DXR is a code search and navigation tool aimed at making sense of large projects. It supports full-text and regex searches as well as structural queries.

Implementation

Mercurial (5350524bb654)

VCS Links

Line Code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/*
 * rendering object that is the root of the frame tree, which contains
 * the document's scrollbars and contains fixed-positioned elements
 */

#ifndef nsViewportFrame_h___
#define nsViewportFrame_h___

#include "mozilla/Attributes.h"
#include "nsContainerFrame.h"

class nsPresContext;

/**
  * ViewportFrame is the parent of a single child - the doc root frame or a scroll frame
  * containing the doc root frame. ViewportFrame stores this child in its primary child
  * list.
  */
class ViewportFrame : public nsContainerFrame {
public:
  NS_DECL_QUERYFRAME_TARGET(ViewportFrame)
  NS_DECL_QUERYFRAME
  NS_DECL_FRAMEARENA_HELPERS

  explicit ViewportFrame(nsStyleContext* aContext)
    : nsContainerFrame(aContext)
  {}
  virtual ~ViewportFrame() { } // useful for debugging

  virtual void Init(nsIContent*       aContent,
                    nsContainerFrame* aParent,
                    nsIFrame*         aPrevInFlow) override;

  virtual mozilla::WritingMode GetWritingMode() const override
  {
    nsIFrame* firstChild = mFrames.FirstChild();
    if (firstChild) {
      return firstChild->GetWritingMode();
    }
    return nsIFrame::GetWritingMode();
  }

#ifdef DEBUG
  virtual void AppendFrames(ChildListID     aListID,
                            nsFrameList&    aFrameList) override;
  virtual void InsertFrames(ChildListID     aListID,
                            nsIFrame*       aPrevFrame,
                            nsFrameList&    aFrameList) override;
  virtual void RemoveFrame(ChildListID     aListID,
                           nsIFrame*       aOldFrame) override;
#endif

  virtual void BuildDisplayList(nsDisplayListBuilder*   aBuilder,
                                const nsRect&           aDirtyRect,
                                const nsDisplayListSet& aLists) override;

  void BuildDisplayListForTopLayer(nsDisplayListBuilder* aBuilder,
                                   nsDisplayList* aList);

  virtual nscoord GetMinISize(nsRenderingContext *aRenderingContext) override;
  virtual nscoord GetPrefISize(nsRenderingContext *aRenderingContext) override;
  virtual void Reflow(nsPresContext*           aPresContext,
                      ReflowOutput&     aDesiredSize,
                      const ReflowInput& aReflowInput,
                      nsReflowStatus&          aStatus) override;

  /**
   * Get the "type" of the frame
   *
   * @see nsGkAtoms::viewportFrame
   */
  virtual nsIAtom* GetType() const override;

  virtual bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas) override;

  /**
   * Adjust aReflowInput to account for scrollbars and pres shell
   * GetScrollPositionClampingScrollPortSizeSet and
   * GetContentDocumentFixedPositionMargins adjustments.
   * @return the rect to use as containing block rect
   */
  nsRect AdjustReflowInputAsContainingBlock(ReflowInput* aReflowInput) const;

#ifdef DEBUG_FRAME_DUMP
  virtual nsresult GetFrameName(nsAString& aResult) const override;
#endif

private:
  virtual mozilla::layout::FrameChildListID GetAbsoluteListID() const override { return kFixedList; }

protected:
  /**
   * Calculate how much room is available for fixed frames. That means
   * determining if the viewport is scrollable and whether the vertical and/or
   * horizontal scrollbars are visible.  Adjust the computed width/height and
   * available width for aReflowInput accordingly.
   * @return the current scroll position, or 0,0 if not scrollable
   */
  nsPoint AdjustReflowInputForScrollbars(ReflowInput* aReflowInput) const;
};


#endif // nsViewportFrame_h___