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Name Description Modified (UTC) Size
blink This directory contains the code originally borrowed from the Blink Web Audio
AlignedTArray.h public nsTArray_Impl 2.2 kB
AnalyserNode.cpp AudioNode 10.7 kB
AnalyserNode.h 2.3 kB
AudioBlock.cpp Heap-allocated buffer of channels of 128-sample float arrays, with * threadsafe refcounting. Typic 5.3 kB
AudioBlock.h private AudioChunk 4.5 kB
AudioBuffer.cpp AddRef 9.2 kB
AudioBuffer.h An AudioBuffer keeps its data either in the mJSChannels objects, which * are Float32Arrays, or in m 4.1 kB
AudioBufferSourceNode.cpp AudioNode 29.3 kB
AudioBufferSourceNode.h AudioNode 3.6 kB
AudioContext.cpp 31.2 kB
AudioContext.h 12.1 kB
AudioDestinationNode.cpp 21.9 kB
AudioDestinationNode.h AudioNode 3.6 kB
AudioEventTimeline.h 22.4 kB
AudioListener.cpp mContext 3.9 kB
AudioListener.h 3.6 kB
AudioNode.cpp DOMEventTargetHelper 12.9 kB
AudioNode.h public DOMEventTargetHelper 9.0 kB
AudioNodeEngine.cpp 8.5 kB
AudioNodeEngine.h This class holds onto a set of immutable channel buffers. The storage * for the buffers must be mal 13.8 kB
AudioNodeEngineNEON.cpp 7.3 kB
AudioNodeEngineNEON.h 1.6 kB
AudioNodeExternalInputStream.cpp static 7.8 kB
AudioNodeExternalInputStream.h This is a MediaStream implementation that acts for a Web Audio node but * unlike other AudioNodeStr 1.5 kB
AudioNodeStream.cpp An AudioNodeStream produces a single audio track with ID * AUDIO_TRACK. This track has rate AudioCo 23.2 kB
AudioNodeStream.h public ProcessedMediaStream 8.7 kB
AudioParam.cpp AddRef 4.3 kB
AudioParam.h 6.4 kB
AudioParamTimeline.h public AudioEventTimeline 4.9 kB
AudioProcessingEvent.cpp Event 2.1 kB
AudioProcessingEvent.h Event 2.2 kB
BiquadFilterNode.cpp AudioNode 10.5 kB
BiquadFilterNode.h AudioNode 1.9 kB
BufferDecoder.cpp 2.2 kB
BufferDecoder.h This class provides a decoder object which decodes a media file that lives in * a memory buffer. 2.5 kB
ChannelMergerNode.cpp AudioNode 2.9 kB
ChannelMergerNode.h 1.2 kB
ChannelSplitterNode.cpp AudioNode 2.5 kB
ChannelSplitterNode.h 1.2 kB
ConvolverNode.cpp AudioNode 9.2 kB
ConvolverNode.h AudioNode 1.9 kB
DelayBuffer.cpp 8.9 kB
DelayBuffer.h 4.2 kB
DelayNode.cpp AudioNode 7.7 kB
DelayNode.h AudioNode 1.2 kB
DynamicsCompressorNode.cpp AudioNode 7.8 kB
DynamicsCompressorNode.h AudioNode 1.9 kB
FFTBlock.cpp Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binar 7.5 kB
FFTBlock.h 8.9 kB
GainNode.cpp AudioNode 4.8 kB
GainNode.h AudioNode 1.2 kB
MediaBufferDecoder.cpp 17.8 kB
MediaBufferDecoder.h 2.4 kB
MediaElementAudioSourceNode.cpp static 1.2 kB
MediaElementAudioSourceNode.h 1.2 kB
MediaStreamAudioDestinationNode.cpp AudioNode 3.0 kB
MediaStreamAudioDestinationNode.h AudioNode 1.5 kB
MediaStreamAudioSourceNode.cpp AudioNode 5.3 kB
MediaStreamAudioSourceNode.h public AudioNode 2.3 kB
OfflineAudioCompletionEvent.cpp Event 1.4 kB
OfflineAudioCompletionEvent.h Event 1.4 kB
OscillatorNode.cpp AudioNode 16.7 kB
OscillatorNode.h AudioNode 2.6 kB
PannerNode.cpp AudioNode 18.9 kB
PannerNode.h AudioNode 6.7 kB
PanningUtils.h 2.2 kB
PeriodicWave.cpp mContext 2.2 kB
PeriodicWave.h 1.6 kB
PlayingRefChangeHandler.h 1.1 kB
ReportDecodeResultTask.h 949 Bytes
ScriptProcessorNode.cpp AudioNode 18.1 kB
ScriptProcessorNode.h 3.2 kB
StereoPannerNode.cpp AudioNode 6.6 kB
StereoPannerNode.h AudioNode 1.8 kB
ThreeDPoint.cpp Other similar methods can be added if needed. 1.3 kB
ThreeDPoint.h 1.9 kB
WaveShaperNode.cpp AudioNode 10.7 kB
WaveShaperNode.h AudioNode 1.9 kB
WebAudioUtils.cpp 3.4 kB
WebAudioUtils.h 6.6 kB
moz.build 3.0 kB