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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
#define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
#include <map>
#include <stack>
#include "TextureClient.h"
#include "mozilla/Mutex.h"
#include "mozilla/RefPtr.h"
#include "mozilla/Result.h"
#include "mozilla/gfx/Types.h"
#include "mozilla/layers/TextureForwarder.h"
namespace mozilla {
namespace layers {
class TextureClientHolder;
struct PlanarYCbCrData;
class ITextureClientRecycleAllocator {
protected:
virtual ~ITextureClientRecycleAllocator() = default;
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ITextureClientRecycleAllocator)
protected:
friend class TextureClient;
virtual void RecycleTextureClient(TextureClient* aClient) = 0;
};
class ITextureClientAllocationHelper {
public:
ITextureClientAllocationHelper(gfx::SurfaceFormat aFormat, gfx::IntSize aSize,
BackendSelector aSelector,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocationFlags)
: mFormat(aFormat),
mSize(aSize),
mSelector(aSelector),
mTextureFlags(aTextureFlags |
TextureFlags::RECYCLE) // Set recycle flag
,
mAllocationFlags(aAllocationFlags) {}
virtual already_AddRefed<TextureClient> Allocate(
KnowsCompositor* aKnowsCompositor) = 0;
virtual bool IsCompatible(TextureClient* aTextureClient) = 0;
const gfx::SurfaceFormat mFormat;
const gfx::IntSize mSize;
const BackendSelector mSelector;
const TextureFlags mTextureFlags;
const TextureAllocationFlags mAllocationFlags;
};
class MOZ_RAII YCbCrTextureClientAllocationHelper
: public ITextureClientAllocationHelper {
public:
YCbCrTextureClientAllocationHelper(const PlanarYCbCrData& aData,
const gfx::IntSize& aYSize,
const gfx::IntSize& aCbCrSize,
TextureFlags aTextureFlags);
YCbCrTextureClientAllocationHelper(const PlanarYCbCrData& aData,
TextureFlags aTextureFlags);
bool IsCompatible(TextureClient* aTextureClient) override;
already_AddRefed<TextureClient> Allocate(
KnowsCompositor* aKnowsCompositor) override;
protected:
const PlanarYCbCrData& mData;
const gfx::IntSize mYSize;
const gfx::IntSize mCbCrSize;
};
/**
* TextureClientRecycleAllocator provides TextureClients allocation and
* recycling capabilities. It expects allocations of same sizes and
* attributres. If a recycled TextureClient is different from
* requested one, the recycled one is dropped and new TextureClient is
* allocated.
*
* By default this uses TextureClient::CreateForDrawing to allocate new texture
* clients.
*/
class TextureClientRecycleAllocator : public ITextureClientRecycleAllocator {
protected:
virtual ~TextureClientRecycleAllocator();
public:
explicit TextureClientRecycleAllocator(KnowsCompositor* aKnowsCompositor);
void SetMaxPoolSize(uint32_t aMax);
// Creates and allocates a TextureClient.
already_AddRefed<TextureClient> CreateOrRecycle(
gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
TextureFlags aTextureFlags, TextureAllocationFlags flags = ALLOC_DEFAULT);
Result<already_AddRefed<TextureClient>, nsresult> CreateOrRecycle(
ITextureClientAllocationHelper& aHelper);
void ShrinkToMinimumSize();
void Destroy();
KnowsCompositor* GetKnowsCompositor() { return mKnowsCompositor; }
protected:
virtual already_AddRefed<TextureClient> Allocate(
gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags);
const RefPtr<KnowsCompositor> mKnowsCompositor;
friend class DefaultTextureClientAllocationHelper;
void RecycleTextureClient(TextureClient* aClient) override;
static const uint32_t kMaxPooledSized = 2;
uint32_t mMaxPooledSize;
std::map<TextureClient*, RefPtr<TextureClientHolder> > mInUseClients;
// stack is good from Graphics cache usage point of view.
std::stack<RefPtr<TextureClientHolder> > mPooledClients;
Mutex mLock MOZ_UNANNOTATED;
bool mIsDestroyed;
};
} // namespace layers
} // namespace mozilla
#endif /* MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H */