Name Description Size
map.rs 102150
mod.rs HTTP header types The module provides [`HeaderName`], [`HeaderMap`], and a number of types used for interacting with `HeaderMap`. These types allow representing both HTTP/1 and HTTP/2 headers. # `HeaderName` The `HeaderName` type represents both standard header names as well as custom header names. The type handles the case insensitive nature of header names and is used as the key portion of `HeaderMap`. Header names are normalized to lower case. In other words, when creating a `HeaderName` with a string, even if upper case characters are included, when getting a string representation of the `HeaderName`, it will be all lower case. This allows for faster `HeaderMap` comparison operations. The internal representation is optimized to efficiently handle the cases most commonly encountered when working with HTTP. Standard header names are special cased and are represented internally as an enum. Short custom headers will be stored directly in the `HeaderName` struct and will not incur any allocation overhead, however longer strings will require an allocation for storage. ## Limitations `HeaderName` has a max length of 32,768 for header names. Attempting to parse longer names will result in a panic. # `HeaderMap` `HeaderMap` is a map structure of header names highly optimized for use cases common with HTTP. It is a [multimap] structure, where each header name may have multiple associated header values. Given this, some of the APIs diverge from [`HashMap`]. ## Overview Just like `HashMap` in Rust's stdlib, `HeaderMap` is based on [Robin Hood hashing]. This algorithm tends to reduce the worst case search times in the table and enables high load factors without seriously affecting performance. Internally, keys and values are stored in vectors. As such, each insertion will not incur allocation overhead. However, once the underlying vector storage is full, a larger vector must be allocated and all values copied. ## Deterministic ordering Unlike Rust's `HashMap`, values in `HeaderMap` are deterministically ordered. Roughly, values are ordered by insertion. This means that a function that deterministically operates on a header map can rely on the iteration order to remain consistent across processes and platforms. ## Adaptive hashing `HeaderMap` uses an adaptive hashing strategy in order to efficiently handle most common cases. All standard headers have statically computed hash values which removes the need to perform any hashing of these headers at runtime. The default hash function emphasizes performance over robustness. However, `HeaderMap` detects high collision rates and switches to a secure hash function in those events. The threshold is set such that only denial of service attacks should trigger it. ## Limitations `HeaderMap` can store a maximum of 32,768 headers (header name / value pairs). Attempting to insert more will result in a panic. [`HeaderName`]: struct.HeaderName.html [`HeaderMap`]: struct.HeaderMap.html [multimap]: https://en.wikipedia.org/wiki/Multimap [`HashMap`]: https://doc.rust-lang.org/std/collections/struct.HashMap.html [Robin Hood hashing]: https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing 5794
name.rs 77013
value.rs 22117