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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef WEBGL_1_CONTEXT_H_
#define WEBGL_1_CONTEXT_H_

#include "WebGLContext.h"

namespace mozilla {

class WebGL1Context : public WebGLContext {
 public:
  static WebGL1Context* Create();

 private:
  WebGL1Context();

  virtual UniquePtr<webgl::FormatUsageAuthority> CreateFormatUsage(
      gl::GLContext* gl) const override;

 public:
  virtual ~WebGL1Context();

  virtual bool IsWebGL2() const override { return false; }

  // nsWrapperCache
  virtual JSObject* WrapObject(JSContext* cx,
                               JS::Handle<JSObject*> givenProto) override;
};

}  // namespace mozilla

#endif  // WEBGL_1_CONTEXT_H_