DXR is a code search and navigation tool aimed at making sense of large projects. It supports full-text and regex searches as well as structural queries.

Implementation

Mercurial (d8847129d134)

VCS Links

Line Code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206

/*
 * Copyright 2006 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */


#ifndef SkDisplayType_DEFINED
#define SkDisplayType_DEFINED

#include "SkMath.h"
#include "SkScalar.h"

#ifdef SK_DEBUG
    #define SK_DUMP_ENABLED
    #ifdef SK_BUILD_FOR_MAC
        #define SK_FIND_LEAKS
    #endif
#endif

#define SK_LITERAL_STR_EQUAL(str, token, len) (sizeof(str) - 1 == len \
    && strncmp(str, token, sizeof(str) - 1) == 0)

class SkAnimateMaker;
class SkDisplayable;
struct SkMemberInfo;

enum SkDisplayTypes {
    SkType_Unknown,
    SkType_Math, // for ecmascript compatible Math functions and constants
    SkType_Number,  // for for ecmascript compatible Number functions and constants
    SkType_Add,
    SkType_AddCircle,
    SkType_AddGeom,
    SkType_AddMode,
    SkType_AddOval,
    SkType_AddPath,
    SkType_AddRect, // path part
    SkType_AddRoundRect,
    SkType_Align,
    SkType_Animate,
    SkType_AnimateBase, // base type for animate, set
    SkType_Apply,
    SkType_ApplyMode,
    SkType_ApplyTransition,
    SkType_Array,
    SkType_ARGB,
    SkType_Base64,
    SkType_BaseBitmap,
    SkType_BaseClassInfo,
    SkType_Bitmap,
    SkType_BitmapEncoding,
    SkType_BitmapFormat,
    SkType_BitmapShader,
    SkType_Blur,
    SkType_Boolean, // can have values -1 (uninitialized), 0, 1
    SkType_Boundable,
    SkType_Bounds,
    SkType_Cap,
    SkType_Clear,
    SkType_Clip,
    SkType_Close,
    SkType_Color,
    SkType_CubicTo,
    SkType_Dash,
    SkType_DataInput,
    SkType_Discrete,
    SkType_Displayable,
    SkType_Drawable,
    SkType_DrawTo,
    SkType_Dump,
    SkType_DynamicString,   // evaluate at draw time
    SkType_Emboss,
    SkType_Event,
    SkType_EventCode,
    SkType_EventKind,
    SkType_EventMode,
    SkType_FillType,
    SkType_FilterType,
    SkType_Float,
    SkType_FontStyle,
    SkType_FromPath,
    SkType_FromPathMode,
    SkType_Full,
    SkType_DrawGradient,
    SkType_Group,
    SkType_HitClear,
    SkType_HitTest,
    SkType_ImageBaseBitmap,
    SkType_Include,
    SkType_Input,
    SkType_Int,
    SkType_Join,
    SkType_Line, // simple line primitive
    SkType_LineTo, // used as part of path construction
    SkType_DrawLinearGradient,
    SkType_MaskFilter,
    SkType_MaskFilterBlurStyle,
    SkType_MaskFilterLight,
    SkType_Matrix,
    SkType_MemberFunction,
    SkType_MemberProperty,
    SkType_Move,
    SkType_MoveTo,
    SkType_Movie,
    SkType_MSec,
    SkType_Oval,
    SkType_Paint,
    SkType_Path,
    SkType_PathDirection,
    SkType_PathEffect,
    SkType_Point,   // used inside other structures, no vtable
    SkType_DrawPoint, // used to draw points, has a vtable
    SkType_PolyToPoly,
    SkType_Polygon,
    SkType_Polyline,
    SkType_Post,
    SkType_QuadTo,
    SkType_RCubicTo,
    SkType_RLineTo,
    SkType_RMoveTo,
    SkType_RQuadTo,
    SkType_DrawRadialGradient,
    SkType_Random,
    SkType_Rect,
    SkType_RectToRect,
    SkType_Remove,
    SkType_Replace,
    SkType_Rotate,
    SkType_RoundRect,
    SkType_Save,
    SkType_SaveLayer,
    SkType_Scale,
    SkType_Screenplay,
    SkType_Set,
    SkType_Shader,
    SkType_Skew,
    SkType_3D_Camera,
    SkType_3D_Patch,
    SkType_3D_Point,
    SkType_Snapshot,
    SkType_String,  // pointer to SkString
    SkType_Style,
    SkType_Text,
    SkType_TextBox,
    SkType_TextBoxAlign,
    SkType_TextBoxMode,
    SkType_TextOnPath,
    SkType_TextToPath,
    SkType_TileMode,
    SkType_Translate,
    SkType_TransparentShader,
    SkType_Typeface,
    SkType_Xfermode,
    kNumberOfTypes
};

struct TypeNames {
    const char* fName;
    SkDisplayTypes fType;
#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
    bool fDrawPrefix;
    bool fDisplayPrefix;
#endif
};

#ifdef SK_DEBUG
typedef SkDisplayTypes SkFunctionParamType;
#else
typedef unsigned char SkFunctionParamType;
#endif

extern const TypeNames gTypeNames[];
extern const int kTypeNamesSize;

class SkDisplayType {
public:
    static SkDisplayTypes Find(SkAnimateMaker* , const SkMemberInfo* );
    static const SkMemberInfo* GetMember(SkAnimateMaker* , SkDisplayTypes , const char** );
    static const SkMemberInfo* GetMembers(SkAnimateMaker* , SkDisplayTypes , int* infoCountPtr);
    static SkDisplayTypes GetParent(SkAnimateMaker* , SkDisplayTypes );
    static bool IsDisplayable(SkAnimateMaker* , SkDisplayTypes );
    static bool IsEnum(SkAnimateMaker* , SkDisplayTypes );
    static bool IsStruct(SkAnimateMaker* , SkDisplayTypes );
    static SkDisplayTypes RegisterNewType();
    static SkDisplayTypes Resolve(const char[] , const SkMemberInfo** );
#ifdef SK_DEBUG
    static bool IsAnimate(SkDisplayTypes type ) { return type == SkType_Animate ||
        type == SkType_Set; }
    static const char* GetName(SkAnimateMaker* , SkDisplayTypes );
#endif
#ifdef SK_SUPPORT_UNITTEST
    static void UnitTest();
#endif
#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
    static void BuildCondensedInfo(SkAnimateMaker* );
#endif
    static SkDisplayTypes GetType(SkAnimateMaker* , const char[] , size_t len);
    static SkDisplayable* CreateInstance(SkAnimateMaker* , SkDisplayTypes );
private:
    static SkDisplayTypes gNewTypes;
};

#endif // SkDisplayType_DEFINED