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Name Description Modified (UTC) Size
AndroidNativeWindow.h 1.5 kB
AndroidSurfaceTexture.cpp 1.0 kB
AndroidSurfaceTexture.h 842 Bytes
DecomposeIntoNoRepeatTriangles.cpp 6.1 kB
DecomposeIntoNoRepeatTriangles.h Helper for DecomposeIntoNoRepeatTriangles 2.7 kB
EGLUtils.cpp static 3.5 kB
EGLUtils.h 1.3 kB
ForceDiscreteGPUHelperCGL.h This RAII helper guarantees that we're on the discrete GPU during its lifetime. * * As long as an 1.2 kB
GLBlitHelper.cpp 46.6 kB
GLBlitHelper.h 7.2 kB
GLBlitHelperD3D.cpp 12.0 kB
GLConsts.h GENERATED FILE, DO NOT MODIFY DIRECTLY. * This is a file generated directly from the official OpenG 464.4 kB
GLContext.cpp 116.1 kB
GLContext.h 115.3 kB
GLContextCGL.h public GLContext 1.7 kB
GLContextEAGL.h public GLContext 2.1 kB
GLContextEGL.h public GLContext 4.1 kB
GLContextFeatures.cpp 25.1 kB
GLContextGLX.h public GLContext 2.8 kB
GLContextProvider.h 2.4 kB
GLContextProviderCGL.mm 11.1 kB
GLContextProviderEAGL.mm 7.2 kB
GLContextProviderEGL.cpp 34.4 kB
GLContextProviderGLX.cpp 35.1 kB
GLContextProviderImpl.h 5.6 kB
GLContextProviderNull.cpp 1.6 kB
GLContextProviderWGL.cpp 19.5 kB
GLContextSymbols.h This file should only be included by GLContext.h, and should be * autogenerated in the future. 24.1 kB
GLContextTypes.cpp 438 Bytes
GLContextTypes.h 1.5 kB
GLContextWGL.h public GLContext 2.0 kB
GLDebugUtils.cpp 2.2 kB
GLDebugUtils.h 498 Bytes
GLDefs.h 3.2 kB
GLLibraryEGL.cpp 27.2 kB
GLLibraryEGL.h 22.5 kB
GLLibraryLoader.cpp 3.3 kB
GLLibraryLoader.h 1.9 kB
GLParseRegistryXML.py 5.9 kB
GLReadTexImageHelper.cpp 22.0 kB
GLReadTexImageHelper.h 3.1 kB
GLScreenBuffer.cpp 28.5 kB
GLScreenBuffer.h GLScreenBuffer is the abstraction for the "default framebuffer" used * by an offscreen GLContext. S 8.0 kB
GLTextureImage.cpp 17.2 kB
GLTextureImage.h A TextureImage provides a mechanism to synchronize data from a * surface to a texture in the server 10.4 kB
GLTypes.h 2.4 kB
GLUploadHelpers.cpp 21.8 kB
GLUploadHelpers.h Uploads image data to an OpenGL texture, initializing the texture * first if necessary. * * \para 3.2 kB
GLXLibrary.h GLX 1.3 and later 8.7 kB
GfxTexturesReporter.cpp nsIMemoryReporter 2.1 kB
GfxTexturesReporter.h 2.9 kB
HeapCopyOfStackArray.h 1.4 kB
ScopedGLHelpers.cpp ScopedGLState - Wraps glEnable/glDisable. ********************************* 15.8 kB
ScopedGLHelpers.h 7.8 kB
SharedSurface.cpp static 18.9 kB
SharedSurface.h SharedSurface abstracts an actual surface (can be a GL texture, but * not necessarily) that handles 8.7 kB
SharedSurfaceANGLE.cpp static 11.4 kB
SharedSurfaceANGLE.h 3.4 kB
SharedSurfaceD3D11Interop.cpp 19.6 kB
SharedSurfaceD3D11Interop.h 3.6 kB
SharedSurfaceEGL.cpp static 10.3 kB
SharedSurfaceEGL.h 6.9 kB
SharedSurfaceGL.cpp static 5.4 kB
SharedSurfaceGL.h 4.9 kB
SharedSurfaceGLX.cpp static 4.8 kB
SharedSurfaceGLX.h 2.5 kB
SharedSurfaceIO.cpp static 8.6 kB
SharedSurfaceIO.h 3.4 kB
SkiaGLGlue.cpp SkPostConfig.h includes windows.h, which includes windef.h * which redefines min/max. We don't want 16.5 kB
SkiaGLGlue.h public GenericAtomicRefCounted 1.4 kB
SurfaceTypes.cpp These are defined out of line so that we don't need to include * ISurfaceAllocator.h in the header 1.0 kB
SurfaceTypes.h 1.9 kB
TextureImageEGL.cpp 7.5 kB
TextureImageEGL.h 2.5 kB
WGLLibrary.h 4.2 kB
moz.build 4.5 kB