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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsIOService_h__
#define nsIOService_h__
#include "nsStringFwd.h"
#include "nsIIOService.h"
#include "nsTArray.h"
#include "nsCOMPtr.h"
#include "nsIObserver.h"
#include "nsIWeakReferenceUtils.h"
#include "nsINetUtil.h"
#include "nsIChannelEventSink.h"
#include "nsCategoryCache.h"
#include "nsISpeculativeConnect.h"
#include "nsWeakReference.h"
#include "mozilla/Atomics.h"
#include "mozilla/Attributes.h"
#include "mozilla/RWLock.h"
#include "mozilla/net/ProtocolHandlerInfo.h"
#include "prtime.h"
#include "nsICaptivePortalService.h"
#include "nsIObserverService.h"
#include "nsTHashSet.h"
#include "nsWeakReference.h"
#include "nsNetCID.h"
// We don't want to expose this observer topic.
// Intended internal use only for remoting offline/inline events.
// See Bug 552829
#define NS_IPC_IOSERVICE_SET_OFFLINE_TOPIC "ipc:network:set-offline"
#define NS_IPC_IOSERVICE_SET_CONNECTIVITY_TOPIC "ipc:network:set-connectivity"
class nsINetworkLinkService;
class nsIPrefBranch;
class nsIProtocolProxyService2;
class nsIProxyInfo;
class nsPISocketTransportService;
namespace mozilla {
class MemoryReportingProcess;
namespace net {
class NeckoChild;
class nsAsyncRedirectVerifyHelper;
class SocketProcessHost;
class SocketProcessMemoryReporter;
class nsIOService final : public nsIIOService,
public nsIObserver,
public nsINetUtil,
public nsISpeculativeConnect,
public nsSupportsWeakReference,
public nsIIOServiceInternal,
public nsIObserverService {
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIIOSERVICE
NS_DECL_NSIOBSERVER
NS_DECL_NSINETUTIL
NS_DECL_NSISPECULATIVECONNECT
NS_DECL_NSIIOSERVICEINTERNAL
NS_DECL_NSIOBSERVERSERVICE
// Gets the singleton instance of the IO Service, creating it as needed
// Returns nullptr on out of memory or failure to initialize.
static already_AddRefed<nsIOService> GetInstance();
nsresult Init();
nsresult NewURI(const char* aSpec, nsIURI* aBaseURI, nsIURI** result,
nsIProtocolHandler** hdlrResult);
// Called by channels before a redirect happens. This notifies the global
// redirect observers.
nsresult AsyncOnChannelRedirect(nsIChannel* oldChan, nsIChannel* newChan,
uint32_t flags,
nsAsyncRedirectVerifyHelper* helper);
bool IsOffline() { return mOffline; }
PRIntervalTime LastOfflineStateChange() { return mLastOfflineStateChange; }
PRIntervalTime LastConnectivityChange() { return mLastConnectivityChange; }
PRIntervalTime LastNetworkLinkChange() { return mLastNetworkLinkChange; }
bool IsNetTearingDown() {
return mShutdown || mOfflineForProfileChange ||
mHttpHandlerAlreadyShutingDown;
}
PRIntervalTime NetTearingDownStarted() { return mNetTearingDownStarted; }
// nsHttpHandler is going to call this function to inform nsIOService that
// network is in process of tearing down. Moving nsHttpConnectionMgr::Shutdown
// to nsIOService caused problems (bug 1242755) so we doing it in this way. As
// soon as nsIOService gets notification that it is shutdown it is going to
// reset mHttpHandlerAlreadyShutingDown.
void SetHttpHandlerAlreadyShutingDown();
bool IsLinkUp();
// Converts an internal URI (e.g. one that has a username and password in
// it) into one which we can expose to the user, for example on the URL bar.
static already_AddRefed<nsIURI> CreateExposableURI(nsIURI*);
// Used to count the total number of HTTP requests made
void IncrementRequestNumber() { mTotalRequests++; }
uint32_t GetTotalRequestNumber() { return mTotalRequests; }
// Used to keep "race cache with network" stats
void IncrementCacheWonRequestNumber() { mCacheWon++; }
uint32_t GetCacheWonRequestNumber() { return mCacheWon; }
void IncrementNetWonRequestNumber() { mNetWon++; }
uint32_t GetNetWonRequestNumber() { return mNetWon; }
// Used to trigger a recheck of the captive portal status
nsresult RecheckCaptivePortal();
void OnProcessLaunchComplete(SocketProcessHost* aHost, bool aSucceeded);
void OnProcessUnexpectedShutdown(SocketProcessHost* aHost);
bool SocketProcessReady();
static void NotifySocketProcessPrefsChanged(const char* aName, void* aSelf);
void NotifySocketProcessPrefsChanged(const char* aName);
static bool UseSocketProcess(bool aCheckAgain = false);
bool IsSocketProcessLaunchComplete();
// Call func immediately if socket process is launched completely. Otherwise,
// |func| will be queued and then executed in the *main thread* once socket
// process is launced.
void CallOrWaitForSocketProcess(const std::function<void()>& aFunc);
int32_t SocketProcessPid();
SocketProcessHost* SocketProcess() { return mSocketProcess; }
friend SocketProcessMemoryReporter;
RefPtr<MemoryReportingProcess> GetSocketProcessMemoryReporter();
// Lookup the ProtocolHandlerInfo based on a given scheme.
// Safe to call from any thread.
ProtocolHandlerInfo LookupProtocolHandler(const nsACString& aScheme);
static void OnTLSPrefChange(const char* aPref, void* aSelf);
nsresult LaunchSocketProcess();
static bool TooManySocketProcessCrash();
static void IncreaseSocketProcessCrashCount();
private:
// These shouldn't be called directly:
// - construct using GetInstance
// - destroy using Release
nsIOService();
~nsIOService();
nsresult SetConnectivityInternal(bool aConnectivity);
nsresult OnNetworkLinkEvent(const char* data);
nsresult InitializeCaptivePortalService();
nsresult RecheckCaptivePortalIfLocalRedirect(nsIChannel* newChan);
// Prefs wrangling
static void PrefsChanged(const char* pref, void* self);
void PrefsChanged(const char* pref = nullptr);
void ParsePortList(const char* pref, bool remove);
nsresult InitializeSocketTransportService();
nsresult InitializeNetworkLinkService();
nsresult InitializeProtocolProxyService();
// consolidated helper function
void LookupProxyInfo(nsIURI* aURI, nsIURI* aProxyURI, uint32_t aProxyFlags,
nsCString* aScheme, nsIProxyInfo** outPI);
nsresult NewChannelFromURIWithProxyFlagsInternal(
nsIURI* aURI, nsIURI* aProxyURI, uint32_t aProxyFlags,
nsINode* aLoadingNode, nsIPrincipal* aLoadingPrincipal,
nsIPrincipal* aTriggeringPrincipal,
const mozilla::Maybe<mozilla::dom::ClientInfo>& aLoadingClientInfo,
const mozilla::Maybe<mozilla::dom::ServiceWorkerDescriptor>& aController,
uint32_t aSecurityFlags, nsContentPolicyType aContentPolicyType,
uint32_t aSandboxFlags, bool aSkipCheckForBrokenURLOrZeroSized,
nsIChannel** result);
nsresult NewChannelFromURIWithProxyFlagsInternal(nsIURI* aURI,
nsIURI* aProxyURI,
uint32_t aProxyFlags,
nsILoadInfo* aLoadInfo,
nsIChannel** result);
nsresult SpeculativeConnectInternal(
nsIURI* aURI, nsIPrincipal* aPrincipal,
Maybe<OriginAttributes>&& aOriginAttributes,
nsIInterfaceRequestor* aCallbacks, bool aAnonymous);
void DestroySocketProcess();
nsresult SetOfflineInternal(bool offline, bool notifySocketProcess = true);
bool UsesExternalProtocolHandler(const nsACString& aScheme)
MOZ_REQUIRES_SHARED(mLock);
private:
mozilla::Atomic<bool, mozilla::Relaxed> mOffline{true};
mozilla::Atomic<bool, mozilla::Relaxed> mOfflineForProfileChange{false};
bool mManageLinkStatus{false};
mozilla::Atomic<bool, mozilla::Relaxed> mConnectivity{true};
// Used to handle SetOffline() reentrancy. See the comment in
// SetOffline() for more details.
bool mSettingOffline{false};
bool mSetOfflineValue{false};
bool mSocketProcessLaunchComplete{false};
mozilla::Atomic<bool, mozilla::Relaxed> mShutdown{false};
mozilla::Atomic<bool, mozilla::Relaxed> mHttpHandlerAlreadyShutingDown{false};
nsCOMPtr<nsPISocketTransportService> mSocketTransportService;
nsCOMPtr<nsICaptivePortalService> mCaptivePortalService;
nsCOMPtr<nsINetworkLinkService> mNetworkLinkService;
bool mNetworkLinkServiceInitialized{false};
// cached categories
nsCategoryCache<nsIChannelEventSink> mChannelEventSinks{
NS_CHANNEL_EVENT_SINK_CATEGORY};
RWLock mLock{"nsIOService::mLock"};
nsTArray<int32_t> mRestrictedPortList MOZ_GUARDED_BY(mLock);
nsTArray<nsCString> mForceExternalSchemes MOZ_GUARDED_BY(mLock);
nsTHashMap<nsCString, RuntimeProtocolHandler> mRuntimeProtocolHandlers
MOZ_GUARDED_BY(mLock);
uint32_t mTotalRequests{0};
uint32_t mCacheWon{0};
uint32_t mNetWon{0};
static uint32_t sSocketProcessCrashedCount;
// These timestamps are needed for collecting telemetry on PR_Connect,
// PR_ConnectContinue and PR_Close blocking time. If we spend very long
// time in any of these functions we want to know if and what network
// change has happened shortly before.
mozilla::Atomic<PRIntervalTime> mLastOfflineStateChange;
mozilla::Atomic<PRIntervalTime> mLastConnectivityChange;
mozilla::Atomic<PRIntervalTime> mLastNetworkLinkChange;
// Time a network tearing down started.
mozilla::Atomic<PRIntervalTime> mNetTearingDownStarted{0};
SocketProcessHost* mSocketProcess{nullptr};
// Events should be executed after the socket process is launched. Will
// dispatch these events while socket process fires OnProcessLaunchComplete.
// Note: this array is accessed only on the main thread.
nsTArray<std::function<void()>> mPendingEvents;
// The observer notifications need to be forwarded to socket process.
nsTHashSet<nsCString> mObserverTopicForSocketProcess;
// Some noticications (e.g., NS_XPCOM_SHUTDOWN_OBSERVER_ID) are triggered in
// socket process, so we should not send the notifications again.
nsTHashSet<nsCString> mSocketProcessTopicBlockedList;
// Used to store the topics that are already observed by IOService.
nsTHashSet<nsCString> mIOServiceTopicList;
nsCOMPtr<nsIObserverService> mObserverService;
public:
// Used for all default buffer sizes that necko allocates.
static uint32_t gDefaultSegmentSize;
static uint32_t gDefaultSegmentCount;
};
/**
* Reference to the IO service singleton. May be null.
*/
extern nsIOService* gIOService;
} // namespace net
} // namespace mozilla
#endif // nsIOService_h__