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Test Info: Warnings

/* Any copyright is dedicated to the Public Domain.
"use strict";
// Check the output of getAnimationPlayersForNode
add_task(async function () {
const { target, walker, animations } = await initAnimationsFrontForUrl(
MAIN_DOMAIN + "animation.html"
);
await theRightNumberOfPlayersIsReturned(walker, animations);
await target.destroy();
gBrowser.removeCurrentTab();
});
async function theRightNumberOfPlayersIsReturned(walker, animations) {
let node = await walker.querySelector(walker.rootNode, ".not-animated");
let players = await animations.getAnimationPlayersForNode(node);
is(players.length, 0, "0 players were returned for the unanimated node");
node = await walker.querySelector(walker.rootNode, ".simple-animation");
players = await animations.getAnimationPlayersForNode(node);
is(players.length, 1, "One animation player was returned");
node = await walker.querySelector(walker.rootNode, ".multiple-animations");
players = await animations.getAnimationPlayersForNode(node);
is(players.length, 2, "Two animation players were returned");
node = await walker.querySelector(walker.rootNode, ".transition");
players = await animations.getAnimationPlayersForNode(node);
is(
players.length,
1,
"One animation player was returned for the transitioned node"
);
}