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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const EventEmitter = require("resource://devtools/shared/event-emitter.js");
const {
getOrientation,
const {
CommandsFactory,
loader.lazyRequireGetter(
this,
"throttlingProfiles",
);
loader.lazyRequireGetter(
this,
"message",
);
loader.lazyRequireGetter(
this,
"showNotification",
true
);
loader.lazyRequireGetter(
this,
"PriorityLevels",
true
);
loader.lazyRequireGetter(
this,
"l10n",
);
loader.lazyRequireGetter(
this,
"asyncStorage",
);
loader.lazyRequireGetter(
this,
"captureAndSaveScreenshot",
true
);
const RELOAD_CONDITION_PREF_PREFIX = "devtools.responsive.reloadConditions.";
const RELOAD_NOTIFICATION_PREF =
"devtools.responsive.reloadNotification.enabled";
function debug(_msg) {
// console.log(`RDM manager: ${_msg}`);
}
/**
* ResponsiveUI manages the responsive design tool for a specific tab. The
* actual tool itself lives in a separate chrome:// document that is loaded into
* the tab upon opening responsive design. This object acts a helper to
* integrate the tool into the surrounding browser UI as needed.
*/
class ResponsiveUI {
/**
* @param {ResponsiveUIManager} manager
* The ResponsiveUIManager instance.
* @param {ChromeWindow} window
* The main browser chrome window (that holds many tabs).
* @param {Tab} tab
* The specific browser <tab> element this responsive instance is for.
*/
constructor(manager, window, tab) {
this.manager = manager;
// The main browser chrome window (that holds many tabs).
this.browserWindow = window;
// The specific browser tab this responsive instance is for.
this.tab = tab;
// Flag set when destruction has begun.
this.destroying = false;
// Flag set when destruction has ended.
this.destroyed = false;
// The iframe containing the RDM UI.
this.rdmFrame = null;
// Bind callbacks for resizers.
this.onResizeDrag = this.onResizeDrag.bind(this);
this.onResizeStart = this.onResizeStart.bind(this);
this.onResizeStop = this.onResizeStop.bind(this);
this.onTargetAvailable = this.onTargetAvailable.bind(this);
this.networkFront = null;
// Promise resovled when the UI init has completed.
this.inited = this.init();
EventEmitter.decorate(this);
}
get toolWindow() {
return this.rdmFrame.contentWindow;
}
get docShell() {
return this.toolWindow.docShell;
}
get viewportElement() {
return this.browserStackEl.querySelector("browser");
}
get currentTarget() {
return this.commands.targetCommand.targetFront;
}
get watcherFront() {
return this.resourceCommand.watcherFront;
}
/**
* Open RDM while preserving the state of the page.
*/
async init() {
debug("Init start");
this.initRDMFrame();
// Hide the browser content temporarily while things move around to avoid displaying
// strange intermediate states.
this.hideBrowserUI();
// Watch for tab close and window close so we can clean up RDM synchronously
this.tab.addEventListener("TabClose", this);
this.browserWindow.addEventListener("unload", this);
this.rdmFrame.contentWindow.addEventListener("message", this);
this.tab.linkedBrowser.enterResponsiveMode();
// Listen to FullZoomChange events coming from the browser window,
// so that we can zoom the size of the viewport by the same amount.
this.browserWindow.addEventListener("FullZoomChange", this);
// Get the protocol ready to speak with responsive emulation actor
debug("Wait until RDP server connect");
await this.connectToServer();
// Restore the previous UI state.
await this.restoreUIState();
// Show the browser UI now that its state is ready.
this.showBrowserUI();
// Non-blocking message to tool UI to start any delayed init activities
message.post(this.toolWindow, "post-init");
debug("Init done");
}
/**
* Initialize the RDM iframe inside of the browser document.
*/
initRDMFrame() {
const { document: doc, gBrowser } = this.browserWindow;
const rdmFrame = doc.createElement("iframe");
rdmFrame.classList.add("rdm-toolbar");
// Create resizer handlers
const resizeHandle = doc.createElement("div");
resizeHandle.classList.add(
"rdm-viewport-resize-handle",
"viewport-resize-handle"
);
const resizeHandleX = doc.createElement("div");
resizeHandleX.classList.add(
"rdm-viewport-resize-handle",
"viewport-horizontal-resize-handle"
);
const resizeHandleY = doc.createElement("div");
resizeHandleY.classList.add(
"rdm-viewport-resize-handle",
"viewport-vertical-resize-handle"
);
this.browserContainerEl = gBrowser.getBrowserContainer(
gBrowser.getBrowserForTab(this.tab)
);
this.browserStackEl =
this.browserContainerEl.querySelector(".browserStack");
this.browserContainerEl.classList.add("responsive-mode");
// Prepend the RDM iframe inside of the current tab's browser container.
this.browserContainerEl.prepend(rdmFrame);
this.browserStackEl.append(resizeHandle);
this.browserStackEl.append(resizeHandleX);
this.browserStackEl.append(resizeHandleY);
// Wait for the frame script to be loaded.
message.wait(rdmFrame.contentWindow, "script-init").then(async () => {
// Notify the frame window that the Resposnive UI manager has begun initializing.
// At this point, we can render our React content inside the frame.
message.post(rdmFrame.contentWindow, "init");
// Wait for the tools to be rendered above the content. The frame script will
// then dispatch the necessary actions to the Redux store to give the toolbar the
// state it needs.
message.wait(rdmFrame.contentWindow, "init:done").then(() => {
rdmFrame.contentWindow.addInitialViewport({
userContextId: this.tab.userContextId,
});
});
});
this.rdmFrame = rdmFrame;
this.resizeHandle = resizeHandle;
this.resizeHandle.addEventListener("mousedown", this.onResizeStart);
this.resizeHandleX = resizeHandleX;
this.resizeHandleX.addEventListener("mousedown", this.onResizeStart);
this.resizeHandleY = resizeHandleY;
this.resizeHandleY.addEventListener("mousedown", this.onResizeStart);
this.resizeToolbarObserver = new this.browserWindow.ResizeObserver(
entries => {
for (const entry of entries) {
// If the toolbar needs extra space for the UA input, then set a class
// that will accomodate its height. We should also make sure to keep
// the width value we're toggling against in sync with the media-query
// in devtools/client/responsive/index.css
this.rdmFrame.classList.toggle(
"accomodate-ua",
entry.contentBoxSize[0].inlineSize < 520
);
}
}
);
this.resizeToolbarObserver.observe(this.browserStackEl);
}
/**
* Close RDM and restore page content back into a regular tab.
*
* @param object
* Destroy options, which currently includes a `reason` string.
* @return boolean
* Whether this call is actually destroying. False means destruction
* was already in progress.
*/
async destroy(options) {
if (this.destroying) {
return false;
}
this.destroying = true;
// If our tab is about to be closed, there's not enough time to exit
// gracefully, but that shouldn't be a problem since the tab will go away.
// So, skip any waiting when we're about to close the tab.
const isTabDestroyed =
!this.tab.linkedBrowser || this.responsiveFront?.isDestroyed();
const isWindowClosing = options?.reason === "unload" || isTabDestroyed;
const isTabContentDestroying =
isWindowClosing || options?.reason === "TabClose";
// Ensure init has finished before starting destroy
if (!isTabContentDestroying) {
await this.inited;
// Restore screen orientation of physical device.
await Promise.all([
this.updateScreenOrientation("landscape-primary", 0),
this.updateMaxTouchPointsEnabled(false),
]);
// Hide browser UI to avoid displaying weird intermediate states while closing.
this.hideBrowserUI();
// Resseting the throtting needs to be done before the
// network events watching is stopped.
await this.updateNetworkThrottling();
}
this.tab.removeEventListener("TabClose", this);
this.browserWindow.removeEventListener("unload", this);
this.tab.linkedBrowser.leaveResponsiveMode();
this.browserWindow.removeEventListener("FullZoomChange", this);
this.rdmFrame.contentWindow.removeEventListener("message", this);
// Remove observers on the stack.
this.resizeToolbarObserver.unobserve(this.browserStackEl);
// Cleanup the frame content before disconnecting the frame element.
this.rdmFrame.contentWindow.destroy();
this.rdmFrame.remove();
// Clean up resize handlers
this.resizeHandle.remove();
this.resizeHandleX.remove();
this.resizeHandleY.remove();
this.browserContainerEl.classList.remove("responsive-mode");
this.browserStackEl.style.removeProperty("--rdm-width");
this.browserStackEl.style.removeProperty("--rdm-height");
this.browserStackEl.style.removeProperty("--rdm-zoom");
// Ensure the tab is reloaded if required when exiting RDM so that no emulated
// settings are left in a customized state.
if (!isTabContentDestroying) {
let reloadNeeded = false;
await this.updateDPPX(null);
reloadNeeded |=
(await this.updateUserAgent()) && this.reloadOnChange("userAgent");
// Don't reload on the server if we're already doing a reload on the client
const reloadOnTouchSimulationChange =
this.reloadOnChange("touchSimulation") && !reloadNeeded;
await this.updateTouchSimulation(null, reloadOnTouchSimulationChange);
if (reloadNeeded) {
await this.reloadBrowser();
}
// Unwatch targets & resources as the last step. If we are not waching for
// any resource & target anymore, the JSWindowActors will be unregistered
// which will trigger an early destruction of the RDM target, before we
// could finalize the cleanup.
this.commands.targetCommand.unwatchTargets({
types: [this.commands.targetCommand.TYPES.FRAME],
onAvailable: this.onTargetAvailable,
});
this.resourceCommand.unwatchResources(
[this.resourceCommand.TYPES.NETWORK_EVENT],
{ onAvailable: this.onNetworkResourceAvailable }
);
this.commands.targetCommand.destroy();
}
// Show the browser UI now.
this.showBrowserUI();
// Destroy local state
this.browserContainerEl = null;
this.browserStackEl = null;
this.browserWindow = null;
this.tab = null;
this.inited = null;
this.rdmFrame = null;
this.resizeHandle = null;
this.resizeHandleX = null;
this.resizeHandleY = null;
this.resizeToolbarObserver = null;
// Destroying the commands will close the devtools client used to speak with responsive emulation actor.
// The actor handles clearing any overrides itself, so it's not necessary to clear
// anything on shutdown client side.
const commandsDestroyed = this.commands.destroy();
if (!isTabContentDestroying) {
await commandsDestroyed;
}
this.commands = this.responsiveFront = null;
this.destroyed = true;
return true;
}
async connectToServer() {
this.commands = await CommandsFactory.forTab(this.tab);
this.resourceCommand = this.commands.resourceCommand;
await this.commands.targetCommand.startListening();
await this.commands.targetCommand.watchTargets({
types: [this.commands.targetCommand.TYPES.FRAME],
onAvailable: this.onTargetAvailable,
});
// To support network throttling the resource command
// needs to be watching for network resources.
await this.resourceCommand.watchResources(
[this.resourceCommand.TYPES.NETWORK_EVENT],
{ onAvailable: this.onNetworkResourceAvailable }
);
this.networkFront = await this.watcherFront.getNetworkParentActor();
}
/**
* Show one-time notification about reloads for responsive emulation.
*/
showReloadNotification() {
if (Services.prefs.getBoolPref(RELOAD_NOTIFICATION_PREF, false)) {
showNotification(this.browserWindow, this.tab, {
msg: l10n.getFormatStr("responsive.reloadNotification.description2"),
});
Services.prefs.setBoolPref(RELOAD_NOTIFICATION_PREF, false);
}
}
reloadOnChange(id) {
this.showReloadNotification();
const pref = RELOAD_CONDITION_PREF_PREFIX + id;
return Services.prefs.getBoolPref(pref, false);
}
hideBrowserUI() {
this.tab.linkedBrowser.style.visibility = "hidden";
this.resizeHandle.style.visibility = "hidden";
}
showBrowserUI() {
this.tab.linkedBrowser.style.removeProperty("visibility");
this.resizeHandle.style.removeProperty("visibility");
}
handleEvent(event) {
const { browserWindow, tab } = this;
switch (event.type) {
case "message":
this.handleMessage(event);
break;
case "FullZoomChange":
// Get the current device size and update to that size, which
// will pick up changes to the zoom.
const { width, height } = this.getViewportSize();
this.updateViewportSize(width, height);
break;
case "TabClose":
case "unload":
this.manager.closeIfNeeded(browserWindow, tab, {
reason: event.type,
});
break;
}
}
handleMessage(event) {
if (event.origin !== "chrome://devtools") {
return;
}
switch (event.data.type) {
case "change-device":
this.onChangeDevice(event);
break;
case "change-network-throttling":
this.onChangeNetworkThrottling(event);
break;
case "change-pixel-ratio":
this.onChangePixelRatio(event);
break;
case "change-touch-simulation":
this.onChangeTouchSimulation(event);
break;
case "change-user-agent":
this.onChangeUserAgent(event);
break;
case "exit":
this.onExit();
break;
case "remove-device-association":
this.onRemoveDeviceAssociation();
break;
case "viewport-orientation-change":
this.onRotateViewport(event);
break;
case "viewport-resize":
this.onResizeViewport(event);
break;
case "screenshot":
this.onScreenshot();
break;
case "toggle-left-alignment":
this.onToggleLeftAlignment(event);
break;
case "update-device-modal":
this.onUpdateDeviceModal(event);
break;
}
}
async onChangeDevice(event) {
const { pixelRatio, touch, userAgent } = event.data.device;
let reloadNeeded = false;
await this.updateDPPX(pixelRatio);
// Get the orientation values of the device we are changing to and update.
const { device, viewport } = event.data;
const { type, angle } = getOrientation(device, viewport);
await this.updateScreenOrientation(type, angle);
await this.updateMaxTouchPointsEnabled(touch);
reloadNeeded |=
(await this.updateUserAgent(userAgent)) &&
this.reloadOnChange("userAgent");
// Don't reload on the server if we're already doing a reload on the client
const reloadOnTouchSimulationChange =
this.reloadOnChange("touchSimulation") && !reloadNeeded;
await this.updateTouchSimulation(touch, reloadOnTouchSimulationChange);
if (reloadNeeded) {
this.reloadBrowser();
}
// Used by tests
this.emitForTests("device-changed", {
reloadTriggered: reloadNeeded || reloadOnTouchSimulationChange,
});
}
async onChangeNetworkThrottling(event) {
const { enabled, profile } = event.data;
await this.updateNetworkThrottling(enabled, profile);
// Used by tests
this.emit("network-throttling-changed");
}
onChangePixelRatio(event) {
const { pixelRatio } = event.data;
this.updateDPPX(pixelRatio);
}
async onChangeTouchSimulation(event) {
const { enabled } = event.data;
await this.updateMaxTouchPointsEnabled(enabled);
await this.updateTouchSimulation(
enabled,
this.reloadOnChange("touchSimulation")
);
// Used by tests
this.emit("touch-simulation-changed");
}
async onChangeUserAgent(event) {
const { userAgent } = event.data;
const reloadNeeded =
(await this.updateUserAgent(userAgent)) &&
this.reloadOnChange("userAgent");
if (reloadNeeded) {
this.reloadBrowser();
}
this.emit("user-agent-changed");
}
onExit() {
const { browserWindow, tab } = this;
this.manager.closeIfNeeded(browserWindow, tab);
}
async onRemoveDeviceAssociation() {
let reloadNeeded = false;
await this.updateDPPX(null);
reloadNeeded |=
(await this.updateUserAgent()) && this.reloadOnChange("userAgent");
// Don't reload on the server if we're already doing a reload on the client
const reloadOnTouchSimulationChange =
this.reloadOnChange("touchSimulation") && !reloadNeeded;
await this.updateTouchSimulation(null, reloadOnTouchSimulationChange);
if (reloadNeeded) {
this.reloadBrowser();
}
// Used by tests
this.emitForTests("device-association-removed", {
reloadTriggered: reloadNeeded || reloadOnTouchSimulationChange,
});
}
/**
* Resizing the browser on mousemove
*/
onResizeDrag({ screenX, screenY }) {
if (!this.isResizing || !this.rdmFrame.contentWindow) {
return;
}
const zoom = this.tab.linkedBrowser.fullZoom;
let deltaX = (screenX - this.lastScreenX) / zoom;
let deltaY = (screenY - this.lastScreenY) / zoom;
const leftAlignmentEnabled = Services.prefs.getBoolPref(
"devtools.responsive.leftAlignViewport.enabled",
false
);
if (!leftAlignmentEnabled) {
// The viewport is centered horizontally, so horizontal resize resizes
// by twice the distance the mouse was dragged - on left and right side.
deltaX = deltaX * 2;
}
if (this.ignoreX) {
deltaX = 0;
}
if (this.ignoreY) {
deltaY = 0;
}
const viewportSize = this.getViewportSize();
let width = Math.round(viewportSize.width + deltaX);
let height = Math.round(viewportSize.height + deltaY);
if (width < Constants.MIN_VIEWPORT_DIMENSION) {
width = Constants.MIN_VIEWPORT_DIMENSION;
} else if (width != viewportSize.width) {
this.lastScreenX = screenX;
}
if (height < Constants.MIN_VIEWPORT_DIMENSION) {
height = Constants.MIN_VIEWPORT_DIMENSION;
} else if (height != viewportSize.height) {
this.lastScreenY = screenY;
}
// Update the RDM store and viewport size with the new width and height.
this.rdmFrame.contentWindow.setViewportSize({ width, height });
this.updateViewportSize(width, height);
// Change the device selector back to an unselected device
if (this.rdmFrame.contentWindow.getAssociatedDevice()) {
this.rdmFrame.contentWindow.clearDeviceAssociation();
}
}
/**
* Start the process of resizing the browser.
*/
onResizeStart({ target, screenX, screenY }) {
this.browserWindow.addEventListener("mousemove", this.onResizeDrag, true);
this.browserWindow.addEventListener("mouseup", this.onResizeStop, true);
this.isResizing = true;
this.lastScreenX = screenX;
this.lastScreenY = screenY;
this.ignoreX = target === this.resizeHandleY;
this.ignoreY = target === this.resizeHandleX;
}
/**
* Stop the process of resizing the browser.
*/
onResizeStop() {
this.browserWindow.removeEventListener(
"mousemove",
this.onResizeDrag,
true
);
this.browserWindow.removeEventListener("mouseup", this.onResizeStop, true);
this.isResizing = false;
this.lastScreenX = 0;
this.lastScreenY = 0;
this.ignoreX = false;
this.ignoreY = false;
// Used by tests.
this.emit("viewport-resize-dragend");
}
onResizeViewport(event) {
const { width, height } = event.data;
this.updateViewportSize(width, height);
this.emit("viewport-resize", {
width,
height,
});
}
async onRotateViewport(event) {
const { orientationType: type, angle, isViewportRotated } = event.data;
await this.updateScreenOrientation(type, angle, isViewportRotated);
}
async onScreenshot() {
const messages = await captureAndSaveScreenshot(
this.currentTarget,
this.browserWindow
);
const priorityMap = {
error: PriorityLevels.PRIORITY_CRITICAL_HIGH,
warn: PriorityLevels.PRIORITY_WARNING_HIGH,
};
for (const { text, level } of messages) {
// captureAndSaveScreenshot returns "saved" messages, that indicate where the
// screenshot was saved. We don't want to display them as the download UI can be
// used to open the file.
if (level !== "warn" && level !== "error") {
continue;
}
showNotification(this.browserWindow, this.tab, {
msg: text,
priority: priorityMap[level],
});
}
message.post(this.rdmFrame.contentWindow, "screenshot-captured");
}
onToggleLeftAlignment(event) {
this.updateUIAlignment(event.data.leftAlignmentEnabled);
}
onUpdateDeviceModal(event) {
this.rdmFrame.classList.toggle("device-modal-opened", event.data.isOpen);
}
async hasDeviceState() {
const deviceState = await asyncStorage.getItem(
"devtools.responsive.deviceState"
);
return !!deviceState;
}
/**
* Restores the previous UI state.
*/
async restoreUIState() {
const leftAlignmentEnabled = Services.prefs.getBoolPref(
"devtools.responsive.leftAlignViewport.enabled",
false
);
this.updateUIAlignment(leftAlignmentEnabled);
const height = Services.prefs.getIntPref(
"devtools.responsive.viewport.height",
0
);
const width = Services.prefs.getIntPref(
"devtools.responsive.viewport.width",
0
);
this.updateViewportSize(width, height);
}
/**
* Restores the previous actor state.
*
* @param {Boolean} isTargetSwitching
*/
async restoreActorState(isTargetSwitching) {
// It's possible the target will switch to a page loaded in the
// parent-process (i.e: about:robots). When this happens, the values set
// on the BrowsingContext by RDM are not preserved. So we need to call
// enterResponsiveMode whenever there is a target switch.
this.tab.linkedBrowser.enterResponsiveMode();
// If the target follows the window global lifecycle, the configuration was already
// restored from the server during target switch, so we can stop here.
// This function is still called at startup to restore potential state from previous
// RDM session so we only stop here during target switching.
if (
isTargetSwitching &&
this.commands.targetCommand.targetFront.targetForm
.followWindowGlobalLifeCycle
) {
return;
}
const hasDeviceState = await this.hasDeviceState();
if (hasDeviceState) {
// Return if there is a device state to restore, this will be done when the
// device list is loaded after the post-init.
return;
}
const height = Services.prefs.getIntPref(
"devtools.responsive.viewport.height",
0
);
const pixelRatio = Services.prefs.getIntPref(
"devtools.responsive.viewport.pixelRatio",
0
);
const touchSimulationEnabled = Services.prefs.getBoolPref(
"devtools.responsive.touchSimulation.enabled",
false
);
const userAgent = Services.prefs.getCharPref(
"devtools.responsive.userAgent",
""
);
const width = Services.prefs.getIntPref(
"devtools.responsive.viewport.width",
0
);
// Restore the previously set orientation, or get it from the initial viewport if it
// wasn't set yet.
const { type, angle } =
this.commands.targetConfigurationCommand.configuration
.rdmPaneOrientation ||
this.getInitialViewportOrientation({
width,
height,
});
await this.updateDPPX(pixelRatio);
await this.updateScreenOrientation(type, angle);
await this.updateMaxTouchPointsEnabled(touchSimulationEnabled);
if (touchSimulationEnabled) {
await this.updateTouchSimulation(touchSimulationEnabled);
}
let reloadNeeded = false;
if (userAgent) {
reloadNeeded |=
(await this.updateUserAgent(userAgent)) &&
this.reloadOnChange("userAgent");
}
if (reloadNeeded) {
await this.reloadBrowser();
}
}
/**
* Set or clear the emulated device pixel ratio.
*
* @param {Number|null} dppx: The ratio to simulate. Set to null to disable the
* simulation and roll back to the original ratio
*/
async updateDPPX(dppx = null) {
await this.commands.targetConfigurationCommand.updateConfiguration({
overrideDPPX: dppx,
});
}
/**
* Set or clear network throttling.
*
* @return boolean
* Whether a reload is needed to apply the change.
* (This is always immediate, so it's always false.)
*/
async updateNetworkThrottling(enabled, profile) {
if (!enabled) {
await this.networkFront.clearNetworkThrottling();
return false;
}
const data = throttlingProfiles.profiles.find(({ id }) => id == profile);
const { download, upload, latency } = data;
await this.networkFront.setNetworkThrottling({
downloadThroughput: download,
uploadThroughput: upload,
latency,
});
return false;
}
/**
* Set or clear the emulated user agent.
*
* @param {String|null} userAgent: The user agent to set on the page. Set to null to revert
* the user agent to its original value
* @return {Boolean} Whether a reload is needed to apply the change.
*/
async updateUserAgent(userAgent) {
const getConfigurationCustomUserAgent = () =>
this.commands.targetConfigurationCommand.configuration.customUserAgent ||
"";
const previousCustomUserAgent = getConfigurationCustomUserAgent();
await this.commands.targetConfigurationCommand.updateConfiguration({
customUserAgent: userAgent,
});
const updatedUserAgent = getConfigurationCustomUserAgent();
return previousCustomUserAgent !== updatedUserAgent;
}
/**
* Set or clear touch simulation. When setting to true, this method will
* additionally set meta viewport override.
* When setting to false, this method will clear all touch simulation and meta viewport
* overrides, returning to default behavior for both settings.
*
* @param {boolean} enabled
* @param {boolean} reloadOnTouchSimulationToggle: Set to true to trigger a page reload
* if the touch simulation state changes.
*/
async updateTouchSimulation(enabled, reloadOnTouchSimulationToggle) {
await this.commands.targetConfigurationCommand.updateConfiguration({
touchEventsOverride: enabled ? "enabled" : null,
reloadOnTouchSimulationToggle,
});
}
/**
* Sets the screen orientation values of the simulated device.
*
* @param {String} type
* The orientation type to update the current device screen to.
* @param {Number} angle
* The rotation angle to update the current device screen to.
* @param {Boolean} isViewportRotated
* Whether or not the reason for updating the screen orientation is a result
* of actually rotating the device via the RDM toolbar. If true, then an
* "orientationchange" event is simulated. Otherwise, the screen orientation is
* updated because of changing devices, opening RDM, or the page has been
* reloaded/navigated to, so we should not be simulating "orientationchange".
*/
async updateScreenOrientation(type, angle, isViewportRotated = false) {
await this.commands.targetConfigurationCommand.simulateScreenOrientationChange(
{
type,
angle,
isViewportRotated,
}
);
}
/**
* Sets whether or not maximum touch points are supported for the simulated device.
*
* @param {Boolean} touchSimulationEnabled
* Whether or not touch is enabled for the simulated device.
*/
async updateMaxTouchPointsEnabled(touchSimulationEnabled) {
return this.commands.targetConfigurationCommand.updateConfiguration({
rdmPaneMaxTouchPoints: touchSimulationEnabled ? 1 : 0,
});
}
/**
* Sets whether or not the RDM UI should be left-aligned.
*
* @param {Boolean} leftAlignmentEnabled
* Whether or not the UI is left-aligned.
*/
updateUIAlignment(leftAlignmentEnabled) {
this.browserContainerEl.classList.toggle(
"left-aligned",
leftAlignmentEnabled
);
}
/**
* Sets the browser element to be the given width and height.
*
* @param {Number} width
* The viewport's width.
* @param {Number} height
* The viewport's height.
*/
updateViewportSize(width, height) {
const zoom = this.tab.linkedBrowser.fullZoom;
// Setting this with a variable on the stack instead of directly as width/height
// on the <browser> because we'll need to use this for the alert dialog as well.
this.browserStackEl.style.setProperty("--rdm-width", `${width}px`);
this.browserStackEl.style.setProperty("--rdm-height", `${height}px`);
this.browserStackEl.style.setProperty("--rdm-zoom", zoom);
// This is a bit premature, but we emit a content-resize event here. It
// would be preferrable to wait until the viewport is actually resized,
// but the "resize" event is not triggered by this style change. The
// content-resize message is only used by tests, and if needed those tests
// can use the testing function setViewportSizeAndAwaitReflow to ensure
// the viewport has had time to reach this size.
this.emit("content-resize", {
width,
height,
});
}
/**
* Helper for tests. Assumes a single viewport for now.
*/
getViewportSize() {
// The getViewportSize function is loaded in index.js, and might not be
// available yet.
if (this.toolWindow.getViewportSize) {
return this.toolWindow.getViewportSize();
}
return { width: 0, height: 0 };
}
/**
* Helper for tests, etc. Assumes a single viewport for now.
*/
async setViewportSize(size) {
await this.inited;
// Ensure that width and height are valid.
let { width, height } = size;
if (!size.width) {
width = this.getViewportSize().width;
}
if (!size.height) {
height = this.getViewportSize().height;
}
this.rdmFrame.contentWindow.setViewportSize({ width, height });
this.updateViewportSize(width, height);
}
/**
* Helper for tests/reloading the viewport. Assumes a single viewport for now.
*/
getViewportBrowser() {
return this.tab.linkedBrowser;
}
/**
* Helper for contacting the viewport content. Assumes a single viewport for now.
*/
getViewportMessageManager() {
return this.getViewportBrowser().messageManager;
}
/**
* Helper for getting the initial viewport orientation.
*/
getInitialViewportOrientation(viewport) {
return getOrientation(viewport, viewport);
}
/**
* Helper for tests to get the browser's window.
*/
getBrowserWindow() {
return this.browserWindow;
}
async onTargetAvailable({ targetFront, isTargetSwitching }) {
if (this.destroying) {
return;
}
if (targetFront.isTopLevel) {
this.responsiveFront = await targetFront.getFront("responsive");
if (this.destroying) {
return;
}
await this.restoreActorState(isTargetSwitching);
this.emitForTests("responsive-ui-target-switch-done");
}
}
// This just needed to setup watching for network resources,
// to support network throttling.
onNetworkResourceAvailable() {}
/**
* Reload the current tab.
*/
async reloadBrowser() {
await this.commands.targetCommand.reloadTopLevelTarget();
}
}
module.exports = ResponsiveUI;