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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=675884
-->
<head>
  <title>Test for Bug 675884</title>
  <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=675884">Mozilla Bug 675884</a>
<p id="display"></p>
<div id="content" style="display: none">
  
</div>
<pre id="test">
<script type="application/javascript">

SimpleTest.waitForExplicitFinish();

SpecialPowers.pushPrefEnv({"set": [
  ["device.sensors.enabled", true],
  ["device.sensors.orientation.enabled", true],
  ["device.sensors.motion.enabled", true],
  ["device.sensors.proximity.enabled", true],
  ["device.sensors.ambientLight.enabled", true]
]}, () => {
  let receivedEvent;
  document.addEventListener("hello", function(e) { receivedEvent = e; }, true);
  // DeviceProximityEvent
  let e = new DeviceProximityEvent("hello", {min: 0, value: 1, max: 2});
  is(e.type, "hello", "Wrong event type!");
  ok(!e.isTrusted, "Event should not be trusted");
  is(e.value, 1, "value should be 1");
  is(e.min, 0, "min should be 0");
  is(e.max, 2, "max should be 2");
  document.dispatchEvent(e);
  is(receivedEvent, e, "Wrong event!");
  e = new DeviceProximityEvent("hello");
  is(e.value, Infinity, "Uninitialized value should be infinity");
  is(e.min, -Infinity, "Uninitialized min should be -infinity");
  is(e.max, Infinity, "Uninitialized max should be infinity");

  // UserProximityEvent
  e = new UserProximityEvent("hello", {near: true});
  is(e.type, "hello", "Wrong event type!");
  ok(!e.isTrusted, "Event should not be trusted");
  is(e.near, true, "near should be true");
  document.dispatchEvent(e);
  is(receivedEvent, e, "Wrong event!");

  // DeviceLightEvent
  e = new DeviceLightEvent("hello", {value: 1} );
  is(e.type, "hello", "Wrong event type!");
  ok(!e.isTrusted, "Event should not be trusted");
  is(e.value, 1, "value should be 1");
  document.dispatchEvent(e);
  is(receivedEvent, e, "Wrong event!");
  e = new DeviceLightEvent("hello", {value: Infinity} );
  is(e.value, Infinity, "value should be positive infinity");
  e = new DeviceLightEvent("hello", {value: -Infinity} );
  is(e.value, -Infinity, "value should be negative infinity");
  e = new DeviceLightEvent("hello");
  is(e.value, Infinity, "Uninitialized value should be positive infinity");

  // DeviceOrientationEvent
  e = new DeviceOrientationEvent("hello");
  is(e.type, "hello", "Wrong event type!");
  ok(!e.isTrusted, "Event should not be trusted");
  is(e.alpha, null);
  is(e.beta, null);
  is(e.gamma, null);
  is(e.absolute, false);

  e = new DeviceOrientationEvent("hello", { alpha: 1, beta: 2, gamma: 3, absolute: true } );
  is(e.type, "hello", "Wrong event type!");
  ok(!e.isTrusted, "Event should not be trusted");
  is(e.alpha, 1);
  is(e.beta, 2);
  is(e.gamma, 3);
  is(e.absolute, true);
  document.dispatchEvent(e);
  is(receivedEvent, e, "Wrong event!");

  // DeviceMotionEvent
  e = new DeviceMotionEvent("hello");
  is(e.type, "hello", "Wrong event type!");
  ok(!e.isTrusted, "Event should not be trusted");
  is(typeof e.acceleration, "object");
  is(e.acceleration.x, null);
  is(e.acceleration.y, null);
  is(e.acceleration.z, null);
  is(typeof e.accelerationIncludingGravity, "object");
  is(e.accelerationIncludingGravity.x, null);
  is(e.accelerationIncludingGravity.y, null);
  is(e.accelerationIncludingGravity.z, null);
  is(typeof e.rotationRate, "object");
  is(e.rotationRate.alpha, null);
  is(e.rotationRate.beta, null);
  is(e.rotationRate.gamma, null);
  is(e.interval, null);

  SimpleTest.finish();
});

</script>
</pre>
</body>
</html>