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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Oracle Corporation code.
 *
 * The Initial Developer of the Original Code is Oracle Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2005
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Stuart Parmenter <pavlov@pavlov.net>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef GFX_RECT_H
#define GFX_RECT_H

#include "gfxTypes.h"
#include "gfxPoint.h"

struct gfxRect {
    // pt? point?
    gfxPoint pos;
    gfxSize size;

    gfxRect() {}
    gfxRect(const gfxRect& s) : pos(s.pos), size(s.size) {}
    gfxRect(const gfxPoint& _pos, const gfxSize& _size) : pos(_pos), size(_size) {}
    gfxRect(gfxFloat _x, gfxFloat _y, gfxFloat _width, gfxFloat _height) :
        pos(_x, _y), size(_width, _height) {}

    int operator==(const gfxRect& s) const {
        return (pos == s.pos) && (size == s.size);
    }
    int operator!=(const gfxRect& s) const {
        return (pos != s.pos) || (size != s.size);
    }

    // XXX figure out what methods (intersect, union, etc) we use and add them.
};

#endif /* GFX_RECT_H */