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/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef nsSocketTransport2_h__
#define nsSocketTransport2_h__

#ifdef DEBUG_darinf
#  define ENABLE_SOCKET_TRACING
#endif

#include "mozilla/Mutex.h"
#include "nsSocketTransportService2.h"
#include "nsString.h"
#include "nsCOMPtr.h"

#include "nsIInterfaceRequestor.h"
#include "nsISocketTransport.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsIDNSListener.h"
#include "nsIClassInfo.h"
#include "TCPFastOpen.h"
#include "mozilla/net/DNS.h"
#include "nsASocketHandler.h"
#include "mozilla/Telemetry.h"

#include "prerror.h"
#include "nsAutoPtr.h"
#include "ssl.h"

class nsICancelable;
class nsIDNSRecord;
class nsIInterfaceRequestor;

//-----------------------------------------------------------------------------

// after this short interval, we will return to PR_Poll
#define NS_SOCKET_CONNECT_TIMEOUT PR_MillisecondsToInterval(20)

//-----------------------------------------------------------------------------

namespace mozilla {
namespace net {

nsresult ErrorAccordingToNSPR(PRErrorCode errorCode);

class nsSocketTransport;

class nsSocketInputStream : public nsIAsyncInputStream {
 public:
  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_NSIINPUTSTREAM
  NS_DECL_NSIASYNCINPUTSTREAM

  explicit nsSocketInputStream(nsSocketTransport*);
  virtual ~nsSocketInputStream() = default;

  bool IsReferenced() { return mReaderRefCnt > 0; }
  nsresult Condition() { return mCondition; }
  uint64_t ByteCount() { return mByteCount; }

  // called by the socket transport on the socket thread...
  void OnSocketReady(nsresult condition);

 private:
  nsSocketTransport* mTransport;
  ThreadSafeAutoRefCnt mReaderRefCnt;

  // access to these is protected by mTransport->mLock
  nsresult mCondition;
  nsCOMPtr<nsIInputStreamCallback> mCallback;
  uint32_t mCallbackFlags;
  uint64_t mByteCount;
};

//-----------------------------------------------------------------------------

class nsSocketOutputStream : public nsIAsyncOutputStream {
 public:
  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_NSIOUTPUTSTREAM
  NS_DECL_NSIASYNCOUTPUTSTREAM

  explicit nsSocketOutputStream(nsSocketTransport*);
  virtual ~nsSocketOutputStream() = default;

  bool IsReferenced() { return mWriterRefCnt > 0; }
  nsresult Condition() { return mCondition; }
  uint64_t ByteCount() { return mByteCount; }

  // called by the socket transport on the socket thread...
  void OnSocketReady(nsresult condition);

 private:
  static nsresult WriteFromSegments(nsIInputStream*, void*, const char*,
                                    uint32_t offset, uint32_t count,
                                    uint32_t* countRead);

  nsSocketTransport* mTransport;
  ThreadSafeAutoRefCnt mWriterRefCnt;

  // access to these is protected by mTransport->mLock
  nsresult mCondition;
  nsCOMPtr<nsIOutputStreamCallback> mCallback;
  uint32_t mCallbackFlags;
  uint64_t mByteCount;
};

//-----------------------------------------------------------------------------

class nsSocketTransport final : public nsASocketHandler,
                                public nsISocketTransport,
                                public nsIDNSListener,
                                public nsIClassInfo,
                                public nsIInterfaceRequestor {
 public:
  NS_DECL_THREADSAFE_ISUPPORTS
  NS_DECL_NSITRANSPORT
  NS_DECL_NSISOCKETTRANSPORT
  NS_DECL_NSIDNSLISTENER
  NS_DECL_NSICLASSINFO
  NS_DECL_NSIINTERFACEREQUESTOR

  nsSocketTransport();

  // this method instructs the socket transport to open a socket of the
  // given type(s) to the given host or proxy.
  nsresult Init(const nsTArray<nsCString>& socketTypes, const nsACString& host,
                uint16_t port, const nsACString& hostRoute, uint16_t portRoute,
                nsIProxyInfo* proxyInfo);

  // this method instructs the socket transport to use an already connected
  // socket with the given address.
  nsresult InitWithConnectedSocket(PRFileDesc* socketFD, const NetAddr* addr);

  // this method instructs the socket transport to use an already connected
  // socket with the given address, and additionally supplies security info.
  nsresult InitWithConnectedSocket(PRFileDesc* aSocketFD, const NetAddr* aAddr,
                                   nsISupports* aSecInfo);

#ifdef XP_UNIX
  // This method instructs the socket transport to open a socket
  // connected to the given Unix domain address. We can only create
  // unlayered, simple, stream sockets.
  nsresult InitWithFilename(const char* filename);

  // This method instructs the socket transport to open a socket
  // connected to the given Unix domain address that includes abstract
  // socket address. If using abstract socket address, first character of
  // name parameter has to be \0.
  // We can only create unlayered, simple, stream sockets.
  nsresult InitWithName(const char* name, size_t len);
#endif

  // nsASocketHandler methods:
  void OnSocketReady(PRFileDesc*, int16_t outFlags) override;
  void OnSocketDetached(PRFileDesc*) override;
  void IsLocal(bool* aIsLocal) override;
  void OnKeepaliveEnabledPrefChange(bool aEnabled) final;

  // called when a socket event is handled
  void OnSocketEvent(uint32_t type, nsresult status, nsISupports* param);

  uint64_t ByteCountReceived() override { return mInput.ByteCount(); }
  uint64_t ByteCountSent() override { return mOutput.ByteCount(); }
  static void CloseSocket(PRFileDesc* aFd, bool aTelemetryEnabled);
  static void SendPRBlockingTelemetry(
      PRIntervalTime aStart, Telemetry::HistogramID aIDNormal,
      Telemetry::HistogramID aIDShutdown,
      Telemetry::HistogramID aIDConnectivityChange,
      Telemetry::HistogramID aIDLinkChange, Telemetry::HistogramID aIDOffline);

 protected:
  virtual ~nsSocketTransport();

 private:
  static SECStatus StoreResumptionToken(PRFileDesc* fd,
                                        const PRUint8* resumptionToken,
                                        unsigned int len, void* ctx);

  // event types
  enum {
    MSG_ENSURE_CONNECT,
    MSG_DNS_LOOKUP_COMPLETE,
    MSG_RETRY_INIT_SOCKET,
    MSG_TIMEOUT_CHANGED,
    MSG_INPUT_CLOSED,
    MSG_INPUT_PENDING,
    MSG_OUTPUT_CLOSED,
    MSG_OUTPUT_PENDING
  };
  nsresult PostEvent(uint32_t type, nsresult status = NS_OK,
                     nsISupports* param = nullptr);

  enum {
    STATE_CLOSED,
    STATE_IDLE,
    STATE_RESOLVING,
    STATE_CONNECTING,
    STATE_TRANSFERRING
  };

  // Safer way to get and automatically release PRFileDesc objects.
  class MOZ_STACK_CLASS PRFileDescAutoLock {
   public:
    explicit PRFileDescAutoLock(nsSocketTransport* aSocketTransport,
                                bool aAlsoDuringFastOpen,
                                nsresult* aConditionWhileLocked = nullptr)
        : mSocketTransport(aSocketTransport), mFd(nullptr) {
      MOZ_ASSERT(aSocketTransport);
      MutexAutoLock lock(mSocketTransport->mLock);
      if (aConditionWhileLocked) {
        *aConditionWhileLocked = mSocketTransport->mCondition;
        if (NS_FAILED(mSocketTransport->mCondition)) {
          return;
        }
      }
      if (!aAlsoDuringFastOpen) {
        mFd = mSocketTransport->GetFD_Locked();
      } else {
        mFd = mSocketTransport->GetFD_LockedAlsoDuringFastOpen();
      }
    }
    ~PRFileDescAutoLock() {
      MutexAutoLock lock(mSocketTransport->mLock);
      if (mFd) {
        mSocketTransport->ReleaseFD_Locked(mFd);
      }
    }
    bool IsInitialized() { return mFd; }
    operator PRFileDesc*() { return mFd; }
    nsresult SetKeepaliveEnabled(bool aEnable);
    nsresult SetKeepaliveVals(bool aEnabled, int aIdleTime, int aRetryInterval,
                              int aProbeCount);

   private:
    operator PRFileDescAutoLock*() { return nullptr; }

    // Weak ptr to nsSocketTransport since this is a stack class only.
    nsSocketTransport* mSocketTransport;
    PRFileDesc* mFd;
  };
  friend class PRFileDescAutoLock;

  class LockedPRFileDesc {
   public:
    explicit LockedPRFileDesc(nsSocketTransport* aSocketTransport)
        : mSocketTransport(aSocketTransport), mFd(nullptr) {
      MOZ_ASSERT(aSocketTransport);
    }
    ~LockedPRFileDesc() = default;
    bool IsInitialized() { return mFd; }
    LockedPRFileDesc& operator=(PRFileDesc* aFd) {
      mSocketTransport->mLock.AssertCurrentThreadOwns();
      mFd = aFd;
      return *this;
    }
    operator PRFileDesc*() {
      if (mSocketTransport->mAttached) {
        mSocketTransport->mLock.AssertCurrentThreadOwns();
      }
      return mFd;
    }
    bool operator==(PRFileDesc* aFd) {
      mSocketTransport->mLock.AssertCurrentThreadOwns();
      return mFd == aFd;
    }

   private:
    operator LockedPRFileDesc*() { return nullptr; }
    // Weak ptr to nsSocketTransport since it owns this class.
    nsSocketTransport* mSocketTransport;
    PRFileDesc* mFd;
  };
  friend class LockedPRFileDesc;

  //-------------------------------------------------------------------------
  // these members are "set" at initialization time and are never modified
  // afterwards.  this allows them to be safely accessed from any thread.
  //-------------------------------------------------------------------------

  // socket type info:
  nsTArray<nsCString> mTypes;
  nsCString mHost;
  nsCString mProxyHost;
  nsCString mOriginHost;
  uint16_t mPort;
  nsCOMPtr<nsIProxyInfo> mProxyInfo;
  uint16_t mProxyPort;
  uint16_t mOriginPort;
  bool mProxyTransparent;
  bool mProxyTransparentResolvesHost;
  bool mHttpsProxy;
  uint32_t mConnectionFlags;
  // When we fail to connect using a prefered IP family, we tell the consumer to
  // reset the IP family preference on the connection entry.
  bool mResetFamilyPreference;
  uint32_t mTlsFlags;
  bool mReuseAddrPort;

  // The origin attributes are used to create sockets.  The first party domain
  // will eventually be used to isolate OCSP cache and is only non-empty when
  // "privacy.firstparty.isolate" is enabled.  Setting this is the only way to
  // carry origin attributes down to NSPR layers which are final consumers.
  // It must be set before the socket transport is built.
  OriginAttributes mOriginAttributes;

  uint16_t SocketPort() {
    return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyPort : mPort;
  }
  const nsCString& SocketHost() {
    return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyHost : mHost;
  }

  //-------------------------------------------------------------------------
  // members accessible only on the socket transport thread:
  //  (the exception being initialization/shutdown time)
  //-------------------------------------------------------------------------

  // socket state vars:
  uint32_t mState;  // STATE_??? flags
  bool mAttached;
  bool mInputClosed;
  bool mOutputClosed;

  // this flag is used to determine if the results of a host lookup arrive
  // recursively or not.  this flag is not protected by any lock.
  bool mResolving;

  nsCOMPtr<nsICancelable> mDNSRequest;
  nsCOMPtr<nsIDNSRecord> mDNSRecord;

  nsresult mDNSLookupStatus;
  PRIntervalTime mDNSARequestFinished;
  nsCOMPtr<nsICancelable> mDNSTxtRequest;
  nsCString mDNSRecordTxt;
  bool mEsniQueried;
  bool mEsniUsed;
  bool mResolvedByTRR;

  // mNetAddr/mSelfAddr is valid from GetPeerAddr()/GetSelfAddr() once we have
  // reached STATE_TRANSFERRING. It must not change after that.
  void SetSocketName(PRFileDesc* fd);
  NetAddr mNetAddr;
  NetAddr mSelfAddr;  // getsockname()
  Atomic<bool, Relaxed> mNetAddrIsSet;
  Atomic<bool, Relaxed> mSelfAddrIsSet;

  nsAutoPtr<NetAddr> mBindAddr;

  // socket methods (these can only be called on the socket thread):

  void SendStatus(nsresult status);
  nsresult ResolveHost();
  nsresult BuildSocket(PRFileDesc*&, bool&, bool&);
  nsresult InitiateSocket();
  bool RecoverFromError();

  void OnMsgInputPending() {
    if (mState == STATE_TRANSFERRING)
      mPollFlags |= (PR_POLL_READ | PR_POLL_EXCEPT);
  }
  void OnMsgOutputPending() {
    if (mState == STATE_TRANSFERRING)
      mPollFlags |= (PR_POLL_WRITE | PR_POLL_EXCEPT);
  }
  void OnMsgInputClosed(nsresult reason);
  void OnMsgOutputClosed(nsresult reason);

  // called when the socket is connected
  void OnSocketConnected();

  //-------------------------------------------------------------------------
  // socket input/output objects.  these may be accessed on any thread with
  // the exception of some specific methods (XXX).

  Mutex mLock;  // protects members in this section.
  LockedPRFileDesc mFD;
  nsrefcnt mFDref;             // mFD is closed when mFDref goes to zero.
  bool mFDconnected;           // mFD is available to consumer when TRUE.
  bool mFDFastOpenInProgress;  // Fast Open is in progress, so
                               // socket available for some
                               // operations.

  // A delete protector reference to gSocketTransportService held for lifetime
  // of 'this'. Sometimes used interchangably with gSocketTransportService due
  // to scoping.
  RefPtr<nsSocketTransportService> mSocketTransportService;

  nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
  nsCOMPtr<nsITransportEventSink> mEventSink;
  nsCOMPtr<nsISupports> mSecInfo;

  nsSocketInputStream mInput;
  nsSocketOutputStream mOutput;

  friend class nsSocketInputStream;
  friend class nsSocketOutputStream;

  // socket timeouts are not protected by any lock.
  uint16_t mTimeouts[2];

  // linger options to use when closing
  bool mLingerPolarity;
  int16_t mLingerTimeout;

  // QoS setting for socket
  uint8_t mQoSBits;

  //
  // mFD access methods: called with mLock held.
  //
  PRFileDesc* GetFD_Locked();
  PRFileDesc* GetFD_LockedAlsoDuringFastOpen();
  void ReleaseFD_Locked(PRFileDesc* fd);
  bool FastOpenInProgress();

  //
  // stream state changes (called outside mLock):
  //
  void OnInputClosed(nsresult reason) {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgInputClosed(reason);
    else
      PostEvent(MSG_INPUT_CLOSED, reason);
  }
  void OnInputPending() {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgInputPending();
    else
      PostEvent(MSG_INPUT_PENDING);
  }
  void OnOutputClosed(nsresult reason) {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgOutputClosed(reason);  // XXX need to not be inside lock!
    else
      PostEvent(MSG_OUTPUT_CLOSED, reason);
  }
  void OnOutputPending() {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgOutputPending();
    else
      PostEvent(MSG_OUTPUT_PENDING);
  }

#ifdef ENABLE_SOCKET_TRACING
  void TraceInBuf(const char* buf, int32_t n);
  void TraceOutBuf(const char* buf, int32_t n);
#endif

  // Reads prefs to get default keepalive config.
  nsresult EnsureKeepaliveValsAreInitialized();

  // Groups calls to fd.SetKeepaliveEnabled and fd.SetKeepaliveVals.
  nsresult SetKeepaliveEnabledInternal(bool aEnable);

  // True if keepalive has been enabled by the socket owner. Note: Keepalive
  // must also be enabled globally for it to be enabled in TCP.
  bool mKeepaliveEnabled;

  // Keepalive config (support varies by platform).
  int32_t mKeepaliveIdleTimeS;
  int32_t mKeepaliveRetryIntervalS;
  int32_t mKeepaliveProbeCount;

  // A Fast Open callback.
  TCPFastOpen* mFastOpenCallback;
  bool mFastOpenLayerHasBufferedData;
  uint8_t mFastOpenStatus;
  nsresult mFirstRetryError;

  bool mDoNotRetryToConnect;

  // True if SSL_SetResumptionTokenCallback was called. We need to clear the
  // callback when mFD is nulled out to make sure the ssl layer cannot call
  // the callback after nsSocketTransport is destroyed.
  bool mSSLCallbackSet;
};

}  // namespace net
}  // namespace mozilla

#endif  // !nsSocketTransport_h__