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Name Description Modified (UTC) Size
crashtests
test
BasicRenderingContext2D.h BasicRenderingContext2D 6.3 kB
CacheInvalidator.cpp 1.4 kB
CacheInvalidator.h 4.6 kB
CanvasGradient.h public nsWrapperCache 2.0 kB
CanvasImageCache.cpp Used for images specific to this one canvas. Required * due to CORS security. 10.4 kB
CanvasImageCache.h 1.7 kB
CanvasPath.h 3.3 kB
CanvasPattern.h 2.0 kB
CanvasRenderingContext2D.cpp 179.9 kB
CanvasRenderingContext2D.h 37.3 kB
CanvasRenderingContextHelper.cpp 8.8 kB
CanvasRenderingContextHelper.h Povides common RenderingContext functionality used by both OffscreenCanvas * and HTMLCanvasElement. 2.6 kB
CanvasUtils.cpp 10.0 kB
CanvasUtils.h 5.4 kB
ImageBitmap.cpp mParent 54.4 kB
ImageBitmap.h 9.0 kB
ImageBitmapRenderingContext.cpp 7.5 kB
ImageBitmapRenderingContext.h The purpose of ImageBitmapRenderingContext is to provide a faster and * efficient way to display Im 3.1 kB
ImageBitmapSource.h 850 Bytes
ImageData.cpp 4.4 kB
ImageData.h 2.4 kB
ImageUtils.cpp 6.8 kB
ImageUtils.h ImageUtils is a wrapper around layers::Image. It provides three unified * methods to all sub-classe 1.8 kB
MurmurHash3.cpp 8.5 kB
MurmurHash3.h 842 Bytes
OffscreenCanvas.cpp static 10.6 kB
OffscreenCanvas.h 5.2 kB
TexUnpackBlob.cpp 29.1 kB
TexUnpackBlob.h 5.4 kB
TextMetrics.h 1.1 kB
WebGL1Context.cpp static 1.0 kB
WebGL1Context.h public WebGLContext 915 Bytes
WebGL2Context.cpp static 5.7 kB
WebGL2Context.h public WebGLContext 20.2 kB
WebGL2ContextBuffers.cpp 5.6 kB
WebGL2ContextFramebuffers.cpp 8.1 kB
WebGL2ContextMRTs.cpp 5.1 kB
WebGL2ContextPrograms.cpp 834 Bytes
WebGL2ContextQueries.cpp We fake ANY_SAMPLES_PASSED and ANY_SAMPLES_PASSED_CONSERVATIVE with * SAMPLES_PASSED on desktop. * 4.7 kB
WebGL2ContextRenderbuffers.cpp 2.8 kB
WebGL2ContextSamplers.cpp 3.4 kB
WebGL2ContextState.cpp 6.8 kB
WebGL2ContextSync.cpp 4.3 kB
WebGL2ContextTextures.cpp virtual 1.4 kB
WebGL2ContextTransformFeedback.cpp 4.0 kB
WebGL2ContextUniforms.cpp 8.6 kB
WebGL2ContextVAOs.cpp 633 Bytes
WebGLActiveInfo.cpp 5.5 kB
WebGLActiveInfo.h 2.9 kB
WebGLBuffer.cpp 11.6 kB
WebGLBuffer.h 2.8 kB
WebGLContext.cpp 78.9 kB
WebGLContext.h 81.2 kB
WebGLContextBuffers.cpp 11.8 kB
WebGLContextDraw.cpp 34.2 kB
WebGLContextExtensions.cpp static 16.2 kB
WebGLContextFramebufferOperations.cpp 5.4 kB
WebGLContextGL.cpp 70.7 kB
WebGLContextLossHandler.cpp 2.7 kB
WebGLContextLossHandler.h 1.2 kB
WebGLContextState.cpp 19.8 kB
WebGLContextTextures.cpp 11.1 kB
WebGLContextUtils.cpp 24.3 kB
WebGLContextUtils.h 3.1 kB
WebGLContextValidate.cpp 23.7 kB
WebGLContextVertexArray.cpp 1.5 kB
WebGLContextVertices.cpp 11.5 kB
WebGLExtensionBlendMinMax.cpp EXT_blend_minmax 887 Bytes
WebGLExtensionColorBufferFloat.cpp 1.5 kB
WebGLExtensionColorBufferHalfFloat.cpp 1.7 kB
WebGLExtensionCompressedTextureASTC.cpp 3.5 kB
WebGLExtensionCompressedTextureBPTC.cpp 1.5 kB
WebGLExtensionCompressedTextureES3.cpp 2.4 kB
WebGLExtensionCompressedTextureETC1.cpp 1.3 kB
WebGLExtensionCompressedTexturePVRTC.cpp 1.4 kB
WebGLExtensionCompressedTextureRGTC.cpp 1.5 kB
WebGLExtensionCompressedTextureS3TC.cpp 1.9 kB
WebGLExtensionCompressedTextureS3TC_SRGB.cpp 2.0 kB
WebGLExtensionDebugRendererInfo.cpp 755 Bytes
WebGLExtensionDebugShaders.cpp WEBGL_debug_shaders 1.4 kB
WebGLExtensionDepthTexture.cpp WEBGL_depth_texture 2.0 kB
WebGLExtensionDisjointTimerQuery.cpp 3.9 kB
WebGLExtensionDrawBuffers.cpp WEBGL_draw_buffers 1.6 kB
WebGLExtensionEXTColorBufferFloat.cpp 1.4 kB
WebGLExtensionElementIndexUint.cpp 770 Bytes
WebGLExtensionFragDepth.cpp EXT_frag_depth 1.1 kB
WebGLExtensionInstancedArrays.cpp 2.3 kB
WebGLExtensionLoseContext.cpp WEBGL_lose_context 899 Bytes
WebGLExtensionMOZDebug.cpp 2.5 kB
WebGLExtensionSRGB.cpp 2.1 kB
WebGLExtensionShaderTextureLod.cpp 1.2 kB
WebGLExtensionStandardDerivatives.cpp 787 Bytes
WebGLExtensionTextureFilterAnisotropic.cpp 823 Bytes
WebGLExtensionTextureFloat.cpp 3.5 kB
WebGLExtensionTextureFloatLinear.cpp 1.3 kB
WebGLExtensionTextureHalfFloat.cpp 3.8 kB
WebGLExtensionTextureHalfFloatLinear.cpp 1.2 kB
WebGLExtensionVertexArray.cpp OES_vertex_array_object 1.4 kB
WebGLExtensions.cpp 4.2 kB
WebGLExtensions.h 12.4 kB
WebGLFormats.cpp 58.7 kB
WebGLFormats.h 9.6 kB
WebGLFramebuffer.cpp 52.2 kB
WebGLFramebuffer.h 8.3 kB
WebGLInternalFormatsTable.h 4.6 kB
WebGLMemoryTracker.cpp 7.3 kB
WebGLMemoryTracker.h public nsIMemoryReporter 1.9 kB
WebGLObjectModel.cpp 699 Bytes
WebGLObjectModel.h 10.6 kB
WebGLProgram.cpp If `name`: "foo[3]" * Then returns true, with * `out_baseName`: "foo" * `out_isArray`: tr 52.5 kB
WebGLProgram.h 7.8 kB
WebGLQuery.cpp 5.3 kB
WebGLQuery.h 1.9 kB
WebGLRenderbuffer.cpp 8.8 kB
WebGLRenderbuffer.h 2.3 kB
WebGLSampler.cpp 4.2 kB
WebGLSampler.h 1.4 kB
WebGLShader.cpp 10.4 kB
WebGLShader.h 3.2 kB
WebGLShaderPrecisionFormat.cpp 745 Bytes
WebGLShaderPrecisionFormat.h 1.4 kB
WebGLShaderValidator.cpp 15.5 kB
WebGLShaderValidator.h 2.1 kB
WebGLStrongTypes.h 16.2 kB
WebGLSync.cpp AddRef 1.6 kB
WebGLSync.h 1.3 kB
WebGLTexelConversions.cpp @class WebGLImageConverter * * This class is just a helper to implement WebGLContext::ConvertImage 17.2 kB
WebGLTexelConversions.h Copyright (C) 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights rese 46.4 kB
WebGLTexture.cpp static 34.5 kB
WebGLTexture.h 12.1 kB
WebGLTextureUpload.cpp 72.6 kB
WebGLTransformFeedback.cpp 5.3 kB
WebGLTransformFeedback.h 2.3 kB
WebGLTypes.h 6.8 kB
WebGLUniformLocation.cpp 7.4 kB
WebGLUniformLocation.h 2.3 kB
WebGLValidateStrings.cpp 5.9 kB
WebGLValidateStrings.h Copyright (C) 2011 Apple Inc. All rights reserved. * Copyright (C) 2011 Mozilla Corporation. All ri 1.8 kB
WebGLVertexArray.cpp 2.2 kB
WebGLVertexArray.h public nsWrapperCache 1.9 kB
WebGLVertexArrayFake.cpp 1.5 kB
WebGLVertexArrayFake.h 776 Bytes
WebGLVertexArrayGL.cpp 934 Bytes
WebGLVertexArrayGL.h public WebGLVertexArray 737 Bytes
WebGLVertexArrayObject.cpp 1.2 kB
WebGLVertexArrayObject.h This class implements the DOM bindings for WebGL 2 VAO. * * This exists to so the object returned 1.2 kB
WebGLVertexAttribData.cpp 2.8 kB
WebGLVertexAttribData.h 1.9 kB
moz.build 6.2 kB
nsICanvasRenderingContextInternal.h public nsISupports 7.8 kB