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# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
import argparse
import logging
import os
import subprocess
import sys
import mozpack.path as mozpath
from mach.decorators import Command, CommandArgument
from mozfile import which
from mozbuild import build_commands
@Command(
"ide",
category="devenv",
description="Generate a project and launch an IDE.",
virtualenv_name="build",
)
@CommandArgument("ide", choices=["eclipse", "visualstudio", "vscode"])
@CommandArgument(
"--no-interactive",
default=False,
action="store_true",
help="Just generate the configuration",
)
@CommandArgument("args", nargs=argparse.REMAINDER)
def run(command_context, ide, no_interactive, args):
interactive = not no_interactive
if ide == "eclipse":
backend = "CppEclipse"
elif ide == "visualstudio":
backend = "VisualStudio"
elif ide == "vscode":
backend = "Clangd"
if ide == "eclipse" and not which("eclipse"):
command_context.log(
logging.ERROR,
"ide",
{},
"Eclipse CDT 8.4 or later must be installed in your PATH.",
)
command_context.log(
logging.ERROR,
"ide",
{},
)
return 1
if ide == "vscode":
rc = build_commands.configure(command_context)
if rc != 0:
return rc
# First install what we can through install manifests.
rc = command_context._run_make(
directory=command_context.topobjdir,
target="pre-export",
line_handler=None,
)
if rc != 0:
return rc
# Then build the rest of the build dependencies by running the full
# export target, because we can't do anything better.
for target in ("export", "pre-compile"):
rc = command_context._run_make(
directory=command_context.topobjdir,
target=target,
line_handler=None,
)
if rc != 0:
return rc
else:
# Here we refresh the whole build. 'build export' is sufficient here and is
# probably more correct but it's also nice having a single target to get a fully
# built and indexed project (gives a easy target to use before go out to lunch).
res = command_context._mach_context.commands.dispatch(
"build", command_context._mach_context
)
if res != 0:
return 1
# Generate or refresh the IDE backend.
python = command_context.virtualenv_manager.python_path
config_status = os.path.join(command_context.topobjdir, "config.status")
args = [python, config_status, "--backend=%s" % backend]
res = command_context._run_command_in_objdir(
args=args, pass_thru=True, ensure_exit_code=False
)
if res != 0:
return 1
if ide == "eclipse":
eclipse_workspace_dir = get_eclipse_workspace_path(command_context)
subprocess.check_call(["eclipse", "-data", eclipse_workspace_dir])
elif ide == "visualstudio":
visual_studio_workspace_dir = get_visualstudio_workspace_path(command_context)
subprocess.call(["explorer.exe", visual_studio_workspace_dir])
elif ide == "vscode":
return setup_vscode(command_context, interactive)
def get_eclipse_workspace_path(command_context):
from mozbuild.backend.cpp_eclipse import CppEclipseBackend
return CppEclipseBackend.get_workspace_path(
command_context.topsrcdir, command_context.topobjdir
)
def get_visualstudio_workspace_path(command_context):
return os.path.normpath(
os.path.join(command_context.topobjdir, "msvc", "mozilla.sln")
)
def setup_vscode(command_context, interactive):
from mozbuild.backend.clangd import find_vscode_cmd
# Check if platform has VSCode installed
if interactive:
vscode_cmd = find_vscode_cmd()
if vscode_cmd is None:
choice = prompt_bool(
"VSCode cannot be found, and may not be installed. Proceed?"
)
if not choice:
return 1
vscode_settings = mozpath.join(
command_context.topsrcdir, ".vscode", "settings.json"
)
new_settings = {}
artifact_prefix = ""
if command_context.config_environment.is_artifact_build:
artifact_prefix = (
"\nArtifact build configured: Skipping clang and rust setup. "
"If you later switch to a full build, please re-run this command."
)
else:
new_settings = setup_clangd_rust_in_vscode(command_context)
relobjdir = mozpath.relpath(command_context.topobjdir, command_context.topsrcdir)
# Add file associations.
new_settings = {
**new_settings,
"files.associations": {
"*.jsm": "javascript",
"*.sjs": "javascript",
},
# Note, the top-level editor settings are left as default to allow the
# user's defaults (if any) to take effect.
"[javascript][javascriptreact][typescript][typescriptreact][json][jsonc][html]": {
"editor.defaultFormatter": "esbenp.prettier-vscode",
"editor.formatOnSave": True,
},
"files.exclude": {"obj-*": True, relobjdir: True},
"files.watcherExclude": {"obj-*": True, relobjdir: True},
}
import difflib
import json
# Load the existing .vscode/settings.json file, to check if if needs to
# be created or updated.
try:
with open(vscode_settings) as fh:
old_settings_str = fh.read()
except FileNotFoundError:
print(
"Configuration for {} will be created.{}".format(
vscode_settings, artifact_prefix
)
)
old_settings_str = None
if old_settings_str is None:
# No old settings exist
with open(vscode_settings, "w") as fh:
json.dump(new_settings, fh, indent=4)
else:
# Merge our new settings with the existing settings, and check if we
# need to make changes. Only prompt & write out the updated config
# file if settings actually changed.
try:
old_settings = json.loads(old_settings_str)
prompt_prefix = ""
except ValueError:
old_settings = {}
prompt_prefix = (
"\n**WARNING**: Parsing of existing settings file failed. "
"Existing settings will be lost!"
)
# If we've got an old section with the formatting configuration, remove it
# so that we effectively "upgrade" the user to include json from the new
# settings. The user is presented with the diffs so should spot any issues.
deprecated = [
"[javascript][javascriptreact][typescript][typescriptreact]",
"[javascript][javascriptreact][typescript][typescriptreact][json]",
"[javascript][javascriptreact][typescript][typescriptreact][json][html]",
]
for entry in deprecated:
if entry in old_settings:
old_settings.pop(entry)
settings = {**old_settings, **new_settings}
if old_settings != settings:
# Prompt the user with a diff of the changes we're going to make
new_settings_str = json.dumps(settings, indent=4)
if interactive:
print(
"\nThe following modifications to {settings} will occur:\n{diff}".format(
settings=vscode_settings,
diff="".join(
difflib.unified_diff(
old_settings_str.splitlines(keepends=True),
new_settings_str.splitlines(keepends=True),
"a/.vscode/settings.json",
"b/.vscode/settings.json",
n=30,
)
),
)
)
choice = prompt_bool(
"{}{}\nProceed with modifications to {}?".format(
artifact_prefix, prompt_prefix, vscode_settings
)
)
if not choice:
return 1
with open(vscode_settings, "w") as fh:
fh.write(new_settings_str)
if not interactive:
return 0
# Open vscode with new configuration, or ask the user to do so if the
# binary was not found.
if vscode_cmd is None:
print(
"Please open VS Code manually and load directory: {}".format(
command_context.topsrcdir
)
)
return 0
rc = subprocess.call(vscode_cmd + [command_context.topsrcdir])
if rc != 0:
command_context.log(
logging.ERROR,
"ide",
{},
"Unable to open VS Code. Please open VS Code manually and load "
"directory: {}".format(command_context.topsrcdir),
)
return rc
return 0
def setup_clangd_rust_in_vscode(command_context):
clangd_cc_path = mozpath.join(command_context.topobjdir, "clangd")
# Verify if the required files are present
clang_tools_path = mozpath.join(
command_context._mach_context.state_dir, "clang-tools"
)
clang_tidy_bin = mozpath.join(clang_tools_path, "clang-tidy", "bin")
clangd_path = mozpath.join(
clang_tidy_bin,
"clangd" + command_context.config_environment.substs.get("BIN_SUFFIX", ""),
)
if not os.path.exists(clangd_path):
command_context.log(
logging.ERROR,
"ide",
{},
"Unable to locate clangd in {}.".format(clang_tidy_bin),
)
rc = get_clang_tools(command_context, clang_tools_path)
if rc != 0:
return rc
import multiprocessing
from mozbuild.code_analysis.utils import ClangTidyConfig
clang_tidy_cfg = ClangTidyConfig(command_context.topsrcdir)
if sys.platform == "win32":
cargo_check_command = [sys.executable, "mach"]
else:
cargo_check_command = ["./mach"]
cargo_check_command += [
"--log-no-times",
"cargo",
"check",
"-j",
str(multiprocessing.cpu_count() // 2),
"--all-crates",
"--message-format-json",
]
clang_tidy = {}
clang_tidy["Checks"] = ",".join(clang_tidy_cfg.checks)
clang_tidy.update(clang_tidy_cfg.checks_config)
# Write .clang-tidy yml
import yaml
with open(".clang-tidy", "w") as file:
yaml.dump(clang_tidy, file)
clangd_cfg = {
"CompileFlags": {
"CompilationDatabase": clangd_cc_path,
}
}
with open(".clangd", "w") as file:
yaml.dump(clangd_cfg, file)
return {
"clangd.path": clangd_path,
"clangd.arguments": [
"-j",
str(multiprocessing.cpu_count() // 2),
"--limit-results",
"0",
"--completion-style",
"detailed",
"--background-index",
"--all-scopes-completion",
"--log",
"info",
"--pch-storage",
"disk",
"--clang-tidy",
"--header-insertion=never",
],
"rust-analyzer.server.extraEnv": {
# Point rust-analyzer at the real target directory used by our
# build, so it can discover the files created when we run `./mach
# cargo check`.
"CARGO_TARGET_DIR": command_context.topobjdir,
},
"rust-analyzer.cargo.buildScripts.overrideCommand": cargo_check_command,
"rust-analyzer.check.overrideCommand": cargo_check_command,
}
def get_clang_tools(command_context, clang_tools_path):
import shutil
if os.path.isdir(clang_tools_path):
shutil.rmtree(clang_tools_path)
# Create base directory where we store clang binary
os.mkdir(clang_tools_path)
from mozbuild.artifact_commands import artifact_toolchain
job, _ = command_context.platform
if job is None:
command_context.log(
logging.ERROR,
"ide",
{},
"The current platform isn't supported. "
"Currently only the following platforms are "
"supported: win32/win64, linux64 and macosx64.",
)
return 1
job += "-clang-tidy"
# We want to unpack data in the clang-tidy mozbuild folder
currentWorkingDir = os.getcwd()
os.chdir(clang_tools_path)
rc = artifact_toolchain(
command_context, verbose=False, from_build=[job], no_unpack=False, retry=0
)
# Change back the cwd
os.chdir(currentWorkingDir)
return rc
def prompt_bool(prompt, limit=5):
"""Prompts the user with prompt and requires a boolean value."""
from mach.util import strtobool
for _ in range(limit):
try:
return strtobool(input(prompt + " [Y/N]\n"))
except ValueError:
print(
"ERROR! Please enter a valid option! Please use any of the following:"
" Y, N, True, False, 1, 0"
)
return False