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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioRingBuffer.h"
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "mozilla/PodOperations.h"
using namespace mozilla;
using testing::ElementsAre;
TEST(TestAudioRingBuffer, BasicFloat)
{
AudioRingBuffer ringBuffer(11 * sizeof(float));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
uint32_t rv = ringBuffer.WriteSilence(4);
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
float in[4] = {.1, .2, .3, .4};
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
rv = ringBuffer.WriteSilence(4);
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
float out[4] = {};
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 4u);
EXPECT_EQ(ringBuffer.AvailableRead(), 6u);
for (float f : out) {
EXPECT_FLOAT_EQ(f, 0.0);
}
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < 2; ++i) {
EXPECT_FLOAT_EQ(out[i], 0.0);
}
rv = ringBuffer.Clear();
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
}
TEST(TestAudioRingBuffer, BasicShort)
{
AudioRingBuffer ringBuffer(11 * sizeof(short));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
uint32_t rv = ringBuffer.WriteSilence(4);
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
short in[4] = {1, 2, 3, 4};
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
rv = ringBuffer.WriteSilence(4);
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
short out[4] = {};
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 4u);
EXPECT_EQ(ringBuffer.AvailableRead(), 6u);
for (float f : out) {
EXPECT_EQ(f, 0);
}
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_EQ(in[i], out[i]);
}
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < 2; ++i) {
EXPECT_EQ(out[i], 0);
}
rv = ringBuffer.Clear();
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
}
TEST(TestAudioRingBuffer, BasicFloat2)
{
AudioRingBuffer ringBuffer(11 * sizeof(float));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
float in[4] = {.1, .2, .3, .4};
uint32_t rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
float out[4] = {};
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
// WriteIndex = 12
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
rv = ringBuffer.Read(Span(out, 8));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
rv = ringBuffer.Read(Span(out, 8));
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
// WriteIndex = 16
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
}
TEST(TestAudioRingBuffer, BasicShort2)
{
AudioRingBuffer ringBuffer(11 * sizeof(int16_t));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
int16_t in[4] = {1, 2, 3, 4};
uint32_t rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
int16_t out[4] = {};
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_EQ(in[i], out[i]);
}
// WriteIndex = 12
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
rv = ringBuffer.Read(Span(out, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_EQ(in[i], out[i]);
}
rv = ringBuffer.Read(Span(out, 8));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_EQ(in[i], out[i]);
}
rv = ringBuffer.Read(Span(out, 8));
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_EQ(in[i], out[i]);
}
// WriteIndex = 16
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
rv = ringBuffer.Write(Span(in, 4));
EXPECT_EQ(rv, 0u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
}
TEST(TestAudioRingBuffer, NoCopyFloat)
{
AudioRingBuffer ringBuffer(11 * sizeof(float));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
ringBuffer.Write(Span(in, 6));
// v ReadIndex
// [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
float out[10] = {};
float* out_ptr = out;
uint32_t rv =
ringBuffer.ReadNoCopy([&out_ptr](const Span<const float> aInBuffer) {
PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
out_ptr += aInBuffer.Length();
return aInBuffer.Length();
});
EXPECT_EQ(rv, 6u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i], in[i]);
}
ringBuffer.Write(Span(in, 8));
// Now the buffer contains:
// [x0: .5, x1: .6, x2: .2, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
// ^ ReadIndex
out_ptr = out; // reset the pointer before lambdas reuse
rv = ringBuffer.ReadNoCopy([&out_ptr](const Span<const float> aInBuffer) {
PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
out_ptr += aInBuffer.Length();
return aInBuffer.Length();
});
EXPECT_EQ(rv, 8u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i], in[i]);
}
}
TEST(TestAudioRingBuffer, NoCopyShort)
{
AudioRingBuffer ringBuffer(11 * sizeof(short));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
ringBuffer.Write(Span(in, 6));
// v ReadIndex
// [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0]
short out[10] = {};
short* out_ptr = out;
uint32_t rv =
ringBuffer.ReadNoCopy([&out_ptr](const Span<const short> aInBuffer) {
PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
out_ptr += aInBuffer.Length();
return aInBuffer.Length();
});
EXPECT_EQ(rv, 6u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i], in[i]);
}
ringBuffer.Write(Span(in, 8));
// Now the buffer contains:
// [x0: 5, x1: 6, x2: 2, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
// ^ ReadIndex
out_ptr = out; // reset the pointer before lambdas reuse
rv = ringBuffer.ReadNoCopy([&out_ptr](const Span<const short> aInBuffer) {
PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
out_ptr += aInBuffer.Length();
return aInBuffer.Length();
});
EXPECT_EQ(rv, 8u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i], in[i]);
}
}
TEST(TestAudioRingBuffer, NoCopyFloat2)
{
AudioRingBuffer ringBuffer(11 * sizeof(float));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
ringBuffer.Write(Span(in, 6));
// v ReadIndex
// [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
float out[10] = {};
float* out_ptr = out;
uint32_t total_frames = 3;
uint32_t rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// v ReadIndex
// [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 7u);
EXPECT_EQ(ringBuffer.AvailableRead(), 3u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i], in[i]);
}
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
// ^ ReadIndex
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i + 3], in[i + 3]);
}
ringBuffer.Write(Span(in, 8));
// Now the buffer contains:
// [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
// ^ ReadIndex
// reset the pointer before lambdas reuse
out_ptr = out;
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// Now the buffer contains:
// [x0: .5, x1: .6, x2: .2, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
// ^ ReadIndex
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i], in[i]);
}
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// Now the buffer contains:
// v ReadIndex
// [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i + 3], in[i + 3]);
}
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// Now the buffer contains:
// v ReadIndex
// [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4,
// x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
EXPECT_EQ(rv, 2u);
EXPECT_EQ(total_frames, 1u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i + 6], in[i + 6]);
}
}
TEST(TestAudioRingBuffer, NoCopyShort2)
{
AudioRingBuffer ringBuffer(11 * sizeof(short));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
ringBuffer.Write(Span(in, 6));
// v ReadIndex
// [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0]
short out[10] = {};
short* out_ptr = out;
uint32_t total_frames = 3;
uint32_t rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// v ReadIndex
// [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0]
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 7u);
EXPECT_EQ(ringBuffer.AvailableRead(), 3u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i], in[i]);
}
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: .0]
// ^ ReadIndex
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i + 3], in[i + 3]);
}
ringBuffer.Write(Span(in, 8));
// Now the buffer contains:
// [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
// ^ ReadIndex
// reset the pointer before lambdas reuse
out_ptr = out;
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// Now the buffer contains:
// [x0: 5, x1: 6, x2: 2, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
// ^ ReadIndex
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i], in[i]);
}
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// Now the buffer contains:
// v ReadIndex
// [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i + 3], in[i + 3]);
}
total_frames = 3;
rv = ringBuffer.ReadNoCopy(
[&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
uint32_t inFramesUsed =
std::min<uint32_t>(total_frames, aInBuffer.Length());
PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
out_ptr += inFramesUsed;
total_frames -= inFramesUsed;
return inFramesUsed;
});
// Now the buffer contains:
// v ReadIndex
// [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4,
// x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
EXPECT_EQ(rv, 2u);
EXPECT_EQ(total_frames, 1u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i + 6], in[i + 6]);
}
}
TEST(TestAudioRingBuffer, DiscardFloat)
{
AudioRingBuffer ringBuffer(11 * sizeof(float));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
ringBuffer.Write(Span(in, 8));
uint32_t rv = ringBuffer.Discard(3);
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
float out[8] = {};
rv = ringBuffer.Read(Span(out, 3));
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i], in[i + 3]);
}
rv = ringBuffer.Discard(3);
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
ringBuffer.WriteSilence(4);
rv = ringBuffer.Discard(6);
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
}
TEST(TestAudioRingBuffer, DiscardShort)
{
AudioRingBuffer ringBuffer(11 * sizeof(short));
ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
ringBuffer.Write(Span(in, 8));
uint32_t rv = ringBuffer.Discard(3);
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
short out[8] = {};
rv = ringBuffer.Read(Span(out, 3));
EXPECT_EQ(rv, 3u);
EXPECT_TRUE(!ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i], in[i + 3]);
}
rv = ringBuffer.Discard(3);
EXPECT_EQ(rv, 2u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
ringBuffer.WriteSilence(4);
rv = ringBuffer.Discard(6);
EXPECT_EQ(rv, 4u);
EXPECT_TRUE(ringBuffer.IsEmpty());
EXPECT_TRUE(!ringBuffer.IsFull());
EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
}
TEST(TestRingBuffer, WriteFromRing1)
{
AudioRingBuffer ringBuffer1(11 * sizeof(float));
ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
AudioRingBuffer ringBuffer2(11 * sizeof(float));
ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[4] = {.1, .2, .3, .4};
uint32_t rv = ringBuffer1.Write(Span<const float>(in, 4));
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 0u);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
float out[4] = {};
rv = ringBuffer2.Read(Span<float>(out, 4));
EXPECT_EQ(rv, 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
}
TEST(TestRingBuffer, WriteFromRing2)
{
AudioRingBuffer ringBuffer1(11 * sizeof(float));
ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
AudioRingBuffer ringBuffer2(11 * sizeof(float));
ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
// Advance the index
ringBuffer2.WriteSilence(8);
ringBuffer2.Clear();
float in[4] = {.1, .2, .3, .4};
uint32_t rv = ringBuffer1.Write(Span<const float>(in, 4));
EXPECT_EQ(rv, 4u);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
float out[4] = {};
rv = ringBuffer2.Read(Span<float>(out, 4));
EXPECT_EQ(rv, 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
}
TEST(TestRingBuffer, WriteFromRing3)
{
AudioRingBuffer ringBuffer1(11 * sizeof(float));
ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
AudioRingBuffer ringBuffer2(11 * sizeof(float));
ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
// Advance the index
ringBuffer2.WriteSilence(8);
ringBuffer2.Clear();
ringBuffer2.WriteSilence(4);
ringBuffer2.Clear();
float in[4] = {.1, .2, .3, .4};
uint32_t rv = ringBuffer1.Write(Span<const float>(in, 4));
EXPECT_EQ(rv, 4u);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
float out[4] = {};
rv = ringBuffer2.Read(Span<float>(out, 4));
EXPECT_EQ(rv, 4u);
for (uint32_t i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(in[i], out[i]);
}
}
TEST(TestAudioRingBuffer, WriteFromRingShort)
{
AudioRingBuffer ringBuffer1(11 * sizeof(short));
ringBuffer1.SetSampleFormat(AUDIO_FORMAT_S16);
short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
uint32_t rv = ringBuffer1.Write(Span(in, 8));
EXPECT_EQ(rv, 8u);
AudioRingBuffer ringBuffer2(11 * sizeof(short));
ringBuffer2.SetSampleFormat(AUDIO_FORMAT_S16);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
short out[4] = {};
rv = ringBuffer2.Read(Span(out, 4));
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out[i], in[i]);
}
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
ringBuffer1.Discard(4);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 8u);
EXPECT_EQ(ringBuffer1.AvailableRead(), 4u);
short out2[8] = {};
rv = ringBuffer2.Read(Span(out2, 8));
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_EQ(out2[i], in[i]);
}
}
TEST(TestAudioRingBuffer, WriteFromRingFloat)
{
AudioRingBuffer ringBuffer1(11 * sizeof(float));
ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
uint32_t rv = ringBuffer1.Write(Span(in, 8));
EXPECT_EQ(rv, 8u);
AudioRingBuffer ringBuffer2(11 * sizeof(float));
ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
float out[4] = {};
rv = ringBuffer2.Read(Span(out, 4));
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out[i], in[i]);
}
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
ringBuffer1.Discard(4);
rv = ringBuffer2.Write(ringBuffer1, 4);
EXPECT_EQ(rv, 4u);
EXPECT_EQ(ringBuffer2.AvailableRead(), 8u);
EXPECT_EQ(ringBuffer1.AvailableRead(), 4u);
float out2[8] = {};
rv = ringBuffer2.Read(Span(out2, 8));
for (uint32_t i = 0; i < rv; ++i) {
EXPECT_FLOAT_EQ(out2[i], in[i]);
}
}
TEST(TestAudioRingBuffer, PrependSilenceWrapsFloat)
{
AudioRingBuffer rb(9 * sizeof(float));
rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[6] = {.2, .3, .4, .5, .6, .7};
uint32_t rv = rb.Write(Span(in, 6));
EXPECT_EQ(rv, 6u);
float out[8] = {};
auto outSpan = Span(out, 8);
rv = rb.Read(outSpan.Subspan(0, 1));
EXPECT_EQ(rv, 1u);
// PrependSilence will have to wrap around the start and put the silent
// samples at indices 0 and 8 of the ring buffer.
rv = rb.PrependSilence(2);
EXPECT_EQ(rv, 2u);
rv = rb.Read(outSpan.Subspan(1, 7));
EXPECT_EQ(rv, 7u);
EXPECT_THAT(out, ElementsAre(.2, 0, 0, .3, .4, .5, .6, .7));
}
TEST(TestAudioRingBuffer, PrependSilenceWrapsShort)
{
AudioRingBuffer rb(9 * sizeof(short));
rb.SetSampleFormat(AUDIO_FORMAT_S16);
short in[6] = {2, 3, 4, 5, 6, 7};
uint32_t rv = rb.Write(Span(in, 6));
EXPECT_EQ(rv, 6u);
short out[8] = {};
auto outSpan = Span(out, 8);
rv = rb.Read(outSpan.Subspan(0, 1));
EXPECT_EQ(rv, 1u);
// PrependSilence will have to wrap around the start and put the silent
// samples at indices 0 and 8 of the ring buffer.
rv = rb.PrependSilence(2);
EXPECT_EQ(rv, 2u);
rv = rb.Read(outSpan.Subspan(1, 7));
EXPECT_EQ(rv, 7u);
EXPECT_THAT(out, ElementsAre(2, 0, 0, 3, 4, 5, 6, 7));
}
TEST(TestAudioRingBuffer, PrependSilenceNoWrapFloat)
{
AudioRingBuffer rb(9 * sizeof(float));
rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[6] = {.2, .3, .4, .5, .6, .7};
uint32_t rv = rb.Write(Span(in, 6));
EXPECT_EQ(rv, 6u);
float out[8] = {};
auto outSpan = Span(out, 8);
rv = rb.Read(outSpan.To(4));
EXPECT_EQ(rv, 4u);
// PrependSilence will put the silent samples at indices 2 and 3 of the ring
// buffer.
rv = rb.PrependSilence(2);
EXPECT_EQ(rv, 2u);
rv = rb.Read(outSpan.Subspan(4, 4));
EXPECT_EQ(rv, 4u);
EXPECT_THAT(out, ElementsAre(.2, .3, .4, .5, 0, 0, .6, .7));
}
TEST(TestAudioRingBuffer, PrependSilenceNoWrapShort)
{
AudioRingBuffer rb(9 * sizeof(short));
rb.SetSampleFormat(AUDIO_FORMAT_S16);
short in[6] = {2, 3, 4, 5, 6, 7};
uint32_t rv = rb.Write(Span(in, 6));
EXPECT_EQ(rv, 6u);
short out[8] = {};
auto outSpan = Span(out, 8);
rv = rb.Read(outSpan.To(4));
EXPECT_EQ(rv, 4u);
// PrependSilence will put the silent samples at indices 2 and 3 of the ring
// buffer.
rv = rb.PrependSilence(2);
EXPECT_EQ(rv, 2u);
rv = rb.Read(outSpan.Subspan(4, 4));
EXPECT_EQ(rv, 4u);
EXPECT_THAT(out, ElementsAre(2, 3, 4, 5, 0, 0, 6, 7));
}
TEST(TestAudioRingBuffer, EnsureLengthBytesNoWrapFloat)
{
AudioRingBuffer rb(6 * sizeof(float));
rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[5] = {.1, .2, .3, .4, .5};
uint32_t rv = rb.Write(Span(in, 5));
EXPECT_EQ(rv, 5u);
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_EQ(rb.Capacity(), 6u);
EXPECT_TRUE(rb.EnsureLengthBytes(11 * sizeof(float)));
float out[10] = {};
rv = rb.Read(Span(out, 10));
EXPECT_EQ(rv, 5u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 10u);
EXPECT_EQ(rb.Capacity(), 11u);
EXPECT_THAT(out, ElementsAre(.1, .2, .3, .4, .5, 0, 0, 0, 0, 0));
}
TEST(TestAudioRingBuffer, EnsureLengthBytesNoWrapShort)
{
AudioRingBuffer rb(6 * sizeof(short));
rb.SetSampleFormat(AUDIO_FORMAT_S16);
short in[5] = {1, 2, 3, 4, 5};
uint32_t rv = rb.Write(Span(in, 5));
EXPECT_EQ(rv, 5u);
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_EQ(rb.Capacity(), 6u);
EXPECT_TRUE(rb.EnsureLengthBytes(11 * sizeof(short)));
short out[10] = {};
rv = rb.Read(Span(out, 10));
EXPECT_EQ(rv, 5u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 10u);
EXPECT_EQ(rb.Capacity(), 11u);
EXPECT_THAT(out, ElementsAre(1, 2, 3, 4, 5, 0, 0, 0, 0, 0));
}
TEST(TestAudioRingBuffer, EnsureLengthBytesWrap1PartFloat)
{
AudioRingBuffer rb(6 * sizeof(float));
rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
EXPECT_EQ(rb.WriteSilence(3), 3u);
EXPECT_EQ(rb.AvailableRead(), 3u);
EXPECT_EQ(rb.AvailableWrite(), 2u);
EXPECT_EQ(rb.Capacity(), 6u);
float outSilence[3] = {};
EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 5u);
float in[5] = {.1, .2, .3, .4, .5};
EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_TRUE(rb.EnsureLengthBytes(11 * sizeof(float)));
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 5u);
float in2[2] = {.6, .7};
EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
EXPECT_EQ(rb.AvailableRead(), 7u);
EXPECT_EQ(rb.AvailableWrite(), 3u);
float out[10] = {};
EXPECT_EQ(rb.Read(Span(out, 10)), 7u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 10u);
EXPECT_EQ(rb.Capacity(), 11u);
EXPECT_THAT(out, ElementsAre(.1, .2, .3, .4, .5, .6, .7, 0, 0, 0));
}
TEST(TestAudioRingBuffer, EnsureLengthBytesWrap1PartShort)
{
AudioRingBuffer rb(6 * sizeof(short));
rb.SetSampleFormat(AUDIO_FORMAT_S16);
EXPECT_EQ(rb.WriteSilence(3), 3u);
EXPECT_EQ(rb.AvailableRead(), 3u);
EXPECT_EQ(rb.AvailableWrite(), 2u);
EXPECT_EQ(rb.Capacity(), 6u);
short outSilence[3] = {};
EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 5u);
short in[5] = {1, 2, 3, 4, 5};
EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_TRUE(rb.EnsureLengthBytes(11 * sizeof(short)));
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 5u);
short in2[2] = {6, 7};
EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
EXPECT_EQ(rb.AvailableRead(), 7u);
EXPECT_EQ(rb.AvailableWrite(), 3u);
short out[10] = {};
EXPECT_EQ(rb.Read(Span(out, 10)), 7u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 10u);
EXPECT_EQ(rb.Capacity(), 11u);
EXPECT_THAT(out, ElementsAre(1, 2, 3, 4, 5, 6, 7, 0, 0, 0));
}
TEST(TestAudioRingBuffer, EnsureLengthBytesWrap2PartsFloat)
{
AudioRingBuffer rb(6 * sizeof(float));
rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
EXPECT_EQ(rb.WriteSilence(3), 3u);
EXPECT_EQ(rb.AvailableRead(), 3u);
EXPECT_EQ(rb.AvailableWrite(), 2u);
EXPECT_EQ(rb.Capacity(), 6u);
float outSilence[3] = {};
EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 5u);
float in[5] = {.1, .2, .3, .4, .5};
EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_TRUE(rb.EnsureLengthBytes(8 * sizeof(float)));
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 2u);
float in2[2] = {.6, .7};
EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
EXPECT_EQ(rb.AvailableRead(), 7u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
float out[8] = {};
EXPECT_EQ(rb.Read(Span(out, 8)), 7u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 7u);
EXPECT_EQ(rb.Capacity(), 8u);
EXPECT_THAT(out, ElementsAre(.1, .2, .3, .4, .5, .6, .7, 0));
}
TEST(TestAudioRingBuffer, EnsureLengthBytesWrap2PartsShort)
{
AudioRingBuffer rb(6 * sizeof(short));
rb.SetSampleFormat(AUDIO_FORMAT_S16);
EXPECT_EQ(rb.WriteSilence(3), 3u);
EXPECT_EQ(rb.AvailableRead(), 3u);
EXPECT_EQ(rb.AvailableWrite(), 2u);
EXPECT_EQ(rb.Capacity(), 6u);
short outSilence[3] = {};
EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 5u);
short in[5] = {1, 2, 3, 4, 5};
EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_TRUE(rb.EnsureLengthBytes(8 * sizeof(short)));
EXPECT_EQ(rb.AvailableRead(), 5u);
EXPECT_EQ(rb.AvailableWrite(), 2u);
short in2[2] = {6, 7};
EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
EXPECT_EQ(rb.AvailableRead(), 7u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
short out[8] = {};
EXPECT_EQ(rb.Read(Span(out, 8)), 7u);
EXPECT_EQ(rb.AvailableRead(), 0u);
EXPECT_EQ(rb.AvailableWrite(), 7u);
EXPECT_EQ(rb.Capacity(), 8u);
EXPECT_THAT(out, ElementsAre(1, 2, 3, 4, 5, 6, 7, 0));
}
TEST(TestAudioRingBuffer, EnsureLengthShorter)
{
AudioRingBuffer rb(5 * sizeof(float));
rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
float in[5] = {.1, .2, .3, .4, .5};
EXPECT_EQ(rb.Write(Span(in, 5)), 4u);
EXPECT_EQ(rb.AvailableRead(), 4u);
EXPECT_EQ(rb.AvailableWrite(), 0u);
EXPECT_EQ(rb.Capacity(), 5u);
float out[5] = {};
EXPECT_EQ(rb.Read(Span(out, 3)), 3u);
EXPECT_THAT(out, ElementsAre(.1, .2, .3, 0, 0));
EXPECT_EQ(rb.AvailableRead(), 1u);
EXPECT_EQ(rb.AvailableWrite(), 3u);
EXPECT_TRUE(rb.EnsureLengthBytes(3 * sizeof(float)));
EXPECT_EQ(rb.AvailableRead(), 1u);
EXPECT_EQ(rb.AvailableWrite(), 3u);
EXPECT_EQ(rb.Capacity(), 5u);
EXPECT_EQ(rb.Write(Span(in, 5)), 3u);
EXPECT_EQ(rb.Read(Span(out, 5)), 4u);
EXPECT_THAT(out, ElementsAre(.4, .1, .2, .3, 0));
}