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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "debugger/DebugScript.h"
#include "mozilla/Assertions.h" // for AssertionConditionType
#include "mozilla/HashTable.h" // for HashMapEntry, HashTable<>::Ptr, HashMap
#include "mozilla/UniquePtr.h" // for UniquePtr
#include <utility> // for std::move
#include "debugger/DebugAPI.h" // for DebugAPI
#include "debugger/Debugger.h" // for JSBreakpointSite, Breakpoint
#include "gc/Cell.h" // for TenuredCell
#include "gc/GCContext.h" // for JS::GCContext
#include "gc/GCEnum.h" // for MemoryUse, MemoryUse::BreakpointSite
#include "gc/Marking.h" // for IsAboutToBeFinalized
#include "gc/Zone.h" // for Zone
#include "gc/ZoneAllocator.h" // for AddCellMemory
#include "jit/BaselineJIT.h" // for BaselineScript
#include "vm/BytecodeIterator.h" // for AllBytecodesIterable
#include "vm/JSContext.h" // for JSContext
#include "vm/JSScript.h" // for JSScript, DebugScriptMap
#include "vm/NativeObject.h" // for NativeObject
#include "vm/Realm.h" // for Realm, AutoRealm
#include "vm/Runtime.h" // for ReportOutOfMemory
#include "vm/Stack.h" // for ActivationIterator, Activation
#include "gc/GC-inl.h" // for ZoneCellIter
#include "gc/GCContext-inl.h" // for JS::GCContext::free_
#include "gc/Marking-inl.h" // for CheckGCThingAfterMovingGC
#include "gc/WeakMap-inl.h" // for WeakMap::remove
#include "vm/BytecodeIterator-inl.h" // for AllBytecodesIterable
#include "vm/JSContext-inl.h" // for JSContext::check
#include "vm/JSObject-inl.h" // for NewObjectWithGivenProto
#include "vm/JSScript-inl.h" // for JSScript::hasBaselineScript
#include "vm/Realm-inl.h" // for AutoRealm::AutoRealm
namespace js {
const JSClass DebugScriptObject::class_ = {
"DebugScriptObject",
JSCLASS_HAS_RESERVED_SLOTS(SlotCount) | JSCLASS_BACKGROUND_FINALIZE,
&classOps_, JS_NULL_CLASS_SPEC};
const JSClassOps DebugScriptObject::classOps_ = {
nullptr, // addProperty
nullptr, // delProperty
nullptr, // enumerate
nullptr, // newEnumerate
nullptr, // resolve
nullptr, // mayResolve
DebugScriptObject::finalize, // finalize
nullptr, // call
nullptr, // construct
DebugScriptObject::trace, // trace
};
/* static */
DebugScriptObject* DebugScriptObject::create(JSContext* cx,
UniqueDebugScript debugScript,
size_t nbytes) {
auto* object = NewObjectWithGivenProto<DebugScriptObject>(cx, nullptr);
if (!object) {
return nullptr;
}
object->initReservedSlot(ScriptSlot, PrivateValue(debugScript.release()));
AddCellMemory(object, nbytes, MemoryUse::ScriptDebugScript);
return object;
}
DebugScript* DebugScriptObject::debugScript() const {
return maybePtrFromReservedSlot<DebugScript>(ScriptSlot);
}
/* static */
void DebugScriptObject::trace(JSTracer* trc, JSObject* obj) {
DebugScript* debugScript = obj->as<DebugScriptObject>().debugScript();
if (debugScript) {
debugScript->trace(trc);
}
}
/* static */
void DebugScriptObject::finalize(JS::GCContext* gcx, JSObject* obj) {
DebugScriptObject* object = &obj->as<DebugScriptObject>();
DebugScript* debugScript = object->debugScript();
if (debugScript) {
debugScript->delete_(gcx, object);
}
}
/* static */
DebugScript* DebugScript::get(JSScript* script) {
MOZ_ASSERT(script->hasDebugScript());
DebugScriptMap* map = script->zone()->debugScriptMap;
MOZ_ASSERT(map);
DebugScriptMap::Ptr p = map->lookupUnbarriered(script);
MOZ_ASSERT(p);
return p->value().get()->as<DebugScriptObject>().debugScript();
}
/* static */
DebugScript* DebugScript::getOrCreate(JSContext* cx, HandleScript script) {
cx->check(script);
if (script->hasDebugScript()) {
return get(script);
}
size_t nbytes = allocSize(script->length());
UniqueDebugScript debug(
reinterpret_cast<DebugScript*>(cx->pod_calloc<uint8_t>(nbytes)));
if (!debug) {
return nullptr;
}
debug->codeLength = script->length();
Rooted<DebugScriptObject*> object(
cx, DebugScriptObject::create(cx, std::move(debug), nbytes));
if (!object) {
return nullptr;
}
/* Create zone's debugScriptMap if necessary. */
Zone* zone = script->zone();
MOZ_ASSERT(cx->zone() == zone);
if (!zone->debugScriptMap) {
DebugScriptMap* map = cx->new_<DebugScriptMap>(cx);
if (!map) {
return nullptr;
}
zone->debugScriptMap = map;
}
MOZ_ASSERT(script->hasBytecode());
if (!zone->debugScriptMap->putNew(script.get(), object.get())) {
ReportOutOfMemory(cx);
return nullptr;
}
// It is safe to set this: we can't fail after this point.
script->setHasDebugScript(true);
/*
* Ensure that any Interpret() instances running on this script have
* interrupts enabled. The interrupts must stay enabled until the
* debug state is destroyed.
*/
for (ActivationIterator iter(cx); !iter.done(); ++iter) {
if (iter->isInterpreter()) {
iter->asInterpreter()->enableInterruptsIfRunning(script);
}
}
return object->debugScript();
}
/* static */
JSBreakpointSite* DebugScript::getBreakpointSite(JSScript* script,
jsbytecode* pc) {
uint32_t offset = script->pcToOffset(pc);
return script->hasDebugScript() ? get(script)->breakpoints[offset] : nullptr;
}
/* static */
JSBreakpointSite* DebugScript::getOrCreateBreakpointSite(JSContext* cx,
HandleScript script,
jsbytecode* pc) {
AutoRealm ar(cx, script);
DebugScript* debug = getOrCreate(cx, script);
if (!debug) {
return nullptr;
}
JSBreakpointSite*& site = debug->breakpoints[script->pcToOffset(pc)];
if (!site) {
site = cx->new_<JSBreakpointSite>(script, pc);
if (!site) {
return nullptr;
}
debug->numSites++;
AddCellMemory(script, sizeof(JSBreakpointSite), MemoryUse::BreakpointSite);
if (script->hasBaselineScript()) {
script->baselineScript()->toggleDebugTraps(script, pc);
}
}
return site;
}
/* static */
void DebugScript::destroyBreakpointSite(JS::GCContext* gcx, JSScript* script,
jsbytecode* pc) {
DebugScript* debug = get(script);
JSBreakpointSite*& site = debug->breakpoints[script->pcToOffset(pc)];
MOZ_ASSERT(site);
MOZ_ASSERT(site->isEmpty());
site->delete_(gcx);
site = nullptr;
debug->numSites--;
if (!debug->needed()) {
DebugAPI::removeDebugScript(gcx, script);
}
if (script->hasBaselineScript()) {
script->baselineScript()->toggleDebugTraps(script, pc);
}
}
/* static */
void DebugScript::clearBreakpointsIn(JS::GCContext* gcx, JSScript* script,
Debugger* dbg, JSObject* handler) {
MOZ_ASSERT(script);
// Breakpoints hold wrappers in the script's compartment for the handler. Make
// sure we don't try to search for the unwrapped handler.
MOZ_ASSERT_IF(handler, script->compartment() == handler->compartment());
if (!script->hasDebugScript()) {
return;
}
AllBytecodesIterable iter(script);
for (BytecodeLocation loc : iter) {
JSBreakpointSite* site = getBreakpointSite(script, loc.toRawBytecode());
if (site) {
Breakpoint* nextbp;
for (Breakpoint* bp = site->firstBreakpoint(); bp; bp = nextbp) {
nextbp = bp->nextInSite();
if ((!dbg || bp->debugger == dbg) &&
(!handler || bp->getHandler() == handler)) {
bp->remove(gcx);
}
}
}
}
}
#ifdef DEBUG
/* static */
uint32_t DebugScript::getStepperCount(JSScript* script) {
return script->hasDebugScript() ? get(script)->stepperCount : 0;
}
#endif // DEBUG
/* static */
bool DebugScript::incrementStepperCount(JSContext* cx, HandleScript script) {
cx->check(script);
MOZ_ASSERT(cx->realm()->isDebuggee());
AutoRealm ar(cx, script);
DebugScript* debug = getOrCreate(cx, script);
if (!debug) {
return false;
}
debug->stepperCount++;
if (debug->stepperCount == 1) {
if (script->hasBaselineScript()) {
script->baselineScript()->toggleDebugTraps(script, nullptr);
}
}
return true;
}
/* static */
void DebugScript::decrementStepperCount(JS::GCContext* gcx, JSScript* script) {
DebugScript* debug = get(script);
MOZ_ASSERT(debug);
MOZ_ASSERT(debug->stepperCount > 0);
debug->stepperCount--;
if (debug->stepperCount == 0) {
if (script->hasBaselineScript()) {
script->baselineScript()->toggleDebugTraps(script, nullptr);
}
if (!debug->needed()) {
DebugAPI::removeDebugScript(gcx, script);
}
}
}
/* static */
bool DebugScript::incrementGeneratorObserverCount(JSContext* cx,
HandleScript script) {
cx->check(script);
MOZ_ASSERT(cx->realm()->isDebuggee());
AutoRealm ar(cx, script);
DebugScript* debug = getOrCreate(cx, script);
if (!debug) {
return false;
}
debug->generatorObserverCount++;
// It is our caller's responsibility, before bumping the generator observer
// count, to make sure that the baseline code includes the necessary
// JSOp::AfterYield instrumentation by calling
// {ensure,update}ExecutionObservabilityOfScript.
MOZ_ASSERT_IF(script->hasBaselineScript(),
script->baselineScript()->hasDebugInstrumentation());
return true;
}
/* static */
void DebugScript::decrementGeneratorObserverCount(JS::GCContext* gcx,
JSScript* script) {
DebugScript* debug = get(script);
MOZ_ASSERT(debug);
MOZ_ASSERT(debug->generatorObserverCount > 0);
debug->generatorObserverCount--;
if (!debug->needed()) {
DebugAPI::removeDebugScript(gcx, script);
}
}
void DebugScript::trace(JSTracer* trc) {
for (size_t i = 0; i < codeLength; i++) {
JSBreakpointSite* site = breakpoints[i];
if (site) {
site->trace(trc);
}
}
}
/* static */
void DebugAPI::removeDebugScript(JS::GCContext* gcx, JSScript* script) {
if (script->hasDebugScript()) {
if (IsAboutToBeFinalizedUnbarriered(script)) {
// The script is dying and all breakpoint data will be cleaned up.
return;
}
DebugScriptMap* map = script->zone()->debugScriptMap;
MOZ_ASSERT(map);
DebugScriptMap::Ptr p = map->lookupUnbarriered(script);
MOZ_ASSERT(p);
map->remove(p);
script->setHasDebugScript(false);
// The DebugScript will be destroyed at the next GC when its owning
// DebugScriptObject dies.
}
}
void DebugScript::delete_(JS::GCContext* gcx, DebugScriptObject* owner) {
for (size_t i = 0; i < codeLength; i++) {
JSBreakpointSite* site = breakpoints[i];
if (site) {
site->delete_(gcx);
}
}
gcx->free_(owner, this, allocSize(codeLength), MemoryUse::ScriptDebugScript);
}
#ifdef JSGC_HASH_TABLE_CHECKS
/* static */
void DebugAPI::checkDebugScriptAfterMovingGC(DebugScript* ds) {
for (uint32_t i = 0; i < ds->numSites; i++) {
JSBreakpointSite* site = ds->breakpoints[i];
if (site) {
CheckGCThingAfterMovingGC(site->script.get());
}
}
}
#endif // JSGC_HASH_TABLE_CHECKS
/* static */
bool DebugAPI::stepModeEnabledSlow(JSScript* script) {
return DebugScript::get(script)->stepperCount > 0;
}
/* static */
bool DebugAPI::hasBreakpointsAtSlow(JSScript* script, jsbytecode* pc) {
JSBreakpointSite* site = DebugScript::getBreakpointSite(script, pc);
return !!site;
}
/* static */
void DebugAPI::traceDebugScriptMap(JSTracer* trc, DebugScriptMap* map) {
map->trace(trc);
}
/* static */
void DebugAPI::deleteDebugScriptMap(DebugScriptMap* map) { js_delete(map); }
} // namespace js