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Name Description Modified (UTC) Size
AnimationHelper.cpp 27.8 kB
AnimationHelper.h 8.6 kB
AnimationInfo.cpp 5.4 kB
AnimationInfo.h 3.1 kB
AsyncCanvasRenderer.cpp 7.8 kB
AsyncCanvasRenderer.h Since HTMLCanvasElement and OffscreenCanvas are not thread-safe, we create * AsyncCanvasRenderer wh 5.2 kB
AtomicRefCountedWithFinalize.h 5.5 kB
AxisPhysicsMSDModel.cpp Constructs an AxisPhysicsMSDModel with initial values for state. * * @param aInitialPosition sets 3.7 kB
AxisPhysicsMSDModel.h public AxisPhysicsModel 2.4 kB
AxisPhysicsModel.cpp The simulation is advanced forward in time with a fixed time step to ensure * that it remains deter 3.6 kB
AxisPhysicsModel.h AxisPhysicsModel encapsulates a generic 1-dimensional physically-based motion * model. * * It per 3.4 kB
BSPTree.cpp 3.5 kB
BSPTree.h Represents a layer that might have a non-rectangular geometry. 3.9 kB
BufferTexture.cpp 20.0 kB
BufferTexture.h 3.5 kB
CanvasRenderer.cpp 1.0 kB
CanvasRenderer.h 5.8 kB
Compositor.cpp 21.3 kB
Compositor.h 25.0 kB
CompositorTypes.h Flags used by texture clients and texture hosts. These are passed from client * side to host side w 10.3 kB
CopyableCanvasRenderer.cpp 6.1 kB
CopyableCanvasRenderer.h public CanvasRenderer 2.5 kB
D3D11ShareHandleImage.cpp 7.0 kB
D3D11ShareHandleImage.h 2.5 kB
D3D11YCbCrImage.cpp 12.0 kB
D3D11YCbCrImage.h 2.6 kB
D3D9SurfaceImage.cpp 9.5 kB
D3D9SurfaceImage.h Wraps a D3D9 texture, shared with the compositor though DXGI. * At the moment it is only used with 4.0 kB
DirectedGraph.h 2.3 kB
DirectionUtils.h 1.7 kB
Effects.cpp 2.2 kB
Effects.h Effects and effect chains are used by the compositor API (see Compositor.h). * An effect chain repr 10.6 kB
FrameMetrics.cpp 3.9 kB
FrameMetrics.h Helper struct to hold a couple of fields that can be updated as part of * an empty transaction. 41.5 kB
GLImages.cpp 3.0 kB
GLImages.h 2.1 kB
GPUVideoImage.h 2.6 kB
IMFYCbCrImage.cpp static 4.4 kB
IMFYCbCrImage.h public RecyclingPlanarYCbCrImage 1.4 kB
IPDLActor.h 1.5 kB
ImageContainer.cpp 23.1 kB
ImageContainer.h We need to be able to hold a reference to a Moz2D SourceSurface from Image * subclasses. This is po 31.1 kB
ImageDataSerializer.cpp 9.8 kB
ImageDataSerializer.h 3.7 kB
ImageLayers.cpp 2.4 kB
ImageLayers.h A Layer which renders an Image. 2.9 kB
ImageTypes.h 2.6 kB
LayerAttributes.h It stores data for scroll thumb layer or container layers. 11.9 kB
LayerMetricsWrapper.h 12.9 kB
LayerScope.cpp This must occur *after* layers/PLayers.h to avoid typedefs conflicts. 52.7 kB
LayerScope.h 2.0 kB
LayerSorter.cpp Recover the z component from a 2d transformed point by finding the intersection * of a line through 12.2 kB
LayerSorter.h 589 Bytes
LayerTreeInvalidation.cpp Get accumulated transform of from the context creating layer to the * given layer. 27.3 kB
LayerTreeInvalidation.h Callback for ContainerLayer invalidations. * * @param aContainer ContainerLayer being invalidated. 2.6 kB
LayerUserData.h Base class for userdata objects attached to layers and layer managers. * * We define it here in a 864 Bytes
Layers.cpp 74.7 kB
Layers.h 96.2 kB
LayersHelpers.cpp 2.1 kB
LayersHelpers.h 1.9 kB
LayersLogging.cpp 14.9 kB
LayersLogging.h 9.7 kB
LayersTypes.cpp 1.5 kB
LayersTypes.h 13.8 kB
MacIOSurfaceHelpers.cpp 6.2 kB
MacIOSurfaceHelpers.h 868 Bytes
MacIOSurfaceImage.cpp 1.2 kB
MacIOSurfaceImage.h public Image 1.4 kB
MemoryPressureObserver.cpp 2.2 kB
MemoryPressureObserver.h 1.8 kB
PaintThread.cpp 7.0 kB
PaintThread.h 3.5 kB
PersistentBufferProvider.cpp 12.9 kB
PersistentBufferProvider.h public RefCounted 6.6 kB
ProfilerScreenshots.cpp static 4.5 kB
ProfilerScreenshots.h Can be used to submit screenshots from the compositor to the profiler. * Screenshots have a fixed b 4.1 kB
ReadbackLayer.h A ReadbackSink receives a stream of updates to a rectangle of pixels. * These update callbacks are 7.5 kB
ReadbackProcessor.cpp 6.8 kB
ReadbackProcessor.h 3.0 kB
RenderTrace.cpp 2.8 kB
RenderTrace.h 2.3 kB
RotatedBuffer.cpp 17.2 kB
RotatedBuffer.h public BorrowDrawTarget 15.0 kB
ShareableCanvasRenderer.cpp 6.4 kB
ShareableCanvasRenderer.h public CopyableCanvasRenderer 1.6 kB
SourceSurfaceSharedData.cpp If defined, this makes SourceSurfaceSharedData::Finalize memory protect the * underlying shared buf 5.5 kB
SourceSurfaceSharedData.h This class is used to wrap shared (as in process) data buffers allocated by * a SourceSurfaceShared 9.6 kB
SourceSurfaceVolatileData.cpp 1.7 kB
SourceSurfaceVolatileData.h public DataSourceSurface 3.4 kB
SyncObject.cpp 1.2 kB
SyncObject.h 2.0 kB
TextureDIB.cpp Can only be drawn into through Cairo. * The coresponding TextureHost depends on the compositor 14.2 kB
TextureDIB.h This is meant for a texture host which does a direct upload from * Updated to a Compositor specifi 3.8 kB
TextureSourceProvider.cpp 2.8 kB
TextureSourceProvider.h 4.5 kB
TextureSync.cpp 8.4 kB
TextureSync.h 1.5 kB
TextureWrapperImage.cpp 1.4 kB
TextureWrapperImage.h 1.3 kB
TiledLayerBuffer.h 8.0 kB
TransactionIdAllocator.h 3.1 kB
TreeTraversal.h Returned by |aPostAction| and |aPreAction| in ForEachNode, indicates * the behavior to follow eithe 8.2 kB
UpdateImageHelper.h 2.6 kB
moz.build 18.5 kB