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Name Description Modified (UTC) Size
AndroidNativeWindow.cpp 8.1 kB
AndroidNativeWindow.h This class is a wrapper around Android's SurfaceTexture class. * Usage is pretty much exactly like 1.6 kB
AndroidSurfaceTexture.cpp 6.1 kB
AndroidSurfaceTexture.h This class is a wrapper around Android's SurfaceTexture class. * Usage is pretty much exactly like 3.4 kB
DecomposeIntoNoRepeatTriangles.cpp 6.3 kB
DecomposeIntoNoRepeatTriangles.h Helper for DecomposeIntoNoRepeatTriangles 2.6 kB
EGLUtils.cpp static 3.5 kB
EGLUtils.h 1.3 kB
ForceDiscreteGPUHelperCGL.h This RAII helper guarantees that we're on the discrete GPU during its lifetime. * * As long as an 1.2 kB
GLBlitHelper.cpp 36.3 kB
GLBlitHelper.h Helper function that creates a 2D texture aSize.width x aSize.height with * storage type specified 7.4 kB
GLBlitTextureImageHelper.cpp 10.5 kB
GLBlitTextureImageHelper.h 2.2 kB
GLConsts.h GENERATED FILE, DO NOT MODIFY DIRECTLY. * This is a file generated directly from the official OpenG 405.0 kB
GLContext.cpp 82.8 kB
GLContext.h 94.0 kB
GLContextCGL.h public GLContext 1.7 kB
GLContextEGL.h public GLContext 3.5 kB
GLContextFeatures.cpp 17.6 kB
GLContextGLX.h public GLContext 2.2 kB
GLContextProvider.h 2.1 kB
GLContextProviderCGL.mm 7.9 kB
GLContextProviderEGL.cpp from widget 27.2 kB
GLContextProviderGLX.cpp 40.1 kB
GLContextProviderImpl.h 3.4 kB
GLContextProviderNull.cpp 1.0 kB
GLContextProviderWGL.cpp 20.8 kB
GLContextSymbols.h This file should only be included by GLContext.h, and should be * autogenerated in the future. 32.2 kB
GLContextTypes.cpp 535 Bytes
GLContextTypes.h 1.2 kB
GLContextWGL.h public GLContext 2.0 kB
GLDebugUtils.cpp 2.2 kB
GLDebugUtils.h 498 Bytes
GLDefs.h 2.6 kB
GLLibraryEGL.cpp 15.0 kB
GLLibraryEGL.h 19.2 kB
GLLibraryLoader.cpp 2.9 kB
GLLibraryLoader.h 1.8 kB
GLParseRegistryXML.py 5.9 kB
GLReadTexImageHelper.cpp 25.5 kB
GLReadTexImageHelper.h 2.4 kB
GLScreenBuffer.cpp 18.6 kB
GLScreenBuffer.h GLScreenBuffer is the abstraction for the "default framebuffer" used * by an offscreen GLContext. S 7.8 kB
GLTextureImage.cpp 25.0 kB
GLTextureImage.h A TextureImage encapsulates a surface that can be drawn to by a * Thebes gfxContext and (hopefully 14.5 kB
GLTypes.h 2.3 kB
GLUploadHelpers.cpp These two techniques are suggested by "Bit Twiddling Hacks" 20.8 kB
GLUploadHelpers.h Creates a RGB/RGBA texture (or uses one provided) and uploads the surface * contents to it within 3.3 kB
GLXLibrary.h GLX 1.3 and later 10.0 kB
GfxTexturesReporter.cpp nsIMemoryReporter 3.1 kB
GfxTexturesReporter.h 2.7 kB
HeapCopyOfStackArray.h 1.3 kB
Makefile.in 284 Bytes
ScopedGLHelpers.cpp ScopedGLState - Wraps glEnable/glDisable. ********************************* 15.5 kB
ScopedGLHelpers.h 7.4 kB
SharedSurface.cpp static 9.5 kB
SharedSurface.h SharedSurface abstracts an actual surface (can be a GL texture, but * not necessarily) that handles 4.6 kB
SharedSurfaceANGLE.cpp 6.8 kB
SharedSurfaceANGLE.h 3.4 kB
SharedSurfaceEGL.cpp static 6.8 kB
SharedSurfaceEGL.h 3.3 kB
SharedSurfaceGL.cpp static 7.0 kB
SharedSurfaceGL.h 5.5 kB
SharedSurfaceGralloc.cpp static 9.0 kB
SharedSurfaceGralloc.h 3.1 kB
SharedSurfaceIO.cpp static 5.5 kB
SharedSurfaceIO.h 2.8 kB
SkiaGLGlue.cpp SkPostConfig.h includes windows.h, which includes windef.h * which redefines min/max. We don't want 31.4 kB
SkiaGLGlue.h public GenericAtomicRefCounted 1.6 kB
SurfaceStream.cpp 14.1 kB
SurfaceStream.h public GenericAtomicRefCounted 7.9 kB
SurfaceTypes.cpp 1.2 kB
SurfaceTypes.h 2.1 kB
TextureGarbageBin.cpp 968 Bytes
TextureGarbageBin.h 1.1 kB
TextureImageCGL.h public BasicTextureImage 1.7 kB
TextureImageCGL.mm 3.7 kB
TextureImageEGL.cpp 11.3 kB
TextureImageEGL.h 2.7 kB
WGLLibrary.h 3.6 kB
moz.build 4.6 kB