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Name Description Modified (UTC) Size
CanvasLayerD3D9.cpp 9.3 kB
CanvasLayerD3D9.h 3.0 kB
ColorLayerD3D9.cpp 2.0 kB
ColorLayerD3D9.h public ColorLayer 1.3 kB
ContainerLayerD3D9.cpp 13.3 kB
ContainerLayerD3D9.h public ContainerLayer 3.3 kB
DeviceManagerD3D9.cpp 22.6 kB
DeviceManagerD3D9.h SwapChain class, this class manages the swap chain belonging to a * LayerManagerD3D9. 6.7 kB
ImageLayerD3D9.cpp 21.5 kB
ImageLayerD3D9.h public ImageLayer 2.1 kB
LayerManagerD3D9.cpp 10.7 kB
LayerManagerD3D9.h This structure is used to pass rectangles to our shader constant. We can use * this for passing rec 9.7 kB
LayerManagerD3D9Shaders.h 59.7 kB
LayerManagerD3D9Shaders.hlsl 8.5 kB
Nv3DVUtils.cpp Constructor and Destructor 3.5 kB
Nv3DVUtils.h Nv3DVUtils class 2.2 kB
ReadbackLayerD3D9.h 857 Bytes
ShadowBufferD3D9.cpp 3.1 kB
ShadowBufferD3D9.h 1.2 kB
ThebesLayerD3D9.cpp This must occur *after* layers/PLayers.h to avoid typedefs conflicts. 21.7 kB
ThebesLayerD3D9.h public ThebesLayer 3.4 kB
genshaders.sh 2.6 kB