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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLShader.h"
#include "angle/ShaderLang.h"
#include "GLContext.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"
#include "mozilla/MemoryReporting.h"
#include "WebGLContext.h"
#include "WebGLObjectModel.h"
namespace mozilla {
JSObject*
WebGLShader::WrapObject(JSContext* cx) {
return dom::WebGLShaderBinding::Wrap(cx, this);
}
WebGLShader::WebGLShader(WebGLContext* webgl, GLenum type)
: WebGLContextBoundObject(webgl)
, mType(type)
, mNeedsTranslation(true)
, mAttribMaxNameLength(0)
, mCompileStatus(false)
{
mContext->MakeContextCurrent();
mGLName = mContext->gl->fCreateShader(mType);
mContext->mShaders.insertBack(this);
}
void
WebGLShader::Delete()
{
mSource.Truncate();
mTranslationLog.Truncate();
mContext->MakeContextCurrent();
mContext->gl->fDeleteShader(mGLName);
LinkedListElement<WebGLShader>::removeFrom(mContext->mShaders);
}
size_t
WebGLShader::SizeOfIncludingThis(MallocSizeOf mallocSizeOf) const
{
return mallocSizeOf(this) +
mSource.SizeOfExcludingThisIfUnshared(mallocSizeOf) +
mTranslationLog.SizeOfExcludingThisIfUnshared(mallocSizeOf);
}
void
WebGLShader::SetTranslationSuccess()
{
mTranslationLog.SetIsVoid(true);
mNeedsTranslation = false;
}
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLShader)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLShader, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLShader, Release)
} // namespace mozilla
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