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Name Description Modified (UTC) Size
apz
basic
client
composite
d3d11
d3d9
ipc
layerviewer
opengl
protobuf
AsyncCanvasRenderer.cpp 7.6 kB
AsyncCanvasRenderer.h Since HTMLCanvasElement and OffscreenCanvas are not thread-safe, we create * AsyncCanvasRenderer wh 5.1 kB
AtomicRefCountedWithFinalize.h 5.2 kB
AxisPhysicsMSDModel.cpp Constructs an AxisPhysicsMSDModel with initial values for state. * * @param aInitialPosition sets 3.7 kB
AxisPhysicsMSDModel.h public AxisPhysicsModel 2.4 kB
AxisPhysicsModel.cpp The simulation is advanced forward in time with a fixed time step to ensure * that it remains deter 3.6 kB
AxisPhysicsModel.h AxisPhysicsModel encapsulates a generic 1-dimensional physically-based motion * model. * * It per 3.4 kB
BSPTree.cpp 3.0 kB
BSPTree.h 3.1 kB
BufferTexture.cpp 19.2 kB
BufferTexture.h 3.7 kB
BufferUnrotate.cpp 2.3 kB
BufferUnrotate.h 544 Bytes
Compositor.cpp 20.3 kB
Compositor.h 26.2 kB
CompositorTypes.h Flags used by texture clients and texture hosts. These are passed from client * side to host side w 8.4 kB
CopyableCanvasLayer.cpp 3.7 kB
CopyableCanvasLayer.h public CanvasLayer 2.1 kB
D3D11ShareHandleImage.cpp 5.0 kB
D3D11ShareHandleImage.h 2.4 kB
D3D9SurfaceImage.cpp 6.9 kB
D3D9SurfaceImage.h public Image 2.5 kB
DirectedGraph.h 2.3 kB
Effects.cpp 2.1 kB
Effects.h Effects and effect chains are used by the compositor API (see Compositor.h). * An effect chain repr 10.7 kB
FrameMetrics.cpp 682 Bytes
FrameMetrics.h Helper struct to hold a couple of fields that can be updated as part of * an empty transaction. 35.0 kB
GLImages.cpp 3.2 kB
GLImages.h 2.3 kB
GPUVideoImage.h 2.4 kB
IMFYCbCrImage.cpp 8.5 kB
IMFYCbCrImage.h public RecyclingPlanarYCbCrImage 1.0 kB
IPDLActor.h 1.5 kB
ImageContainer.cpp 22.4 kB
ImageContainer.h We need to be able to hold a reference to a Moz2D SourceSurface from Image * subclasses. This is po 29.9 kB
ImageDataSerializer.cpp 9.7 kB
ImageDataSerializer.h 3.6 kB
ImageLayers.cpp 2.3 kB
ImageLayers.h A Layer which renders an Image. 2.8 kB
ImageTypes.h 3.3 kB
LayerMetricsWrapper.h 14.0 kB
LayerScope.cpp This must occur *after* layers/PLayers.h to avoid typedefs conflicts. 52.3 kB
LayerScope.h 1.9 kB
LayerSorter.cpp Recover the z component from a 2d transformed point by finding the intersection * of a line through 12.0 kB
LayerSorter.h 546 Bytes
LayerTreeInvalidation.cpp Get accumulated transform of from the context creating layer to the * given layer. 22.2 kB
LayerTreeInvalidation.h Callback for ContainerLayer invalidations. * * @param aContainer ContainerLayer being invalidated. 2.4 kB
LayerUserData.h Base class for userdata objects attached to layers and layer managers. * * We define it here in a 864 Bytes
Layers.cpp 78.7 kB
Layers.h 94.9 kB
LayersLogging.cpp 12.8 kB
LayersLogging.h 7.9 kB
LayersTypes.cpp 732 Bytes
LayersTypes.h 8.3 kB
MacIOSurfaceHelpers.cpp 6.1 kB
MacIOSurfaceHelpers.h 825 Bytes
MacIOSurfaceImage.cpp 1.1 kB
MacIOSurfaceImage.h public Image 1.4 kB
PersistentBufferProvider.cpp 11.4 kB
PersistentBufferProvider.h public RefCounted 6.4 kB
ReadbackLayer.h A ReadbackSink receives a stream of updates to a rectangle of pixels. * These update callbacks are 7.4 kB
ReadbackProcessor.cpp 6.7 kB
ReadbackProcessor.h 3.0 kB
RenderTrace.cpp 2.7 kB
RenderTrace.h 2.2 kB
RotatedBuffer.cpp 30.3 kB
RotatedBuffer.h This is a cairo/Thebes surface, but with a literal twist. Scrolling * causes the layer's visible re 15.6 kB
TextureDIB.cpp Can only be drawn into through Cairo. * The coresponding TextureHost depends on the compositor 13.9 kB
TextureDIB.h This is meant for a texture host which does a direct upload from * Updated to a Compositor specifi 3.7 kB
TextureWrapperImage.cpp 1.3 kB
TextureWrapperImage.h 1.2 kB
TiledLayerBuffer.h 8.0 kB
TransactionIdAllocator.h 2.0 kB
TreeTraversal.h Returned by |aPostAction| and |aPreAction| in ForEachNode, indicates * the behavior to follow eithe 8.2 kB
moz.build 13.7 kB