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Test Info:

<!DOCTYPE HTML>
<html>
<head>
<title>Test AudioContext.currentTime</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
SimpleTest.waitForExplicitFinish();
SimpleTest.requestFlakyTimeout("This test needs to wait a while for the AudioContext's timer to start.");
addLoadEvent(function() {
var ac = new AudioContext();
is(ac.currentTime, 0, "AudioContext.currentTime should be 0 initially");
ac.onstatechange = function () {
ok(ac.state == "running", "AudioContext.currentTime should eventually start");
ok(ac.currentTime > 0, "AudioContext.currentTime should have increased by now");
SimpleTest.finish();
}
});
</script>
</pre>
</body>
</html>