DXR is a code search and navigation tool aimed at making sense of large projects. It supports full-text and regex searches as well as structural queries.

IDL

Mercurial (d38398e5144e)

VCS Links

Line Code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353
/* vim:set ts=4 sw=4 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.idl"

interface nsINetAddr;
interface nsIUDPSocketListener;
interface nsIUDPMessage;
interface nsISocketTransport;
interface nsIOutputStream;
interface nsIInputStream;
interface nsIPrincipal;

%{ C++
#include "nsTArrayForwardDeclare.h"
namespace mozilla {
namespace net {
union NetAddr;
}
}
%}
native NetAddr(mozilla::net::NetAddr);
[ptr] native NetAddrPtr(mozilla::net::NetAddr);
[ref] native Uint8TArrayRef(FallibleTArray<uint8_t>);

/**
 * nsIUDPSocket
 *
 * An interface to a UDP socket that can accept incoming connections.
 */
[scriptable, uuid(d423bf4e-4499-40cf-bc03-153e2bf206d1)]
interface nsIUDPSocket : nsISupports
{
    /**
     * init
     *
     * This method initializes a UDP socket.
     *
     * @param aPort
     *        The port of the UDP socket.  Pass -1 to indicate no preference,
     *        and a port will be selected automatically.
     * @param aLoopbackOnly
     *        If true, the UDP socket will only respond to connections on the
     *        local loopback interface.  Otherwise, it will accept connections
     *        from any interface.  To specify a particular network interface,
     *        use initWithAddress.
     * @param aPrincipal
     *        The principal connected to this socket.
     * @param aAddressReuse
     *        If true, the socket is allowed to be bound to an address that is
     *        already in use. Default is true.
     */
    [optional_argc] void init(in long aPort,
                              in boolean aLoopbackOnly,
                              in nsIPrincipal aPrincipal,
                              [optional] in boolean aAddressReuse);

    [optional_argc] void init2(in AUTF8String aAddr,
                               in long aPort,
                               in nsIPrincipal aPrincipal,
                               [optional] in boolean aAddressReuse);

    /**
     * initWithAddress
     *
     * This method initializes a UDP socket, and binds it to a particular
     * local address (and hence a particular local network interface).
     *
     * @param aAddr
     *        The address to which this UDP socket should be bound.
     * @param aPrincipal
     *        The principal connected to this socket.
     * @param aAddressReuse
     *        If true, the socket is allowed to be bound to an address that is
     *        already in use. Default is true.
     */
    [noscript, optional_argc] void initWithAddress([const] in NetAddrPtr aAddr,
                                                   in nsIPrincipal aPrincipal,
                                                   [optional] in boolean aAddressReuse);

    /**
     * close
     *
     * This method closes a UDP socket.  This does not affect already
     * connected client sockets (i.e., the nsISocketTransport instances
     * created from this UDP socket).  This will cause the onStopListening
     * event to asynchronously fire with a status of NS_BINDING_ABORTED.
     */
    void close();

    /**
     * asyncListen
     *
     * This method puts the UDP socket in the listening state.  It will
     * asynchronously listen for and accept client connections.  The listener
     * will be notified once for each client connection that is accepted.  The
     * listener's onSocketAccepted method will be called on the same thread
     * that called asyncListen (the calling thread must have a nsIEventTarget).
     *
     * The listener will be passed a reference to an already connected socket
     * transport (nsISocketTransport).  See below for more details.
     *
     * @param aListener
     *        The listener to be notified when client connections are accepted.
     */
    void asyncListen(in nsIUDPSocketListener aListener);

    /**
     * connect
     *
     * This method connects the UDP socket to a remote UDP address.
     *
     * @param aRemoteAddr
     *        The remote address to connect to
     */
     void connect([const] in NetAddrPtr aAddr);

    /**
     * Returns the local address of this UDP socket
     */
    readonly attribute nsINetAddr localAddr;

    /**
     * Returns the port of this UDP socket.
     */
    readonly attribute long port;

    /**
     * Returns the address to which this UDP socket is bound.  Since a
     * UDP socket may be bound to multiple network devices, this address
     * may not necessarily be specific to a single network device.  In the
     * case of an IP socket, the IP address field would be zerod out to
     * indicate a UDP socket bound to all network devices.  Therefore,
     * this method cannot be used to determine the IP address of the local
     * system.  See nsIDNSService::myHostName if this is what you need.
     */
    [noscript] NetAddr getAddress();

    /**
     * send
     *
     * Send out the datagram to specified remote host and port.
     * DNS lookup will be triggered.
     *
     * @param host The remote host name.
     * @param port The remote port.
     * @param data The buffer containing the data to be written.
     * @param dataLength The maximum number of bytes to be written.
     * @return number of bytes written. (0 or dataLength)
     */
    unsigned long send(in AUTF8String host, in unsigned short port,
                       [const, array, size_is(dataLength)]in uint8_t data,
                       in unsigned long dataLength);

    /**
     * sendWithAddr
     *
     * Send out the datagram to specified remote host and port.
     *
     * @param addr The remote host address.
     * @param data The buffer containing the data to be written.
     * @param dataLength The maximum number of bytes to be written.
     * @return number of bytes written. (0 or dataLength)
     */
    unsigned long sendWithAddr(in nsINetAddr addr,
                               [const, array, size_is(dataLength)]in uint8_t data,
                               in unsigned long dataLength);

    /**
     * sendWithAddress
     *
     * Send out the datagram to specified remote address and port.
     *
     * @param addr The remote host address.
     * @param data The buffer containing the data to be written.
     * @param dataLength The maximum number of bytes to be written.
     * @return number of bytes written. (0 or dataLength)
     */
    [noscript] unsigned long sendWithAddress([const] in NetAddrPtr addr,
                                             [const, array, size_is(dataLength)]in uint8_t data,
                                             in unsigned long dataLength);

    /**
     * sendBinaryStream
     *
     * Send out the datagram to specified remote address and port.
     *
     * @param host The remote host name.
     * @param port The remote port.
     * @param stream The input stream to be sent. This must be a buffered stream implementation.
     */
    void sendBinaryStream(in AUTF8String host, in unsigned short port,
                          in nsIInputStream stream);

    /**
     * sendBinaryStreamWithAddress
     *
     * Send out the datagram to specified remote address and port.
     *
     * @param addr The remote host address.
     * @param stream The input stream to be sent. This must be a buffered stream implementation.
     */
    void sendBinaryStreamWithAddress([const] in NetAddrPtr addr,
                                     in nsIInputStream stream);

    /**
     * joinMulticast
     *
     * Join the multicast group specified by |addr|.  You are then able to
     * receive future datagrams addressed to the group.
     *
     * @param addr
     *        The multicast group address.
     * @param iface
     *        The local address of the interface on which to join the group.  If
     *        this is not specified, the OS may join the group on all interfaces
     *        or only the primary interface.
     */
    void joinMulticast(in AUTF8String addr, [optional] in AUTF8String iface);
    [noscript] void joinMulticastAddr([const] in NetAddr addr,
                                      [const, optional] in NetAddrPtr iface);

    /**
     * leaveMulticast
     *
     * Leave the multicast group specified by |addr|.  You will no longer
     * receive future datagrams addressed to the group.
     *
     * @param addr
     *        The multicast group address.
     * @param iface
     *        The local address of the interface on which to leave the group.
     *        If this is not specified, the OS may leave the group on all
     *        interfaces or only the primary interface.
     */
    void leaveMulticast(in AUTF8String addr, [optional] in AUTF8String iface);
    [noscript] void leaveMulticastAddr([const] in NetAddr addr,
                                       [const, optional] in NetAddrPtr iface);

    /**
     * multicastLoopback
     *
     * Whether multicast datagrams sent via this socket should be looped back to
     * this host (assuming this host has joined the relevant group).  Defaults
     * to true.
     * Note: This is currently write-only.
     */
    attribute boolean multicastLoopback;

    /**
     * multicastInterface
     *
     * The interface that should be used for sending future multicast datagrams.
     * Note: This is currently write-only.
     */
    attribute AUTF8String multicastInterface;

    /**
     * multicastInterfaceAddr
     *
     * The interface that should be used for sending future multicast datagrams.
     * Note: This is currently write-only.
     */
    [noscript] attribute NetAddr multicastInterfaceAddr;

    /**
     * recvBufferSize
     *
     * The size of the receive buffer. Default depends on the OS.
     */
    [noscript] attribute long recvBufferSize;

    /**
     * sendBufferSize
     *
     * The size of the send buffer. Default depends on the OS.
     */
    [noscript] attribute long sendBufferSize;
};

/**
 * nsIUDPSocketListener
 *
 * This interface is notified whenever a UDP socket accepts a new connection.
 * The transport is in the connected state, and read/write streams can be opened
 * using the normal nsITransport API.  The address of the client can be found by
 * calling the nsISocketTransport::GetAddress method or by inspecting
 * nsISocketTransport::GetHost, which returns a string representation of the
 * client's IP address (NOTE: this may be an IPv4 or IPv6 string literal).
 */
[scriptable, uuid(2E4B5DD3-7358-4281-B81F-10C62EF39CB5)]
interface nsIUDPSocketListener : nsISupports
{
    /**
     * onPacketReceived
     *
     * This method is called when a client sends an UDP packet.
     *
     * @param aSocket
     *        The UDP socket.
     * @param aMessage
     *        The message.
     */
    void onPacketReceived(in nsIUDPSocket aSocket,
                          in nsIUDPMessage aMessage);

    /**
     * onStopListening
     *
     * This method is called when the listening socket stops for some reason.
     * The UDP socket is effectively dead after this notification.
     *
     * @param aSocket
     *        The UDP socket.
     * @param aStatus
     *        The reason why the UDP socket stopped listening.  If the
     *        UDP socket was manually closed, then this value will be
     *        NS_BINDING_ABORTED.
     */
    void onStopListening(in nsIUDPSocket aSocket, in nsresult aStatus);
};

/**
 * nsIUDPMessage
 *
 * This interface is used to encapsulate an incomming UDP message
 */
[scriptable, uuid(afdc743f-9cc0-40d8-b442-695dc54bbb74)]
interface nsIUDPMessage : nsISupports
{
    /**
     * Address of the source of the message
     */
    readonly attribute nsINetAddr fromAddr;

    /**
     * Data of the message
     */
    readonly attribute ACString data;

    /**
     * Stream to send a response
     */
    readonly attribute nsIOutputStream outputStream;

    /**
     * Raw Data of the message
     */
    [implicit_jscontext] readonly attribute jsval rawData;
    [noscript, notxpcom, nostdcall] Uint8TArrayRef getDataAsTArray();
};