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Name Description Modified (UTC) Size
basic
d3d10
d3d9
ipc
opengl
DirectedGraph.h 2.3 kB
FrameMetrics.h The viewport and displayport metrics for the painted frame at the * time of a layer-tree transactio 2.6 kB
GonkIOSurfaceImage.h public Image 2.4 kB
GrallocImages.cpp 3.6 kB
GrallocImages.h The YUV format supported by Android HAL * * 4:2:0 - CbCr width and height is half that of Y. * * 1.8 kB
ImageContainer.cpp 14.3 kB
ImageContainer.h 28.1 kB
ImageLayers.cpp 1.5 kB
ImageLayers.h A Layer which renders an Image. 2.1 kB
ImageTypes.h 2.2 kB
LayerSorter.cpp Recover the z component from a 2d transformed point by finding the intersection * of a line through 10.1 kB
LayerSorter.h 504 Bytes
Layers.cpp 35.5 kB
Layers.h 51.7 kB
LayersTypes.h 588 Bytes
Makefile.in 4.9 kB
ReadbackLayer.h A ReadbackSink receives a stream of updates to a rectangle of pixels. * These update callbacks are 6.7 kB
ReadbackProcessor.cpp 5.7 kB
ReadbackProcessor.h 2.7 kB
RenderTrace.cpp 2.7 kB
RenderTrace.h 2.2 kB
SharedTextureImage.h public Image 1.1 kB
ThebesLayerBuffer.cpp @param aXSide LEFT means we draw from the left side of the buffer (which * is drawn on the right si 11.5 kB
ThebesLayerBuffer.h This class encapsulates the buffer used to retain ThebesLayer contents, * i.e., the contents of the 7.7 kB
TiledLayerBuffer.h 16.4 kB