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Name Description Modified (UTC) Size
2D.h 60.3 kB
AutoHelpersWin.h 1.6 kB
BaseCoord.h Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only us 3.0 kB
BaseMargin.h Sides represents a set of physical sides. 4.1 kB
BasePoint.h Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only us 3.2 kB
BasePoint3D.h Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only us 3.0 kB
BasePoint4D.h Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only us 3.4 kB
BaseRect.h Rectangles have two interpretations: a set of (zero-size) points, * and a rectangular area of the p 22.0 kB
BaseSize.h Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only us 3.2 kB
BezierUtils.cpp 10.1 kB
BezierUtils.h 5.4 kB
BigEndianInts.h 1.6 kB
Blur.cpp and whether we 31.3 kB
Blur.h Implementation of a triple box blur approximation of a Gaussian blur. * * A Gaussian blur is good 6.6 kB
BlurLS3.cpp 20.2 kB
BlurNEON.cpp 11.8 kB
BlurSSE2.cpp 13.0 kB
BorrowedContext.h This is a helper class that let's you borrow a cairo_t from a * DrawTargetCairo. This is used for d 5.9 kB
CGTextDrawing.h 5.6 kB
Coord.h primitive 5.3 kB
CriticalSection.h 1.7 kB
DataSourceSurface.cpp 631 Bytes
DataSourceSurfaceWrapper.h public DataSourceSurface 1.4 kB
DataSurfaceHelpers.cpp 11.0 kB
DataSurfaceHelpers.h Create a DataSourceSurface and init the surface with the |aData|. The stride * of this source surfa 5.2 kB
DrawCommand.h 14.4 kB
DrawEventRecorder.cpp 2.2 kB
DrawEventRecorder.h 4.2 kB
DrawTarget.cpp 2.0 kB
DrawTargetCairo.cpp 71.3 kB
DrawTargetCairo.h override 10.5 kB
DrawTargetCapture.cpp 7.6 kB
DrawTargetCapture.h 6.6 kB
DrawTargetD2D1.cpp 65.8 kB
DrawTargetD2D1.h public DrawTarget 12.8 kB
DrawTargetDual.cpp This only needs to split patterns up for SurfacePatterns. Only in that * case can we be dealing wit 7.0 kB
DrawTargetDual.h public DrawTarget 6.9 kB
DrawTargetRecording.cpp 25.5 kB
DrawTargetRecording.h public DrawTarget 13.6 kB
DrawTargetSkia.cpp 72.4 kB
DrawTargetSkia.h public DrawTarget 10.0 kB
DrawTargetTiled.cpp 12.8 kB
DrawTargetTiled.h public DrawTarget 8.8 kB
DrawingJob.cpp 2.6 kB
DrawingJob.h 4.3 kB
ExtendInputEffectD2D1.cpp 6.0 kB
ExtendInputEffectD2D1.h 3.4 kB
Factory.cpp 27.9 kB
FilterNodeD2D1.cpp 37.7 kB
FilterNodeD2D1.h public FilterNode 4.8 kB
FilterNodeSoftware.cpp This class provides a way to get a pow() results in constant-time. It works * by caching 129 ((1 << 111.6 kB
FilterNodeSoftware.h public FilterNode 27.3 kB
FilterProcessing.cpp 9.8 kB
FilterProcessing.h 9.4 kB
FilterProcessingSIMD-inl.h 50.5 kB
FilterProcessingSSE2.cpp 4.9 kB
FilterProcessingScalar.cpp 10.6 kB
Filters.h 14.2 kB
FontVariation.h 703 Bytes
GenericRefCounted.h public GenericRefCountedBase 4.1 kB
GradientStopsD2D.h public GradientStops 1.1 kB
Helpers.h 1.7 kB
HelpersCairo.h 9.9 kB
HelpersD2D.h 28.1 kB
HelpersSkia.h 11.7 kB
HelpersWinFonts.h 1.7 kB
ImageScaling.cpp 7.5 kB
ImageScaling.h 2.7 kB
ImageScalingSSE2.cpp The functions below use the following system for averaging 4 pixels: * * The first observation is 12.4 kB
InlineTranslator.cpp 2.4 kB
InlineTranslator.h 5.2 kB
IterableArena.h 5.0 kB
JobScheduler.cpp 7.1 kB
JobScheduler.h 8.5 kB
JobScheduler_posix.cpp 3.7 kB
JobScheduler_posix.h 2.8 kB
JobScheduler_win32.cpp 3.0 kB
JobScheduler_win32.h 2.3 kB
Logging.h 21.7 kB
LoggingConstants.h 958 Bytes
MMIHelpers.h The helpers for x86 SSE to Loongson MMI 7.2 kB
MacIOSurface.cpp 23.9 kB
MacIOSurface.h 10.6 kB
Matrix.cpp Force small values to zero. We do this to avoid having sin(360deg) * evaluate to a tiny but nonzer 3.1 kB
Matrix.h 55.2 kB
MatrixFwd.h 666 Bytes
NativeFontResourceDWrite.cpp 8.3 kB
NativeFontResourceDWrite.h 2.0 kB
NativeFontResourceFontconfig.cpp 1.9 kB
NativeFontResourceFontconfig.h 1.3 kB
NativeFontResourceGDI.cpp static 1.7 kB
NativeFontResourceGDI.h 1.5 kB
NativeFontResourceMac.cpp static 1.8 kB
NativeFontResourceMac.h 1.2 kB
NumericTools.h 1.2 kB
Path.cpp 17.2 kB
PathAnalysis.h 1.5 kB
PathCairo.cpp 8.7 kB
PathCairo.h public Path 3.2 kB
PathD2D.cpp 14.6 kB
PathD2D.h 3.5 kB
PathHelpers.cpp 10.0 kB
PathHelpers.h Draws a partial arc <= 90 degrees given exact start and end points. * Assumes that it is continuing 16.4 kB
PathRecording.cpp 3.2 kB
PathRecording.h 4.6 kB
PathSkia.cpp 5.7 kB
PathSkia.h public Path 2.9 kB
PatternHelpers.h This class is used to allow general pattern creation functions to return * any type of pattern via 4.8 kB
Point.h 12.4 kB
Polygon.h Calculates the w = 0 intersection point for the edge defined by * |aFirst| and |aSecond|. 12.1 kB
QuartzSupport.h 4.0 kB
QuartzSupport.mm 21.6 kB
Quaternion.cpp 1.7 kB
Quaternion.h 2.5 kB
RadialGradientEffectD2D1.cpp 12.3 kB
RadialGradientEffectD2D1.h 3.4 kB
RecordedEvent.cpp 55.2 kB
RecordedEvent.h 40.7 kB
RecordingTypes.h 1.1 kB
Rect.h 11.6 kB
SFNTData.cpp 6.8 kB
SFNTData.h 3.2 kB
SFNTNameTable.cpp 10.2 kB
SFNTNameTable.h 2.3 kB
SIMD.h Consumers of this file need to #define SIMD_COMPILE_SSE2 before including it * if they want access 34.8 kB
SSEHelpers.h Before Nehalem _mm_loadu_si128 could be very slow, this trick is a little * faster. Once enough peo 727 Bytes
SVGTurbulenceRenderer-inl.h 12.6 kB
Scale.cpp 1.4 kB
Scale.h Scale an image using a high-quality filter. * * Synchronously scales an image and writes the outpu 1.4 kB
ScaleFactor.h This class represents a scaling factor between two different pixel unit * systems. This is effectiv 2.6 kB
ScaleFactors2D.h This class is like ScaleFactor, but allows different scales on the x and * y axes. 4.8 kB
ScaledFontBase.cpp 8.1 kB
ScaledFontBase.h public ScaledFont 2.2 kB
ScaledFontCairo.cpp 1.3 kB
ScaledFontCairo.h public ScaledFontBase 902 Bytes
ScaledFontDWrite.cpp 9.8 kB
ScaledFontDWrite.h override 2.6 kB
ScaledFontFontconfig.cpp 12.3 kB
ScaledFontFontconfig.h public ScaledFontBase 2.2 kB
ScaledFontMac.cpp 15.8 kB
ScaledFontMac.h public ScaledFontBase 2.5 kB
ScaledFontWin.cpp 3.8 kB
ScaledFontWin.h public ScaledFontBase 1.2 kB
ShadersD2D.fx 23.3 kB
ShadersD2D.h 587.0 kB
ShadersD2D1.h 47.8 kB
ShadersD2D1.hlsl 4.7 kB
SourceSurfaceCairo.cpp 4.2 kB
SourceSurfaceCairo.h public SourceSurface 2.2 kB
SourceSurfaceD2D1.cpp 5.9 kB
SourceSurfaceD2D1.h public SourceSurface 3.0 kB
SourceSurfaceDual.h public SourceSurface 1.6 kB
SourceSurfaceRawData.cpp 2.4 kB
SourceSurfaceRawData.h public DataSourceSurface 4.4 kB
SourceSurfaceSkia.cpp 4.7 kB
SourceSurfaceSkia.h public DataSourceSurface 1.6 kB
StackArray.h A handy class that will allocate data for size*T objects on the stack and * otherwise allocate them 828 Bytes
Swizzle.cpp Convenience macros for dispatching to various format combinations. 28.3 kB
Swizzle.h Premultiplies source and writes it to destination. Source and destination may be the same * to prem 1.6 kB
SwizzleNEON.cpp 12.2 kB
SwizzleSSE2.cpp 12.2 kB
Tools.h 6.5 kB
Triangle.h A simple triangle data structure. 1.7 kB
Types.h 13.5 kB
UnscaledFontDWrite.h override 1.6 kB
UnscaledFontFreeType.cpp 2.4 kB
UnscaledFontFreeType.h public UnscaledFont 2.8 kB
UnscaledFontGDI.h override 1.4 kB
UnscaledFontMac.h override 1.5 kB
UserData.h destroyFunc destroy 3.0 kB
convolver.cpp 22.2 kB
convolver.h 8.4 kB
convolverLS3.cpp 37.2 kB
convolverLS3.h 3.6 kB
convolverSSE2.cpp 20.9 kB
convolverSSE2.h 3.2 kB
genshaders.sh 557 Bytes
gfx2d.sln 1.5 kB
gfx2d.vcxproj 6.6 kB
image_operations.cpp 16.5 kB
image_operations.h 11.9 kB
moz.build 6.7 kB
ssse3-scaler.c This has been adapted from the ssse3 code from pixman. It's currently * a mess as I want to try it 17.0 kB
ssse3-scaler.h 743 Bytes
u16string.h 626 Bytes