Source code

Revision control

Copy as Markdown

Other Tools

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_SCOPED_NSOBJECT_H_
#define BASE_SCOPED_NSOBJECT_H_
#import <Foundation/Foundation.h>
#include "base/basictypes.h"
// scoped_nsobject<> is patterned after scoped_ptr<>, but maintains ownership
// of an NSObject subclass object. Style deviations here are solely for
// compatibility with scoped_ptr<>'s interface, with which everyone is already
// familiar.
//
// When scoped_nsobject<> takes ownership of an object (in the constructor or
// in reset()), it takes over the caller's existing ownership claim. The
// caller must own the object it gives to scoped_nsobject<>, and relinquishes
// an ownership claim to that object. scoped_nsobject<> does not call
// -retain.
template <typename NST>
class scoped_nsobject {
public:
typedef NST* element_type;
explicit scoped_nsobject(NST* object = nil) : object_(object) {}
~scoped_nsobject() { [object_ release]; }
void reset(NST* object = nil) {
[object_ release];
object_ = object;
}
bool operator==(NST* that) const { return object_ == that; }
bool operator!=(NST* that) const { return object_ != that; }
operator NST*() const { return object_; }
NST* get() const { return object_; }
void swap(scoped_nsobject& that) {
NST* temp = that.object_;
that.object_ = object_;
object_ = temp;
}
// scoped_nsobject<>::release() is like scoped_ptr<>::release. It is NOT
// a wrapper for [object_ release]. To force a scoped_nsobject<> object to
// call [object_ release], use scoped_nsobject<>::reset().
NST* release() {
NST* temp = object_;
object_ = nil;
return temp;
}
private:
NST* object_;
DISALLOW_COPY_AND_ASSIGN(scoped_nsobject);
};
#endif // BASE_SCOPED_NSOBJECT_H_