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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=348236
-->
<head>

  <title>Test for Bug 348236</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script src="/tests/SimpleTest/EventUtils.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
  <style type="text/css">
  #eSelect {
    position: fixed; top:0; left: 350px; font-size: 24px; width: 100px
  }
  #eSelect option {
    margin: 0; padding: 0; height: 24px
  }
  </style>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=348236">Mozilla Bug 348236</a>
<p id="display"></p>
<div id="content">

  <select id="eSelect" size="1" onchange="++this.onchangeCount">
    <option selected>1</option>
    <option>2</option>
    <option id="option3">3</option>
  </select>
</div>
<pre id="test">
<script type="text/javascript">

  /** Test for Bug 348236 **/

SimpleTest.waitForExplicitFinish()
addLoadEvent(function test() {

    var
        WinUtils = SpecialPowers.getDOMWindowUtils(window),
        sec = netscape.security,
        eSelect = $("eSelect"),
        timeout = 0 // Choose a larger value like 500 ms if you want to see what's happening.

    function keypressOnSelect(key) {
        eSelect.focus();
        synthesizeKey(key.key, {altKey: key.altKey});
    }

    function testKey(key, keyString, functionToContinue) {
        var selectGotClick
        function clickListener() { selectGotClick = true }
        eSelect.selectedIndex = 0
        eSelect.onchangeCount = 0

        // Drop the SELECT down.
        keypressOnSelect(key)
        // This timeout and the following are necessary to let the sent events take effect.
        setTimeout(cont1, timeout)
        function cont1() {
            // Move the mouse over option 3.
            let option3 = document.getElementById("option3");
            let rect = option3.getBoundingClientRect();
            WinUtils.sendMouseEvent("mousemove", rect.left + 4, rect.top + 4, 0, 0, 0, true)
            setTimeout(cont2, timeout)
        }
        function cont2() {
            // Close the select.
            keypressOnSelect(key)
            setTimeout(cont3, timeout)
        }
        function cont3() {
            is(eSelect.value, "3", "Select's value should be 3 after hovering over option 3 and pressing " + keyString + ".")
            is(eSelect.onchangeCount, 1, "Onchange should have fired once.")

            // Simulate click on area to the left of the select.
            eSelect.addEventListener("click", clickListener, true)
            selectGotClick = false
            WinUtils.sendMouseEvent("mousedown", 320, 0, 0, 0, 0, true)
            WinUtils.sendMouseEvent("mouseup", 320, 0, 0, 0, 0, true)
            setTimeout(cont4, timeout)
        }
        function cont4() {
            eSelect.removeEventListener("click", clickListener, true)
            ok(!selectGotClick, "SELECT must not capture mouse events after closing it with " + keyString + ".")
            functionToContinue()
        }
    }


    // Quick sanity checks.
    is(eSelect.value, "1", "SELECT value should be 1 after load.")
    is(eSelect.selectedIndex, 0, "SELECT selectedIndex should be 0 after load.")

    // Check if sending key events works.
    keypressOnSelect({key: "KEY_ArrowDown"});
    is(eSelect.value, "2", "SELECT value should be 2 after pressing Down.")
      
    // Test ALT-Down.
    testKey({key: "KEY_ArrowDown", altKey: true}, "ALT-Down", nextKey1)
    function nextKey1() {
        // Test ALT-Up.
        testKey({key: "KEY_ArrowUp", altKey: true}, "ALT-Up", nextKey2)
    }
    function nextKey2() {
        // Test the F4 key on Windows.
        if (/Win/i.test(navigator.platform))
            testKey({key: "KEY_F4"}, "F4", finished)
        else
            finished()
    }
    function finished() {
    // Reset value to get the expected value if we reload the page.
        eSelect.selectedIndex = 0
        SimpleTest.finish()
    }
})

</script>
</pre>
</body>
</html>