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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef TextInputHandler_h_
#define TextInputHandler_h_
#include "nsCocoaUtils.h"
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
#include "mozView.h"
#include "nsString.h"
#include "nsCOMPtr.h"
#include "nsITimer.h"
#include "nsTArray.h"
#include "mozilla/BasicEvents.h"
#include "mozilla/EventForwards.h"
#include "mozilla/TextEventDispatcherListener.h"
#include "WritingModes.h"
class nsChildView;
namespace mozilla {
namespace widget {
// Key code constants
enum {
kVK_PC_PrintScreen = kVK_F13,
kVK_PC_ScrollLock = kVK_F14,
kVK_PC_Pause = kVK_F15,
kVK_PC_Insert = kVK_Help,
kVK_PC_Backspace = kVK_Delete,
kVK_PC_Delete = kVK_ForwardDelete,
kVK_PC_ContextMenu = 0x6E,
kVK_Powerbook_KeypadEnter =
0x34 // Enter on Powerbook's keyboard is different
};
/**
* TISInputSourceWrapper is a wrapper for the TISInputSourceRef. If we get the
* TISInputSourceRef from InputSourceID, we need to release the CFArray instance
* which is returned by TISCreateInputSourceList. However, when we release the
* list, we cannot access the TISInputSourceRef. So, it's not usable, and it
* may cause the memory leak bugs. nsTISInputSource automatically releases the
* list when the instance is destroyed.
*/
class TISInputSourceWrapper {
public:
static TISInputSourceWrapper& CurrentInputSource();
/**
* Shutdown() should be called when nobody doesn't need to use this class.
*/
static void Shutdown();
TISInputSourceWrapper()
: mInputSource{nullptr},
mKeyboardLayout{nullptr},
mUCKeyboardLayout{nullptr},
mIsRTL{0},
mOverrideKeyboard{false} {
mInputSourceList = nullptr;
Clear();
}
explicit TISInputSourceWrapper(const char* aID)
: mInputSource{nullptr},
mKeyboardLayout{nullptr},
mUCKeyboardLayout{nullptr},
mIsRTL{0},
mOverrideKeyboard{false} {
mInputSourceList = nullptr;
InitByInputSourceID(aID);
}
explicit TISInputSourceWrapper(SInt32 aLayoutID)
: mInputSource{nullptr},
mKeyboardLayout{nullptr},
mUCKeyboardLayout{nullptr},
mIsRTL{0},
mOverrideKeyboard{false} {
mInputSourceList = nullptr;
InitByLayoutID(aLayoutID);
}
explicit TISInputSourceWrapper(TISInputSourceRef aInputSource)
: mInputSource{nullptr},
mKeyboardLayout{nullptr},
mUCKeyboardLayout{nullptr},
mIsRTL{0},
mOverrideKeyboard{false} {
mInputSourceList = nullptr;
InitByTISInputSourceRef(aInputSource);
}
~TISInputSourceWrapper() { Clear(); }
void InitByInputSourceID(const char* aID);
void InitByInputSourceID(const nsString& aID);
void InitByInputSourceID(const CFStringRef aID);
/**
* InitByLayoutID() initializes the keyboard layout by the layout ID.
*
* @param aLayoutID An ID of keyboard layout.
* 0: US
* 1: Greek
* 2: German
* 3: Swedish-Pro
* 4: Dvorak-Qwerty Cmd
* 5: Thai
* 6: Arabic
* 7: French
* 8: Hebrew
* 9: Lithuanian
* 10: Norwegian
* 11: Spanish
* @param aOverrideKeyboard When testing set to TRUE, otherwise, set to
* FALSE. When TRUE, we use an ANSI keyboard
* instead of the actual keyboard.
*/
void InitByLayoutID(SInt32 aLayoutID, bool aOverrideKeyboard = false);
void InitByCurrentInputSource();
void InitByCurrentKeyboardLayout();
void InitByCurrentASCIICapableInputSource();
void InitByCurrentASCIICapableKeyboardLayout();
void InitByCurrentInputMethodKeyboardLayoutOverride();
void InitByTISInputSourceRef(TISInputSourceRef aInputSource);
void InitByLanguage(CFStringRef aLanguage);
/**
* If the instance is initialized with a keyboard layout input source,
* returns it.
* If the instance is initialized with an IME mode input source, the result
* references the keyboard layout for the IME mode. However, this can be
* initialized only when the IME mode is actually selected. I.e, if IME mode
* input source is initialized with LayoutID or SourceID, this returns null.
*/
TISInputSourceRef GetKeyboardLayoutInputSource() const {
return mKeyboardLayout;
}
const UCKeyboardLayout* GetUCKeyboardLayout();
bool IsOpenedIMEMode();
bool IsIMEMode();
bool IsKeyboardLayout();
bool IsASCIICapable() {
NS_ENSURE_TRUE(mInputSource, false);
return GetBoolProperty(kTISPropertyInputSourceIsASCIICapable);
}
bool IsEnabled() {
NS_ENSURE_TRUE(mInputSource, false);
return GetBoolProperty(kTISPropertyInputSourceIsEnabled);
}
bool GetLanguageList(CFArrayRef& aLanguageList);
bool GetPrimaryLanguage(CFStringRef& aPrimaryLanguage);
bool GetPrimaryLanguage(nsAString& aPrimaryLanguage);
bool GetLocalizedName(CFStringRef& aName) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyLocalizedName, aName);
}
bool GetLocalizedName(nsAString& aName) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyLocalizedName, aName);
}
bool GetInputSourceID(CFStringRef& aID) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyInputSourceID, aID);
}
bool GetInputSourceID(nsAString& aID) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyInputSourceID, aID);
}
bool GetBundleID(CFStringRef& aBundleID) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyBundleID, aBundleID);
}
bool GetBundleID(nsAString& aBundleID) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyBundleID, aBundleID);
}
bool GetInputSourceType(CFStringRef& aType) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyInputSourceType, aType);
}
bool GetInputSourceType(nsAString& aType) {
NS_ENSURE_TRUE(mInputSource, false);
return GetStringProperty(kTISPropertyInputSourceType, aType);
}
bool IsForRTLLanguage();
bool IsForJapaneseLanguage();
bool IsInitializedByCurrentInputSource();
enum {
// 40 is an actual result of the ::LMGetKbdType() when we connect an
// unknown keyboard and set the keyboard type to ANSI manually on the
// set up dialog.
eKbdType_ANSI = 40
};
void Select();
void Clear();
/**
* InitKeyEvent() initializes aKeyEvent for aNativeKeyEvent.
*
* @param aNativeKeyEvent A native key event for which you want to
* dispatch a Gecko key event.
* @param aKeyEvent The result -- a Gecko key event initialized
* from the native key event.
* @param aIsProcessedByIME true if aNativeKeyEvent has been handled
* by IME (but except if the composition was
* started with dead key).
* @param aInsertString If caller expects that the event will cause
* a character to be input (say in an editor),
* the caller should set this. Otherwise,
* if caller sets null to this, this method will
* compute the character to be input from
* characters of aNativeKeyEvent.
*/
void InitKeyEvent(NSEvent* aNativeKeyEvent, WidgetKeyboardEvent& aKeyEvent,
bool aIsProcessedByIME,
const nsAString* aInsertString = nullptr);
/**
* WillDispatchKeyboardEvent() computes aKeyEvent.mAlternativeCharCodes and
* recompute aKeyEvent.mCharCode if it's necessary.
*
* @param aNativeKeyEvent A native key event for which you want to
* dispatch a Gecko key event.
* @param aInsertString If caller expects that the event will cause
* a character to be input (say in an editor),
* the caller should set this. Otherwise,
* if caller sets null to this, this method will
* compute the character to be input from
* characters of aNativeKeyEvent.
* @param aIndexOfKeypress Index of the eKeyPress event. If a key
* inputs 2 or more characters, eKeyPress events
* are dispatched for each character. This is
* 0 for the first eKeyPress event.
* @param aKeyEvent The result -- a Gecko key event initialized
* from the native key event. This must be
* eKeyPress event.
*/
void WillDispatchKeyboardEvent(NSEvent* aNativeKeyEvent,
const nsAString* aInsertString,
uint32_t aIndexOfKeypress,
WidgetKeyboardEvent& aKeyEvent);
/**
* ComputeGeckoKeyCode() returns Gecko keycode for aNativeKeyCode on current
* keyboard layout.
*
* @param aNativeKeyCode A native keycode.
* @param aKbType A native Keyboard Type value. Typically,
* this is a result of ::LMGetKbdType().
* @param aCmdIsPressed TRUE if Cmd key is pressed. Otherwise, FALSE.
* @return The computed Gecko keycode.
*/
uint32_t ComputeGeckoKeyCode(UInt32 aNativeKeyCode, UInt32 aKbType,
bool aCmdIsPressed);
/**
* ComputeGeckoKeyNameIndex() returns Gecko key name index for the key.
*
* @param aNativeKeyCode A native keycode.
*/
static KeyNameIndex ComputeGeckoKeyNameIndex(UInt32 aNativeKeyCode);
/**
* ComputeGeckoCodeNameIndex() returns Gecko code name index for the key.
*
* @param aNativeKeyCode A native keycode.
* @param aKbType A native Keyboard Type value. Typically,
* this is a result of ::LMGetKbdType().
*/
static CodeNameIndex ComputeGeckoCodeNameIndex(UInt32 aNativeKeyCode,
UInt32 aKbType);
/**
* TranslateToChar() checks if aNativeKeyEvent is a dead key.
*
* @param aNativeKeyEvent A native key event.
* @return Returns true if the key event is a dead key
* event. Otherwise, false.
*/
bool IsDeadKey(NSEvent* aNativeKeyEvent);
protected:
/**
* TranslateToString() computes the inputted text from the native keyCode,
* modifier flags and keyboard type.
*
* @param aKeyCode A native keyCode.
* @param aModifiers Combination of native modifier flags.
* @param aKbType A native Keyboard Type value. Typically,
* this is a result of ::LMGetKbdType().
* @param aStr Result, i.e., inputted text.
* The result can be two or more characters.
* @return If succeeded, TRUE. Otherwise, FALSE.
* Even if TRUE, aStr can be empty string.
*/
bool TranslateToString(UInt32 aKeyCode, UInt32 aModifiers, UInt32 aKbType,
nsAString& aStr);
/**
* TranslateToChar() computes the inputted character from the native keyCode,
* modifier flags and keyboard type. If two or more characters would be
* input, this returns 0.
*
* @param aKeyCode A native keyCode.
* @param aModifiers Combination of native modifier flags.
* @param aKbType A native Keyboard Type value. Typically,
* this is a result of ::LMGetKbdType().
* @return If succeeded and the result is one character,
* returns the charCode of it. Otherwise,
* returns 0.
*/
uint32_t TranslateToChar(UInt32 aKeyCode, UInt32 aModifiers, UInt32 aKbType);
/**
* TranslateToChar() checks if aKeyCode with aModifiers is a dead key.
*
* @param aKeyCode A native keyCode.
* @param aModifiers Combination of native modifier flags.
* @param aKbType A native Keyboard Type value. Typically,
* this is a result of ::LMGetKbdType().
* @return Returns true if the key with specified
* modifier state is a dead key. Otherwise,
* false.
*/
bool IsDeadKey(UInt32 aKeyCode, UInt32 aModifiers, UInt32 aKbType);
/**
* ComputeInsertString() computes string to be inserted with the key event.
*
* @param aNativeKeyEvent The native key event which causes our keyboard
* event(s).
* @param aKeyEvent A Gecko key event which was partially
* initialized with aNativeKeyEvent.
* @param aInsertString The string to be inputting by aNativeKeyEvent.
* This should be specified by InsertText().
* In other words, if the key event doesn't cause
* a call of InsertText(), this can be nullptr.
* @param aResult The string which should be set to charCode of
* keypress event(s).
*/
void ComputeInsertStringForCharCode(NSEvent* aNativeKeyEvent,
const WidgetKeyboardEvent& aKeyEvent,
const nsAString* aInsertString,
nsAString& aResult);
/**
* IsPrintableKeyEvent() returns true if aNativeKeyEvent is caused by
* a printable key. Otherwise, returns false.
*/
bool IsPrintableKeyEvent(NSEvent* aNativeKeyEvent) const;
/**
* GetKbdType() returns physical keyboard type.
*/
UInt32 GetKbdType() const;
bool GetBoolProperty(const CFStringRef aKey);
bool GetStringProperty(const CFStringRef aKey, CFStringRef& aStr);
bool GetStringProperty(const CFStringRef aKey, nsAString& aStr);
TISInputSourceRef mInputSource;
TISInputSourceRef mKeyboardLayout;
CFArrayRef mInputSourceList;
const UCKeyboardLayout* mUCKeyboardLayout;
int8_t mIsRTL;
bool mOverrideKeyboard;
static TISInputSourceWrapper* sCurrentInputSource;
};
/**
* TextInputHandlerBase is a base class of IMEInputHandler and TextInputHandler.
* Utility methods should be implemented this level.
*/
class TextInputHandlerBase : public TextEventDispatcherListener {
public:
/**
* Other TextEventDispatcherListener methods should be implemented in
* IMEInputHandler.
*/
NS_DECL_ISUPPORTS
/**
* DispatchEvent() dispatches aEvent on mWidget.
*
* @param aEvent An event which you want to dispatch.
* @return TRUE if the event is consumed by web contents
* or chrome contents. Otherwise, FALSE.
*/
bool DispatchEvent(WidgetGUIEvent& aEvent);
/**
* SetSelection() dispatches eSetSelection event for the aRange.
*
* @param aRange The range which will be selected.
* @return TRUE if setting selection is succeeded and
* the widget hasn't been destroyed.
* Otherwise, FALSE.
*/
bool SetSelection(NSRange& aRange);
/**
* InitKeyEvent() initializes aKeyEvent for aNativeKeyEvent.
*
* @param aNativeKeyEvent A native key event for which you want to
* dispatch a Gecko key event.
* @param aKeyEvent The result -- a Gecko key event initialized
* from the native key event.
* @param aIsProcessedByIME true if aNativeKeyEvent has been handled
* by IME (but except if the composition was
* started with dead key).
* @param aInsertString If caller expects that the event will cause
* a character to be input (say in an editor),
* the caller should set this. Otherwise,
* if caller sets null to this, this method will
* compute the character to be input from
* characters of aNativeKeyEvent.
*/
void InitKeyEvent(NSEvent* aNativeKeyEvent, WidgetKeyboardEvent& aKeyEvent,
bool aIsProcessedByIME,
const nsAString* aInsertString = nullptr);
/**
* SynthesizeNativeKeyEvent() is an implementation of
* nsIWidget::SynthesizeNativeKeyEvent(). See the document in nsIWidget.h
* for the detail.
*/
nsresult SynthesizeNativeKeyEvent(int32_t aNativeKeyboardLayout,
int32_t aNativeKeyCode,
uint32_t aModifierFlags,
const nsAString& aCharacters,
const nsAString& aUnmodifiedCharacters);
/**
* Utility method intended for testing. Attempts to construct a native key
* event that would have been generated during an actual key press. This
* *does not dispatch* the native event. Instead, it is attached to the
* |mNativeKeyEvent| field of the Gecko event that is passed in.
* @param aKeyEvent Gecko key event to attach the native event to
*/
NS_IMETHOD AttachNativeKeyEvent(WidgetKeyboardEvent& aKeyEvent);
/**
* GetWindowLevel() returns the window level of current focused (in Gecko)
* window. E.g., if an <input> element in XUL panel has focus, this returns
* the XUL panel's window level.
*/
NSInteger GetWindowLevel();
/**
* IsSpecialGeckoKey() checks whether aNativeKeyCode is mapped to a special
* Gecko keyCode. A key is "special" if it isn't used for text input.
*
* @param aNativeKeyCode A native keycode.
* @return If the keycode is mapped to a special key,
* TRUE. Otherwise, FALSE.
*/
static bool IsSpecialGeckoKey(UInt32 aNativeKeyCode);
/**
* EnableSecureEventInput() and DisableSecureEventInput() wrap the Carbon
* Event Manager APIs with the same names. In addition they keep track of
* how many times we've called them (in the same process) -- unlike the
* Carbon Event Manager APIs, which only keep track of how many times they've
* been called from any and all processes.
*
* The Carbon Event Manager's IsSecureEventInputEnabled() returns whether
* secure event input mode is enabled (in any process). This class's
* IsSecureEventInputEnabled() returns whether we've made any calls to
* EnableSecureEventInput() that are not (yet) offset by the calls we've
* made to DisableSecureEventInput().
*/
static void EnableSecureEventInput();
static void DisableSecureEventInput();
static bool IsSecureEventInputEnabled();
/**
* EnsureSecureEventInputDisabled() calls DisableSecureEventInput() until
* our call count becomes 0.
*/
static void EnsureSecureEventInputDisabled();
public:
/**
* mWidget must not be destroyed without OnDestroyWidget being called.
*
* @param aDestroyingWidget Destroying widget. This might not be mWidget.
* @return This result doesn't have any meaning for
* callers. When aDstroyingWidget isn't the same
* as mWidget, FALSE. Then, inherited methods in
* sub classes should return from this method
* without cleaning up.
*/
virtual bool OnDestroyWidget(nsChildView* aDestroyingWidget);
protected:
// The creator of this instance, client and its text event dispatcher.
// These members must not be nullptr after initialized until
// OnDestroyWidget() is called.
nsChildView* mWidget; // [WEAK]
RefPtr<TextEventDispatcher> mDispatcher;
// The native view for mWidget.
// This view handles the actual text inputting.
NSView<mozView>* mView; // [STRONG]
TextInputHandlerBase(nsChildView* aWidget, NSView<mozView>* aNativeView);
virtual ~TextInputHandlerBase();
bool Destroyed() { return !mWidget; }
/**
* mCurrentKeyEvent indicates what key event we are handling. While
* handling a native keydown event, we need to store the event for insertText,
* doCommandBySelector and various action message handlers of NSResponder
* such as [NSResponder insertNewline:sender].
*/
struct KeyEventState {
// Handling native key event
NSEvent* mKeyEvent;
// String specified by InsertText(). This is not null only during a
// call of InsertText().
nsAString* mInsertString;
// String which are included in [mKeyEvent characters] and already handled
// by InsertText() call(s).
nsString mInsertedString;
// Unique id associated with a keydown / keypress event. It's ok if this
// wraps over long periods.
uint32_t mUniqueId;
// Whether keydown event was dispatched for mKeyEvent.
bool mKeyDownDispatched;
// Whether keydown event was consumed by web contents or chrome contents.
bool mKeyDownHandled;
// Whether keypress event was dispatched for mKeyEvent.
bool mKeyPressDispatched;
// Whether keypress event was consumed by web contents or chrome contents.
bool mKeyPressHandled;
// Whether the key event causes other key events via IME or something.
bool mCausedOtherKeyEvents;
// Whether the key event causes composition change or committing
// composition. So, even if InsertText() is called, this may be false
// if it dispatches keypress event.
bool mCompositionDispatched;
KeyEventState() : mKeyEvent(nullptr), mUniqueId(0) { Clear(); }
explicit KeyEventState(NSEvent* aNativeKeyEvent, uint32_t aUniqueId = 0)
: mKeyEvent(nullptr), mUniqueId(0) {
Clear();
Set(aNativeKeyEvent, aUniqueId);
}
KeyEventState(const KeyEventState& aOther) = delete;
~KeyEventState() { Clear(); }
void Set(NSEvent* aNativeKeyEvent, uint32_t aUniqueId = 0) {
MOZ_ASSERT(aNativeKeyEvent, "aNativeKeyEvent must not be NULL");
Clear();
mKeyEvent = [aNativeKeyEvent retain];
mUniqueId = aUniqueId;
}
void Clear() {
if (mKeyEvent) {
[mKeyEvent release];
mKeyEvent = nullptr;
mUniqueId = 0;
}
mInsertString = nullptr;
mInsertedString.Truncate();
mKeyDownDispatched = false;
mKeyDownHandled = false;
mKeyPressDispatched = false;
mKeyPressHandled = false;
mCausedOtherKeyEvents = false;
mCompositionDispatched = false;
}
bool IsDefaultPrevented() const {
return mKeyDownHandled || mKeyPressHandled || mCausedOtherKeyEvents ||
mCompositionDispatched;
}
bool CanDispatchKeyDownEvent() const { return !mKeyDownDispatched; }
bool CanDispatchKeyPressEvent() const {
return !mKeyPressDispatched && !IsDefaultPrevented();
}
bool CanHandleCommand() const {
return !mKeyDownHandled && !mKeyPressHandled;
}
bool IsProperKeyEvent(Command aCommand) const {
if (NS_WARN_IF(!mKeyEvent)) {
return false;
}
KeyNameIndex keyNameIndex =
TISInputSourceWrapper::ComputeGeckoKeyNameIndex([mKeyEvent keyCode]);
Modifiers modifiers =
nsCocoaUtils::ModifiersForEvent(mKeyEvent) &
(MODIFIER_SHIFT | MODIFIER_CONTROL | MODIFIER_ALT | MODIFIER_META);
switch (aCommand) {
case Command::InsertLineBreak:
return keyNameIndex == KEY_NAME_INDEX_Enter &&
modifiers == MODIFIER_CONTROL;
case Command::InsertParagraph:
return keyNameIndex == KEY_NAME_INDEX_Enter &&
modifiers == MODIFIER_NONE;
case Command::DeleteCharBackward:
return keyNameIndex == KEY_NAME_INDEX_Backspace &&
modifiers == MODIFIER_NONE;
case Command::DeleteToBeginningOfLine:
return keyNameIndex == KEY_NAME_INDEX_Backspace &&
modifiers == MODIFIER_META;
case Command::DeleteWordBackward:
return keyNameIndex == KEY_NAME_INDEX_Backspace &&
modifiers == MODIFIER_ALT;
case Command::DeleteCharForward:
return keyNameIndex == KEY_NAME_INDEX_Delete &&
modifiers == MODIFIER_NONE;
case Command::DeleteWordForward:
return keyNameIndex == KEY_NAME_INDEX_Delete &&
modifiers == MODIFIER_ALT;
case Command::InsertTab:
return keyNameIndex == KEY_NAME_INDEX_Tab &&
modifiers == MODIFIER_NONE;
case Command::InsertBacktab:
return keyNameIndex == KEY_NAME_INDEX_Tab &&
modifiers == MODIFIER_SHIFT;
case Command::CharNext:
return keyNameIndex == KEY_NAME_INDEX_ArrowRight &&
modifiers == MODIFIER_NONE;
case Command::SelectCharNext:
return keyNameIndex == KEY_NAME_INDEX_ArrowRight &&
modifiers == MODIFIER_SHIFT;
case Command::WordNext:
return keyNameIndex == KEY_NAME_INDEX_ArrowRight &&
modifiers == MODIFIER_ALT;
case Command::SelectWordNext:
return keyNameIndex == KEY_NAME_INDEX_ArrowRight &&
modifiers == (MODIFIER_ALT | MODIFIER_SHIFT);
case Command::EndLine:
return keyNameIndex == KEY_NAME_INDEX_ArrowRight &&
modifiers == MODIFIER_META;
case Command::SelectEndLine:
return keyNameIndex == KEY_NAME_INDEX_ArrowRight &&
modifiers == (MODIFIER_META | MODIFIER_SHIFT);
case Command::CharPrevious:
return keyNameIndex == KEY_NAME_INDEX_ArrowLeft &&
modifiers == MODIFIER_NONE;
case Command::SelectCharPrevious:
return keyNameIndex == KEY_NAME_INDEX_ArrowLeft &&
modifiers == MODIFIER_SHIFT;
case Command::WordPrevious:
return keyNameIndex == KEY_NAME_INDEX_ArrowLeft &&
modifiers == MODIFIER_ALT;
case Command::SelectWordPrevious:
return keyNameIndex == KEY_NAME_INDEX_ArrowLeft &&
modifiers == (MODIFIER_ALT | MODIFIER_SHIFT);
case Command::BeginLine:
return keyNameIndex == KEY_NAME_INDEX_ArrowLeft &&
modifiers == MODIFIER_META;
case Command::SelectBeginLine:
return keyNameIndex == KEY_NAME_INDEX_ArrowLeft &&
modifiers == (MODIFIER_META | MODIFIER_SHIFT);
case Command::LinePrevious:
return keyNameIndex == KEY_NAME_INDEX_ArrowUp &&
modifiers == MODIFIER_NONE;
case Command::SelectLinePrevious:
return keyNameIndex == KEY_NAME_INDEX_ArrowUp &&
modifiers == MODIFIER_SHIFT;
case Command::MoveTop:
return keyNameIndex == KEY_NAME_INDEX_ArrowUp &&
modifiers == MODIFIER_META;
case Command::SelectTop:
return (keyNameIndex == KEY_NAME_INDEX_ArrowUp &&
modifiers == (MODIFIER_META | MODIFIER_SHIFT)) ||
(keyNameIndex == KEY_NAME_INDEX_Home &&
modifiers == MODIFIER_SHIFT);
case Command::LineNext:
return keyNameIndex == KEY_NAME_INDEX_ArrowDown &&
modifiers == MODIFIER_NONE;
case Command::SelectLineNext:
return keyNameIndex == KEY_NAME_INDEX_ArrowDown &&
modifiers == MODIFIER_SHIFT;
case Command::MoveBottom:
return keyNameIndex == KEY_NAME_INDEX_ArrowDown &&
modifiers == MODIFIER_META;
case Command::SelectBottom:
return (keyNameIndex == KEY_NAME_INDEX_ArrowDown &&
modifiers == (MODIFIER_META | MODIFIER_SHIFT)) ||
(keyNameIndex == KEY_NAME_INDEX_End &&
modifiers == MODIFIER_SHIFT);
case Command::ScrollPageUp:
return keyNameIndex == KEY_NAME_INDEX_PageUp &&
modifiers == MODIFIER_NONE;
case Command::SelectPageUp:
return keyNameIndex == KEY_NAME_INDEX_PageUp &&
modifiers == MODIFIER_SHIFT;
case Command::ScrollPageDown:
return keyNameIndex == KEY_NAME_INDEX_PageDown &&
modifiers == MODIFIER_NONE;
case Command::SelectPageDown:
return keyNameIndex == KEY_NAME_INDEX_PageDown &&
modifiers == MODIFIER_SHIFT;
case Command::ScrollBottom:
return keyNameIndex == KEY_NAME_INDEX_End &&
modifiers == MODIFIER_NONE;
case Command::ScrollTop:
return keyNameIndex == KEY_NAME_INDEX_Home &&
modifiers == MODIFIER_NONE;
case Command::CancelOperation:
return (keyNameIndex == KEY_NAME_INDEX_Escape &&
(modifiers == MODIFIER_NONE ||
modifiers == MODIFIER_SHIFT)) ||
([mKeyEvent keyCode] == kVK_ANSI_Period &&
modifiers == MODIFIER_META);
case Command::Complete:
return keyNameIndex == KEY_NAME_INDEX_Escape &&
(modifiers == MODIFIER_ALT ||
modifiers == (MODIFIER_ALT | MODIFIER_SHIFT));
default:
return false;
}
}
void InitKeyEvent(TextInputHandlerBase* aHandler,
WidgetKeyboardEvent& aKeyEvent, bool aIsProcessedByIME);
/**
* GetUnhandledString() returns characters of the event which have not been
* handled with InsertText() yet. For example, if there is a composition
* caused by a dead key press like '`' and it's committed by some key
* combinations like |Cmd+v|, then, the |v|'s KeyDown event's |characters|
* is |`v|. Then, after |`| is committed with a call of InsertString(),
* this returns only 'v'.
*/
void GetUnhandledString(nsAString& aUnhandledString) const;
};
/**
* Helper classes for guaranteeing cleaning mCurrentKeyEvent
*/
class AutoKeyEventStateCleaner {
public:
explicit AutoKeyEventStateCleaner(TextInputHandlerBase* aHandler)
: mHandler(aHandler) {}
~AutoKeyEventStateCleaner() { mHandler->RemoveCurrentKeyEvent(); }
private:
RefPtr<TextInputHandlerBase> mHandler;
};
class MOZ_STACK_CLASS AutoInsertStringClearer {
public:
explicit AutoInsertStringClearer(KeyEventState* aState) : mState(aState) {}
~AutoInsertStringClearer();
private:
KeyEventState* mState;
};
/**
* mCurrentKeyEvents stores all key events which are being processed.
* When we call interpretKeyEvents, IME may generate other key events.
* mCurrentKeyEvents[0] is the latest key event.
*/
nsTArray<KeyEventState*> mCurrentKeyEvents;
/**
* mFirstKeyEvent must be used for first key event. This member prevents
* memory fragmentation for most key events.
*/
KeyEventState mFirstKeyEvent;
/**
* PushKeyEvent() adds the current key event to mCurrentKeyEvents.
*/
KeyEventState* PushKeyEvent(NSEvent* aNativeKeyEvent,
uint32_t aUniqueId = 0) {
uint32_t nestCount = mCurrentKeyEvents.Length();
for (uint32_t i = 0; i < nestCount; i++) {
// When the key event is caused by another key event, all key events
// which are being handled should be marked as "consumed".
mCurrentKeyEvents[i]->mCausedOtherKeyEvents = true;
}
KeyEventState* keyEvent = nullptr;
if (nestCount == 0) {
mFirstKeyEvent.Set(aNativeKeyEvent, aUniqueId);
keyEvent = &mFirstKeyEvent;
} else {
keyEvent = new KeyEventState(aNativeKeyEvent, aUniqueId);
}
return *mCurrentKeyEvents.AppendElement(keyEvent);
}
/**
* RemoveCurrentKeyEvent() removes the current key event from
* mCurrentKeyEvents.
*/
void RemoveCurrentKeyEvent() {
NS_ASSERTION(mCurrentKeyEvents.Length() > 0,
"RemoveCurrentKeyEvent() is called unexpectedly");
KeyEventState* keyEvent = mCurrentKeyEvents.PopLastElement();
if (keyEvent == &mFirstKeyEvent) {
keyEvent->Clear();
} else {
delete keyEvent;
}
}
/**
* GetCurrentKeyEvent() returns current processing key event.
*/
KeyEventState* GetCurrentKeyEvent() {
if (mCurrentKeyEvents.Length() == 0) {
return nullptr;
}
return mCurrentKeyEvents[mCurrentKeyEvents.Length() - 1];
}
struct KeyboardLayoutOverride final {
int32_t mKeyboardLayout;
bool mOverrideEnabled;
KeyboardLayoutOverride() : mKeyboardLayout(0), mOverrideEnabled(false) {}
};
const KeyboardLayoutOverride& KeyboardLayoutOverrideRef() const {
return mKeyboardOverride;
}
/**
* IsPrintableChar() checks whether the unicode character is
* a non-printable ASCII character or not. Note that this returns
* TRUE even if aChar is a non-printable UNICODE character.
*
* @param aChar A unicode character.
* @return TRUE if aChar is a printable ASCII character
* or a unicode character. Otherwise, i.e,
* if aChar is a non-printable ASCII character,
* FALSE.
*/
static bool IsPrintableChar(char16_t aChar);
/**
* IsNormalCharInputtingEvent() checks whether aNativeEvent causes text input.
*
* @param aNativeEvent A key event.
* @return TRUE if the key event causes text input.
* Otherwise, FALSE.
*/
static bool IsNormalCharInputtingEvent(NSEvent* aNativeEvent);
/**
* IsModifierKey() checks whether the native keyCode is for a modifier key.
*
* @param aNativeKeyCode A native keyCode.
* @return TRUE if aNativeKeyCode is for a modifier key.
* Otherwise, FALSE.
*/
static bool IsModifierKey(UInt32 aNativeKeyCode);
private:
KeyboardLayoutOverride mKeyboardOverride;
static int32_t sSecureEventInputCount;
};
/**
* IMEInputHandler manages:
* 1. The IME/keyboard layout statement of nsChildView.
* 2. The IME composition statement of nsChildView.
* And also provides the methods which controls the current IME transaction of
* the instance.
*
* Note that an nsChildView handles one or more NSView's events. E.g., even if
* a text editor on XUL panel element, the input events handled on the parent
* (or its ancestor) widget handles it (the native focus is set to it). The
* actual focused view is notified by OnFocusChangeInGecko.
*/
class IMEInputHandler : public TextInputHandlerBase {
public:
// TextEventDispatcherListener methods
NS_IMETHOD NotifyIME(TextEventDispatcher* aTextEventDispatcher,
const IMENotification& aNotification) override;
NS_IMETHOD_(IMENotificationRequests) GetIMENotificationRequests() override;
NS_IMETHOD_(void)
OnRemovedFrom(TextEventDispatcher* aTextEventDispatcher) override;
NS_IMETHOD_(void)
WillDispatchKeyboardEvent(TextEventDispatcher* aTextEventDispatcher,
WidgetKeyboardEvent& aKeyboardEvent,
uint32_t aIndexOfKeypress, void* aData) override;
public:
virtual bool OnDestroyWidget(nsChildView* aDestroyingWidget) override;
virtual void OnFocusChangeInGecko(bool aFocus);
void OnSelectionChange(const IMENotification& aIMENotification);
void OnLayoutChange();
/**
* Call [NSTextInputContext handleEvent] for mouse event support of IME
*/
bool OnHandleEvent(NSEvent* aEvent);
/**
* SetMarkedText() is a handler of setMarkedText of NSTextInput.
*
* @param aAttrString This mut be an instance of NSAttributedString.
* If the aString parameter to
* [ChildView setMarkedText:setSelectedRange:]
* isn't an instance of NSAttributedString,
* create an NSAttributedString from it and pass
* that instead.
* @param aSelectedRange Current selected range (or caret position).
* @param aReplacementRange The range which will be replaced with the
* aAttrString instead of current marked range.
*/
void SetMarkedText(NSAttributedString* aAttrString, NSRange& aSelectedRange,
NSRange* aReplacementRange = nullptr);
/**
* GetAttributedSubstringFromRange() returns an NSAttributedString instance
* which is allocated as autorelease for aRange.
*
* @param aRange The range of string which you want.
* @param aActualRange The actual range of the result.
* @return The string in aRange. If the string is empty,
* this returns nil. If succeeded, this returns
* an instance which is allocated as autorelease.
* If this has some troubles, returns nil.
*/
NSAttributedString* GetAttributedSubstringFromRange(
NSRange& aRange, NSRange* aActualRange = nullptr);
/**
* SelectedRange() returns current selected range.
*
* @return If an editor has focus, this returns selection
* range in the editor. Otherwise, this returns
* selection range in the focused document.
*/
NSRange SelectedRange();
/**
* DrawsVerticallyForCharacterAtIndex() returns whether the character at
* the given index is being rendered vertically.
*
* @param aCharIndex The character offset to query.
*
* @return True if writing-mode is vertical at the given
* character offset; otherwise false.
*/
bool DrawsVerticallyForCharacterAtIndex(uint32_t aCharIndex);
/**
* FirstRectForCharacterRange() returns first *character* rect in the range.
* Cocoa needs the first line rect in the range, but we cannot compute it
* on current implementation.
*
* @param aRange A range of text to examine. Its position is
* an offset from the beginning of the focused
* editor or document.
* @param aActualRange If this is not null, this returns the actual
* range used for computing the result.
* @return An NSRect containing the first character in
* aRange, in screen coordinates.
* If the length of aRange is 0, the width will
* be 0.
*/
NSRect FirstRectForCharacterRange(NSRange& aRange,
NSRange* aActualRange = nullptr);
/**
* CharacterIndexForPoint() returns an offset of a character at aPoint.
* XXX This isn't implemented, always returns 0.
*
* @param The point in screen coordinates.
* @return The offset of the character at aPoint from
* the beginning of the focused editor or
* document.
*/
NSUInteger CharacterIndexForPoint(NSPoint& aPoint);
/**
* GetValidAttributesForMarkedText() returns attributes which we support.
*
* @return Always empty array for now.
*/
NSArray* GetValidAttributesForMarkedText();
bool HasMarkedText();
NSRange MarkedRange();
bool IsIMEComposing() { return mIsIMEComposing; }
bool IsDeadKeyComposing() { return mIsDeadKeyComposing; }
bool IsIMEOpened();
bool IsIMEEnabled() { return mIsIMEEnabled; }
bool IsASCIICapableOnly() { return mIsASCIICapableOnly; }
bool IsEditableContent() const {
return mIsIMEEnabled || mIsASCIICapableOnly;
}
bool IgnoreIMECommit() { return mIgnoreIMECommit; }
void CommitIMEComposition();
void CancelIMEComposition();
void EnableIME(bool aEnableIME);
void SetIMEOpenState(bool aOpen);
void SetASCIICapableOnly(bool aASCIICapableOnly);
/**
* True if OSX believes that our view has keyboard focus.
*/
bool IsFocused();
static CFArrayRef CreateAllIMEModeList();
static void DebugPrintAllIMEModes();
// Don't use ::TSMGetActiveDocument() API directly, the document may not
// be what you want.
static TSMDocumentID GetCurrentTSMDocumentID();
protected:
// We cannot do some jobs in the given stack by some reasons.
// Following flags and the timer provide the execution pending mechanism,
// See the comment in nsCocoaTextInputHandler.mm.
nsCOMPtr<nsITimer> mTimer;
enum { kNotifyIMEOfFocusChangeInGecko = 1, kSyncASCIICapableOnly = 2 };
uint32_t mPendingMethods;
IMEInputHandler(nsChildView* aWidget, NSView<mozView>* aNativeView);
virtual ~IMEInputHandler();
void ResetTimer();
virtual void ExecutePendingMethods();
/**
* InsertTextAsCommittingComposition() commits current composition. If there
* is no composition, this starts a composition and commits it immediately.
*
* @param aString A string which is committed.
* @param aReplacementRange The range which will be replaced with the
* aAttrString instead of current selection.
*/
void InsertTextAsCommittingComposition(NSString* aString,
NSRange* aReplacementRange);
/**
* MaybeDispatchCurrentKeydownEvent() dispatches eKeyDown event for current
* key event. If eKeyDown for current key event has already been dispatched,
* this does nothing.
*
* @param aIsProcessedByIME true if current key event is handled by IME.
* @return true if the caller can continue to handle
* current key event. Otherwise, false. E.g.,
* focus is moved, the widget has been destroyed
* or something.
*/
bool MaybeDispatchCurrentKeydownEvent(bool aIsProcessedByIME);
private:
// If mIsIMEComposing is true, the composition string is stored here.
NSString* mIMECompositionString;
// If mIsIMEComposing is true, the start offset of the composition string.
uint32_t mIMECompositionStart;
NSRange mMarkedRange;
NSRange mSelectedRange;
NSRange mRangeForWritingMode; // range within which mWritingMode applies
mozilla::WritingMode mWritingMode;
bool mIsIMEComposing;
// If the composition started with dead key, mIsDeadKeyComposing is set to
// true.
bool mIsDeadKeyComposing;
bool mIsIMEEnabled;
bool mIsASCIICapableOnly;
bool mIgnoreIMECommit;
bool mIMEHasFocus;
void KillIMEComposition();
void SendCommittedText(NSString* aString);
void OpenSystemPreferredLanguageIME();
// Pending methods
void NotifyIMEOfFocusChangeInGecko();
void SyncASCIICapableOnly();
static bool sStaticMembersInitialized;
static CFStringRef sLatestIMEOpenedModeInputSourceID;
static void InitStaticMembers();
static void OnCurrentTextInputSourceChange(CFNotificationCenterRef aCenter,
void* aObserver, CFStringRef aName,
const void* aObject,
CFDictionaryRef aUserInfo);
static void FlushPendingMethods(nsITimer* aTimer, void* aClosure);
/**
* ConvertToTextRangeStyle converts the given native underline style to
* our defined text range type.
*
* @param aUnderlineStyle NSUnderlineStyleSingle or
* NSUnderlineStyleThick.
* @param aSelectedRange Current selected range (or caret position).
* @return NS_TEXTRANGE_*.
*/
TextRangeType ConvertToTextRangeType(uint32_t aUnderlineStyle,
NSRange& aSelectedRange);
/**
* GetRangeCount() computes the range count of aAttrString.
*
* @param aAttrString An NSAttributedString instance whose number of
* NSUnderlineStyleAttributeName ranges you with
* to know.
* @return The count of NSUnderlineStyleAttributeName
* ranges in aAttrString.
*/
uint32_t GetRangeCount(NSAttributedString* aString);
/**
* CreateTextRangeArray() returns text ranges for clauses and/or caret.
*
* @param aAttrString An NSAttributedString instance which indicates
* current composition string.
* @param aSelectedRange Current selected range (or caret position).
* @return The result is set to the
* NSUnderlineStyleAttributeName ranges in
* aAttrString.
*/
already_AddRefed<mozilla::TextRangeArray> CreateTextRangeArray(
NSAttributedString* aAttrString, NSRange& aSelectedRange);
/**
* DispatchCompositionStartEvent() dispatches a compositionstart event and
* initializes the members indicating composition state.
*
* @return true if it can continues handling composition.
* Otherwise, e.g., canceled by the web page,
* this returns false.
*/
bool DispatchCompositionStartEvent();
/**
* DispatchCompositionChangeEvent() dispatches a compositionchange event on
* mWidget and modifies the members indicating composition state.
*
* @param aText User text input.
* @param aAttrString An NSAttributedString instance which indicates
* current composition string.
* @param aSelectedRange Current selected range (or caret position).
*
* @return true if it can continues handling composition.
* Otherwise, e.g., canceled by the web page,
* this returns false.
*/
bool DispatchCompositionChangeEvent(const nsString& aText,
NSAttributedString* aAttrString,
NSRange& aSelectedRange);
/**
* DispatchCompositionCommitEvent() dispatches a compositioncommit event or
* compositioncommitasis event. If aCommitString is null, dispatches
* compositioncommitasis event. I.e., if aCommitString is null, this
* commits the composition with the last data. Otherwise, commits the
* composition with aCommitString value.
*
* @return true if the widget isn't destroyed.
* Otherwise, false.
*/
bool DispatchCompositionCommitEvent(const nsAString* aCommitString = nullptr);
// The focused IME handler. Please note that the handler might lost the
// actual focus by deactivating the application. If we are active, this
// must have the actual focused handle.
// We cannot access to the NSInputManager during we aren't active, so, the
// focused handler can have an IME transaction even if we are deactive.
static IMEInputHandler* sFocusedIMEHandler;
static bool sCachedIsForRTLLangage;
};
/**
* TextInputHandler implements the NSTextInput protocol.
*/
class TextInputHandler : public IMEInputHandler {
public:
static NSUInteger sLastModifierState;
static CFArrayRef CreateAllKeyboardLayoutList();
static void DebugPrintAllKeyboardLayouts();
TextInputHandler(nsChildView* aWidget, NSView<mozView>* aNativeView);
virtual ~TextInputHandler();
/**
* KeyDown event handler.
*
* @param aNativeEvent A native NSEventTypeKeyDown event.
* @param aUniqueId A unique ID for the event.
* @return TRUE if the event is dispatched to web
* contents or chrome contents. Otherwise, FALSE.
*/
bool HandleKeyDownEvent(NSEvent* aNativeEvent, uint32_t aUniqueId);
/**
* KeyUp event handler.
*
* @param aNativeEvent A native NSEventTypeKeyUp event.
*/
void HandleKeyUpEvent(NSEvent* aNativeEvent);
/**
* FlagsChanged event handler.
*
* @param aNativeEvent A native NSEventTypeFlagsChanged event.
*/
void HandleFlagsChanged(NSEvent* aNativeEvent);
/**
* Insert the string to content. I.e., this is a text input event handler.
* If this is called during keydown event handling, this may dispatch a
* eKeyPress event. If this is called during composition, this commits
* the composition by the aAttrString.
*
* @param aString An inserted string.
* @param aReplacementRange The range which will be replaced with the
* aAttrString instead of current selection.
*/
void InsertText(NSString* aString, NSRange* aReplacementRange = nullptr);
/**
* Handles aCommand. This may cause dispatching an eKeyPress event.
*
* @param aCommand The command which receives from Cocoa.
* @return true if this handles the command even if it does
* nothing actually. Otherwise, false.
*/
bool HandleCommand(Command aCommand);
/**
* doCommandBySelector event handler.
*
* @param aSelector A selector of the command.
* @return TRUE if the command is consumed. Otherwise,
* FALSE.
*/
bool DoCommandBySelector(const char* aSelector);
/**
* KeyPressWasHandled() checks whether keypress event was handled or not.
*
* @return TRUE if keypress event for latest native key
* event was handled. Otherwise, FALSE.
* If this handler isn't handling any key events,
* always returns FALSE.
*/
bool KeyPressWasHandled() {
KeyEventState* currentKeyEvent = GetCurrentKeyEvent();
return currentKeyEvent && currentKeyEvent->mKeyPressHandled;
}
protected:
// Stores the association of device dependent modifier flags with a modifier
// keyCode. Being device dependent, this association may differ from one kind
// of hardware to the next.
struct ModifierKey {
NSUInteger flags;
unsigned short keyCode;
ModifierKey(NSUInteger aFlags, unsigned short aKeyCode)
: flags(aFlags), keyCode(aKeyCode) {}
NSUInteger GetDeviceDependentFlags() const {
return (flags & ~NSEventModifierFlagDeviceIndependentFlagsMask);
}
NSUInteger GetDeviceIndependentFlags() const {
return (flags & NSEventModifierFlagDeviceIndependentFlagsMask);
}
};
typedef nsTArray<ModifierKey> ModifierKeyArray;
ModifierKeyArray mModifierKeys;
/**
* GetModifierKeyForNativeKeyCode() returns the stored ModifierKey for
* the key.
*/
const ModifierKey* GetModifierKeyForNativeKeyCode(
unsigned short aKeyCode) const;
/**
* GetModifierKeyForDeviceDependentFlags() returns the stored ModifierKey for
* the device dependent flags.
*/
const ModifierKey* GetModifierKeyForDeviceDependentFlags(
NSUInteger aFlags) const;
/**
* DispatchKeyEventForFlagsChanged() dispatches keydown event or keyup event
* for the aNativeEvent.
*
* @param aNativeEvent A native flagschanged event which you want to
* dispatch our key event for.
* @param aDispatchKeyDown TRUE if you want to dispatch a keydown event.
* Otherwise, i.e., to dispatch keyup event,
* FALSE.
*/
void DispatchKeyEventForFlagsChanged(NSEvent* aNativeEvent,
bool aDispatchKeyDown);
};
} // namespace widget
} // namespace mozilla
#endif // TextInputHandler_h_