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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: NPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Netscape Public License
 * Version 1.1 (the "License"); you may not use this file except in
 * compliance with the License. You may obtain a copy of the License at
 * http://www.mozilla.org/NPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code.
 *
 * The Initial Developer of the Original Code is 
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *          Yueheng Xu, yueheng.xu@intel.com
 *
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the NPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the NPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#include "nsICharRepresentable.h"
#include "nsUnicodeToGB2312GL.h"
#include "nsUCvCnDll.h"

#include "gbku.h"

//----------------------------------------------------------------------
// Class nsUnicodeToGB2312GL [implementation]

nsUnicodeToGB2312GL::nsUnicodeToGB2312GL() :
  nsEncoderSupport(2)
{
  mUtil.InitToGBKTable();
}

NS_IMETHODIMP nsUnicodeToGB2312GL::ConvertNoBuff(const PRUnichar * aSrc, 
                                                 PRInt32 * aSrcLength, 
                                                 char * aDest, 
                                                 PRInt32 * aDestLength)
{
  PRInt32 iSrcLength = 0;
  PRInt32 iDestLength = 0;
  nsresult res = NS_OK;
  while( iSrcLength < *aSrcLength)
  {
    char byte1, byte2;
    if(mUtil.UnicodeToGBKChar(*aSrc, PR_TRUE, &byte1,&byte2))
    {
      if(iDestLength+2 > *aDestLength)
      {
        res = NS_OK_UENC_MOREOUTPUT;
        break;
      }
      aDest[0]=byte1;
      aDest[1]=byte2;
      aDest += 2;	// increment 2 bytes
      iDestLength +=2; // Dest Length in units of chars, each GB char counts as two in string length
    } else {
      // cannot map
      res = NS_ERROR_UENC_NOMAPPING;
      break; 
    }
    iSrcLength++ ; // Each unicode char just count as one in PRUnichar string;  
    aSrc++; 
    // if dest buffer not big enough, handles it here. 
    if ( (iDestLength >= *aDestLength) && ( iSrcLength < *aSrcLength) )
    {
      res = NS_OK_UENC_MOREOUTPUT;
      break;
    }
  }
  *aDestLength = iDestLength;
  *aSrcLength = iSrcLength;
  return res;
}

//----------------------------------------------------------------------
// Subclassing of nsTableEncoderSupport class [implementation]

NS_IMETHODIMP nsUnicodeToGB2312GL::FillInfo(PRUint32 *aInfo)
{
  mUtil.FillGB2312Info(aInfo);
  return NS_OK;
}