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Name Description Modified (UTC) Size
CompositorD3D9.cpp 34.8 kB
CompositorD3D9.h public Compositor 6.9 kB
DeviceManagerD3D9.cpp static 27.4 kB
DeviceManagerD3D9.h This structure is used to pass rectangles to our shader constant. We can use * this for passing rec 10.5 kB
LayerManagerD3D9Shaders.h 48.7 kB
LayerManagerD3D9Shaders.hlsl 7.6 kB
Nv3DVUtils.cpp Constructor and Destructor 3.8 kB
Nv3DVUtils.h Nv3DVUtils class 2.2 kB
ReadbackLayerD3D9.h 864 Bytes
TextureD3D9.cpp 34.8 kB
TextureD3D9.h 12.8 kB
genshaders.sh 2.3 kB