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Name Description Modified (UTC) Size
crashtests
test
BasicRenderingContext2D.h BasicRenderingContext2D 6.6 kB
CacheInvalidator.cpp 1.3 kB
CacheInvalidator.h 4.5 kB
CanvasGradient.h public nsWrapperCache 2.0 kB
CanvasImageCache.cpp Used for images specific to this one canvas. Required * due to CORS security. 10.6 kB
CanvasImageCache.h 1.9 kB
CanvasPath.h 3.1 kB
CanvasPattern.h 2.0 kB
CanvasRenderingContext2D.cpp 184.2 kB
CanvasRenderingContext2D.h 37.7 kB
CanvasRenderingContextHelper.cpp 8.9 kB
CanvasRenderingContextHelper.h Povides common RenderingContext functionality used by both OffscreenCanvas * and HTMLCanvasElement. 2.6 kB
CanvasUtils.cpp 9.9 kB
CanvasUtils.h 5.5 kB
ClientWebGLContext.cpp 171.8 kB
ClientWebGLContext.h 77.2 kB
ClientWebGLExtensions.cpp 9.5 kB
ClientWebGLExtensions.h 13.0 kB
HostWebGLContext.cpp static 5.6 kB
HostWebGLContext.h 26.9 kB
ImageBitmap.cpp mParent 54.9 kB
ImageBitmap.h 9.0 kB
ImageBitmapRenderingContext.cpp 8.9 kB
ImageBitmapRenderingContext.h The purpose of ImageBitmapRenderingContext is to provide a faster and * efficient way to display Im 3.5 kB
ImageBitmapSource.h 850 Bytes
ImageData.cpp 4.2 kB
ImageData.h 2.4 kB
ImageUtils.cpp 6.7 kB
ImageUtils.h ImageUtils is a wrapper around layers::Image. It provides three unified * methods to all sub-classe 1.8 kB
MurmurHash3.cpp 8.5 kB
MurmurHash3.h 842 Bytes
OffscreenCanvas.cpp static 10.1 kB
OffscreenCanvas.h 5.2 kB
PWebGL.ipdl Represents the connection between a WebGLChild actor that issues WebGL * command from the content p 1.2 kB
ProducerConsumerQueue.cpp 448 Bytes
ProducerConsumerQueue.h User-defined types can be added to TypeInfo 'locally', meaning in any * context where they are defi 74.7 kB
TexUnpackBlob.cpp 29.1 kB
TexUnpackBlob.h 5.4 kB
TextMetrics.h 3.3 kB
WebGL2Context.cpp 5.3 kB
WebGL2Context.h 6.2 kB
WebGL2ContextBuffers.cpp 5.1 kB
WebGL2ContextFramebuffers.cpp 7.7 kB
WebGL2ContextMRTs.cpp 4.4 kB
WebGL2ContextQueries.cpp We fake ANY_SAMPLES_PASSED and ANY_SAMPLES_PASSED_CONSERVATIVE with * SAMPLES_PASSED on desktop. * 3.3 kB
WebGL2ContextRenderbuffers.cpp 2.3 kB
WebGL2ContextSamplers.cpp 2.7 kB
WebGL2ContextState.cpp 4.2 kB
WebGL2ContextSync.cpp 2.3 kB
WebGL2ContextTransformFeedback.cpp 2.8 kB
WebGL2ContextUniforms.cpp 2.5 kB
WebGLBuffer.cpp 12.0 kB
WebGLBuffer.h override 2.4 kB
WebGLChild.cpp 861 Bytes
WebGLChild.h override 913 Bytes
WebGLCommandQueue.h 25.5 kB
WebGLContext.cpp 75.0 kB
WebGLContext.h 46.7 kB
WebGLContextBuffers.cpp 7.7 kB
WebGLContextDraw.cpp 34.3 kB
WebGLContextExtensions.cpp 19.7 kB
WebGLContextFramebufferOperations.cpp 6.0 kB
WebGLContextGL.cpp 44.8 kB
WebGLContextLossHandler.cpp 1.3 kB
WebGLContextLossHandler.h 996 Bytes
WebGLContextState.cpp 13.4 kB
WebGLContextTextures.cpp virtual 7.7 kB
WebGLContextUtils.cpp static 19.0 kB
WebGLContextUtils.h Return the displayable name for the texture function that is the * source for validation. 1.9 kB
WebGLContextValidate.cpp 22.2 kB
WebGLContextVertexArray.cpp 1.2 kB
WebGLContextVertices.cpp 9.0 kB
WebGLCrossProcessCommandQueue.cpp 601 Bytes
WebGLCrossProcessCommandQueue.h The source for the WebGL Command Queue. 1.8 kB
WebGLExtensionColorBufferFloat.cpp 1.7 kB
WebGLExtensionColorBufferHalfFloat.cpp 1.8 kB
WebGLExtensionCompressedTextureASTC.cpp 2.6 kB
WebGLExtensionCompressedTextureBPTC.cpp 1.3 kB
WebGLExtensionCompressedTextureES3.cpp 2.1 kB
WebGLExtensionCompressedTextureETC1.cpp 988 Bytes
WebGLExtensionCompressedTexturePVRTC.cpp 1.1 kB
WebGLExtensionCompressedTextureRGTC.cpp 1.3 kB
WebGLExtensionCompressedTextureS3TC.cpp 1.6 kB
WebGLExtensionCompressedTextureS3TC_SRGB.cpp 1.7 kB
WebGLExtensionDepthTexture.cpp 1.9 kB
WebGLExtensionDisjointTimerQuery.cpp 1.2 kB
WebGLExtensionDrawBuffers.cpp 1.1 kB
WebGLExtensionEXTColorBufferFloat.cpp static 1.3 kB
WebGLExtensionFragDepth.cpp 1.0 kB
WebGLExtensionInstancedArrays.cpp 942 Bytes
WebGLExtensionSRGB.cpp 2.0 kB
WebGLExtensionShaderTextureLod.cpp 1.1 kB
WebGLExtensionTextureFloat.cpp 3.6 kB
WebGLExtensionTextureFloatLinear.cpp 1.2 kB
WebGLExtensionTextureHalfFloat.cpp 3.8 kB
WebGLExtensionTextureHalfFloatLinear.cpp 1.0 kB
WebGLExtensions.cpp 2.8 kB
WebGLExtensions.h 8.0 kB
WebGLFormats.cpp 59.4 kB
WebGLFormats.h 10.5 kB
WebGLFramebuffer.cpp 50.4 kB
WebGLFramebuffer.h 7.5 kB
WebGLInternalFormatsTable.h 4.6 kB
WebGLIpdl.h 3.0 kB
WebGLMemoryTracker.cpp 4.9 kB
WebGLMemoryTracker.h public nsIMemoryReporter 644 Bytes
WebGLMethodDispatcher.h HostWebGLCommandSink 7.7 kB
WebGLObjectModel.h 1.9 kB
WebGLParent.cpp static 4.5 kB
WebGLParent.h 1.7 kB
WebGLPcqParamTraits.h 15.3 kB
WebGLProgram.cpp 37.7 kB
WebGLProgram.h 4.9 kB
WebGLQuery.cpp 4.3 kB
WebGLQuery.h override 1.3 kB
WebGLRenderbuffer.cpp 8.5 kB
WebGLRenderbuffer.h override 1.8 kB
WebGLSampler.cpp 3.9 kB
WebGLSampler.h override 963 Bytes
WebGLShader.cpp 6.1 kB
WebGLShader.h override 1.9 kB
WebGLShaderValidator.cpp 13.9 kB
WebGLShaderValidator.h 2.0 kB
WebGLStrongTypes.h 16.2 kB
WebGLSync.cpp 940 Bytes
WebGLSync.h override 930 Bytes
WebGLTexelConversions.cpp @class WebGLImageConverter * * This class is just a helper to implement WebGLContext::ConvertImage 17.5 kB
WebGLTexelConversions.h Copyright (C) 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights rese 46.4 kB
WebGLTexture.cpp static 34.3 kB
WebGLTexture.h 10.2 kB
WebGLTextureUpload.cpp 60.2 kB
WebGLTransformFeedback.cpp 4.6 kB
WebGLTransformFeedback.h override 1.9 kB
WebGLTypes.h 23.1 kB
WebGLValidateStrings.cpp GLSL ES 3.00 p17: - Comments are delimited by / * and * /, or by // and a newline. - '//' style 4.9 kB
WebGLValidateStrings.h Copyright (C) 2011 Apple Inc. All rights reserved. * Copyright (C) 2011 Mozilla Corporation. All ri 1.9 kB
WebGLVertexArray.cpp 996 Bytes
WebGLVertexArray.h public WebGLContextBoundObject 1.3 kB
WebGLVertexArrayFake.cpp 1.5 kB
WebGLVertexArrayFake.h 682 Bytes
WebGLVertexArrayGL.cpp 877 Bytes
WebGLVertexArrayGL.h 693 Bytes
WebGLVertexAttribData.cpp 2.8 kB
WebGLVertexAttribData.h 1.9 kB
moz.build 6.0 kB
nsICanvasRenderingContextInternal.h public nsISupports 8.1 kB