTYPE_UNUSED;
STRUCT!{struct D3DVERTEXELEMENT9 {
Stream: WORD,
Offset: WORD,
Type: BYTE,
Method: BYTE,
Usage: BYTE,
UsageIndex: BYTE,
}}
pub type LPD3DVERTEXELEMENT9 = *mut D3DVERTEXELEMENT9;
pub const D3DDECL_END: D3DVERTEXELEMENT9 = D3DVERTEXELEMENT9 {
Stream: 0xFF,
Offset: 0,
Type: D3DDECLTYPE_UNUSED as BYTE,
Method: 0,
Usage: 0,
UsageIndex: 0,
};
pub const D3DDP_MAXTEXCOORD: DWORD = 8;
pub const D3DSTREAMSOURCE_INDEXEDDATA: DWORD = 1 << 30;
pub const D3DSTREAMSOURCE_INSTANCEDATA: DWORD = 2 << 30;
pub const D3DSI_OPCODE_MASK: DWORD = 0x0000FFFF;
pub const D3DSI_INSTLENGTH_MASK: DWORD = 0x0F000000;
pub const D3DSI_INSTLENGTH_SHIFT: DWORD = 24;
ENUM!{enum D3DSHADER_INSTRUCTION_OPCODE_TYPE {
D3DSIO_NOP = 0,
D3DSIO_MOV,
D3DSIO_ADD,
D3DSIO_SUB,
D3DSIO_MAD,
D3DSIO_MUL,
D3DSIO_RCP,
D3DSIO_RSQ,
D3DSIO_DP3,
D3DSIO_DP4,
D3DSIO_MIN,
D3DSIO_MAX,
D3DSIO_SLT,
D3DSIO_SGE,
D3DSIO_EXP,
D3DSIO_LOG,
D3DSIO_LIT,
D3DSIO_DST,
D3DSIO_LRP,
D3DSIO_FRC,
D3DSIO_M4x4,
D3DSIO_M4x3,
D3DSIO_M3x4,
D3DSIO_M3x3,
D3DSIO_M3x2,
D3DSIO_CALL,
D3DSIO_CALLNZ,
D3DSIO_LOOP,
D3DSIO_RET,
D3DSIO_ENDLOOP,
D3DSIO_LABEL,
D3DSIO_DCL,
D3DSIO_POW,
D3DSIO_CRS,
D3DSIO_SGN,
D3DSIO_ABS,
D3DSIO_NRM,
D3DSIO_SINCOS,
D3DSIO_REP,
D3DSIO_ENDREP,
D3DSIO_IF,
D3DSIO_IFC,
D3DSIO_ELSE,
D3DSIO_ENDIF,
D3DSIO_BREAK,
D3DSIO_BREAKC,
D3DSIO_MOVA,
D3DSIO_DEFB,
D3DSIO_DEFI,
D3DSIO_TEXCOORD = 64,
D3DSIO_TEXKILL,
D3DSIO_TEX,
D3DSIO_TEXBEM,
D3DSIO_TEXBEML,
D3DSIO_TEXREG2AR,
D3DSIO_TEXREG2GB,
D3DSIO_TEXM3x2PAD,
D3DSIO_TEXM3x2TEX,
D3DSIO_TEXM3x3PAD,
D3DSIO_TEXM3x3TEX,
D3DSIO_RESERVED0,
D3DSIO_TEXM3x3SPEC,
D3DSIO_TEXM3x3VSPEC,
D3DSIO_EXPP,
D3DSIO_LOGP,
D3DSIO_CND,
D3DSIO_DEF,
D3DSIO_TEXREG2RGB,
D3DSIO_TEXDP3TEX,
D3DSIO_TEXM3x2DEPTH,
D3DSIO_TEXDP3,
D3DSIO_TEXM3x3,
D3DSIO_TEXDEPTH,
D3DSIO_CMP,
D3DSIO_BEM,
D3DSIO_DP2ADD,
D3DSIO_DSX,
D3DSIO_DSY,
D3DSIO_TEXLDD,
D3DSIO_SETP,
D3DSIO_TEXLDL,
D3DSIO_BREAKP,
D3DSIO_PHASE = 0xFFFD,
D3DSIO_COMMENT = 0xFFFE,
D3DSIO_END = 0xFFFF,
}}
pub const D3DSI_COISSUE: DWORD = 0x40000000;
pub const D3DSP_OPCODESPECIFICCONTROL_MASK: DWORD = 0x00ff0000;
pub const D3DSP_OPCODESPECIFICCONTROL_SHIFT: DWORD = 16;
pub const D3DSI_TEXLD_PROJECT: DWORD = 0x01 << D3DSP_OPCODESPECIFICCONTROL_SHIFT;
pub const D3DSI_TEXLD_BIAS: DWORD = 0x02 << D3DSP_OPCODESPECIFICCONTROL_SHIFT;
ENUM!{enum D3DSHADER_COMPARISON {
D3DSPC_RESERVED0 = 0,
D3DSPC_GT = 1,
D3DSPC_EQ = 2,
D3DSPC_GE = 3,
D3DSPC_LT = 4,
D3DSPC_NE = 5,
D3DSPC_LE = 6,
D3DSPC_RESERVED1 = 7,
}}
pub const D3DSHADER_COMPARISON_SHIFT: DWORD = D3DSP_OPCODESPECIFICCONTROL_SHIFT;
pub const D3DSHADER_COMPARISON_MASK: DWORD = 0x7 << D3DSHADER_COMPARISON_SHIFT;
pub const D3DSHADER_INSTRUCTION_PREDICATED: DWORD = 0x1 << 28;
pub const D3DSP_DCL_USAGE_SHIFT: DWORD = 0;
pub const D3DSP_DCL_USAGE_MASK: DWORD = 0x0000000f;
pub const D3DSP_DCL_USAGEINDEX_SHIFT: DWORD = 16;
pub const D3DSP_DCL_USAGEINDEX_MASK: DWORD = 0x000f0000;
pub const D3DSP_TEXTURETYPE_SHIFT: DWORD = 27;
pub const D3DSP_TEXTURETYPE_MASK: DWORD = 0x78000000;
ENUM!{enum D3DSAMPLER_TEXTURE_TYPE {
D3DSTT_UNKNOWN = 0 << D3DSP_TEXTURETYPE_SHIFT,
D3DSTT_2D = 2 << D3DSP_TEXTURETYPE_SHIFT,
D3DSTT_CUBE = 3 << D3DSP_TEXTURETYPE_SHIFT,
D3DSTT_VOLUME = 4 << D3DSP_TEXTURETYPE_SHIFT,
}}
pub const D3DSP_REGNUM_MASK: DWORD = 0x000007FF;
pub const D3DSP_WRITEMASK_0: DWORD = 0x00010000;
pub const D3DSP_WRITEMASK_1: DWORD = 0x00020000;
pub const D3DSP_WRITEMASK_2: DWORD = 0x00040000;
pub const D3DSP_WRITEMASK_3: DWORD = 0x00080000;
pub const D3DSP_WRITEMASK_ALL: DWORD = 0x000F0000;
pub const D3DSP_DSTMOD_SHIFT: DWORD = 20;
pub const D3DSP_DSTMOD_MASK: DWORD = 0x00F00000;
pub const D3DSPDM_NONE: DWORD = 0 << D3DSP_DSTMOD_SHIFT;
pub const D3DSPDM_SATURATE: DWORD = 1 << D3DSP_DSTMOD_SHIFT;
pub const D3DSPDM_PARTIALPRECISION: DWORD = 2 << D3DSP_DSTMOD_SHIFT;
pub const D3DSPDM_MSAMPCENTROID: DWORD = 4 << D3DSP_DSTMOD_SHIFT;
pub const D3DSP_DSTSHIFT_SHIFT: DWORD = 24;
pub const D3DSP_DSTSHIFT_MASK: DWORD = 0x0F000000;
pub const D3DSP_REGTYPE_SHIFT: DWORD = 28;
pub const D3DSP_REGTYPE_SHIFT2: DWORD = 8;
pub const D3DSP_REGTYPE_MASK: DWORD = 0x70000000;
pub const D3DSP_REGTYPE_MASK2: DWORD = 0x00001800;
ENUM!{enum D3DSHADER_PARAM_REGISTER_TYPE {
D3DSPR_TEMP = 0,
D3DSPR_INPUT = 1,
D3DSPR_CONST = 2,
D3DSPR_ADDR = 3,
D3DSPR_TEXTURE = 3,
D3DSPR_RASTOUT = 4,
D3DSPR_ATTROUT = 5,
D3DSPR_TEXCRDOUT = 6,
D3DSPR_OUTPUT = 6,
D3DSPR_CONSTINT = 7,
D3DSPR_COLOROUT = 8,
D3DSPR_DEPTHOUT = 9,
D3DSPR_SAMPLER = 10,
D3DSPR_CONST2 = 11,
D3DSPR_CONST3 = 12,
D3DSPR_CONST4 = 13,
D3DSPR_CONSTBOOL = 14,
D3DSPR_LOOP = 15,
D3DSPR_TEMPFLOAT16 = 16,
D3DSPR_MISCTYPE = 17,
D3DSPR_LABEL = 18,
D3DSPR_PREDICATE = 19,
}}
ENUM!{enum D3DSHADER_MISCTYPE_OFFSETS {
D3DSMO_POSITION = 0,
D3DSMO_FACE = 1,
}}
ENUM!{enum D3DVS_RASTOUT_OFFSETS {
D3DSRO_POSITION = 0,
D3DSRO_FOG,
D3DSRO_POINT_SIZE,
}}
pub const D3DVS_ADDRESSMODE_SHIFT: DWORD = 13;
pub const D3DVS_ADDRESSMODE_MASK: DWORD = 1 << D3DVS_ADDRESSMODE_SHIFT;
ENUM!{enum D3DVS_ADDRESSMODE_TYPE {
D3DVS_ADDRMODE_ABSOLUTE = 0 << D3DVS_ADDRESSMODE_SHIFT,
D3DVS_ADDRMODE_RELATIVE = 1 << D3DVS_ADDRESSMODE_SHIFT,
}}
pub const D3DSHADER_ADDRESSMODE_SHIFT: DWORD = 13;
pub const D3DSHADER_ADDRESSMODE_MASK: DWORD = 1 << D3DSHADER_ADDRESSMODE_SHIFT;
ENUM!{enum D3DSHADER_ADDRESSMODE_TYPE {
D3DSHADER_ADDRMODE_ABSOLUTE = 0 << D3DSHADER_ADDRESSMODE_SHIFT,
D3DSHADER_ADDRMODE_RELATIVE = 1 << D3DSHADER_ADDRESSMODE_SHIFT,
}}
pub const D3DVS_SWIZZLE_SHIFT: DWORD = 16;
pub const D3DVS_SWIZZLE_MASK: DWORD = 0x00FF0000;
pub const D3DVS_X_X: DWORD = 0 << D3DVS_SWIZZLE_SHIFT;
pub const D3DVS_X_Y: DWORD = 1 << D3DVS_SWIZZLE_SHIFT;
pub const D3DVS_X_Z: DWORD = 2 << D3DVS_SWIZZLE_SHIFT;
pub const D3DVS_X_W: DWORD = 3 << D3DVS_SWIZZLE_SHIFT;
pub const D3DVS_Y_X: DWORD = 0 << (D3DVS_SWIZZLE_SHIFT + 2);
pub const D3DVS_Y_Y: DWORD = 1 << (D3DVS_SWIZZLE_SHIFT + 2);
pub const D3DVS_Y_Z: DWORD = 2 << (D3DVS_SWIZZLE_SHIFT + 2);
pub const D3DVS_Y_W: DWORD = 3 << (D3DVS_SWIZZLE_SHIFT + 2);
pub const D3DVS_Z_X: DWORD = 0 << (D3DVS_SWIZZLE_SHIFT + 4);
pub const D3DVS_Z_Y: DWORD = 1 << (D3DVS_SWIZZLE_SHIFT + 4);
pub const D3DVS_Z_Z: DWORD = 2 << (D3DVS_SWIZZLE_SHIFT + 4);
pub const D3DVS_Z_W: DWORD = 3 << (D3DVS_SWIZZLE_SHIFT + 4);
pub const D3DVS_W_X: DWORD = 0 << (D3DVS_SWIZZLE_SHIFT + 6);
pub const D3DVS_W_Y: DWORD = 1 << (D3DVS_SWIZZLE_SHIFT + 6);
pub const D3DVS_W_Z: DWORD = 2 << (D3DVS_SWIZZLE_SHIFT + 6);
pub const D3DVS_W_W: DWORD = 3 << (D3DVS_SWIZZLE_SHIFT + 6);
pub const D3DVS_NOSWIZZLE: DWORD = D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W;
pub const D3DSP_SWIZZLE_SHIFT: DWORD = 16;
pub const D3DSP_SWIZZLE_MASK: DWORD = 0x00FF0000;
pub const D3DSP_NOSWIZZLE: DWORD = (0 << (D3DSP_SWIZZLE_SHIFT + 0))
| (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4))
| (3 << (D3DSP_SWIZZLE_SHIFT + 6));
pub const D3DSP_REPLICATERED: DWORD = (0 << (D3DSP_SWIZZLE_SHIFT + 0))
| (0 << (D3DSP_SWIZZLE_SHIFT + 2)) | (0 << (D3DSP_SWIZZLE_SHIFT + 4))
| (0 << (D3DSP_SWIZZLE_SHIFT + 6));
pub const D3DSP_REPLICATEGREEN: DWORD = (1 << (D3DSP_SWIZZLE_SHIFT + 0))
| (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (1 << (D3DSP_SWIZZLE_SHIFT + 4))
| (1 << (D3DSP_SWIZZLE_SHIFT + 6));
pub const D3DSP_REPLICATEBLUE: DWORD = (2 << (D3DSP_SWIZZLE_SHIFT + 0))
| (2 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4))
| (2 << (D3DSP_SWIZZLE_SHIFT + 6));
pub const D3DSP_REPLICATEALPHA: DWORD = (3 << (D3DSP_SWIZZLE_SHIFT + 0))
| (3 << (D3DSP_SWIZZLE_SHIFT + 2)) | (3 << (D3DSP_SWIZZLE_SHIFT + 4))
| (3 << (D3DSP_SWIZZLE_SHIFT + 6));
pub const D3DSP_SRCMOD_SHIFT: DWORD = 24;
pub const D3DSP_SRCMOD_MASK: DWORD = 0x0F000000;
ENUM!{enum D3DSHADER_PARAM_SRCMOD_TYPE {
D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_ABS = 11 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_ABSNEG = 12 << D3DSP_SRCMOD_SHIFT,
D3DSPSM_NOT = 13 << D3DSP_SRCMOD_SHIFT,
}}
pub const D3DSP_MIN_PRECISION_SHIFT: DWORD = 14;
pub const D3DSP_MIN_PRECISION_MASK: DWORD = 0x0000C000;
ENUM!{enum D3DSHADER_MIN_PRECISION {
D3DMP_DEFAULT = 0,
D3DMP_16 = 1,
D3DMP_2_8 = 2,
}}
pub const D3DSI_COMMENTSIZE_SHIFT: DWORD = 16;
pub const D3DSI_COMMENTSIZE_MASK: DWORD = 0x7FFF0000;
pub const D3DPS_END: DWORD = 0x0000FFFF;
pub const D3DVS_END: DWORD = 0x0000FFFF;
ENUM!{enum D3DBASISTYPE {
D3DBASIS_BEZIER = 0,
D3DBASIS_BSPLINE = 1,
D3DBASIS_CATMULL_ROM = 2,
}}
ENUM!{enum D3DDEGREETYPE {
D3DDEGREE_LINEAR = 1,
D3DDEGREE_QUADRATIC = 2,
D3DDEGREE_CUBIC = 3,
D3DDEGREE_QUINTIC = 5,
}}
ENUM!{enum D3DPATCHEDGESTYLE {
D3DPATCHEDGE_DISCRETE = 0,
D3DPATCHEDGE_CONTINUOUS = 1,
}}
ENUM!{enum D3DSTATEBLOCKTYPE {
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3,
}}
ENUM!{enum D3DVERTEXBLENDFLAGS {
D3DVBF_DISABLE = 0,
D3DVBF_1WEIGHTS = 1,
D3DVBF_2WEIGHTS = 2,
D3DVBF_3WEIGHTS = 3,
D3DVBF_TWEENING = 255,
D3DVBF_0WEIGHTS = 256,
}}
ENUM!{enum D3DTEXTURETRANSFORMFLAGS {
D3DTTFF_DISABLE = 0,
D3DTTFF_COUNT1 = 1,
D3DTTFF_COUNT2 = 2,
D3DTTFF_COUNT3 = 3,
D3DTTFF_COUNT4 = 4,
D3DTTFF_PROJECTED = 256,
}}
pub const D3DFVF_TEXTUREFORMAT2: DWORD = 0;
pub const D3DFVF_TEXTUREFORMAT1: DWORD = 3;
pub const D3DFVF_TEXTUREFORMAT3: DWORD = 1;
pub const D3DFVF_TEXTUREFORMAT4: DWORD = 2;
ENUM!{enum D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_NULLREF = 4,
}}
ENUM!{enum D3DMULTISAMPLE_TYPE {
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_NONMASKABLE = 1,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16,
}}
ENUM!{enum D3DFORMAT {
D3DFMT_UNKNOWN = 0,
D3DFMT_R8G8B8 = 20,
D3DFMT_A8R8G8B8 = 21,
D3DFMT_X8R8G8B8 = 22,
D3DFMT_R5G6B5 = 23,
D3DFMT_X1R5G5B5 = 24,
D3DFMT_A1R5G5B5 = 25,
D3DFMT_A4R4G4B4 = 26,
D3DFMT_R3G3B2 = 27,
D3DFMT_A8 = 28,
D3DFMT_A8R3G3B2 = 29,
D3DFMT_X4R4G4B4 = 30,
D3DFMT_A2B10G10R10 = 31,
D3DFMT_A8B8G8R8 = 32,
D3DFMT_X8B8G8R8 = 33,
D3DFMT_G16R16 = 34,
D3DFMT_A2R10G10B10 = 35,
D3DFMT_A16B16G16R16 = 36,
D3DFMT_A8P8 = 40,
D3DFMT_P8 = 41,
D3DFMT_L8 = 50,
D3DFMT_A8L8 = 51,
D3DFMT_A4L4 = 52,
D3DFMT_V8U8 = 60,
D3DFMT_L6V5U5 = 61,
D3DFMT_X8L8V8U8 = 62,
D3DFMT_Q8W8V8U8 = 63,
D3DFMT_V16U16 = 64,
D3DFMT_A2W10V10U10 = 67,
D3DFMT_UYVY = MAKEFOURCC!(b'U', b'Y', b'V', b'Y'),
D3DFMT_R8G8_B8G8 = MAKEFOURCC!(b'R', b'G', b'B', b'G'),
D3DFMT_YUY2 = MAKEFOURCC!(b'Y', b'U', b'Y', b'2'),
D3DFMT_G8R8_G8B8 = MAKEFOURCC!(b'G', b'R', b'G', b'B'),
D3DFMT_DXT1 = MAKEFOURCC!(b'D', b'X', b'T', b'1'),
D3DFMT_DXT2 = MAKEFOURCC!(b'D', b'X', b'T', b'2'),
D3DFMT_DXT3 = MAKEFOURCC!(b'D', b'X', b'T', b'3'),
D3DFMT_DXT4 = MAKEFOURCC!(b'D', b'X', b'T', b'4'),
D3DFMT_DXT5 = MAKEFOURCC!(b'D', b'X', b'T', b'5'),
D3DFMT_D16_LOCKABLE = 70,
D3DFMT_D32 = 71,
D3DFMT_D15S1 = 73,
D3DFMT_D24S8 = 75,
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_D16 = 80,
D3DFMT_D32F_LOCKABLE = 82,
D3DFMT_D24FS8 = 83,
D3DFMT_D32_LOCKABLE = 84,
D3DFMT_S8_LOCKABLE = 85,
D3DFMT_L16 = 81,
D3DFMT_VERTEXDATA = 100,
D3DFMT_INDEX16 = 101,
D3DFMT_INDEX32 = 102,
D3DFMT_Q16W16V16U16 = 110,
D3DFMT_MULTI2_ARGB8 = MAKEFOURCC!(b'M', b'E', b'T', b'1'),
D3DFMT_R16F = 111,
D3DFMT_G16R16F = 112,
D3DFMT_A16B16G16R16F = 113,
D3DFMT_R32F = 114,
D3DFMT_G32R32F = 115,
D3DFMT_A32B32G32R32F = 116,
D3DFMT_CxV8U8 = 117,
D3DFMT_A1 = 118,
D3DFMT_A2B10G10R10_XR_BIAS = 119,
D3DFMT_BINARYBUFFER = 199,
}}
STRUCT!{struct D3DDISPLAYMODE {
Width: UINT,
Height: UINT,
RefreshRate: UINT,
Format: D3DFORMAT,
}}
STRUCT!{struct D3DDEVICE_CREATION_PARAMETERS {
AdapterOrdinal: UINT,
DeviceType: D3DDEVTYPE,
hFocusWindow: HWND,
BehaviorFlags: DWORD,
}}
ENUM!{enum D3DSWAPEFFECT {
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,
D3DSWAPEFFECT_OVERLAY = 4,
D3DSWAPEFFECT_FLIPEX = 5,
}}
ENUM!{enum D3DPOOL {
D3DPOOL_DEFAULT = 0,
D3DPOOL_MANAGED = 1,
D3DPOOL_SYSTEMMEM = 2,
D3DPOOL_SCRATCH = 3,
}}
pub const D3DPRESENT_RATE_DEFAULT: DWORD = 0x00000000;
STRUCT!{struct D3DPRESENT_PARAMETERS {
BackBufferWidth: UINT,
BackBufferHeight: UINT,
BackBufferFormat: D3DFORMAT,
BackBufferCount: UINT,
MultiSampleType: D3DMULTISAMPLE_TYPE,
MultiSampleQuality: DWORD,
SwapEffect: D3DSWAPEFFECT,
hDeviceWindow: HWND,
Windowed: BOOL,
EnableAutoDepthStencil: BOOL,
AutoDepthStencilFormat: D3DFORMAT,
Flags: DWORD,
FullScreen_RefreshRateInHz: UINT,
PresentationInterval: UINT,
}}
pub const D3DPRESENTFLAG_LOCKABLE_BACKBUFFER: DWORD = 0x00000001;
pub const D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL: DWORD = 0x00000002;
pub const D3DPRESENTFLAG_DEVICECLIP: DWORD = 0x00000004;
pub const D3DPRESENTFLAG_VIDEO: DWORD = 0x00000010;
pub const D3DPRESENTFLAG_NOAUTOROTATE: DWORD = 0x00000020;
pub const D3DPRESENTFLAG_UNPRUNEDMODE: DWORD = 0x00000040;
pub const D3DPRESENTFLAG_OVERLAY_LIMITEDRGB: DWORD = 0x00000080;
pub const D3DPRESENTFLAG_OVERLAY_YCbCr_BT709: DWORD = 0x00000100;
pub const D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC: DWORD = 0x00000200;
pub const D3DPRESENTFLAG_RESTRICTED_CONTENT: DWORD = 0x00000400;
pub const D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER: DWORD = 0x00000800;
STRUCT!{struct D3DGAMMARAMP {
red: [WORD; 256],
green: [WORD; 256],
blue: [WORD; 256],
}}
ENUM!{enum D3DBACKBUFFER_TYPE {
D3DBACKBUFFER_TYPE_MONO = 0,
D3DBACKBUFFER_TYPE_LEFT = 1,
D3DBACKBUFFER_TYPE_RIGHT = 2,
}}
ENUM!{enum D3DRESOURCETYPE {
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7,
}}
pub const D3DUSAGE_RENDERTARGET: DWORD = 0x00000001;
pub const D3DUSAGE_DEPTHSTENCIL: DWORD = 0x00000002;
pub const D3DUSAGE_DYNAMIC: DWORD = 0x00000200;
pub const D3DUSAGE_NONSECURE: DWORD = 0x00800000;
pub const D3DUSAGE_AUTOGENMIPMAP: DWORD = 0x00000400;
pub const D3DUSAGE_DMAP: DWORD = 0x00004000;
pub const D3DUSAGE_QUERY_LEGACYBUMPMAP: DWORD = 0x00008000;
pub const D3DUSAGE_QUERY_SRGBREAD: DWORD = 0x00010000;
pub const D3DUSAGE_QUERY_FILTER: DWORD = 0x00020000;
pub const D3DUSAGE_QUERY_SRGBWRITE: DWORD = 0x00040000;
pub const D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING: DWORD = 0x00080000;
pub const D3DUSAGE_QUERY_VERTEXTEXTURE: DWORD = 0x00100000;
pub const D3DUSAGE_QUERY_WRAPANDMIP: DWORD = 0x00200000;
pub const D3DUSAGE_WRITEONLY: DWORD = 0x00000008;
pub const D3DUSAGE_SOFTWAREPROCESSING: DWORD = 0x00000010;
pub const D3DUSAGE_DONOTCLIP: DWORD = 0x00000020;
pub const D3DUSAGE_POINTS: DWORD = 0x00000040;
pub const D3DUSAGE_RTPATCHES: DWORD = 0x00000080;
pub const D3DUSAGE_NPATCHES: DWORD = 0x00000100;
pub const D3DUSAGE_TEXTAPI: DWORD = 0x10000000;
pub const D3DUSAGE_RESTRICTED_CONTENT: DWORD = 0x00000800;
pub const D3DUSAGE_RESTRICT_SHARED_RESOURCE: DWORD = 0x00002000;
pub const D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER: DWORD = 0x00001000;
ENUM!{enum D3DCUBEMAP_FACES {
D3DCUBEMAP_FACE_POSITIVE_X = 0,
D3DCUBEMAP_FACE_NEGATIVE_X = 1,
D3DCUBEMAP_FACE_POSITIVE_Y = 2,
D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
D3DCUBEMAP_FACE_POSITIVE_Z = 4,
D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
}}
pub const D3DLOCK_READONLY: DWORD = 0x00000010;
pub const D3DLOCK_DISCARD: DWORD = 0x00002000;
pub const D3DLOCK_NOOVERWRITE: DWORD = 0x00001000;
pub const D3DLOCK_NOSYSLOCK: DWORD = 0x00000800;
pub const D3DLOCK_DONOTWAIT: DWORD = 0x00004000;
pub const D3DLOCK_NO_DIRTY_UPDATE: DWORD = 0x00008000;
STRUCT!{struct D3DVERTEXBUFFER_DESC {
Format: D3DFORMAT,
Type: D3DRESOURCETYPE,
Usage: DWORD,
Pool: D3DPOOL,
Size: UINT,
FVF: DWORD,
}}
STRUCT!{struct D3DINDEXBUFFER_DESC {
Format: D3DFORMAT,
Type: D3DRESOURCETYPE,
Usage: DWORD,
Pool: D3DPOOL,
Size: UINT,
}}
STRUCT!{struct D3DSURFACE_DESC {
Format: D3DFORMAT,
Type: D3DRESOURCETYPE,
Usage: DWORD,
Pool: D3DPOOL,
MultiSampleType: D3DMULTISAMPLE_TYPE,
MultiSampleQuality: DWORD,
Width: UINT,
Height: UINT,
}}
STRUCT!{struct D3DVOLUME_DESC {
Format: D3DFORMAT,
Type: D3DRESOURCETYPE,
Usage: DWORD,
Pool: D3DPOOL,
Width: UINT,
Height: UINT,
Depth: UINT,
}}
STRUCT!{struct D3DLOCKED_RECT {
Pitch: INT,
pBits: *mut c_void,
}}
STRUCT!{struct D3DBOX {
Left: UINT,
Top: UINT,
Right: UINT,
Bottom: UINT,
Front: UINT,
Back: UINT,
}}
STRUCT!{struct D3DLOCKED_BOX {
RowPitch: INT,
SlicePitch: INT,
pBits: *mut c_void,
}}
STRUCT!{struct D3DRANGE {
Offset: UINT,
Size: UINT,
}}
STRUCT!{struct D3DRECTPATCH_INFO {
StartVertexOffsetWidth: UINT,
StartVertexOffsetHeight: UINT,
Width: UINT,
Height: UINT,
Stride: UINT,
Basis: D3DBASISTYPE,
Degree: D3DDEGREETYPE,
}}
STRUCT!{struct D3DTRIPATCH_INFO {
StartVertexOffset: UINT,
NumVertices: UINT,
Basis: D3DBASISTYPE,
Degree: D3DDEGREETYPE,
}}
pub const MAX_DEVICE_IDENTIFIER_STRING: usize = 512;
// FIXME packed(4)
STRUCT!{#[cfg_attr(target_arch = "x86", repr(packed))] struct D3DADAPTER_IDENTIFIER9 {
Driver: [c_char; MAX_DEVICE_IDENTIFIER_STRING],
Description: [c_char; MAX_DEVICE_IDENTIFIER_STRING],
DeviceName: [c_char; 32],
DriverVersion: LARGE_INTEGER,
VendorId: DWORD,
DeviceId: DWORD,
SubSysId: DWORD,
Revision: DWORD,
DeviceIdentifier: GUID,
WHQLLevel: DWORD,
}}
STRUCT!{struct D3DRASTER_STATUS {
InVBlank: BOOL,
ScanLine: UINT,
}}
ENUM!{enum D3DDEBUGMONITORTOKENS {
D3DDMT_ENABLE = 0,
D3DDMT_DISABLE = 1,
}}
ENUM!{enum D3DQUERYTYPE {
D3DQUERYTYPE_VCACHE = 4,
D3DQUERYTYPE_RESOURCEMANAGER = 5,
D3DQUERYTYPE_VERTEXSTATS = 6,
D3DQUERYTYPE_EVENT = 8,
D3DQUERYTYPE_OCCLUSION = 9,
D3DQUERYTYPE_TIMESTAMP = 10,
D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
D3DQUERYTYPE_TIMESTAMPFREQ = 12,
D3DQUERYTYPE_PIPELINETIMINGS = 13,
D3DQUERYTYPE_INTERFACETIMINGS = 14,
D3DQUERYTYPE_VERTEXTIMINGS = 15,
D3DQUERYTYPE_PIXELTIMINGS = 16,
D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
D3DQUERYTYPE_CACHEUTILIZATION = 18,
D3DQUERYTYPE_MEMORYPRESSURE = 19,
}}
pub const D3DISSUE_END: DWORD = 1 << 0;
pub const D3DISSUE_BEGIN: DWORD = 1 << 1;
pub const D3DGETDATA_FLUSH: DWORD = 1 << 0;
STRUCT!{struct D3DRESOURCESTATS {
bThrashing: BOOL,
ApproxBytesDownloaded: DWORD,
NumEvicts: DWORD,
NumVidCreates: DWORD,
LastPri: DWORD,
NumUsed: DWORD,
NumUsedInVidMem: DWORD,
WorkingSet: DWORD,
WorkingSetBytes: DWORD,
TotalManaged: DWORD,
TotalBytes: DWORD,
}}
pub const D3DRTYPECOUNT: usize = D3DRTYPE_INDEXBUFFER as usize + 1;
STRUCT!{struct D3DDEVINFO_RESOURCEMANAGER {
stats: [D3DRESOURCESTATS; D3DRTYPECOUNT],
}}
pub type LPD3DDEVINFO_RESOURCEMANAGER = *mut D3DDEVINFO_RESOURCEMANAGER;
STRUCT!{struct D3DDEVINFO_D3DVERTEXSTATS {
NumRenderedTriangles: DWORD,
NumExtraClippingTriangles: DWORD,
}}
pub type LPD3DDEVINFO_D3DVERTEXSTATS = *mut D3DDEVINFO_D3DVERTEXSTATS;
STRUCT!{struct D3DDEVINFO_VCACHE {
Pattern: DWORD,
OptMethod: DWORD,
CacheSize: DWORD,
MagicNumber: DWORD,
}}
pub type LPD3DDEVINFO_VCACHE = *mut D3DDEVINFO_VCACHE;
STRUCT!{struct D3DDEVINFO_D3D9PIPELINETIMINGS {
VertexProcessingTimePercent: FLOAT,
PixelProcessingTimePercent: FLOAT,
OtherGPUProcessingTimePercent: FLOAT,
GPUIdleTimePercent: FLOAT,
}}
STRUCT!{struct D3DDEVINFO_D3D9INTERFACETIMINGS {
WaitingForGPUToUseApplicationResourceTimePercent: FLOAT,
WaitingForGPUToAcceptMoreCommandsTimePercent: FLOAT,
WaitingForGPUToStayWithinLatencyTimePercent: FLOAT,
WaitingForGPUExclusiveResourceTimePercent: FLOAT,
WaitingForGPUOtherTimePercent: FLOAT,
}}
STRUCT!{struct D3DDEVINFO_D3D9STAGETIMINGS {
MemoryProcessingPercent: FLOAT,
ComputationProcessingPercent: FLOAT,
}}
STRUCT!{struct D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
MaxBandwidthUtilized: FLOAT,
FrontEndUploadMemoryUtilizedPercent: FLOAT,
VertexRateUtilizedPercent: FLOAT,
TriangleSetupRateUtilizedPercent: FLOAT,
FillRateUtilizedPercent: FLOAT,
}}
STRUCT!{struct D3DDEVINFO_D3D9CACHEUTILIZATION {
TextureCacheHitRate: FLOAT,
PostTransformVertexCacheHitRate: FLOAT,
}}
// FIXME packed(4)
STRUCT!{#[cfg_attr(target_arch = "x86", repr(packed))] struct D3DMEMORYPRESSURE {
BytesEvictedFromProcess: UINT64,
SizeOfInefficientAllocation: UINT64,
LevelOfEfficiency: DWORD,
}}
ENUM!{enum D3DCOMPOSERECTSOP {
D3DCOMPOSERECTS_COPY = 1,
D3DCOMPOSERECTS_OR = 2,
D3DCOMPOSERECTS_AND = 3,
D3DCOMPOSERECTS_NEG = 4,
}}
STRUCT!{struct D3DCOMPOSERECTDESC {
X: USHORT,
Y: USHORT,
Width: USHORT,
Height: USHORT,
}}
STRUCT!{struct D3DCOMPOSERECTDESTINATION {
SrcRectIndex: USHORT,
Reserved: USHORT,
X: SHORT,
Y: SHORT,
}}
pub const D3DCOMPOSERECTS_MAXNUMRECTS: DWORD = 0xFFFF;
pub const D3DCONVOLUTIONMONO_MAXWIDTH: DWORD = 7;
pub const D3DCONVOLUTIONMONO_MAXHEIGHT: DWORD = D3DCONVOLUTIONMONO_MAXWIDTH;
pub const D3DFMT_A1_SURFACE_MAXWIDTH: DWORD = 8192;
pub const D3DFMT_A1_SURFACE_MAXHEIGHT: DWORD = 2048;
// FIXME packed(4)
STRUCT!{#[cfg_attr(target_arch = "x86", repr(packed))] struct D3DPRESENTSTATS {
PresentCount: UINT,
PresentRefreshCount: UINT,
SyncRefreshCount: UINT,
SyncQPCTime: LARGE_INTEGER,
SyncGPUTime: LARGE_INTEGER,
}}
ENUM!{enum D3DSCANLINEORDERING {
D3DSCANLINEORDERING_UNKNOWN = 0,
D3DSCANLINEORDERING_PROGRESSIVE = 1,
D3DSCANLINEORDERING_INTERLACED = 2,
}}
STRUCT!{struct D3DDISPLAYMODEEX {
Size: UINT,
Width: UINT,
Height: UINT,
RefreshRate: UINT,
Format: D3DFORMAT,
ScanLineOrdering: D3DSCANLINEORDERING,
}}
STRUCT!{struct D3DDISPLAYMODEFILTER {
Size: UINT,
Format: D3DFORMAT,
ScanLineOrdering: D3DSCANLINEORDERING,
}}
ENUM!{enum D3DDISPLAYROTATION {
D3DDISPLAYROTATION_IDENTITY = 1,
D3DDISPLAYROTATION_90 = 2,
D3DDISPLAYROTATION_180 = 3,
D3DDISPLAYROTATION_270 = 4,
}}
pub const D3D9_RESOURCE_PRIORITY_MINIMUM: DWORD = 0x28000000;
pub const D3D9_RESOURCE_PRIORITY_LOW: DWORD = 0x50000000;
pub const D3D9_RESOURCE_PRIORITY_NORMAL: DWORD = 0x78000000;
pub const D3D9_RESOURCE_PRIORITY_HIGH: DWORD = 0xa0000000;
pub const D3D9_RESOURCE_PRIORITY_MAXIMUM: DWORD = 0xc8000000;
pub const D3D_OMAC_SIZE: usize = 16;
STRUCT!{struct D3D_OMAC {
Omac: [BYTE; D3D_OMAC_SIZE],
}}
ENUM!{enum D3DAUTHENTICATEDCHANNELTYPE {
D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
QueryType: GUID,
hChannel: HANDLE,
SequenceNumber: UINT,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
omac: D3D_OMAC,
QueryType: GUID,
hChannel: HANDLE,
SequenceNumber: UINT,
ReturnCode: HRESULT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_PROTECTION,
0xa84eb584, 0xc495, 0x48aa, 0xb9, 0x4d, 0x8b, 0xd2, 0xd6, 0xfb, 0xce, 0x5}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
Value: UINT,
}}
BITFIELD!{D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Value: UINT [
ProtectionEnabled set_ProtectionEnabled[0..1],
OverlayOrFullscreenRequired set_OverlayOrFullscreenRequired[1..2],
]}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
ProtectionFlags: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_CHANNELTYPE,
0xbc1b18a5, 0xb1fb, 0x42ab, 0xbd, 0x94, 0xb5, 0x82, 0x8b, 0x4b, 0xf7, 0xbe}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
ChannelType: D3DAUTHENTICATEDCHANNELTYPE,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_DEVICEHANDLE,
0xec1c539d, 0x8cff, 0x4e2a, 0xbc, 0xc4, 0xf5, 0x69, 0x2f, 0x99, 0xf4, 0x80}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
DeviceHandle: HANDLE,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_CRYPTOSESSION,
0x2634499e, 0xd018, 0x4d74, 0xac, 0x17, 0x7f, 0x72, 0x40, 0x59, 0x52, 0x8d}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
DXVA2DecodeHandle: HANDLE,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
DXVA2DecodeHandle: HANDLE,
CryptoSessionHandle: HANDLE,
DeviceHandle: HANDLE,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESSCOUNT,
0xdb207b3, 0x9450, 0x46a6, 0x82, 0xde, 0x1b, 0x96, 0xd4, 0x4f, 0x9c, 0xf2}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
NumRestrictedSharedResourceProcesses: UINT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESS,
0x649bbadb, 0xf0f4, 0x4639, 0xa1, 0x5b, 0x24, 0x39, 0x3f, 0xc3, 0xab, 0xac}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
ProcessIndex: UINT,
}}
ENUM!{enum D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
PROCESSIDTYPE_UNKNOWN = 0,
PROCESSIDTYPE_DWM = 1,
PROCESSIDTYPE_HANDLE = 2,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
ProcessIndex: UINT,
ProcessIdentifer: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE,
ProcessHandle: HANDLE,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_UNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT,
0x12f0bd6, 0xe662, 0x4474, 0xbe, 0xfd, 0xaa, 0x53, 0xe5, 0x14, 0x3c, 0x6d}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
NumUnrestrictedProtectedSharedResources: UINT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_OUTPUTIDCOUNT,
0x2c042b5e, 0x8c07, 0x46d5, 0xaa, 0xbe, 0x8f, 0x75, 0xcb, 0xad, 0x4c, 0x31}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
DeviceHandle: HANDLE,
CryptoSessionHandle: HANDLE,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
DeviceHandle: HANDLE,
CryptoSessionHandle: HANDLE,
NumOutputIDs: UINT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_OUTPUTID,
0x839ddca3, 0x9b4e, 0x41e4, 0xb0, 0x53, 0x89, 0x2b, 0xd2, 0xa1, 0x1e, 0xe7}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
DeviceHandle: HANDLE,
CryptoSessionHandle: HANDLE,
OutputIDIndex: UINT,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
DeviceHandle: HANDLE,
CryptoSessionHandle: HANDLE,
OutputIDIndex: UINT,
OutputID: UINT64,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_ACCESSIBILITYATTRIBUTES,
0x6214d9d2, 0x432c, 0x4abb, 0x9f, 0xce, 0x21, 0x6e, 0xea, 0x26, 0x9e, 0x3b}
ENUM!{enum D3DBUSTYPE {
D3DBUSTYPE_OTHER = 0x00000000,
D3DBUSTYPE_PCI = 0x00000001,
D3DBUSTYPE_PCIX = 0x00000002,
D3DBUSTYPE_PCIEXPRESS = 0x00000003,
D3DBUSTYPE_AGP = 0x00000004,
D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
MD3DBUSIMPL_ODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
BusType: D3DBUSTYPE,
bAccessibleInContiguousBlocks: BOOL,
bAccessibleInNonContiguousBlocks: BOOL,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUIDCOUNT,
0xb30f7066, 0x203c, 0x4b07, 0x93, 0xfc, 0xce, 0xaa, 0xfd, 0x61, 0x24, 0x1e}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
NumEncryptionGuids: UINT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUID,
0xf83a5958, 0xe986, 0x4bda, 0xbe, 0xb0, 0x41, 0x1f, 0x6a, 0x7a, 0x1, 0xb7}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
Input: D3DAUTHENTICATEDCHANNEL_QUERY_INPUT,
EncryptionGuidIndex: UINT,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
EncryptionGuidIndex: UINT,
EncryptionGuid: GUID,
}}
DEFINE_GUID!{D3DAUTHENTICATEDQUERY_CURRENTENCRYPTIONWHENACCESSIBLE,
0xec1791c7, 0xdad3, 0x4f15, 0x9e, 0xc3, 0xfa, 0xa9, 0x3d, 0x60, 0xd4, 0xf0}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
Output: D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT,
EncryptionGuid: GUID,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
omac: D3D_OMAC,
ConfigureType: GUID,
hChannel: HANDLE,
SequenceNumber: UINT,
}}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
omac: D3D_OMAC,
ConfigureType: GUID,
hChannel: HANDLE,
SequenceNumber: UINT,
ReturnCode: HRESULT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_INITIALIZE,
0x6114bdb, 0x3523, 0x470a, 0x8d, 0xca, 0xfb, 0xc2, 0x84, 0x51, 0x54, 0xf0}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
StartSequenceQuery: UINT,
StartSequenceConfigure: UINT,
}}
DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_PROTECTION,
0x50455658, 0x3f47, 0x4362, 0xbf, 0x99, 0xbf, 0xdf, 0xcd, 0xe9, 0xed, 0x29}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
Protections: D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS,
}}
DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_CRYPTOSESSION,
0x6346cc54, 0x2cfc, 0x4ad4, 0x82, 0x24, 0xd1, 0x58, 0x37, 0xde, 0x77, 0x0}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
DXVA2DecodeHandle: HANDLE,
CryptoSessionHandle: HANDLE,
DeviceHandle: HANDLE,
}}
DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_SHAREDRESOURCE,
0x772d047, 0x1b40, 0x48e8, 0x9c, 0xa6, 0xb5, 0xf5, 0x10, 0xde, 0x9f, 0x1}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
ProcessIdentiferType: D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE,
ProcessHandle: HANDLE,
AllowAccess: BOOL,
}}
DEFINE_GUID!{D3DAUTHENTICATEDCONFIGURE_ENCRYPTIONWHENACCESSIBLE,
0x41fff286, 0x6ae0, 0x4d43, 0x9d, 0x55, 0xa4, 0x6e, 0x9e, 0xfd, 0x15, 0x8a}
STRUCT!{struct D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
Parameters: D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT,
EncryptionGuid: GUID,
}}
STRUCT!{struct D3DENCRYPTED_BLOCK_INFO {
NumEncryptedBytesAtBeginning: UINT,
NumBytesInSkipPattern: UINT,
NumBytesInEncryptPattern: UINT,
}}
STRUCT!{struct D3DAES_CTR_IV {
IV: UINT64,
Count: UINT64,
}}