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Name Description Modified (UTC) Size
compiledtest
crashtests
test
CanvasGradient.h public nsWrapperCache 2.0 kB
CanvasImageCache.cpp 9.6 kB
CanvasImageCache.h 1.9 kB
CanvasPattern.h 1.9 kB
CanvasRenderingContext2D.cpp 173.7 kB
CanvasRenderingContext2D.h 35.9 kB
CanvasUtils.cpp 2.1 kB
CanvasUtils.h 5.1 kB
DocumentRendererChild.cpp 2.9 kB
DocumentRendererChild.h public PDocumentRendererChild 976 Bytes
DocumentRendererParent.cpp 2.1 kB
DocumentRendererParent.h public PDocumentRendererParent 1.2 kB
ImageData.cpp 3.3 kB
ImageData.h 2.2 kB
MurmurHash3.cpp 8.0 kB
MurmurHash3.h 857 Bytes
TextMetrics.h 1.0 kB
WebGL1Context.cpp static 1.0 kB
WebGL1Context.h 1.2 kB
WebGL1ContextBuffers.cpp Target validation for BindBuffer, etc 1.4 kB
WebGL1ContextUniforms.cpp 954 Bytes
WebGL2Context.cpp static 5.4 kB
WebGL2Context.h 15.3 kB
WebGL2ContextBuffers.cpp 4.2 kB
WebGL2ContextDraw.cpp 665 Bytes
WebGL2ContextFramebuffers.cpp 15.9 kB
WebGL2ContextMRTs.cpp 4.2 kB
WebGL2ContextPrograms.cpp 771 Bytes
WebGL2ContextQueries.cpp We fake ANY_SAMPLES_PASSED and ANY_SAMPLES_PASSED_CONSERVATIVE with * SAMPLES_PASSED on desktop. * 11.3 kB
WebGL2ContextSamplers.cpp 6.2 kB
WebGL2ContextSync.cpp 1.3 kB
WebGL2ContextTextures.cpp 18.3 kB
WebGL2ContextTransformFeedback.cpp 7.3 kB
WebGL2ContextUniforms.cpp 16.6 kB
WebGL2ContextVAOs.cpp already_AddRefed<WebGLVertexArrayObject> CreateVertexArray(); void DeleteVertexArray(WebGLVertex 796 Bytes
WebGLActiveInfo.cpp 2.7 kB
WebGLActiveInfo.h 2.8 kB
WebGLBindableName.h Represents a binding to a GL binding point 1.7 kB
WebGLBuffer.cpp 2.5 kB
WebGLBuffer.h 2.0 kB
WebGLContext.cpp 59.5 kB
WebGLContext.h Minimum value constants defined in 6.2 State Tables of OpenGL ES - 2.0.25 * https://bugzilla.mozi 68.2 kB
WebGLContextBuffers.cpp 16.8 kB
WebGLContextDraw.cpp 26.9 kB
WebGLContextExtensions.cpp static 15.7 kB
WebGLContextFramebufferOperations.cpp 6.8 kB
WebGLContextGL.cpp 119.6 kB
WebGLContextLossHandler.cpp static 3.0 kB
WebGLContextLossHandler.h 1.2 kB
WebGLContextNotSupported.cpp 480 Bytes
WebGLContextReporter.cpp 5.4 kB
WebGLContextState.cpp 19.9 kB
WebGLContextUnchecked.cpp 3.8 kB
WebGLContextUnchecked.h 1.9 kB
WebGLContextUtils.cpp 37.9 kB
WebGLContextUtils.h 4.3 kB
WebGLContextValidate.cpp Return the block size for format. 66.9 kB
WebGLContextVertexArray.cpp 2.3 kB
WebGLContextVertices.cpp 11.1 kB
WebGLElementArrayCache.cpp which performs WebGL element array buffer validation 23.0 kB
WebGLElementArrayCache.h WebGLElementArrayCache implements WebGL element array buffer validation for * drawElements. * * I 3.6 kB
WebGLExtensionBase.cpp AddRef 798 Bytes
WebGLExtensionBlendMinMax.cpp 833 Bytes
WebGLExtensionColorBufferFloat.cpp 1.1 kB
WebGLExtensionColorBufferHalfFloat.cpp 1.0 kB
WebGLExtensionCompressedTextureATC.cpp 878 Bytes
WebGLExtensionCompressedTextureETC1.cpp 713 Bytes
WebGLExtensionCompressedTexturePVRTC.cpp 1.0 kB
WebGLExtensionCompressedTextureS3TC.cpp 1.0 kB
WebGLExtensionDebugRendererInfo.cpp 698 Bytes
WebGLExtensionDebugShaders.cpp 1.3 kB
WebGLExtensionDepthTexture.cpp 673 Bytes
WebGLExtensionDrawBuffers.cpp 2.7 kB
WebGLExtensionElementIndexUint.cpp 693 Bytes
WebGLExtensionFragDepth.cpp 929 Bytes
WebGLExtensionInstancedArrays.cpp 2.6 kB
WebGLExtensionLoseContext.cpp 834 Bytes
WebGLExtensionSRGB.cpp 1.2 kB
WebGLExtensionShaderTextureLod.cpp 693 Bytes
WebGLExtensionStandardDerivatives.cpp 708 Bytes
WebGLExtensionTextureFilterAnisotropic.cpp 733 Bytes
WebGLExtensionTextureFloat.cpp 592 Bytes
WebGLExtensionTextureFloatLinear.cpp 622 Bytes
WebGLExtensionTextureHalfFloat.cpp 612 Bytes
WebGLExtensionTextureHalfFloatLinear.cpp 642 Bytes
WebGLExtensionVertexArray.cpp 1.9 kB
WebGLExtensions.h 8.3 kB
WebGLFramebuffer.cpp 32.4 kB
WebGLFramebuffer.h 5.9 kB
WebGLFramebufferAttachable.cpp 1.5 kB
WebGLFramebufferAttachable.h 1.3 kB
WebGLInternalFormatsTable.h 5.7 kB
WebGLMemoryTracker.h public nsIMemoryReporter 5.0 kB
WebGLObjectModel.cpp 701 Bytes
WebGLObjectModel.h 10.7 kB
WebGLProgram.cpp If `name`: "foo[3]" * Then returns true, with * `out_baseName`: "foo" * `out_isArray`: tr 22.5 kB
WebGLProgram.h 5.0 kB
WebGLQuery.cpp AddRef 1.4 kB
WebGLQuery.h 1.3 kB
WebGLRenderbuffer.cpp 9.2 kB
WebGLRenderbuffer.h 2.8 kB
WebGLSampler.cpp AddRef 1.2 kB
WebGLSampler.h 1.2 kB
WebGLShader.cpp On success, writes to out_translatedSource. * On failure, writes to out_translationLog. * * Requi 11.5 kB
WebGLShader.h 2.7 kB
WebGLShaderPrecisionFormat.cpp 678 Bytes
WebGLShaderPrecisionFormat.h 1.4 kB
WebGLShaderValidator.cpp 10.5 kB
WebGLShaderValidator.h 2.0 kB
WebGLStrongTypes.h 15.3 kB
WebGLSync.cpp AddRef 1.1 kB
WebGLSync.h 1.0 kB
WebGLTexelConversions.cpp @class WebGLImageConverter * * This class is just a helper to implement WebGLContext::ConvertImage 17.9 kB
WebGLTexelConversions.h Copyright (C) 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights rese 33.3 kB
WebGLTexture.cpp 27.4 kB
WebGLTexture.h 11.5 kB
WebGLTransformFeedback.cpp AddRef 1.6 kB
WebGLTransformFeedback.h 1.3 kB
WebGLTypes.h WebGLContextFakeBlackStatus and WebGLTextureFakeBlackStatus are enums to * track what needs to use 6.2 kB
WebGLUniformLocation.cpp 8.9 kB
WebGLUniformLocation.h 2.4 kB
WebGLValidateStrings.cpp BEGIN CODE TAKEN FROM WEBKIT ***** 5.0 kB
WebGLValidateStrings.h Copyright (C) 2011 Apple Inc. All rights reserved. * Copyright (C) 2011 Mozilla Corporation. All ri 4.7 kB
WebGLVertexArray.cpp 1.9 kB
WebGLVertexArray.h 2.3 kB
WebGLVertexArrayFake.cpp 1.9 kB
WebGLVertexArrayFake.h 888 Bytes
WebGLVertexArrayGL.cpp 814 Bytes
WebGLVertexArrayGL.h 870 Bytes
WebGLVertexAttribData.h 2.2 kB
moz.build 4.4 kB
nsICanvasRenderingContextInternal.h 6.0 kB