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Test Info: Warnings

/* Any copyright is dedicated to the Public Domain.
"use strict";
// Check that the AnimationsActor can pause/play all animations even those
// within iframes.
const URL = MAIN_DOMAIN + "animation.html";
// Import inspector's shared head.
Services.scriptloader.loadSubScript(
this
);
add_task(async function () {
info("Creating a test document with 2 iframes containing animated nodes");
const { inspector, target } = await initAnimationsFrontForUrl(
"data:text/html;charset=utf-8," +
"<iframe id='i1' src='" +
URL +
"'></iframe>" +
"<iframe id='i2' src='" +
URL +
"'></iframe>"
);
info("Getting the 2 iframe container nodes and animated nodes in them");
const nodeInFrame1 = await getNodeFrontInFrames(
["#i1", ".simple-animation"],
inspector
);
const nodeInFrame2 = await getNodeFrontInFrames(
["#i2", ".simple-animation"],
inspector
);
info("Pause all animations in the test document");
await toggleAndCheckStates(nodeInFrame1, "paused");
await toggleAndCheckStates(nodeInFrame2, "paused");
info("Play all animations in the test document");
await toggleAndCheckStates(nodeInFrame1, "running");
await toggleAndCheckStates(nodeInFrame2, "running");
await target.destroy();
gBrowser.removeCurrentTab();
});
async function toggleAndCheckStates(nodeFront, playState) {
const animations = await nodeFront.targetFront.getFront("animations");
const [player] = await animations.getAnimationPlayersForNode(nodeFront);
if (playState === "paused") {
await animations.pauseSome([player]);
} else {
await animations.playSome([player]);
}
info("Getting the AnimationPlayerFront for the test node");
await player.ready;
const state = await player.getCurrentState();
is(
state.playState,
playState,
"The playState of the test node is " + playState
);
}