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Name Description Modified (UTC) Size
compiledtest
crashtests
test
CanvasGradient.h public nsWrapperCache 2.1 kB
CanvasImageCache.cpp 9.5 kB
CanvasImageCache.h 1.9 kB
CanvasPath.h 3.1 kB
CanvasPattern.h 2.0 kB
CanvasRenderingContext2D.cpp 183.0 kB
CanvasRenderingContext2D.h 34.7 kB
CanvasRenderingContextHelper.cpp 8.5 kB
CanvasRenderingContextHelper.h Povides common RenderingContext functionality used by both OffscreenCanvas * and HTMLCanvasElement. 2.1 kB
CanvasUtils.cpp 3.3 kB
CanvasUtils.h 5.0 kB
DocumentRendererChild.cpp 3.1 kB
DocumentRendererChild.h public PDocumentRendererChild 1.0 kB
DocumentRendererParent.cpp 2.1 kB
DocumentRendererParent.h public PDocumentRendererParent 1.2 kB
ImageBitmap.cpp mParent 39.8 kB
ImageBitmap.h 5.8 kB
ImageBitmapSource.h 776 Bytes
ImageData.cpp 3.3 kB
ImageData.h 2.2 kB
MurmurHash3.cpp 8.0 kB
MurmurHash3.h 857 Bytes
OffscreenCanvas.cpp 7.2 kB
OffscreenCanvas.h DOMEventTargetHelper 4.4 kB
TextMetrics.h 1.1 kB
WebGL1Context.cpp static 1.4 kB
WebGL1Context.h 1.4 kB
WebGL1ContextBuffers.cpp Target validation for BindBuffer, etc 1.2 kB
WebGL1ContextUniforms.cpp 1.3 kB
WebGL2Context.cpp static 6.3 kB
WebGL2Context.h Minimum value constants define in 6.2 State Tables of OpenGL ES - 3.0.4 20.2 kB
WebGL2ContextBuffers.cpp 8.3 kB
WebGL2ContextDraw.cpp 656 Bytes
WebGL2ContextFramebuffers.cpp 23.3 kB
WebGL2ContextMRTs.cpp 4.2 kB
WebGL2ContextPrograms.cpp 771 Bytes
WebGL2ContextQueries.cpp We fake ANY_SAMPLES_PASSED and ANY_SAMPLES_PASSED_CONSERVATIVE with * SAMPLES_PASSED on desktop. * 12.0 kB
WebGL2ContextRenderbuffers.cpp 2.2 kB
WebGL2ContextSamplers.cpp 6.4 kB
WebGL2ContextState.cpp 6.2 kB
WebGL2ContextSync.cpp 3.4 kB
WebGL2ContextTextures.cpp 5.0 kB
WebGL2ContextTransformFeedback.cpp 6.1 kB
WebGL2ContextUniforms.cpp 13.1 kB
WebGL2ContextVAOs.cpp 634 Bytes
WebGL2ContextVertices.cpp 5.1 kB
WebGLActiveInfo.cpp 2.9 kB
WebGLActiveInfo.h 2.8 kB
WebGLBuffer.cpp 3.1 kB
WebGLBuffer.h 2.1 kB
WebGLContext.cpp 58.5 kB
WebGLContext.h Minimum value constants defined in 6.2 State Tables of OpenGL ES - 2.0.25 * https://bugzilla.mozi 66.8 kB
WebGLContextBuffers.cpp 19.4 kB
WebGLContextDraw.cpp 26.9 kB
WebGLContextExtensions.cpp static 16.2 kB
WebGLContextFramebufferOperations.cpp 6.9 kB
WebGLContextGL.cpp 77.3 kB
WebGLContextLossHandler.cpp 6.3 kB
WebGLContextLossHandler.h public dom 1.3 kB
WebGLContextNotSupported.cpp 480 Bytes
WebGLContextReporter.cpp 5.3 kB
WebGLContextState.cpp 21.2 kB
WebGLContextTextures.cpp 14.0 kB
WebGLContextUnchecked.cpp 4.0 kB
WebGLContextUnchecked.h 1.9 kB
WebGLContextUtils.cpp 40.3 kB
WebGLContextUtils.h 4.6 kB
WebGLContextValidate.cpp Return the block size for format. 66.6 kB
WebGLContextVertexArray.cpp 2.4 kB
WebGLContextVertices.cpp 13.2 kB
WebGLElementArrayCache.cpp which performs WebGL element array buffer validation 23.2 kB
WebGLElementArrayCache.h WebGLElementArrayCache implements WebGL element array buffer validation for * drawElements. * * I 3.6 kB
WebGLExtensionBase.cpp AddRef 791 Bytes
WebGLExtensionBlendMinMax.cpp EXT_blend_minmax 851 Bytes
WebGLExtensionColorBufferFloat.cpp WEBGL_color_buffer_float 1.9 kB
WebGLExtensionColorBufferHalfFloat.cpp EXT_color_buffer_half_float 1.9 kB
WebGLExtensionCompressedTextureATC.cpp WEBGL_compressed_texture_atc 908 Bytes
WebGLExtensionCompressedTextureETC1.cpp WEBGL_compressed_texture_etc1 744 Bytes
WebGLExtensionCompressedTexturePVRTC.cpp WEBGL_compressed_texture_pvrtc 1.0 kB
WebGLExtensionCompressedTextureS3TC.cpp WEBGL_compressed_texture_s3tc 1.0 kB
WebGLExtensionDebugRendererInfo.cpp WEBGL_debug_renderer_info 725 Bytes
WebGLExtensionDebugShaders.cpp WEBGL_debug_shaders 1.3 kB
WebGLExtensionDepthTexture.cpp WEBGL_depth_texture 694 Bytes
WebGLExtensionDisjointTimerQuery.cpp 7.0 kB
WebGLExtensionDrawBuffers.cpp 2.7 kB
WebGLExtensionElementIndexUint.cpp OES_element_index_uint 717 Bytes
WebGLExtensionFragDepth.cpp EXT_frag_depth 945 Bytes
WebGLExtensionInstancedArrays.cpp 2.6 kB
WebGLExtensionLoseContext.cpp WEBGL_lose_context 854 Bytes
WebGLExtensionSRGB.cpp 2.1 kB
WebGLExtensionShaderTextureLod.cpp EXT_shader_texture_lod 717 Bytes
WebGLExtensionStandardDerivatives.cpp OES_standard_derivatives 734 Bytes
WebGLExtensionTextureFilterAnisotropic.cpp EXT_texture_filter_anisotropic 765 Bytes
WebGLExtensionTextureFloat.cpp 2.5 kB
WebGLExtensionTextureFloatLinear.cpp OES_texture_float_linear 1.6 kB
WebGLExtensionTextureHalfFloat.cpp 2.5 kB
WebGLExtensionTextureHalfFloatLinear.cpp OES_texture_half_float_linear 1.6 kB
WebGLExtensionVertexArray.cpp 2.0 kB
WebGLExtensions.h 9.8 kB
WebGLFormats.cpp 53.2 kB
WebGLFormats.h 6.0 kB
WebGLFramebuffer.cpp 38.5 kB
WebGLFramebuffer.h 6.7 kB
WebGLFramebufferAttachable.cpp 1.2 kB
WebGLFramebufferAttachable.h 826 Bytes
WebGLInternalFormatsTable.h 5.7 kB
WebGLMemoryTracker.cpp 8.4 kB
WebGLMemoryTracker.h public nsIMemoryReporter 2.0 kB
WebGLObjectModel.cpp 701 Bytes
WebGLObjectModel.h 10.6 kB
WebGLProgram.cpp If `name`: "foo[3]" * Then returns true, with * `out_baseName`: "foo" * `out_isArray`: tr 35.5 kB
WebGLProgram.h 7.3 kB
WebGLQuery.cpp AddRef 1.4 kB
WebGLQuery.h 1.3 kB
WebGLRenderbuffer.cpp 9.5 kB
WebGLRenderbuffer.h 3.2 kB
WebGLSampler.cpp AddRef 1.3 kB
WebGLSampler.h 1.2 kB
WebGLShader.cpp On success, writes to out_translatedSource. * On failure, writes to out_translationLog. * * Requi 13.6 kB
WebGLShader.h 3.3 kB
WebGLShaderPrecisionFormat.cpp 759 Bytes
WebGLShaderPrecisionFormat.h 1.4 kB
WebGLShaderValidator.cpp 12.6 kB
WebGLShaderValidator.h 2.1 kB
WebGLStrongTypes.h 15.8 kB
WebGLSync.cpp AddRef 1.3 kB
WebGLSync.h 1.1 kB
WebGLTexelConversions.cpp @class WebGLImageConverter * * This class is just a helper to implement WebGLContext::ConvertImage 17.9 kB
WebGLTexelConversions.h Copyright (C) 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights rese 36.8 kB
WebGLTexture.cpp 38.2 kB
WebGLTexture.h 20.2 kB
WebGLTextureUpload.cpp 58.4 kB
WebGLTimerQuery.cpp AddRef 1.5 kB
WebGLTimerQuery.h 1.4 kB
WebGLTransformFeedback.cpp AddRef 1.6 kB
WebGLTransformFeedback.h 1.3 kB
WebGLTypes.h WebGLContextFakeBlackStatus and WebGLTextureFakeBlackStatus are enums to * track what needs to use 6.2 kB
WebGLUniformLocation.cpp 10.9 kB
WebGLUniformLocation.h 2.5 kB
WebGLValidateStrings.cpp BEGIN CODE TAKEN FROM WEBKIT ***** 5.0 kB
WebGLValidateStrings.h Copyright (C) 2011 Apple Inc. All rights reserved. * Copyright (C) 2011 Mozilla Corporation. All ri 4.7 kB
WebGLVertexArray.cpp 2.0 kB
WebGLVertexArray.h 2.3 kB
WebGLVertexArrayFake.cpp 2.1 kB
WebGLVertexArrayFake.h 912 Bytes
WebGLVertexArrayGL.cpp 1.5 kB
WebGLVertexArrayGL.h 1.1 kB
WebGLVertexArrayObject.cpp 1.2 kB
WebGLVertexArrayObject.h This class implements the DOM bindings for WebGL 2 VAO. * * This exists to so the object returned 1.2 kB
WebGLVertexAttribData.h 2.2 kB
moz.build 4.8 kB
nsICanvasRenderingContextInternal.h 6.6 kB