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/* -*- Mode: objc; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/ArrayUtils.h"
#include "mozilla/Logging.h"
#include "mozilla/Unused.h"
#include <unistd.h>
#include <math.h>
#include "nsChildView.h"
#include "nsCocoaWindow.h"
#include "mozilla/Maybe.h"
#include "mozilla/MiscEvents.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/NativeKeyBindingsType.h"
#include "mozilla/PresShell.h"
#include "mozilla/SwipeTracker.h"
#include "mozilla/TextEventDispatcher.h"
#include "mozilla/TextEvents.h"
#include "mozilla/TouchEvents.h"
#include "mozilla/WheelHandlingHelper.h" // for WheelDeltaAdjustmentStrategy
#include "mozilla/WritingModes.h"
#include "mozilla/dom/DataTransfer.h"
#include "mozilla/dom/MouseEventBinding.h"
#include "mozilla/dom/SimpleGestureEventBinding.h"
#include "mozilla/dom/WheelEventBinding.h"
#include "nsArrayUtils.h"
#include "nsExceptionHandler.h"
#include "nsObjCExceptions.h"
#include "nsCOMPtr.h"
#include "nsThreadUtils.h"
#include "nsToolkit.h"
#include "nsCRT.h"
#include "nsFontMetrics.h"
#include "nsIRollupListener.h"
#include "nsViewManager.h"
#include "nsIFile.h"
#include "nsILocalFileMac.h"
#include "nsGfxCIID.h"
#include "nsStyleConsts.h"
#include "nsIWidgetListener.h"
#include "nsIScreen.h"
#include "nsDragService.h"
#include "nsClipboard.h"
#include "nsCursorManager.h"
#include "nsWindowMap.h"
#include "nsCocoaUtils.h"
#include "nsMenuUtilsX.h"
#include "nsMenuBarX.h"
#include "NativeKeyBindings.h"
#include "MacThemeGeometryType.h"
#include "gfxContext.h"
#include "gfxQuartzSurface.h"
#include "gfxUtils.h"
#include "nsRegion.h"
#include "GfxTexturesReporter.h"
#include "GLTextureImage.h"
#include "GLContextProvider.h"
#include "GLContextCGL.h"
#include "OGLShaderProgram.h"
#include "ScopedGLHelpers.h"
#include "HeapCopyOfStackArray.h"
#include "mozilla/layers/IAPZCTreeManager.h"
#include "mozilla/layers/APZInputBridge.h"
#include "mozilla/layers/APZThreadUtils.h"
#include "mozilla/layers/CompositorOGL.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/InputAPZContext.h"
#include "mozilla/layers/IpcResourceUpdateQueue.h"
#include "mozilla/layers/NativeLayerCA.h"
#include "mozilla/layers/WebRenderBridgeChild.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/widget/CompositorWidget.h"
#include "mozilla/widget/Screen.h"
#include "gfxUtils.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/BorrowedContext.h"
#ifdef ACCESSIBILITY
# include "nsAccessibilityService.h"
# include "mozilla/a11y/Platform.h"
#endif
#include "mozilla/Preferences.h"
#include "mozilla/StaticPrefs_apz.h"
#include "mozilla/StaticPrefs_browser.h"
#include "mozilla/StaticPrefs_general.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/StaticPrefs_ui.h"
#include <dlfcn.h>
#include <ApplicationServices/ApplicationServices.h>
#include "GeckoProfiler.h"
#include "mozilla/layers/ChromeProcessController.h"
#include "nsLayoutUtils.h"
#include "InputData.h"
#include "VibrancyManager.h"
#include "nsNativeThemeCocoa.h"
#include "nsIDOMWindowUtils.h"
#include "Units.h"
#include "UnitTransforms.h"
#include "mozilla/UniquePtrExtensions.h"
#include "CustomCocoaEvents.h"
#include "NativeMenuSupport.h"
using namespace mozilla;
using namespace mozilla::layers;
using namespace mozilla::gl;
using namespace mozilla::widget;
using mozilla::gfx::Matrix4x4;
#undef DEBUG_UPDATE
#undef INVALIDATE_DEBUGGING // flash areas as they are invalidated
// Don't put more than this many rects in the dirty region, just fluff
// out to the bounding-box if there are more
#define MAX_RECTS_IN_REGION 100
LazyLogModule sCocoaLog("nsCocoaWidgets");
extern "C" {
CG_EXTERN void CGContextResetCTM(CGContextRef);
CG_EXTERN void CGContextSetCTM(CGContextRef, CGAffineTransform);
CG_EXTERN void CGContextResetClip(CGContextRef);
typedef CFTypeRef CGSRegionObj;
CGError CGSNewRegionWithRect(const CGRect* rect, CGSRegionObj* outRegion);
CGError CGSNewRegionWithRectList(const CGRect* rects, int rectCount,
CGSRegionObj* outRegion);
}
// defined in nsMenuBarX.mm
extern NSMenu* sApplicationMenu; // Application menu shared by all menubars
extern nsIArray* gDraggedTransferables;
ChildView* ChildViewMouseTracker::sLastMouseEventView = nil;
NSEvent* ChildViewMouseTracker::sLastMouseMoveEvent = nil;
NSWindow* ChildViewMouseTracker::sWindowUnderMouse = nil;
NSPoint ChildViewMouseTracker::sLastScrollEventScreenLocation = NSZeroPoint;
#ifdef INVALIDATE_DEBUGGING
static void blinkRect(Rect* r);
static void blinkRgn(RgnHandle rgn);
#endif
bool gUserCancelledDrag = false;
uint32_t nsChildView::sLastInputEventCount = 0;
static bool sIsTabletPointerActivated = false;
static uint32_t sUniqueKeyEventId = 0;
// The view that will do our drawing or host our NSOpenGLContext or Core
// Animation layer.
@interface PixelHostingView : NSView {
}
@end
@interface ChildView (Private)
// sets up our view, attaching it to its owning gecko view
- (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild;
// set up a gecko mouse event based on a cocoa mouse event
- (void)convertCocoaMouseWheelEvent:(NSEvent*)aMouseEvent
toGeckoEvent:(WidgetWheelEvent*)outWheelEvent;
- (void)convertCocoaMouseEvent:(NSEvent*)aMouseEvent
toGeckoEvent:(WidgetInputEvent*)outGeckoEvent;
- (void)convertCocoaTabletPointerEvent:(NSEvent*)aMouseEvent
toGeckoEvent:(WidgetMouseEvent*)outGeckoEvent;
- (NSMenu*)contextMenu;
- (void)markLayerForDisplay;
- (CALayer*)rootCALayer;
- (void)updateRootCALayer;
#ifdef ACCESSIBILITY
- (id<mozAccessible>)accessible;
#endif
- (LayoutDeviceIntPoint)convertWindowCoordinates:(NSPoint)aPoint;
- (LayoutDeviceIntPoint)convertWindowCoordinatesRoundDown:(NSPoint)aPoint;
- (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent;
- (void)updateWindowDraggableState;
- (bool)beginOrEndGestureForEventPhase:(NSEvent*)aEvent;
@end
#pragma mark -
// Flips a screen coordinate from a point in the cocoa coordinate system
// (bottom-left rect) to a point that is a "flipped" cocoa coordinate system
// (starts in the top-left).
static inline void FlipCocoaScreenCoordinate(NSPoint& inPoint) {
inPoint.y = nsCocoaUtils::FlippedScreenY(inPoint.y);
}
#pragma mark -
nsChildView::nsChildView()
: nsBaseWidget(),
mView(nullptr),
mParentView(nil),
mParentWidget(nullptr),
mCompositingLock("ChildViewCompositing"),
mBackingScaleFactor(0.0),
mVisible(false),
mSizeMode(nsSizeMode_Normal),
mDrawing(false),
mIsDispatchPaint(false) {}
nsChildView::~nsChildView() {
// Notify the children that we're gone. childView->ResetParent() can change
// our list of children while it's being iterated, so the way we iterate the
// list must allow for this.
for (nsIWidget* kid = mLastChild; kid;) {
nsChildView* childView = static_cast<nsChildView*>(kid);
kid = kid->GetPrevSibling();
childView->ResetParent();
}
NS_WARNING_ASSERTION(
mOnDestroyCalled,
"nsChildView object destroyed without calling Destroy()");
if (mContentLayer) {
mNativeLayerRoot->RemoveLayer(mContentLayer); // safe if already removed
}
DestroyCompositor();
// An nsChildView object that was in use can be destroyed without Destroy()
// ever being called on it. So we also need to do a quick, safe cleanup
// here (it's too late to just call Destroy(), which can cause crashes).
// It's particularly important to make sure widgetDestroyed is called on our
// mView -- this method NULLs mView's mGeckoChild, and NULL checks on
// mGeckoChild are used throughout the ChildView class to tell if it's safe
// to use a ChildView object.
[mView widgetDestroyed]; // Safe if mView is nil.
mParentWidget = nil;
TearDownView(); // Safe if called twice.
}
nsresult nsChildView::Create(nsIWidget* aParent, nsNativeWidget aNativeParent,
const LayoutDeviceIntRect& aRect,
widget::InitData* aInitData) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
// Because the hidden window is created outside of an event loop,
// we need to provide an autorelease pool to avoid leaking cocoa objects
// (see bug 559075).
nsAutoreleasePool localPool;
mBounds = aRect;
// Ensure that the toolkit is created.
nsToolkit::GetToolkit();
BaseCreate(aParent, aInitData);
mParentView = nil;
if (aParent) {
// This is the popup window case. aParent is the nsCocoaWindow for the
// popup window, and mParentView will be its content view.
mParentView = (NSView*)aParent->GetNativeData(NS_NATIVE_WIDGET);
mParentWidget = aParent;
} else {
// This is the top-level window case.
// aNativeParent will be the contentView of our window, since that's what
// nsCocoaWindow returns when asked for an NS_NATIVE_VIEW.
// We do not have a direct "parent widget" association with the top level
// window's nsCocoaWindow object.
mParentView = reinterpret_cast<NSView*>(aNativeParent);
}
// create our parallel NSView and hook it up to our parent. Recall
// that NS_NATIVE_WIDGET is the NSView.
CGFloat scaleFactor = nsCocoaUtils::GetBackingScaleFactor(mParentView);
NSRect r = nsCocoaUtils::DevPixelsToCocoaPoints(mBounds, scaleFactor);
mView = [[ChildView alloc] initWithFrame:r geckoChild:this];
mNativeLayerRoot = NativeLayerRootCA::CreateForCALayer([mView rootCALayer]);
mNativeLayerRoot->SetBackingScale(scaleFactor);
// If this view was created in a Gecko view hierarchy, the initial state
// is hidden. If the view is attached only to a native NSView but has
// no Gecko parent (as in embedding), the initial state is visible.
if (mParentWidget)
[mView setHidden:YES];
else
mVisible = true;
// Hook it up in the NSView hierarchy.
if (mParentView) {
[mParentView addSubview:mView];
}
// if this is a ChildView, make sure that our per-window data
// is set up
if ([mView isKindOfClass:[ChildView class]])
[[WindowDataMap sharedWindowDataMap] ensureDataForWindow:[mView window]];
NS_ASSERTION(!mTextInputHandler, "mTextInputHandler has already existed");
mTextInputHandler = new TextInputHandler(this, mView);
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
void nsChildView::TearDownView() {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mView) return;
NSWindow* win = [mView window];
NSResponder* responder = [win firstResponder];
// We're being unhooked from the view hierarchy, don't leave our view
// or a child view as the window first responder.
if (responder && [responder isKindOfClass:[NSView class]] &&
[(NSView*)responder isDescendantOf:mView]) {
[win makeFirstResponder:[mView superview]];
}
// If mView is win's contentView, win (mView's NSWindow) "owns" mView --
// win has retained mView, and will detach it from the view hierarchy and
// release it when necessary (when win is itself destroyed (in a call to
// [win dealloc])). So all we need to do here is call [mView release] (to
// match the call to [mView retain] in nsChildView::StandardCreate()).
// Also calling [mView removeFromSuperviewWithoutNeedingDisplay] causes
// mView to be released again and dealloced, while remaining win's
// contentView. So if we do that here, win will (for a short while) have
// an invalid contentView (for the consequences see bmo bugs 381087 and
// 374260).
if ([mView isEqual:[win contentView]]) {
[mView release];
} else {
// Stop NSView hierarchy being changed during [ChildView drawRect:]
[mView performSelectorOnMainThread:@selector(delayedTearDown)
withObject:nil
waitUntilDone:false];
}
mView = nil;
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
nsCocoaWindow* nsChildView::GetAppWindowWidget() const {
id windowDelegate = [[mView window] delegate];
if (windowDelegate && [windowDelegate isKindOfClass:[WindowDelegate class]]) {
return [(WindowDelegate*)windowDelegate geckoWidget];
}
return nullptr;
}
void nsChildView::Destroy() {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (mOnDestroyCalled) return;
mOnDestroyCalled = true;
// Stuff below may delete the last ref to this
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
{
// Make sure that no composition is in progress while disconnecting
// ourselves from the view.
MutexAutoLock lock(mCompositingLock);
[mView widgetDestroyed];
}
nsBaseWidget::Destroy();
NotifyWindowDestroyed();
mParentWidget = nil;
TearDownView();
nsBaseWidget::OnDestroy();
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
#pragma mark -
#if 0
static void PrintViewHierarchy(NSView *view)
{
while (view) {
NSLog(@" view is %x, frame %@", view, NSStringFromRect([view frame]));
view = [view superview];
}
}
#endif
// Return native data according to aDataType
void* nsChildView::GetNativeData(uint32_t aDataType) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
void* retVal = nullptr;
switch (aDataType) {
case NS_NATIVE_WIDGET:
retVal = (void*)mView;
break;
case NS_NATIVE_WINDOW:
retVal = [mView window];
break;
case NS_NATIVE_GRAPHIC:
NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a Mac OS X child view!");
retVal = nullptr;
break;
case NS_NATIVE_OFFSETX:
retVal = 0;
break;
case NS_NATIVE_OFFSETY:
retVal = 0;
break;
case NS_RAW_NATIVE_IME_CONTEXT:
retVal = GetPseudoIMEContext();
if (retVal) {
break;
}
retVal = [mView inputContext];
// If input context isn't available on this widget, we should set |this|
// instead of nullptr since if this returns nullptr, IMEStateManager
// cannot manage composition with TextComposition instance. Although,
// this case shouldn't occur.
if (NS_WARN_IF(!retVal)) {
retVal = this;
}
break;
case NS_NATIVE_WINDOW_WEBRTC_DEVICE_ID: {
NSWindow* win = [mView window];
if (win) {
retVal = (void*)[win windowNumber];
}
break;
}
}
return retVal;
NS_OBJC_END_TRY_BLOCK_RETURN(nullptr);
}
#pragma mark -
void nsChildView::SuppressAnimation(bool aSuppress) {
if (nsCocoaWindow* widget = GetAppWindowWidget()) {
widget->SuppressAnimation(aSuppress);
}
}
bool nsChildView::IsVisible() const {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (!mVisible) {
return false;
}
nsCocoaWindow* widget = GetAppWindowWidget();
if (NS_WARN_IF(!widget) || !widget->IsVisible()) {
return false;
}
// mVisible does not accurately reflect the state of a hidden tabbed view
// so verify that the view has a window as well
// then check native widget hierarchy visibility
return ([mView window] != nil) && !NSIsEmptyRect([mView visibleRect]);
NS_OBJC_END_TRY_BLOCK_RETURN(false);
}
// Some NSView methods (e.g. setFrame and setHidden) invalidate the view's
// bounds in our window. However, we don't want these invalidations because
// they are unnecessary and because they actually slow us down since we
// block on the compositor inside drawRect.
// When we actually need something invalidated, there will be an explicit call
// to Invalidate from Gecko, so turning these automatic invalidations off
// won't hurt us in the non-OMTC case.
// The invalidations inside these NSView methods happen via a call to the
// private method -[NSWindow _setNeedsDisplayInRect:]. Our BaseWindow
// implementation of that method is augmented to let us ignore those calls
// using -[BaseWindow disable/enableSetNeedsDisplay].
static void ManipulateViewWithoutNeedingDisplay(NSView* aView,
void (^aCallback)()) {
BaseWindow* win = nil;
if ([[aView window] isKindOfClass:[BaseWindow class]]) {
win = (BaseWindow*)[aView window];
}
[win disableSetNeedsDisplay];
aCallback();
[win enableSetNeedsDisplay];
}
// Hide or show this component
void nsChildView::Show(bool aState) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (aState != mVisible) {
// Provide an autorelease pool because this gets called during startup
// on the "hidden window", resulting in cocoa object leakage if there's
// no pool in place.
nsAutoreleasePool localPool;
ManipulateViewWithoutNeedingDisplay(mView, ^{
[mView setHidden:!aState];
});
mVisible = aState;
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Change the parent of this widget
void nsChildView::SetParent(nsIWidget* aNewParent) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (mOnDestroyCalled) return;
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
if (mParentWidget) {
mParentWidget->RemoveChild(this);
}
if (aNewParent) {
ReparentNativeWidget(aNewParent);
} else {
[mView removeFromSuperview];
mParentView = nil;
}
mParentWidget = aNewParent;
if (mParentWidget) {
mParentWidget->AddChild(this);
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
void nsChildView::ReparentNativeWidget(nsIWidget* aNewParent) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
MOZ_ASSERT(aNewParent, "null widget");
if (mOnDestroyCalled) return;
NSView<mozView>* newParentView =
(NSView<mozView>*)aNewParent->GetNativeData(NS_NATIVE_WIDGET);
NS_ENSURE_TRUE_VOID(newParentView);
// we hold a ref to mView, so this is safe
[mView removeFromSuperview];
mParentView = newParentView;
[mParentView addSubview:mView];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
void nsChildView::ResetParent() {
if (!mOnDestroyCalled) {
if (mParentWidget) mParentWidget->RemoveChild(this);
if (mView) [mView removeFromSuperview];
}
mParentWidget = nullptr;
}
nsIWidget* nsChildView::GetParent() { return mParentWidget; }
float nsChildView::GetDPI() {
float dpi = 96.0;
nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
if (screen) {
screen->GetDpi(&dpi);
}
return dpi;
}
void nsChildView::Enable(bool aState) {}
bool nsChildView::IsEnabled() const { return true; }
void nsChildView::SetFocus(Raise, mozilla::dom::CallerType aCallerType) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NSWindow* window = [mView window];
if (window) [window makeFirstResponder:mView];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Override to set the cursor on the mac
void nsChildView::SetCursor(const Cursor& aCursor) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if ([mView isDragInProgress]) {
return; // Don't change the cursor during dragging.
}
nsBaseWidget::SetCursor(aCursor);
bool forceUpdate = mUpdateCursor;
mUpdateCursor = false;
if (mCustomCursorAllowed && NS_SUCCEEDED([[nsCursorManager sharedInstance]
setCustomCursor:aCursor
widgetScaleFactor:BackingScaleFactor()
forceUpdate:forceUpdate])) {
return;
}
[[nsCursorManager sharedInstance] setNonCustomCursor:aCursor];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
#pragma mark -
// Get this component dimension
LayoutDeviceIntRect nsChildView::GetBounds() {
return !mView ? mBounds : CocoaPointsToDevPixels([mView frame]);
}
LayoutDeviceIntRect nsChildView::GetClientBounds() {
LayoutDeviceIntRect rect = GetBounds();
if (!mParentWidget) {
// For top level widgets we want the position on screen, not the position
// of this view inside the window.
rect.MoveTo(WidgetToScreenOffset());
}
return rect;
}
LayoutDeviceIntRect nsChildView::GetScreenBounds() {
LayoutDeviceIntRect rect = GetBounds();
rect.MoveTo(WidgetToScreenOffset());
return rect;
}
double nsChildView::GetDefaultScaleInternal() { return BackingScaleFactor(); }
CGFloat nsChildView::BackingScaleFactor() const {
if (mBackingScaleFactor > 0.0) {
return mBackingScaleFactor;
}
if (!mView) {
return 1.0;
}
mBackingScaleFactor = nsCocoaUtils::GetBackingScaleFactor(mView);
return mBackingScaleFactor;
}
void nsChildView::BackingScaleFactorChanged() {
CGFloat newScale = nsCocoaUtils::GetBackingScaleFactor(mView);
// ignore notification if it hasn't really changed (or maybe we have
// disabled HiDPI mode via prefs)
if (mBackingScaleFactor == newScale) {
return;
}
SuspendAsyncCATransactions();
mBackingScaleFactor = newScale;
NSRect frame = [mView frame];
mBounds = nsCocoaUtils::CocoaRectToGeckoRectDevPix(frame, newScale);
mNativeLayerRoot->SetBackingScale(mBackingScaleFactor);
if (mWidgetListener && !mWidgetListener->GetAppWindow()) {
if (PresShell* presShell = mWidgetListener->GetPresShell()) {
presShell->BackingScaleFactorChanged();
}
}
}
int32_t nsChildView::RoundsWidgetCoordinatesTo() {
if (BackingScaleFactor() == 2.0) {
return 2;
}
return 1;
}
// Move this component, aX and aY are in the parent widget coordinate system
void nsChildView::Move(double aX, double aY) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
int32_t x = NSToIntRound(aX);
int32_t y = NSToIntRound(aY);
if (!mView || (mBounds.x == x && mBounds.y == y)) return;
mBounds.x = x;
mBounds.y = y;
ManipulateViewWithoutNeedingDisplay(mView, ^{
[mView setFrame:DevPixelsToCocoaPoints(mBounds)];
});
ReportMoveEvent();
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
void nsChildView::Resize(double aWidth, double aHeight, bool aRepaint) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
int32_t width = NSToIntRound(aWidth);
int32_t height = NSToIntRound(aHeight);
if (!mView || (mBounds.width == width && mBounds.height == height)) return;
SuspendAsyncCATransactions();
mBounds.width = width;
mBounds.height = height;
ManipulateViewWithoutNeedingDisplay(mView, ^{
mView.frame = DevPixelsToCocoaPoints(mBounds);
});
if (mVisible && aRepaint) {
mView.pixelHostingView.needsDisplay = YES;
}
ReportSizeEvent();
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
void nsChildView::Resize(double aX, double aY, double aWidth, double aHeight,
bool aRepaint) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
int32_t x = NSToIntRound(aX);
int32_t y = NSToIntRound(aY);
int32_t width = NSToIntRound(aWidth);
int32_t height = NSToIntRound(aHeight);
BOOL isMoving = (mBounds.x != x || mBounds.y != y);
BOOL isResizing = (mBounds.width != width || mBounds.height != height);
if (!mView || (!isMoving && !isResizing)) return;
if (isMoving) {
mBounds.x = x;
mBounds.y = y;
}
if (isResizing) {
SuspendAsyncCATransactions();
mBounds.width = width;
mBounds.height = height;
CALayer* layer = [mView rootCALayer];
double scale = BackingScaleFactor();
layer.bounds = CGRectMake(0, 0, width / scale, height / scale);
}
ManipulateViewWithoutNeedingDisplay(mView, ^{
mView.frame = DevPixelsToCocoaPoints(mBounds);
});
if (mVisible && aRepaint) {
mView.pixelHostingView.needsDisplay = YES;
}
if (isMoving) {
ReportMoveEvent();
if (mOnDestroyCalled) return;
}
if (isResizing) ReportSizeEvent();
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// The following three methods are primarily an attempt to avoid glitches during
// window resizing.
// Here's some background on how these glitches come to be:
// CoreAnimation transactions are per-thread. They don't nest across threads.
// If you submit a transaction on the main thread and a transaction on a
// different thread, the two will race to the window server and show up on the
// screen in the order that they happen to arrive in at the window server.
// When the window size changes, there's another event that needs to be
// synchronized with: the window "shape" change. Cocoa has built-in
// synchronization mechanics that make sure that *main thread* window paints
// during window resizes are synchronized properly with the window shape change.
// But no such built-in synchronization exists for CATransactions that are
// triggered on a non-main thread. To cope with this, we define a "danger zone"
// during which we simply avoid triggering any CATransactions on a non-main
// thread (called "async" CATransactions here). This danger zone starts at the
// earliest opportunity at which we know about the size change, which is
// nsChildView::Resize, and ends at a point at which we know for sure that the
// paint has been handled completely, which is when we return to the event loop
// after layer display.
void nsChildView::SuspendAsyncCATransactions() {
if (mUnsuspendAsyncCATransactionsRunnable) {
mUnsuspendAsyncCATransactionsRunnable->Cancel();
mUnsuspendAsyncCATransactionsRunnable = nullptr;
}
// Make sure that there actually will be a CATransaction on the main thread
// during which we get a chance to schedule unsuspension. Otherwise we might
// accidentally stay suspended indefinitely.
[mView markLayerForDisplay];
mNativeLayerRoot->SuspendOffMainThreadCommits();
}
void nsChildView::MaybeScheduleUnsuspendAsyncCATransactions() {
if (mNativeLayerRoot->AreOffMainThreadCommitsSuspended() &&
!mUnsuspendAsyncCATransactionsRunnable) {
mUnsuspendAsyncCATransactionsRunnable = NewCancelableRunnableMethod(
"nsChildView::MaybeScheduleUnsuspendAsyncCATransactions", this,
&nsChildView::UnsuspendAsyncCATransactions);
NS_DispatchToMainThread(mUnsuspendAsyncCATransactionsRunnable);
}
}
void nsChildView::UnsuspendAsyncCATransactions() {
mUnsuspendAsyncCATransactionsRunnable = nullptr;
if (mNativeLayerRoot->UnsuspendOffMainThreadCommits()) {
// We need to call mNativeLayerRoot->CommitToScreen() at the next available
// opportunity.
// The easiest way to handle this request is to mark the layer as needing
// display, because this will schedule a main thread CATransaction, during
// which HandleMainThreadCATransaction will call CommitToScreen().
[mView markLayerForDisplay];
}
}
void nsChildView::UpdateFullscreen(bool aFullscreen) {
if (mNativeLayerRoot) {
mNativeLayerRoot->SetWindowIsFullscreen(aFullscreen);
}
}
nsresult nsChildView::SynthesizeNativeKeyEvent(
int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode,
uint32_t aModifierFlags, const nsAString& aCharacters,
const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "keyevent");
return mTextInputHandler->SynthesizeNativeKeyEvent(
aNativeKeyboardLayout, aNativeKeyCode, aModifierFlags, aCharacters,
aUnmodifiedCharacters);
}
nsresult nsChildView::SynthesizeNativeMouseEvent(
LayoutDeviceIntPoint aPoint, NativeMouseMessage aNativeMessage,
MouseButton aButton, nsIWidget::Modifiers aModifierFlags,
nsIObserver* aObserver) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
AutoObserverNotifier notifier(aObserver, "mouseevent");
NSPoint pt =
nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor());
// Move the mouse cursor to the requested position and reconnect it to the
// mouse.
CGWarpMouseCursorPosition(NSPointToCGPoint(pt));
CGAssociateMouseAndMouseCursorPosition(true);
// aPoint is given with the origin on the top left, but convertScreenToBase
// expects a point in a coordinate system that has its origin on the bottom
// left.
NSPoint screenPoint = NSMakePoint(pt.x, nsCocoaUtils::FlippedScreenY(pt.y));
NSPoint windowPoint =
nsCocoaUtils::ConvertPointFromScreen([mView window], screenPoint);
NSEventModifierFlags modifierFlags =
nsCocoaUtils::ConvertWidgetModifiersToMacModifierFlags(aModifierFlags);
if (aButton == MouseButton::eX1 || aButton == MouseButton::eX2) {
// NSEvent has `buttonNumber` for `NSEventTypeOther*`. However, it seems
// that there is no way to specify it. Therefore, we should return error
// for now.
return NS_ERROR_INVALID_ARG;
}
NSEventType nativeEventType;
switch (aNativeMessage) {
case NativeMouseMessage::ButtonDown:
case NativeMouseMessage::ButtonUp: {
switch (aButton) {
case MouseButton::ePrimary:
nativeEventType = aNativeMessage == NativeMouseMessage::ButtonDown
? NSEventTypeLeftMouseDown
: NSEventTypeLeftMouseUp;
break;
case MouseButton::eMiddle:
nativeEventType = aNativeMessage == NativeMouseMessage::ButtonDown
? NSEventTypeOtherMouseDown
: NSEventTypeOtherMouseUp;
break;
case MouseButton::eSecondary:
nativeEventType = aNativeMessage == NativeMouseMessage::ButtonDown
? NSEventTypeRightMouseDown
: NSEventTypeRightMouseUp;
break;
default:
return NS_ERROR_INVALID_ARG;
}
break;
}
case NativeMouseMessage::Move:
nativeEventType = NSEventTypeMouseMoved;
break;
case NativeMouseMessage::EnterWindow:
nativeEventType = NSEventTypeMouseEntered;
break;
case NativeMouseMessage::LeaveWindow:
nativeEventType = NSEventTypeMouseExited;
break;
}
NSEvent* event =
[NSEvent mouseEventWithType:nativeEventType
location:windowPoint
modifierFlags:modifierFlags
timestamp:[[NSProcessInfo processInfo] systemUptime]
windowNumber:[[mView window] windowNumber]
context:nil
eventNumber:0
clickCount:1
pressure:0.0];
if (!event) return NS_ERROR_FAILURE;
if ([[mView window] isKindOfClass:[BaseWindow class]]) {
// Tracking area events don't end up in their tracking areas when sent
// through [NSApp sendEvent:], so pass them directly to the right methods.
BaseWindow* window = (BaseWindow*)[mView window];
if (nativeEventType == NSEventTypeMouseEntered) {
[window mouseEntered:event];
return NS_OK;
}
if (nativeEventType == NSEventTypeMouseExited) {
[window mouseExited:event];
return NS_OK;
}
if (nativeEventType == NSEventTypeMouseMoved) {
[window mouseMoved:event];
return NS_OK;
}
}
[NSApp sendEvent:event];
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
nsresult nsChildView::SynthesizeNativeMouseScrollEvent(
mozilla::LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage,
double aDeltaX, double aDeltaY, double aDeltaZ, uint32_t aModifierFlags,
uint32_t aAdditionalFlags, nsIObserver* aObserver) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
AutoObserverNotifier notifier(aObserver, "mousescrollevent");
NSPoint pt =
nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor());
// Move the mouse cursor to the requested position and reconnect it to the
// mouse.
CGWarpMouseCursorPosition(NSPointToCGPoint(pt));
CGAssociateMouseAndMouseCursorPosition(true);
// Mostly copied from http://stackoverflow.com/a/6130349
CGScrollEventUnit units =
(aAdditionalFlags & nsIDOMWindowUtils::MOUSESCROLL_SCROLL_LINES)
? kCGScrollEventUnitLine
: kCGScrollEventUnitPixel;
CGEventRef cgEvent = CGEventCreateScrollWheelEvent(
NULL, units, 3, (int32_t)aDeltaY, (int32_t)aDeltaX, (int32_t)aDeltaZ);
if (!cgEvent) {
return NS_ERROR_FAILURE;
}
if (aNativeMessage) {
CGEventSetIntegerValueField(cgEvent, kCGScrollWheelEventScrollPhase,
aNativeMessage);
}
// On macOS 10.14 and up CGEventPost won't work because of changes in macOS
// to improve security. This code makes an NSEvent corresponding to the
// wheel event and dispatches it directly to the scrollWheel handler. Some
// fiddling is needed with the coordinates in order to simulate what macOS
// would do; this code adapted from the Chromium equivalent function at
CGPoint location = CGEventGetLocation(cgEvent);
location.y += NSMinY([[mView window] frame]);
location.x -= NSMinX([[mView window] frame]);
CGEventSetLocation(cgEvent, location);
uint64_t kNanosPerSec = 1000000000L;
CGEventSetTimestamp(
cgEvent, [[NSProcessInfo processInfo] systemUptime] * kNanosPerSec);
NSEvent* event = [NSEvent eventWithCGEvent:cgEvent];
[event setValue:[mView window] forKey:@"_window"];
[mView scrollWheel:event];
CFRelease(cgEvent);
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
nsresult nsChildView::SynthesizeNativeTouchPoint(
uint32_t aPointerId, TouchPointerState aPointerState,
mozilla::LayoutDeviceIntPoint aPoint, double aPointerPressure,
uint32_t aPointerOrientation, nsIObserver* aObserver) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
AutoObserverNotifier notifier(aObserver, "touchpoint");
MOZ_ASSERT(NS_IsMainThread());
if (aPointerState == TOUCH_HOVER) {
return NS_ERROR_UNEXPECTED;
}
if (!mSynthesizedTouchInput) {
mSynthesizedTouchInput = MakeUnique<MultiTouchInput>();
}
LayoutDeviceIntPoint pointInWindow = aPoint - WidgetToScreenOffset();
MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState(
mSynthesizedTouchInput.get(), TimeStamp::Now(), aPointerId, aPointerState,
pointInWindow, aPointerPressure, aPointerOrientation);
DispatchTouchInput(inputToDispatch);
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
nsresult nsChildView::SynthesizeNativeTouchpadDoubleTap(
mozilla::LayoutDeviceIntPoint aPoint, uint32_t aModifierFlags) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
DispatchDoubleTapGesture(TimeStamp::Now(), aPoint - WidgetToScreenOffset(),
static_cast<Modifiers>(aModifierFlags));
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
bool nsChildView::SendEventToNativeMenuSystem(NSEvent* aEvent) {
bool handled = false;
if (nsCocoaWindow* widget = GetAppWindowWidget()) {
if (nsMenuBarX* mb = widget->GetMenuBar()) {
// Check if main menu wants to handle the event.
handled = mb->PerformKeyEquivalent(aEvent);
}
}
if (!handled && sApplicationMenu) {
// Check if application menu wants to handle the event.
handled = [sApplicationMenu performKeyEquivalent:aEvent];
}
return handled;
}
void nsChildView::PostHandleKeyEvent(mozilla::WidgetKeyboardEvent* aEvent) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
// We always allow keyboard events to propagate to keyDown: but if they are
// not handled we give menu items a chance to act. This allows for handling of
// custom shortcuts. Note that existing shortcuts cannot be reassigned yet and
// will have been handled by keyDown: before we get here.
NSMutableDictionary* nativeKeyEventsMap = [ChildView sNativeKeyEventsMap];
NSEvent* cocoaEvent = [nativeKeyEventsMap objectForKey:@(aEvent->mUniqueId)];
if (!cocoaEvent) {
return;
}
// If the escape key is pressed, the expectations are as follows:
// 1. If the page is loading, interrupt loading.
// 2. Give a website an opportunity to handle the event and call
// preventDefault() on it.
// 3. If the browser is fullscreen and the page isn't loading, exit
// fullscreen.
// 4. Ignore.
// Case 1 and 2 are handled before we get here. Below, we handle case 3.
if (StaticPrefs::browser_fullscreen_exit_on_escape() &&
[cocoaEvent keyCode] == kVK_Escape &&
[[mView window] styleMask] & NSWindowStyleMaskFullScreen) {
[[mView window] toggleFullScreen:nil];
}
if (SendEventToNativeMenuSystem(cocoaEvent)) {
aEvent->PreventDefault();
}
[nativeKeyEventsMap removeObjectForKey:@(aEvent->mUniqueId)];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Used for testing native menu system structure and event handling.
nsresult nsChildView::ActivateNativeMenuItemAt(const nsAString& indexString) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
nsMenuUtilsX::CheckNativeMenuConsistency([NSApp mainMenu]);
NSString* locationString =
[NSString stringWithCharacters:reinterpret_cast<const unichar*>(
indexString.BeginReading())
length:indexString.Length()];
NSMenuItem* item = nsMenuUtilsX::NativeMenuItemWithLocation(
[NSApp mainMenu], locationString, true);
// We can't perform an action on an item with a submenu, that will raise
// an obj-c exception.
if (item && ![item hasSubmenu]) {
NSMenu* parent = [item menu];
if (parent) {
// NSLog(@"Performing action for native menu item titled: %@\n",
// [[currentSubmenu itemAtIndex:targetIndex] title]);
mozilla::AutoRestore<bool> autoRestore(
nsMenuUtilsX::gIsSynchronouslyActivatingNativeMenuItemDuringTest);
nsMenuUtilsX::gIsSynchronouslyActivatingNativeMenuItemDuringTest = true;
[parent performActionForItemAtIndex:[parent indexOfItem:item]];
return NS_OK;
}
}
return NS_ERROR_FAILURE;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
// Used for testing native menu system structure and event handling.
nsresult nsChildView::ForceUpdateNativeMenuAt(const nsAString& indexString) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (nsCocoaWindow* widget = GetAppWindowWidget()) {
if (nsMenuBarX* mb = widget->GetMenuBar()) {
if (indexString.IsEmpty())
mb->ForceNativeMenuReload();
else
mb->ForceUpdateNativeMenuAt(indexString);
}
}
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
#pragma mark -
#ifdef INVALIDATE_DEBUGGING
static Boolean KeyDown(const UInt8 theKey) {
KeyMap map;
GetKeys(map);
return ((*((UInt8*)map + (theKey >> 3)) >> (theKey & 7)) & 1) != 0;
}
static Boolean caps_lock() { return KeyDown(0x39); }
static void blinkRect(Rect* r) {
StRegionFromPool oldClip;
if (oldClip != NULL) ::GetClip(oldClip);
::ClipRect(r);
::InvertRect(r);
UInt32 end = ::TickCount() + 5;
while (::TickCount() < end)
;
::InvertRect(r);
if (oldClip != NULL) ::SetClip(oldClip);
}
static void blinkRgn(RgnHandle rgn) {
StRegionFromPool oldClip;
if (oldClip != NULL) ::GetClip(oldClip);
::SetClip(rgn);
::InvertRgn(rgn);
UInt32 end = ::TickCount() + 5;
while (::TickCount() < end)
;
::InvertRgn(rgn);
if (oldClip != NULL) ::SetClip(oldClip);
}
#endif
// Invalidate this component's visible area
void nsChildView::Invalidate(const LayoutDeviceIntRect& aRect) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mView || !mVisible) return;
NS_ASSERTION(
GetWindowRenderer()->GetBackendType() != LayersBackend::LAYERS_WR,
"Shouldn't need to invalidate with accelerated OMTC layers!");
EnsureContentLayerForMainThreadPainting();
mContentLayerInvalidRegion.OrWith(aRect.Intersect(GetBounds()));
[mView markLayerForDisplay];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
bool nsChildView::WidgetTypeSupportsAcceleration() {
// All widget types support acceleration.
return true;
}
bool nsChildView::ShouldUseOffMainThreadCompositing() {
// We need to enable OMTC in popups which contain remote layer
// trees, since the remote content won't be rendered at all otherwise.
if (HasRemoteContent()) {
return true;
}
// Don't use OMTC for popup windows, because we do not want context menus to
// pay the overhead of starting up a compositor. With the OpenGL compositor,
// new windows are expensive because of shader re-compilation, and with
// WebRender, new windows are expensive because they create their own threads
// and texture caches.
// Using OMTC with BasicCompositor for context menus would probably be fine
// but isn't a well-tested configuration.
if ([mView window] && [[mView window] isKindOfClass:[PopupWindow class]]) {
// Use main-thread BasicLayerManager for drawing menus.
return false;
}
return nsBaseWidget::ShouldUseOffMainThreadCompositing();
}
#pragma mark -
// Invokes callback and ProcessEvent methods on Event Listener object
nsresult nsChildView::DispatchEvent(WidgetGUIEvent* event,
nsEventStatus& aStatus) {
RefPtr<nsChildView> kungFuDeathGrip(this);
#ifdef DEBUG
debug_DumpEvent(stdout, event->mWidget, event, "something", 0);
#endif
if (event->mFlags.mIsSynthesizedForTests) {
WidgetKeyboardEvent* keyEvent = event->AsKeyboardEvent();
if (keyEvent) {
nsresult rv = mTextInputHandler->AttachNativeKeyEvent(*keyEvent);
NS_ENSURE_SUCCESS(rv, rv);
}
}
aStatus = nsEventStatus_eIgnore;
nsIWidgetListener* listener = mWidgetListener;
// If the listener is NULL, check if the parent is a popup. If it is, then
// this child is the popup content view attached to a popup. Get the
// listener from the parent popup instead.
nsCOMPtr<nsIWidget> parentWidget = mParentWidget;
if (!listener && parentWidget) {
if (parentWidget->GetWindowType() == WindowType::Popup) {
// Check just in case event->mWidget isn't this widget
if (event->mWidget) {
listener = event->mWidget->GetWidgetListener();
}
if (!listener) {
event->mWidget = parentWidget;
listener = parentWidget->GetWidgetListener();
}
}
}
if (listener) aStatus = listener->HandleEvent(event, mUseAttachedEvents);
return NS_OK;
}
nsIWidget* nsChildView::GetWidgetForListenerEvents() {
// If there is no listener, use the parent popup's listener if that exists.
if (!mWidgetListener && mParentWidget &&
mParentWidget->GetWindowType() == WindowType::Popup) {
return mParentWidget;
}
return this;
}
void nsChildView::WillPaintWindow() {
nsCOMPtr<nsIWidget> widget = GetWidgetForListenerEvents();
nsIWidgetListener* listener = widget->GetWidgetListener();
if (listener) {
listener->WillPaintWindow(widget);
}
}
bool nsChildView::PaintWindow(LayoutDeviceIntRegion aRegion) {
nsCOMPtr<nsIWidget> widget = GetWidgetForListenerEvents();
nsIWidgetListener* listener = widget->GetWidgetListener();
if (!listener) return false;
bool returnValue = false;
bool oldDispatchPaint = mIsDispatchPaint;
mIsDispatchPaint = true;
returnValue = listener->PaintWindow(widget, aRegion);
listener = widget->GetWidgetListener();
if (listener) {
listener->DidPaintWindow();
}
mIsDispatchPaint = oldDispatchPaint;
return returnValue;
}
bool nsChildView::PaintWindowInDrawTarget(gfx::DrawTarget* aDT,
const LayoutDeviceIntRegion& aRegion,
const gfx::IntSize& aSurfaceSize) {
if (!aDT || !aDT->IsValid()) {
return false;
}
gfxContext targetContext(aDT);
// Set up the clip region and clear existing contents in the backing surface.
targetContext.NewPath();
for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
const LayoutDeviceIntRect& r = iter.Get();
targetContext.Rectangle(gfxRect(r.x, r.y, r.width, r.height));
aDT->ClearRect(gfx::Rect(r.ToUnknownRect()));
}
targetContext.Clip();
nsAutoRetainCocoaObject kungFuDeathGrip(mView);
if (GetWindowRenderer()->GetBackendType() == LayersBackend::LAYERS_NONE) {
nsBaseWidget::AutoLayerManagerSetup setupLayerManager(
this, &targetContext, BufferMode::BUFFER_NONE);
return PaintWindow(aRegion);
}
return false;
}
void nsChildView::EnsureContentLayerForMainThreadPainting() {
// Ensure we have an mContentLayer of the correct size.
// The content layer gets created on demand for BasicLayers windows. We do
// not create it during widget creation because, for non-BasicLayers windows,
// the compositing layer manager will create any layers it needs.
gfx::IntSize size = GetBounds().Size().ToUnknownSize();
if (mContentLayer && mContentLayer->GetSize() != size) {
mNativeLayerRoot->RemoveLayer(mContentLayer);
mContentLayer = nullptr;
}
if (!mContentLayer) {
mPoolHandle = SurfacePool::Create(0)->GetHandleForGL(nullptr);
RefPtr<NativeLayer> contentLayer =
mNativeLayerRoot->CreateLayer(size, false, mPoolHandle);
mNativeLayerRoot->AppendLayer(contentLayer);
mContentLayer = contentLayer->AsNativeLayerCA();
mContentLayer->SetSurfaceIsFlipped(false);
mContentLayerInvalidRegion = GetBounds();
}
}
void nsChildView::PaintWindowInContentLayer() {
EnsureContentLayerForMainThreadPainting();
mPoolHandle->OnBeginFrame();
RefPtr<DrawTarget> dt = mContentLayer->NextSurfaceAsDrawTarget(
gfx::IntRect({}, mContentLayer->GetSize()),
mContentLayerInvalidRegion.ToUnknownRegion(), gfx::BackendType::SKIA);
if (!dt) {
return;
}
PaintWindowInDrawTarget(dt, mContentLayerInvalidRegion, dt->GetSize());
mContentLayer->NotifySurfaceReady();
mContentLayerInvalidRegion.SetEmpty();
mPoolHandle->OnEndFrame();
}
void nsChildView::HandleMainThreadCATransaction() {
WillPaintWindow();
if (GetWindowRenderer()->GetBackendType() == LayersBackend::LAYERS_NONE) {
// We're in BasicLayers mode, i.e. main thread software compositing.
// Composite the window into our layer's surface.
PaintWindowInContentLayer();
} else {
// Trigger a synchronous OMTC composite. This will call NextSurface and
// NotifySurfaceReady on the compositor thread to update mNativeLayerRoot's
// contents, and the main thread (this thread) will wait inside PaintWindow
// during that time.
PaintWindow(LayoutDeviceIntRegion(GetBounds()));
}
{
// Apply the changes inside mNativeLayerRoot to the underlying CALayers. Now
// is a good time to call this because we know we're currently inside a main
// thread CATransaction, and the lock makes sure that no composition is
// currently in progress, so we won't present half-composited state to the
// screen.
MutexAutoLock lock(mCompositingLock);
mNativeLayerRoot->CommitToScreen();
}
MaybeScheduleUnsuspendAsyncCATransactions();
}
#pragma mark -
void nsChildView::ReportMoveEvent() { NotifyWindowMoved(mBounds.x, mBounds.y); }
void nsChildView::ReportSizeEvent() {
if (mWidgetListener)
mWidgetListener->WindowResized(this, mBounds.width, mBounds.height);
}
#pragma mark -
LayoutDeviceIntPoint nsChildView::GetClientOffset() {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NSPoint origin = [mView convertPoint:NSMakePoint(0, 0) toView:nil];
origin.y = [[mView window] frame].size.height - origin.y;
return CocoaPointsToDevPixels(origin);
NS_OBJC_END_TRY_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0));
}
// Return the offset between this child view and the screen.
// @return -- widget origin in device-pixel coords
LayoutDeviceIntPoint nsChildView::WidgetToScreenOffset() {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NSPoint origin = NSMakePoint(0, 0);
// 1. First translate view origin point into window coords.
// The returned point is in bottom-left coordinates.
origin = [mView convertPoint:origin toView:nil];
// 2. We turn the window-coord rect's origin into screen (still bottom-left)
// coords.
origin = nsCocoaUtils::ConvertPointToScreen([mView window], origin);
// 3. Since we're dealing in bottom-left coords, we need to make it top-left
// coords
// before we pass it back to Gecko.
FlipCocoaScreenCoordinate(origin);
// convert to device pixels
return CocoaPointsToDevPixels(origin);
NS_OBJC_END_TRY_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0));
}
nsresult nsChildView::SetTitle(const nsAString& title) {
// child views don't have titles
return NS_OK;
}
nsresult nsChildView::GetAttention(int32_t aCycleCount) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
[NSApp requestUserAttention:NSInformationalRequest];
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
/* static */
bool nsChildView::DoHasPendingInputEvent() {
return sLastInputEventCount != GetCurrentInputEventCount();
}
/* static */
uint32_t nsChildView::GetCurrentInputEventCount() {
// Can't use kCGAnyInputEventType because that updates too rarely for us (and
// always in increments of 30+!) and because apparently it's sort of broken
// on Tiger. So just go ahead and query the counters we care about.
static const CGEventType eventTypes[] = {kCGEventLeftMouseDown,
kCGEventLeftMouseUp,
kCGEventRightMouseDown,
kCGEventRightMouseUp,
kCGEventMouseMoved,
kCGEventLeftMouseDragged,
kCGEventRightMouseDragged,
kCGEventKeyDown,
kCGEventKeyUp,
kCGEventScrollWheel,
kCGEventTabletPointer,
kCGEventOtherMouseDown,
kCGEventOtherMouseUp,
kCGEventOtherMouseDragged};
uint32_t eventCount = 0;
for (uint32_t i = 0; i < ArrayLength(eventTypes); ++i) {
eventCount += CGEventSourceCounterForEventType(
kCGEventSourceStateCombinedSessionState, eventTypes[i]);
}
return eventCount;
}
/* static */
void nsChildView::UpdateCurrentInputEventCount() {
sLastInputEventCount = GetCurrentInputEventCount();
}
bool nsChildView::HasPendingInputEvent() { return DoHasPendingInputEvent(); }
#pragma mark -
void nsChildView::SetInputContext(const InputContext& aContext,
const InputContextAction& aAction) {
NS_ENSURE_TRUE_VOID(mTextInputHandler);
if (mTextInputHandler->IsFocused()) {
if (aContext.IsPasswordEditor()) {
TextInputHandler::EnableSecureEventInput();
} else {
TextInputHandler::EnsureSecureEventInputDisabled();
}
}
// IMEInputHandler::IsEditableContent() returns false when both
// IsASCIICableOnly() and IsIMEEnabled() return false. So, be careful
// when you change the following code. You might need to change
// IMEInputHandler::IsEditableContent() too.
mInputContext = aContext;
switch (aContext.mIMEState.mEnabled) {
case IMEEnabled::Enabled:
mTextInputHandler->SetASCIICapableOnly(false);
mTextInputHandler->EnableIME(true);
if (mInputContext.mIMEState.mOpen != IMEState::DONT_CHANGE_OPEN_STATE) {
mTextInputHandler->SetIMEOpenState(mInputContext.mIMEState.mOpen ==
IMEState::OPEN);
}
break;
case IMEEnabled::Disabled:
mTextInputHandler->SetASCIICapableOnly(false);
mTextInputHandler->EnableIME(false);
break;
case IMEEnabled::Password:
mTextInputHandler->SetASCIICapableOnly(true);
mTextInputHandler->EnableIME(false);
break;
default:
NS_ERROR("not implemented!");
}
}
InputContext nsChildView::GetInputContext() {
switch (mInputContext.mIMEState.mEnabled) {
case IMEEnabled::Enabled:
if (mTextInputHandler) {
mInputContext.mIMEState.mOpen = mTextInputHandler->IsIMEOpened()
? IMEState::OPEN
: IMEState::CLOSED;
break;
}
// If mTextInputHandler is null, set CLOSED instead...
[[fallthrough]];
default:
mInputContext.mIMEState.mOpen = IMEState::CLOSED;
break;
}
return mInputContext;
}
TextEventDispatcherListener*
nsChildView::GetNativeTextEventDispatcherListener() {
if (NS_WARN_IF(!mTextInputHandler)) {
return nullptr;
}
return mTextInputHandler;
}
nsresult nsChildView::AttachNativeKeyEvent(
mozilla::WidgetKeyboardEvent& aEvent) {
NS_ENSURE_TRUE(mTextInputHandler, NS_ERROR_NOT_AVAILABLE);
return mTextInputHandler->AttachNativeKeyEvent(aEvent);
}
bool nsChildView::GetEditCommands(NativeKeyBindingsType aType,
const WidgetKeyboardEvent& aEvent,
nsTArray<CommandInt>& aCommands) {
// Validate the arguments.
if (NS_WARN_IF(!nsIWidget::GetEditCommands(aType, aEvent, aCommands))) {
return false;
}
Maybe<WritingMode> writingMode;
if (aEvent.NeedsToRemapNavigationKey()) {
if (RefPtr<TextEventDispatcher> dispatcher = GetTextEventDispatcher()) {
writingMode = dispatcher->MaybeQueryWritingModeAtSelection();
}
}
NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType);
keyBindings->GetEditCommands(aEvent, writingMode, aCommands);
return true;
}
NSView<mozView>* nsChildView::GetEditorView() {
NSView<mozView>* editorView = mView;
// We need to get editor's view. E.g., when the focus is in the bookmark
// dialog, the view is <panel> element of the dialog. At this time, the key
// events are processed the parent window's view that has native focus.
WidgetQueryContentEvent queryContentState(true, eQueryContentState, this);
// This may be called during creating a menu popup frame due to creating
// widget synchronously and that causes Cocoa asking current window level.
// In this case, it's not safe to flush layout on the document and we don't
// need any layout information right now.
queryContentState.mNeedsToFlushLayout = false;
DispatchWindowEvent(queryContentState);
if (queryContentState.Succeeded() &&
queryContentState.mReply->mFocusedWidget) {
NSView<mozView>* view = static_cast<NSView<mozView>*>(
queryContentState.mReply->mFocusedWidget->GetNativeData(
NS_NATIVE_WIDGET));
if (view) editorView = view;
}
return editorView;
}
#pragma mark -
void nsChildView::CreateCompositor() {
nsBaseWidget::CreateCompositor();
if (mCompositorBridgeChild) {
[mView setUsingOMTCompositor:true];
}
}
void nsChildView::ConfigureAPZCTreeManager() {
nsBaseWidget::ConfigureAPZCTreeManager();
}
void nsChildView::ConfigureAPZControllerThread() {
nsBaseWidget::ConfigureAPZControllerThread();
}
bool nsChildView::PreRender(WidgetRenderingContext* aContext)
MOZ_NO_THREAD_SAFETY_ANALYSIS {
// The lock makes sure that we don't attempt to tear down the view while
// compositing. That would make us unable to call postRender on it when the
// composition is done, thus keeping the GL context locked forever.
mCompositingLock.Lock();
if (aContext->mGL && gfxPlatform::CanMigrateMacGPUs()) {
GLContextCGL::Cast(aContext->mGL)->MigrateToActiveGPU();
}
return true;
}
void nsChildView::PostRender(WidgetRenderingContext* aContext)
MOZ_NO_THREAD_SAFETY_ANALYSIS {
mCompositingLock.Unlock();
}
RefPtr<layers::NativeLayerRoot> nsChildView::GetNativeLayerRoot() {
return mNativeLayerRoot;
}
static LayoutDeviceIntRect FindFirstRectOfType(
const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries,
nsITheme::ThemeGeometryType aThemeGeometryType) {
for (uint32_t i = 0; i < aThemeGeometries.Length(); ++i) {
const nsIWidget::ThemeGeometry& g = aThemeGeometries[i];
if (g.mType == aThemeGeometryType) {
return g.mRect;
}
}
return LayoutDeviceIntRect();
}
void nsChildView::UpdateThemeGeometries(
const nsTArray<ThemeGeometry>& aThemeGeometries) {
if (!mView.window) {
return;
}
UpdateVibrancy(aThemeGeometries);
if (![mView.window isKindOfClass:[ToolbarWindow class]]) {
return;
}
ToolbarWindow* win = (ToolbarWindow*)[mView window];
// Update titlebar control offsets.
LayoutDeviceIntRect windowButtonRect =
FindFirstRectOfType(aThemeGeometries, eThemeGeometryTypeWindowButtons);
[win placeWindowButtons:[mView convertRect:DevPixelsToCocoaPoints(
windowButtonRect)
toView:nil]];
}
static Maybe<VibrancyType> ThemeGeometryTypeToVibrancyType(
nsITheme::ThemeGeometryType aThemeGeometryType) {
switch (aThemeGeometryType) {
case eThemeGeometryTypeTitlebar:
return Some(VibrancyType::TITLEBAR);
default:
return Nothing();
}
}
static LayoutDeviceIntRegion GatherVibrantRegion(
const nsTArray<nsIWidget::ThemeGeometry>& aThemeGeometries,
VibrancyType aVibrancyType) {
LayoutDeviceIntRegion region;
for (const auto& geometry : aThemeGeometries) {
if (ThemeGeometryTypeToVibrancyType(geometry.mType) ==
Some(aVibrancyType)) {
region.OrWith(geometry.mRect);
}
}
return region;
}
void nsChildView::UpdateVibrancy(
const nsTArray<ThemeGeometry>& aThemeGeometries) {
LayoutDeviceIntRegion titlebarRegion =
GatherVibrantRegion(aThemeGeometries, VibrancyType::TITLEBAR);
auto& vm = EnsureVibrancyManager();
bool changed = vm.UpdateVibrantRegion(VibrancyType::TITLEBAR, titlebarRegion);
if (changed) {
SuspendAsyncCATransactions();
}
}
mozilla::VibrancyManager& nsChildView::EnsureVibrancyManager() {
MOZ_ASSERT(mView, "Only call this once we have a view!");
if (!mVibrancyManager) {
mVibrancyManager =
MakeUnique<VibrancyManager>(*this, mView.vibrancyViewsContainer);
}
return *mVibrancyManager;
}
void nsChildView::UpdateBoundsFromView() {
auto oldSize = mBounds.Size();
mBounds = CocoaPointsToDevPixels([mView frame]);
if (mBounds.Size() != oldSize) {
SuspendAsyncCATransactions();
}
}
@interface NonDraggableView : NSView
@end
@implementation NonDraggableView
- (BOOL)mouseDownCanMoveWindow {
return NO;
}
- (NSView*)hitTest:(NSPoint)aPoint {
return nil;
}
- (NSRect)_opaqueRectForWindowMoveWhenInTitlebar {
// In NSWindows that use NSWindowStyleMaskFullSizeContentView, NSViews which
// overlap the titlebar do not disable window dragging in the overlapping
// areas even if they return NO from mouseDownCanMoveWindow. This can have
// unfortunate effects: For example, dragging tabs in a browser window would
// move the window if those tabs are in the titlebar.
// macOS does not seem to offer a documented way to opt-out of the forced
// window dragging in the titlebar.
// Overriding _opaqueRectForWindowMoveWhenInTitlebar is an undocumented way
// of opting out of this behavior. This method was added in 10.11 and is used
// by some NSControl subclasses to prevent window dragging in the titlebar.
// The function which assembles the draggable area of the window calls
// _opaqueRect for the content area and _opaqueRectForWindowMoveWhenInTitlebar
// for the titlebar area, on all visible NSViews. The default implementation
// of _opaqueRect returns [self visibleRect], and the default implementation
// of _opaqueRectForWindowMoveWhenInTitlebar returns NSZeroRect unless it's
// overridden.
//
// Since this view is constructed and used such that its entire bounds is the
// relevant region, we just return our bounds.
return self.bounds;
}
@end
void nsChildView::UpdateWindowDraggingRegion(
const LayoutDeviceIntRegion& aRegion) {
// mView returns YES from mouseDownCanMoveWindow, so we need to put NSViews
// that return NO from mouseDownCanMoveWindow in the places that shouldn't
// be draggable. We can't do it the other way round because returning
// YES from mouseDownCanMoveWindow doesn't have any effect if there's a
// superview that returns NO.
LayoutDeviceIntRegion nonDraggable;
nonDraggable.Sub(LayoutDeviceIntRect(0, 0, mBounds.width, mBounds.height),
aRegion);
__block bool changed = false;
// Suppress calls to setNeedsDisplay during NSView geometry changes.
ManipulateViewWithoutNeedingDisplay(mView, ^() {
changed = mNonDraggableRegion.UpdateRegion(
nonDraggable, *this, mView.nonDraggableViewsContainer, ^() {
return [[NonDraggableView alloc] initWithFrame:NSZeroRect];
});
});
if (changed) {
// Trigger an update to the window server. This will call
// mouseDownCanMoveWindow.
// Doing this manually is only necessary because we're suppressing
// setNeedsDisplay calls above.
[[mView window] setMovableByWindowBackground:NO];
[[mView window] setMovableByWindowBackground:YES];
}
}
nsEventStatus nsChildView::DispatchAPZInputEvent(InputData& aEvent) {
APZEventResult result;
if (mAPZC) {
result = mAPZC->InputBridge()->ReceiveInputEvent(aEvent);
}
if (result.GetStatus() == nsEventStatus_eConsumeNoDefault) {
return result.GetStatus();
}
if (aEvent.mInputType == PINCHGESTURE_INPUT) {
PinchGestureInput& pinchEvent = aEvent.AsPinchGestureInput();
WidgetWheelEvent wheelEvent = pinchEvent.ToWidgetEvent(this);
ProcessUntransformedAPZEvent(&wheelEvent, result);
} else if (aEvent.mInputType == TAPGESTURE_INPUT) {
TapGestureInput& tapEvent = aEvent.AsTapGestureInput();
WidgetSimpleGestureEvent gestureEvent = tapEvent.ToWidgetEvent(this);
ProcessUntransformedAPZEvent(&gestureEvent, result);
} else {
MOZ_ASSERT_UNREACHABLE();
}
return result.GetStatus();
}
void nsChildView::DispatchAPZWheelInputEvent(InputData& aEvent) {
if (mSwipeTracker && aEvent.mInputType == PANGESTURE_INPUT) {
// Give the swipe tracker a first pass at the event. If a new pan gesture
// has been started since the beginning of the swipe, the swipe tracker
// will know to ignore the event.
nsEventStatus status =
mSwipeTracker->ProcessEvent(aEvent.AsPanGestureInput());
if (status == nsEventStatus_eConsumeNoDefault) {
return;
}
}
WidgetWheelEvent event(true, eWheel, this);
if (mAPZC) {
APZEventResult result;
switch (aEvent.mInputType) {
case PANGESTURE_INPUT: {
result = mAPZC->InputBridge()->ReceiveInputEvent(aEvent);
if (result.GetStatus() == nsEventStatus_eConsumeNoDefault) {
return;
}
event = MayStartSwipeForAPZ(aEvent.AsPanGestureInput(), result);
break;
}
case SCROLLWHEEL_INPUT: {
// For wheel events on OS X, send it to APZ using the WidgetInputEvent
// variant of ReceiveInputEvent, because the APZInputBridge version of
// that function has special handling (for delta multipliers etc.) that
// we need to run. Using the InputData variant would bypass that and
// go straight to the APZCTreeManager subclass.
event = aEvent.AsScrollWheelInput().ToWidgetEvent(this);
result = mAPZC->InputBridge()->ReceiveInputEvent(event);
if (result.GetStatus() == nsEventStatus_eConsumeNoDefault) {
return;
}
break;
};
default:
MOZ_CRASH("unsupported event type");
return;
}
if (event.mMessage == eWheel &&
(event.mDeltaX != 0 || event.mDeltaY != 0)) {
ProcessUntransformedAPZEvent(&event, result);
}
return;
}
nsEventStatus status;
switch (aEvent.mInputType) {
case PANGESTURE_INPUT: {
if (MayStartSwipeForNonAPZ(aEvent.AsPanGestureInput())) {
return;
}
event = aEvent.AsPanGestureInput().ToWidgetEvent(this);
break;
}
case SCROLLWHEEL_INPUT: {
event = aEvent.AsScrollWheelInput().ToWidgetEvent(this);
break;
}
default:
MOZ_CRASH("unexpected event type");
return;
}
if (event.mMessage == eWheel && (event.mDeltaX != 0 || event.mDeltaY != 0)) {
DispatchEvent(&event, status);
}
}
void nsChildView::DispatchDoubleTapGesture(TimeStamp aEventTimeStamp,
LayoutDeviceIntPoint aScreenPosition,
mozilla::Modifiers aModifiers) {
if (StaticPrefs::apz_mac_enable_double_tap_zoom_touchpad_gesture()) {
TapGestureInput event{
TapGestureInput::TAPGESTURE_DOUBLE, aEventTimeStamp,
ViewAs<ScreenPixel>(
aScreenPosition,
PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent),
aModifiers};
DispatchAPZInputEvent(event);
} else {
// Setup the "double tap" event.
WidgetSimpleGestureEvent geckoEvent(true, eTapGesture, this);
// do what convertCocoaMouseEvent does basically.
geckoEvent.mRefPoint = aScreenPosition;
geckoEvent.mModifiers = aModifiers;
geckoEvent.mTimeStamp = aEventTimeStamp;
geckoEvent.mClickCount = 1;
// Send the event.
DispatchWindowEvent(geckoEvent);
}
}
void nsChildView::LookUpDictionary(
const nsAString& aText, const nsTArray<mozilla::FontRange>& aFontRangeArray,
const bool aIsVertical, const LayoutDeviceIntPoint& aPoint) {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
NSMutableAttributedString* attrStr =
nsCocoaUtils::GetNSMutableAttributedString(
aText, aFontRangeArray, aIsVertical, BackingScaleFactor());
NSPoint pt =
nsCocoaUtils::DevPixelsToCocoaPoints(aPoint, BackingScaleFactor());
NSDictionary* attributes = [attrStr attributesAtIndex:0 effectiveRange:nil];
NSFont* font = [attributes objectForKey:NSFontAttributeName];
if (font) {
if (aIsVertical) {
pt.x -= [font descender];
} else {
pt.y += [font ascender];
}
}
[mView showDefinitionForAttributedString:attrStr atPoint:pt];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
#ifdef ACCESSIBILITY
already_AddRefed<a11y::LocalAccessible> nsChildView::GetDocumentAccessible() {
if (!mozilla::a11y::ShouldA11yBeEnabled()) return nullptr;
// mAccessible might be dead if accessibility was previously disabled and is
// now being enabled again.
if (mAccessible && mAccessible->IsAlive()) {
RefPtr<a11y::LocalAccessible> ret;
CallQueryReferent(mAccessible.get(), static_cast<a11y::LocalAccessible**>(
getter_AddRefs(ret)));
return ret.forget();
}
// need to fetch the accessible anew, because it has gone away.
// cache the accessible in our weak ptr
RefPtr<a11y::LocalAccessible> acc = GetRootAccessible();
mAccessible = do_GetWeakReference(acc.get());
return acc.forget();
}
#endif
class WidgetsReleaserRunnable final : public mozilla::Runnable {
public:
explicit WidgetsReleaserRunnable(nsTArray<nsCOMPtr<nsIWidget>>&& aWidgetArray)
: mozilla::Runnable("WidgetsReleaserRunnable"),
mWidgetArray(std::move(aWidgetArray)) {}
// Do nothing; all this runnable does is hold a reference the widgets in
// mWidgetArray, and those references will be dropped when this runnable
// is destroyed.
private:
nsTArray<nsCOMPtr<nsIWidget>> mWidgetArray;
};
#pragma mark -
// ViewRegionContainerView is a view class for certain subviews of ChildView
// which contain the NSViews created for ViewRegions (see ViewRegion.h).
// It doesn't do anything interesting, it only acts as a container so that it's
// easier for ChildView to control the z order of its children.
@interface ViewRegionContainerView : NSView {
}
@end
@implementation ViewRegionContainerView
- (NSView*)hitTest:(NSPoint)aPoint {
return nil; // Be transparent to mouse events.
}
- (BOOL)isFlipped {
return [[self superview] isFlipped];
}
- (BOOL)mouseDownCanMoveWindow {
return [[self superview] mouseDownCanMoveWindow];
}
@end
@implementation ChildView
// globalDragPboard is non-null during native drag sessions that did not
// originate in our native NSView (it is set in |draggingEntered:|). It is unset
// when the drag session ends for this view, either with the mouse exiting or
// when a drop occurs in this view.
NSPasteboard* globalDragPboard = nil;
// gLastDragView and gLastDragMouseDownEvent are used to communicate information
// to the drag service during drag invocation (starting a drag in from the
// view). gLastDragView is only non-null while a mouse button is pressed, so
// between mouseDown and mouseUp.
NSView* gLastDragView = nil; // [weak]
NSEvent* gLastDragMouseDownEvent = nil; // [strong]
+ (void)initialize {
static BOOL initialized = NO;
if (!initialized) {
// Inform the OS about the types of services (from the "Services" menu)
// that we can handle.
NSArray* types = @[
[UTIHelper stringFromPboardType:NSPasteboardTypeString],
[UTIHelper stringFromPboardType:NSPasteboardTypeHTML]
];
[NSApp registerServicesMenuSendTypes:types returnTypes:types];
initialized = YES;
}
}
+ (void)registerViewForDraggedTypes:(NSView*)aView {
[aView
registerForDraggedTypes:
[NSArray
arrayWithObjects:
[UTIHelper stringFromPboardType:NSFilenamesPboardType],
[UTIHelper stringFromPboardType:kMozFileUrlsPboardType],
[UTIHelper stringFromPboardType:NSPasteboardTypeString],
[UTIHelper stringFromPboardType:NSPasteboardTypeHTML],
[UTIHelper
stringFromPboardType:(NSString*)
kPasteboardTypeFileURLPromise],
[UTIHelper stringFromPboardType:kMozWildcardPboardType],
[UTIHelper stringFromPboardType:kPublicUrlPboardType],
[UTIHelper stringFromPboardType:kPublicUrlNamePboardType],
[UTIHelper stringFromPboardType:kUrlsWithTitlesPboardType],
nil]];
}
// initWithFrame:geckoChild:
- (id)initWithFrame:(NSRect)inFrame geckoChild:(nsChildView*)inChild {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if ((self = [super initWithFrame:inFrame])) {
mGeckoChild = inChild;
mBlockedLastMouseDown = NO;
mExpectingWheelStop = NO;
mLastMouseDownEvent = nil;
mLastKeyDownEvent = nil;
mClickThroughMouseDownEvent = nil;
mDragService = nullptr;
mGestureState = eGestureState_None;
mCumulativeRotation = 0.0;
mIsUpdatingLayer = NO;
[self setFocusRingType:NSFocusRingTypeNone];
#ifdef __LP64__
mCancelSwipeAnimation = nil;
#endif
auto bounds = self.bounds;
mNonDraggableViewsContainer =
[[ViewRegionContainerView alloc] initWithFrame:bounds];
mVibrancyViewsContainer =
[[ViewRegionContainerView alloc] initWithFrame:bounds];
mNonDraggableViewsContainer.autoresizingMask =
mVibrancyViewsContainer.autoresizingMask =
NSViewWidthSizable | NSViewHeightSizable;
[self addSubview:mNonDraggableViewsContainer];
[self addSubview:mVibrancyViewsContainer];
mPixelHostingView = [[PixelHostingView alloc] initWithFrame:bounds];
mPixelHostingView.autoresizingMask =
NSViewWidthSizable | NSViewHeightSizable;
[self addSubview:mPixelHostingView];
mRootCALayer = [[CALayer layer] retain];
mRootCALayer.position = NSZeroPoint;
mRootCALayer.bounds = NSZeroRect;
mRootCALayer.anchorPoint = NSZeroPoint;
mRootCALayer.contentsGravity = kCAGravityTopLeft;
[mPixelHostingView.layer addSublayer:mRootCALayer];
mLastPressureStage = 0;
}
// register for things we'll take from other applications
[ChildView registerViewForDraggedTypes:self];
return self;
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
}
- (NSTextInputContext*)inputContext {
if (!mGeckoChild) {
// -[ChildView widgetDestroyed] has been called, but
// -[ChildView delayedTearDown] has not yet completed. Accessing
// [super inputContext] now would uselessly recreate a text input context
// for us, under which -[ChildView validAttributesForMarkedText] would
// be called and the assertion checking for mTextInputHandler would fail.
// We return nil to avoid that.
return nil;
}
return [super inputContext];
}
- (void)installTextInputHandler:(TextInputHandler*)aHandler {
mTextInputHandler = aHandler;
}
- (void)uninstallTextInputHandler {
mTextInputHandler = nullptr;
}
- (NSView*)vibrancyViewsContainer {
return mVibrancyViewsContainer;
}
- (NSView*)nonDraggableViewsContainer {
return mNonDraggableViewsContainer;
}
- (NSView*)pixelHostingView {
return mPixelHostingView;
}
- (void)dealloc {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
[mLastMouseDownEvent release];
[mLastKeyDownEvent release];
[mClickThroughMouseDownEvent release];
ChildViewMouseTracker::OnDestroyView(self);
[mVibrancyViewsContainer removeFromSuperview];
[mVibrancyViewsContainer release];
[mNonDraggableViewsContainer removeFromSuperview];
[mNonDraggableViewsContainer release];
[mPixelHostingView removeFromSuperview];
[mPixelHostingView release];
[mRootCALayer release];
if (gLastDragView == self) {
gLastDragView = nil;
}
[super dealloc];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)widgetDestroyed {
if (mTextInputHandler) {
mTextInputHandler->OnDestroyWidget(mGeckoChild);
mTextInputHandler = nullptr;
}
mGeckoChild = nullptr;
// Just in case we're destroyed abruptly and missed the draggingExited
// or performDragOperation message.
NS_IF_RELEASE(mDragService);
}
// mozView method, return our gecko child view widget. Note this does not
// AddRef.
- (nsIWidget*)widget {
return static_cast<nsIWidget*>(mGeckoChild);
}
- (NSString*)description {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
return [NSString stringWithFormat:@"ChildView %p, gecko child %p, frame %@",
self, mGeckoChild,
NSStringFromRect([self frame])];
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
}
// Make the origin of this view the topLeft corner (gecko origin) rather
// than the bottomLeft corner (standard cocoa origin).
- (BOOL)isFlipped {
return YES;
}
// We accept key and mouse events, so don't keep passing them up the chain.
// Allow this to be a 'focused' widget for event dispatch.
- (BOOL)acceptsFirstResponder {
return YES;
}
// Accept mouse down events on background windows
- (BOOL)acceptsFirstMouse:(NSEvent*)aEvent {
if (![[self window] isKindOfClass:[PopupWindow class]]) {
// We rely on this function to tell us that the mousedown was on a
// background window. Inside mouseDown we can't tell whether we were
// inactive because at that point we've already been made active.
// Unfortunately, acceptsFirstMouse is called for PopupWindows even when
// their parent window is active, so ignore this on them for now.
mClickThroughMouseDownEvent = [aEvent retain];
}
return YES;
}
- (BOOL)mouseDownCanMoveWindow {
// Return YES so that parts of this view can be draggable. The non-draggable
// parts will be covered by NSViews that return NO from
// mouseDownCanMoveWindow and thus override draggability from the inside.
// These views are assembled in nsChildView::UpdateWindowDraggingRegion.
return YES;
}
- (void)viewDidChangeBackingProperties {
[super viewDidChangeBackingProperties];
if (mGeckoChild) {
// actually, it could be the color space that's changed,
// but we can't tell the difference here except by retrieving
// the backing scale factor and comparing to the old value
mGeckoChild->BackingScaleFactorChanged();
}
}
- (BOOL)isCoveringTitlebar {
return [[self window] isKindOfClass:[BaseWindow class]] &&
[(BaseWindow*)[self window] mainChildView] == self &&
[(BaseWindow*)[self window] drawsContentsIntoWindowFrame];
}
- (void)viewWillStartLiveResize {
nsCocoaWindow* windowWidget =
mGeckoChild ? mGeckoChild->GetAppWindowWidget() : nullptr;
if (windowWidget) {
windowWidget->NotifyLiveResizeStarted();
}
}
- (void)viewDidEndLiveResize {
// mGeckoChild may legitimately be null here. It should also have been null
// in viewWillStartLiveResize, so there's no problem. However if we run into
// cases where the windowWidget was non-null in viewWillStartLiveResize but
// is null here, that might be problematic because we might get stuck with
// a content process that has the displayport suppressed. If that scenario
// arises (I'm not sure that it does) we will need to handle it gracefully.
nsCocoaWindow* windowWidget =
mGeckoChild ? mGeckoChild->GetAppWindowWidget() : nullptr;
if (windowWidget) {
windowWidget->NotifyLiveResizeStopped();
}
}
- (void)markLayerForDisplay {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (!mIsUpdatingLayer) {
// This call will cause updateRootCALayer to be called during the upcoming
// main thread CoreAnimation transaction. It will also trigger a transaction
// if no transaction is currently pending.
[mPixelHostingView.layer setNeedsDisplay];
}
}
- (void)ensureNextCompositeIsAtomicWithMainThreadPaint {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (mGeckoChild) {
mGeckoChild->SuspendAsyncCATransactions();
}
}
- (void)updateRootCALayer {
if (NS_IsMainThread() && mGeckoChild) {
MOZ_RELEASE_ASSERT(!mIsUpdatingLayer, "Re-entrant layer display?");
mIsUpdatingLayer = YES;
mGeckoChild->HandleMainThreadCATransaction();
mIsUpdatingLayer = NO;
}
}
- (CALayer*)rootCALayer {
return mRootCALayer;
}
// If we've just created a non-native context menu, we need to mark it as
// such and let the OS (and other programs) know when it opens and closes
// (this is how the OS knows to close other programs' context menus when
// ours open). We send the initial notification here, but others are sent
// in nsCocoaWindow::Show().
- (void)maybeInitContextMenuTracking {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (mozilla::widget::NativeMenuSupport::ShouldUseNativeContextMenus()) {
return;
}
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
NS_ENSURE_TRUE_VOID(rollupListener);
nsCOMPtr<nsIWidget> widget = rollupListener->GetRollupWidget();
NS_ENSURE_TRUE_VOID(widget);
NSWindow* popupWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW);
if (!popupWindow || ![popupWindow isKindOfClass:[PopupWindow class]]) return;
[[NSDistributedNotificationCenter defaultCenter]
postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification"
object:@"org.mozilla.gecko.PopupWindow"];
[(PopupWindow*)popupWindow setIsContextMenu:YES];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Returns true if the event should no longer be processed, false otherwise.
// This does not return whether or not anything was rolled up.
- (BOOL)maybeRollup:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
BOOL consumeEvent = NO;
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
NS_ENSURE_TRUE(rollupListener, false);
BOOL isWheelTypeEvent = [theEvent type] == NSEventTypeScrollWheel ||
[theEvent type] == NSEventTypeMagnify ||
[theEvent type] == NSEventTypeSmartMagnify;
if (!isWheelTypeEvent && rollupListener->RollupNativeMenu()) {
// A native menu was rolled up.
// Don't consume this event; if the menu wanted to consume this event it
// would already have done so and we wouldn't even get here. For example, we
// won't get here for left clicks that close native menus (because the
// native menu consumes it), but we will get here for right clicks that
// close native menus, and we do not want to consume those right clicks.
return NO;
}
nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget();
if (!rollupWidget) {
return consumeEvent;
}
NSWindow* currentPopup =
static_cast<NSWindow*>(rollupWidget->GetNativeData(NS_NATIVE_WINDOW));
if (nsCocoaUtils::IsEventOverWindow(theEvent, currentPopup)) {
return consumeEvent;
}
// Check to see if scroll/zoom events should roll up the popup
if (isWheelTypeEvent) {
// consume scroll events that aren't over the popup unless the popup is an
// arrow panel.
consumeEvent = rollupListener->ShouldConsumeOnMouseWheelEvent();
if (!rollupListener->ShouldRollupOnMouseWheelEvent()) {
return consumeEvent;
}
}
// if we're dealing with menus, we probably have submenus and
// we don't want to rollup if the click is in a parent menu of
// the current submenu
uint32_t popupsToRollup = UINT32_MAX;
AutoTArray<nsIWidget*, 5> widgetChain;
uint32_t sameTypeCount = rollupListener->GetSubmenuWidgetChain(&widgetChain);
for (uint32_t i = 0; i < widgetChain.Length(); i++) {
nsIWidget* widget = widgetChain[i];
NSWindow* currWindow = (NSWindow*)widget->GetNativeData(NS_NATIVE_WINDOW);
if (nsCocoaUtils::IsEventOverWindow(theEvent, currWindow)) {
// don't roll up if the mouse event occurred within a menu of the
// same type. If the mouse event occurred in a menu higher than
// that, roll up, but pass the number of popups to Rollup so
// that only those of the same type close up.
if (i < sameTypeCount) {
return consumeEvent;
}
popupsToRollup = sameTypeCount;
break;
}
}
LayoutDeviceIntPoint devPoint;
nsIRollupListener::RollupOptions rollupOptions{
popupsToRollup, nsIRollupListener::FlushViews::Yes};
if ([theEvent type] == NSEventTypeLeftMouseDown) {
NSPoint point = [NSEvent mouseLocation];
FlipCocoaScreenCoordinate(point);
devPoint = mGeckoChild->CocoaPointsToDevPixels(point);
rollupOptions.mPoint = &devPoint;
}
consumeEvent = (BOOL)rollupListener->Rollup(rollupOptions);
return consumeEvent;
NS_OBJC_END_TRY_BLOCK_RETURN(NO);
}
- (void)swipeWithEvent:(NSEvent*)anEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!anEvent || !mGeckoChild) {
return;
}
nsAutoRetainCocoaObject kungFuDeathGrip(self);
float deltaX = [anEvent deltaX]; // left=1.0, right=-1.0
float deltaY = [anEvent deltaY]; // up=1.0, down=-1.0
// Setup the "swipe" event.
WidgetSimpleGestureEvent geckoEvent(true, eSwipeGesture, mGeckoChild);
[self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
// Record the left/right direction.
if (deltaX > 0.0)
geckoEvent.mDirection |= dom::SimpleGestureEvent_Binding::DIRECTION_LEFT;
else if (deltaX < 0.0)
geckoEvent.mDirection |= dom::SimpleGestureEvent_Binding::DIRECTION_RIGHT;
// Record the up/down direction.
if (deltaY > 0.0)
geckoEvent.mDirection |= dom::SimpleGestureEvent_Binding::DIRECTION_UP;
else if (deltaY < 0.0)
geckoEvent.mDirection |= dom::SimpleGestureEvent_Binding::DIRECTION_DOWN;
// Send the event.
mGeckoChild->DispatchWindowEvent(geckoEvent);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Pinch zoom gesture.
- (void)magnifyWithEvent:(NSEvent*)anEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if ([self maybeRollup:anEvent]) {
return;
}
if (!mGeckoChild) {
return;
}
// Instead of calling beginOrEndGestureForEventPhase we basically inline
// the effects of it here, because that function doesn't play too well with
// how we create PinchGestureInput events below. The main point of that
// function is to avoid flip-flopping between rotation/magnify gestures, which
// we can do by checking and setting mGestureState appropriately. A secondary
// result of that function is to send the final eMagnifyGesture event when
// the gesture ends, but APZ takes care of that for us.
if (mGestureState == eGestureState_RotateGesture &&
[anEvent phase] != NSEventPhaseBegan) {
// If we're already in a rotation and not "starting" a magnify, abort.
return;
}
mGestureState = eGestureState_MagnifyGesture;
NSPoint locationInWindow =
nsCocoaUtils::EventLocationForWindow(anEvent, [self window]);
ScreenPoint position = ViewAs<ScreenPixel>(
[self convertWindowCoordinatesRoundDown:locationInWindow],
PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
ExternalPoint screenOffset = ViewAs<ExternalPixel>(
mGeckoChild->WidgetToScreenOffset(),
PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
TimeStamp eventTimeStamp =
nsCocoaUtils::GetEventTimeStamp([anEvent timestamp]);
NSEventPhase eventPhase = [anEvent phase];
PinchGestureInput::PinchGestureType pinchGestureType;
switch (eventPhase) {
case NSEventPhaseBegan: {
pinchGestureType = PinchGestureInput::PINCHGESTURE_START;
break;
}
case NSEventPhaseChanged: {
pinchGestureType = PinchGestureInput::PINCHGESTURE_SCALE;
break;
}
case NSEventPhaseEnded: {
pinchGestureType = PinchGestureInput::PINCHGESTURE_END;
mGestureState = eGestureState_None;
break;
}
default: {
NS_WARNING("Unexpected phase for pinch gesture event.");
return;
}
}
PinchGestureInput event{pinchGestureType,
PinchGestureInput::TRACKPAD,
eventTimeStamp,
screenOffset,
position,
100.0,
100.0 * (1.0 - [anEvent magnification]),
nsCocoaUtils::ModifiersForEvent(anEvent)};
mGeckoChild->DispatchAPZInputEvent(event);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Smart zoom gesture, i.e. two-finger double tap on trackpads.
- (void)smartMagnifyWithEvent:(NSEvent*)anEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!anEvent || !mGeckoChild ||
[self beginOrEndGestureForEventPhase:anEvent]) {
return;
}
if ([self maybeRollup:anEvent]) {
return;
}
nsAutoRetainCocoaObject kungFuDeathGrip(self);
if (StaticPrefs::apz_mac_enable_double_tap_zoom_touchpad_gesture()) {
TimeStamp eventTimeStamp =
nsCocoaUtils::GetEventTimeStamp([anEvent timestamp]);
NSPoint locationInWindow =
nsCocoaUtils::EventLocationForWindow(anEvent, [self window]);
LayoutDevicePoint position =
[self convertWindowCoordinatesRoundDown:locationInWindow];
mGeckoChild->DispatchDoubleTapGesture(
eventTimeStamp, RoundedToInt(position),
nsCocoaUtils::ModifiersForEvent(anEvent));
} else {
// Setup the "double tap" event.
WidgetSimpleGestureEvent geckoEvent(true, eTapGesture, mGeckoChild);
[self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
geckoEvent.mClickCount = 1;
// Send the event.
mGeckoChild->DispatchWindowEvent(geckoEvent);
}
// Clear the gesture state
mGestureState = eGestureState_None;
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)rotateWithEvent:(NSEvent*)anEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!anEvent || !mGeckoChild ||
[self beginOrEndGestureForEventPhase:anEvent]) {
return;
}
nsAutoRetainCocoaObject kungFuDeathGrip(self);
float rotation = [anEvent rotation];
EventMessage msg;
switch (mGestureState) {
case eGestureState_StartGesture:
msg = eRotateGestureStart;
mGestureState = eGestureState_RotateGesture;
break;
case eGestureState_RotateGesture:
msg = eRotateGestureUpdate;
break;
case eGestureState_None:
case eGestureState_MagnifyGesture:
default:
return;
}
// Setup the event.
WidgetSimpleGestureEvent geckoEvent(true, msg, mGeckoChild);
[self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
geckoEvent.mDelta = -rotation;
if (rotation > 0.0) {
geckoEvent.mDirection =
dom::SimpleGestureEvent_Binding::ROTATION_COUNTERCLOCKWISE;
} else {
geckoEvent.mDirection = dom::SimpleGestureEvent_Binding::ROTATION_CLOCKWISE;
}
// Send the event.
mGeckoChild->DispatchWindowEvent(geckoEvent);
// Keep track of the cumulative rotation for the final "rotate" event.
mCumulativeRotation += rotation;
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// `beginGestureWithEvent` and `endGestureWithEvent` are not called for
// applications that link against the macOS 10.11 or later SDK when we're
// running on macOS 10.11 or later. For compatibility with all supported macOS
// versions, we have to call {begin,end}GestureWithEvent ourselves based on
// the event phase when we're handling gestures.
- (bool)beginOrEndGestureForEventPhase:(NSEvent*)aEvent {
if (!aEvent) {
return false;
}
if (aEvent.phase == NSEventPhaseBegan) {
[self beginGestureWithEvent:aEvent];
return true;
}
if (aEvent.phase == NSEventPhaseEnded ||
aEvent.phase == NSEventPhaseCancelled) {
[self endGestureWithEvent:aEvent];
return true;
}
return false;
}
- (void)beginGestureWithEvent:(NSEvent*)aEvent {
if (!aEvent) {
return;
}
mGestureState = eGestureState_StartGesture;
mCumulativeRotation = 0.0;
}
- (void)endGestureWithEvent:(NSEvent*)anEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!anEvent || !mGeckoChild) {
// Clear the gestures state if we cannot send an event.
mGestureState = eGestureState_None;
mCumulativeRotation = 0.0;
return;
}
nsAutoRetainCocoaObject kungFuDeathGrip(self);
switch (mGestureState) {
case eGestureState_RotateGesture: {
// Setup the "rotate" event.
WidgetSimpleGestureEvent geckoEvent(true, eRotateGesture, mGeckoChild);
[self convertCocoaMouseEvent:anEvent toGeckoEvent:&geckoEvent];
geckoEvent.mDelta = -mCumulativeRotation;
if (mCumulativeRotation > 0.0) {
geckoEvent.mDirection =
dom::SimpleGestureEvent_Binding::ROTATION_COUNTERCLOCKWISE;
} else {
geckoEvent.mDirection =
dom::SimpleGestureEvent_Binding::ROTATION_CLOCKWISE;
}
// Send the event.
mGeckoChild->DispatchWindowEvent(geckoEvent);
} break;
case eGestureState_MagnifyGesture: // APZ handles sending the widget events
case eGestureState_None:
case eGestureState_StartGesture:
default:
break;
}
// Clear the gestures state.
mGestureState = eGestureState_None;
mCumulativeRotation = 0.0;
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)setUsingOMTCompositor:(BOOL)aUseOMTC {
mUsingOMTCompositor = aUseOMTC;
}
// Returning NO from this method only disallows ordering on mousedown - in order
// to prevent it for mouseup too, we need to call [NSApp preventWindowOrdering]
// when handling the mousedown event.
- (BOOL)shouldDelayWindowOrderingForEvent:(NSEvent*)aEvent {
// Always using system-provided window ordering for normal windows.
if (![[self window] isKindOfClass:[PopupWindow class]]) return NO;
// Don't reorder when we don't have a parent window, like when we're a
// context menu or a tooltip.
return ![[self window] parentWindow];
}
- (void)mouseDown:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
mPerformedDrag = NO;
if ([self shouldDelayWindowOrderingForEvent:theEvent]) {
[NSApp preventWindowOrdering];
}
// If we've already seen this event due to direct dispatch from menuForEvent:
// just bail; if not, remember it.
if (mLastMouseDownEvent == theEvent) {
[mLastMouseDownEvent release];
mLastMouseDownEvent = nil;
return;
} else {
[mLastMouseDownEvent release];
mLastMouseDownEvent = [theEvent retain];
}
[gLastDragMouseDownEvent release];
gLastDragMouseDownEvent = [theEvent retain];
gLastDragView = self;
// We need isClickThrough because at this point the window we're in might
// already have become main, so the check for isMainWindow in
// WindowAcceptsEvent isn't enough. It also has to check isClickThrough.
BOOL isClickThrough = (theEvent == mClickThroughMouseDownEvent);
[mClickThroughMouseDownEvent release];
mClickThroughMouseDownEvent = nil;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
if ([self maybeRollup:theEvent] ||
!ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self,
isClickThrough)) {
// Remember blocking because that means we want to block mouseup as well.
mBlockedLastMouseDown = YES;
return;
}
// in order to send gecko events we'll need a gecko widget
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
NSInteger clickCount = [theEvent clickCount];
if (mBlockedLastMouseDown && clickCount > 1) {
// Don't send a double click if the first click of the double click was
// blocked.
clickCount--;
}
geckoEvent.mClickCount = clickCount;
if (!StaticPrefs::dom_event_treat_ctrl_click_as_right_click_disabled() &&
geckoEvent.IsControl()) {
geckoEvent.mButton = MouseButton::eSecondary;
} else {
geckoEvent.mButton = MouseButton::ePrimary;
// Don't send a click if ctrl key is pressed.
geckoEvent.mClickEventPrevented = geckoEvent.IsControl();
}
mGeckoChild->DispatchInputEvent(&geckoEvent);
mBlockedLastMouseDown = NO;
// XXX maybe call markedTextSelectionChanged:client: here?
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)mouseUp:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
gLastDragView = nil;
if (!mGeckoChild || mBlockedLastMouseDown || mPerformedDrag) {
// There is case that mouseUp event will be fired right after DnD on OSX. As
// mPerformedDrag will be YES at end of DnD processing, ignore this mouseUp
// event fired right after DnD.
return;
}
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
nsAutoRetainCocoaObject kungFuDeathGrip(self);
WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
if (!StaticPrefs::dom_event_treat_ctrl_click_as_right_click_disabled() &&
([theEvent modifierFlags] & NSEventModifierFlagControl)) {
geckoEvent.mButton = MouseButton::eSecondary;
} else {
geckoEvent.mButton = MouseButton::ePrimary;
}
// Remember the event's position before calling DispatchInputEvent, because
// that call can mutate it and convert it into a different coordinate space.
LayoutDeviceIntPoint pos = geckoEvent.mRefPoint;
// This might destroy our widget (and null out mGeckoChild).
bool defaultPrevented =
(mGeckoChild->DispatchInputEvent(&geckoEvent).mContentStatus ==
nsEventStatus_eConsumeNoDefault);
if (!mGeckoChild) {
return;
}
// Check to see if we are double-clicking in draggable parts of the window.
if (!defaultPrevented && [theEvent clickCount] == 2 &&
!mGeckoChild->GetNonDraggableRegion().Contains(pos.x, pos.y)) {
if (nsCocoaUtils::ShouldZoomOnTitlebarDoubleClick()) {
[[self window] performZoom:nil];
} else if (nsCocoaUtils::ShouldMinimizeOnTitlebarDoubleClick()) {
[[self window] performMiniaturize:nil];
}
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)sendMouseEnterOrExitEvent:(NSEvent*)aEvent
enter:(BOOL)aEnter
exitFrom:(WidgetMouseEvent::ExitFrom)aExitFrom {
if (!mGeckoChild) return;
NSPoint windowEventLocation =
nsCocoaUtils::EventLocationForWindow(aEvent, [self window]);
NSPoint localEventLocation = [self convertPoint:windowEventLocation
fromView:nil];
EventMessage msg = aEnter ? eMouseEnterIntoWidget : eMouseExitFromWidget;
WidgetMouseEvent event(true, msg, mGeckoChild, WidgetMouseEvent::eReal);
event.mRefPoint = mGeckoChild->CocoaPointsToDevPixels(localEventLocation);
if (event.mMessage == eMouseExitFromWidget) {
event.mExitFrom = Some(aExitFrom);
}
nsEventStatus status; // ignored
mGeckoChild->DispatchEvent(&event, status);
}
- (void)handleMouseMoved:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
mGeckoChild->DispatchInputEvent(&geckoEvent);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)mouseDragged:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
mGeckoChild->DispatchInputEvent(&geckoEvent);
// Note, sending the above event might have destroyed our widget since we
// didn't retain. Fine so long as we don't access any local variables from
// here on.
// XXX maybe call markedTextSelectionChanged:client: here?
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)rightMouseDown:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
mPerformedDrag = NO;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
[self maybeRollup:theEvent];
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
// The right mouse went down, fire off a right mouse down event to gecko
WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
geckoEvent.mButton = MouseButton::eSecondary;
geckoEvent.mClickCount = [theEvent clickCount];
nsIWidget::ContentAndAPZEventStatus eventStatus =
mGeckoChild->DispatchInputEvent(&geckoEvent);
if (!mGeckoChild) return;
if (!StaticPrefs::ui_context_menus_after_mouseup() &&
eventStatus.mApzStatus != nsEventStatus_eConsumeNoDefault) {
// Let the superclass do the context menu stuff.
[super rightMouseDown:theEvent];
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)rightMouseUp:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
geckoEvent.mButton = MouseButton::eSecondary;
geckoEvent.mClickCount = [theEvent clickCount];
nsAutoRetainCocoaObject kungFuDeathGrip(self);
nsIWidget::ContentAndAPZEventStatus eventStatus =
mGeckoChild->DispatchInputEvent(&geckoEvent);
if (!mGeckoChild) return;
if (StaticPrefs::ui_context_menus_after_mouseup() &&
eventStatus.mApzStatus != nsEventStatus_eConsumeNoDefault) {
// Let the superclass do the context menu stuff, but pretend it's
// rightMouseDown.
NSEvent* dupeEvent = [NSEvent mouseEventWithType:NSEventTypeRightMouseDown
location:theEvent.locationInWindow
modifierFlags:theEvent.modifierFlags
timestamp:theEvent.timestamp
windowNumber:theEvent.windowNumber
context:nil
eventNumber:theEvent.eventNumber
clickCount:theEvent.clickCount
pressure:theEvent.pressure];
[super rightMouseDown:dupeEvent];
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)rightMouseDragged:(NSEvent*)theEvent {
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
geckoEvent.mButton = MouseButton::eSecondary;
// send event into Gecko by going directly to the
// the widget.
mGeckoChild->DispatchInputEvent(&geckoEvent);
}
static bool ShouldDispatchBackForwardCommandForMouseButton(int16_t aButton) {
return (aButton == MouseButton::eX1 &&
Preferences::GetBool("mousebutton.4th.enabled", true)) ||
(aButton == MouseButton::eX2 &&
Preferences::GetBool("mousebutton.5th.enabled", true));
}
- (void)otherMouseDown:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
mPerformedDrag = NO;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
if ([self maybeRollup:theEvent] ||
!ChildViewMouseTracker::WindowAcceptsEvent([self window], theEvent, self))
return;
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
int16_t button = nsCocoaUtils::ButtonForEvent(theEvent);
if (ShouldDispatchBackForwardCommandForMouseButton(button)) {
WidgetCommandEvent appCommandEvent(
true,
(button == MouseButton::eX2) ? nsGkAtoms::Forward : nsGkAtoms::Back,
mGeckoChild);
mGeckoChild->DispatchWindowEvent(appCommandEvent);
return;
}
WidgetMouseEvent geckoEvent(true, eMouseDown, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
geckoEvent.mButton = button;
geckoEvent.mClickCount = [theEvent clickCount];
mGeckoChild->DispatchInputEvent(&geckoEvent);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)otherMouseUp:(NSEvent*)theEvent {
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
int16_t button = nsCocoaUtils::ButtonForEvent(theEvent);
if (ShouldDispatchBackForwardCommandForMouseButton(button)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseUp, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
geckoEvent.mButton = button;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
mGeckoChild->DispatchInputEvent(&geckoEvent);
}
- (void)otherMouseDragged:(NSEvent*)theEvent {
if (!mGeckoChild) return;
if (mTextInputHandler->OnHandleEvent(theEvent)) {
return;
}
WidgetMouseEvent geckoEvent(true, eMouseMove, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
int16_t button = nsCocoaUtils::ButtonForEvent(theEvent);
geckoEvent.mButton = button;
// send event into Gecko by going directly to the
// the widget.
mGeckoChild->DispatchInputEvent(&geckoEvent);
}
- (void)sendWheelStartOrStop:(EventMessage)msg forEvent:(NSEvent*)theEvent {
WidgetWheelEvent wheelEvent(true, msg, mGeckoChild);
[self convertCocoaMouseWheelEvent:theEvent toGeckoEvent:&wheelEvent];
mExpectingWheelStop = (msg == eWheelOperationStart);
mGeckoChild->DispatchInputEvent(wheelEvent.AsInputEvent());
}
- (void)sendWheelCondition:(BOOL)condition
first:(EventMessage)first
second:(EventMessage)second
forEvent:(NSEvent*)theEvent {
if (mExpectingWheelStop == condition) {
[self sendWheelStartOrStop:first forEvent:theEvent];
}
[self sendWheelStartOrStop:second forEvent:theEvent];
}
static int32_t RoundUp(double aDouble) {
return aDouble < 0 ? static_cast<int32_t>(floor(aDouble))
: static_cast<int32_t>(ceil(aDouble));
}
static gfx::IntPoint GetIntegerDeltaForEvent(NSEvent* aEvent) {
if ([aEvent hasPreciseScrollingDeltas]) {
// Pixel scroll events (events with hasPreciseScrollingDeltas == YES)
// carry pixel deltas in the scrollingDeltaX/Y fields and line scroll
// information in the deltaX/Y fields.
// Prior to 10.12, these line scroll fields would be zero for most pixel
// scroll events and non-zero for some, whenever at least a full line
// worth of pixel scrolling had accumulated. That's the behavior we want.
// Starting with 10.12 however, pixel scroll events no longer accumulate
// deltaX and deltaY; they just report floating point values for every
// single event. So we need to do our own accumulation.
return PanGestureInput::GetIntegerDeltaForEvent(
[aEvent phase] == NSEventPhaseBegan, [aEvent deltaX], [aEvent deltaY]);
}
// For line scrolls, or pre-10.12, just use the rounded up value of deltaX /
// deltaY.
return gfx::IntPoint(RoundUp([aEvent deltaX]), RoundUp([aEvent deltaY]));
}
- (void)scrollWheel:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
ChildViewMouseTracker::MouseScrolled(theEvent);
if ([self maybeRollup:theEvent]) {
return;
}
if (!mGeckoChild) {
return;
}
NSEventPhase phase = [theEvent phase];
// Fire eWheelOperationStart/End events when 2 fingers touch/release the
// touchpad.
if (phase & NSEventPhaseMayBegin) {
[self sendWheelCondition:YES
first:eWheelOperationEnd
second:eWheelOperationStart
forEvent:theEvent];
} else if (phase & (NSEventPhaseEnded | NSEventPhaseCancelled)) {
[self sendWheelCondition:NO
first:eWheelOperationStart
second:eWheelOperationEnd
forEvent:theEvent];
}
if (!mGeckoChild) {
return;
}
RefPtr<nsChildView> geckoChildDeathGrip(mGeckoChild);
NSPoint locationInWindow =
nsCocoaUtils::EventLocationForWindow(theEvent, [self window]);
// Use convertWindowCoordinatesRoundDown when converting the position to
// integer screen pixels in order to ensure that coordinates which are just
// inside the right / bottom edges of the window don't end up outside of the
// window after rounding.
ScreenPoint position = ViewAs<ScreenPixel>(
[self convertWindowCoordinatesRoundDown:locationInWindow],
PixelCastJustification::LayoutDeviceIsScreenForUntransformedEvent);
bool usePreciseDeltas =
[theEvent hasPreciseScrollingDeltas] &&
Preferences::GetBool("mousewheel.enable_pixel_scrolling", true);
bool hasPhaseInformation = nsCocoaUtils::EventHasPhaseInformation(theEvent);
gfx::IntPoint lineOrPageDelta = -GetIntegerDeltaForEvent(theEvent);
Modifiers modifiers = nsCocoaUtils::ModifiersForEvent(theEvent);
TimeStamp eventTimeStamp =
nsCocoaUtils::GetEventTimeStamp([theEvent timestamp]);
ScreenPoint preciseDelta;
if (usePreciseDeltas) {
CGFloat pixelDeltaX = [theEvent scrollingDeltaX];
CGFloat pixelDeltaY = [theEvent scrollingDeltaY];
double scale = geckoChildDeathGrip->BackingScaleFactor();
preciseDelta = ScreenPoint(-pixelDeltaX * scale, -pixelDeltaY * scale);
}
if (usePreciseDeltas && hasPhaseInformation) {
PanGestureInput panEvent = nsCocoaUtils::CreatePanGestureEvent(
theEvent, eventTimeStamp, position, preciseDelta, lineOrPageDelta,
modifiers);
geckoChildDeathGrip->DispatchAPZWheelInputEvent(panEvent);
} else if (usePreciseDeltas) {
// This is on 10.6 or old touchpads that don't have any phase information.
ScrollWheelInput wheelEvent(eventTimeStamp, modifiers,
ScrollWheelInput::SCROLLMODE_INSTANT,
ScrollWheelInput::SCROLLDELTA_PIXEL, position,
preciseDelta.x, preciseDelta.y, false,
// This parameter is used for wheel delta
// adjustment, such as auto-dir scrolling,
// but we do't need to do anything special here
// since this wheel event is sent to
// DispatchAPZWheelInputEvent, which turns this
// ScrollWheelInput back into a WidgetWheelEvent
// and then it goes through the regular handling
// in APZInputBridge. So passing |eNone| won't
// pass up the necessary wheel delta adjustment.
WheelDeltaAdjustmentStrategy::eNone);
wheelEvent.mLineOrPageDeltaX = lineOrPageDelta.x;
wheelEvent.mLineOrPageDeltaY = lineOrPageDelta.y;
wheelEvent.mIsMomentum = nsCocoaUtils::IsMomentumScrollEvent(theEvent);
geckoChildDeathGrip->DispatchAPZWheelInputEvent(wheelEvent);
} else {
ScrollWheelInput::ScrollMode scrollMode =
ScrollWheelInput::SCROLLMODE_INSTANT;
if (StaticPrefs::general_smoothScroll() &&
StaticPrefs::general_smoothScroll_mouseWheel()) {
scrollMode = ScrollWheelInput::SCROLLMODE_SMOOTH;
}
ScrollWheelInput wheelEvent(eventTimeStamp, modifiers, scrollMode,
ScrollWheelInput::SCROLLDELTA_LINE, position,
lineOrPageDelta.x, lineOrPageDelta.y, false,
// This parameter is used for wheel delta
// adjustment, such as auto-dir scrolling,
// but we do't need to do anything special here
// since this wheel event is sent to
// DispatchAPZWheelInputEvent, which turns this
// ScrollWheelInput back into a WidgetWheelEvent
// and then it goes through the regular handling
// in APZInputBridge. So passing |eNone| won't
// pass up the necessary wheel delta adjustment.
WheelDeltaAdjustmentStrategy::eNone);
wheelEvent.mLineOrPageDeltaX = lineOrPageDelta.x;
wheelEvent.mLineOrPageDeltaY = lineOrPageDelta.y;
geckoChildDeathGrip->DispatchAPZWheelInputEvent(wheelEvent);
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (NSMenu*)menuForEvent:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (!mGeckoChild) return nil;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
[self maybeRollup:theEvent];
if (!mGeckoChild) return nil;
// Cocoa doesn't always dispatch a mouseDown: for a control-click event,
// depends on what we return from menuForEvent:. Gecko always expects one
// and expects the mouse down event before the context menu event, so
// get that event sent first if this is a left mouse click.
if ([theEvent type] == NSEventTypeLeftMouseDown) {
[self mouseDown:theEvent];
if (!mGeckoChild) return nil;
}
WidgetMouseEvent geckoEvent(true, eContextMenu, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:theEvent toGeckoEvent:&geckoEvent];
if (StaticPrefs::dom_event_treat_ctrl_click_as_right_click_disabled() &&
[theEvent type] == NSEventTypeLeftMouseDown) {
geckoEvent.mContextMenuTrigger = WidgetMouseEvent::eControlClick;
geckoEvent.mButton = MouseButton::ePrimary;
} else {
geckoEvent.mButton = MouseButton::eSecondary;
}
mGeckoChild->DispatchInputEvent(&geckoEvent);
if (!mGeckoChild) return nil;
[self maybeInitContextMenuTracking];
// We never return an actual NSMenu* for the context menu. Gecko might have
// responded to the eContextMenu event by putting up a fake context menu.
return nil;
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
}
- (void)willOpenMenu:(NSMenu*)aMenu withEvent:(NSEvent*)aEvent {
ChildViewMouseTracker::NativeMenuOpened();
}
- (void)didCloseMenu:(NSMenu*)aMenu withEvent:(NSEvent*)aEvent {
ChildViewMouseTracker::NativeMenuClosed();
}
- (void)convertCocoaMouseWheelEvent:(NSEvent*)aMouseEvent
toGeckoEvent:(WidgetWheelEvent*)outWheelEvent {
[self convertCocoaMouseEvent:aMouseEvent toGeckoEvent:outWheelEvent];
bool usePreciseDeltas =
[aMouseEvent hasPreciseScrollingDeltas] &&
Preferences::GetBool("mousewheel.enable_pixel_scrolling", true);
outWheelEvent->mDeltaMode = usePreciseDeltas
? dom::WheelEvent_Binding::DOM_DELTA_PIXEL
: dom::WheelEvent_Binding::DOM_DELTA_LINE;
outWheelEvent->mIsMomentum = nsCocoaUtils::IsMomentumScrollEvent(aMouseEvent);
}
- (void)convertCocoaMouseEvent:(NSEvent*)aMouseEvent
toGeckoEvent:(WidgetInputEvent*)outGeckoEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
NS_ASSERTION(
outGeckoEvent,
"convertCocoaMouseEvent:toGeckoEvent: requires non-null aoutGeckoEvent");
if (!outGeckoEvent) return;
nsCocoaUtils::InitInputEvent(*outGeckoEvent, aMouseEvent);
// convert point to view coordinate system
NSPoint locationInWindow =
nsCocoaUtils::EventLocationForWindow(aMouseEvent, [self window]);
outGeckoEvent->mRefPoint = [self convertWindowCoordinates:locationInWindow];
WidgetMouseEventBase* mouseEvent = outGeckoEvent->AsMouseEventBase();
mouseEvent->mButtons = 0;
NSUInteger mouseButtons = [NSEvent pressedMouseButtons];
if (mouseButtons & 0x01) {
mouseEvent->mButtons |= MouseButtonsFlag::ePrimaryFlag;
}
if (mouseButtons & 0x02) {
mouseEvent->mButtons |= MouseButtonsFlag::eSecondaryFlag;
}
if (mouseButtons & 0x04) {
mouseEvent->mButtons |= MouseButtonsFlag::eMiddleFlag;
}
if (mouseButtons & 0x08) {
mouseEvent->mButtons |= MouseButtonsFlag::e4thFlag;
}
if (mouseButtons & 0x10) {
mouseEvent->mButtons |= MouseButtonsFlag::e5thFlag;
}
switch ([aMouseEvent type]) {
case NSEventTypeLeftMouseDown:
case NSEventTypeLeftMouseUp:
case NSEventTypeLeftMouseDragged:
case NSEventTypeRightMouseDown:
case NSEventTypeRightMouseUp:
case NSEventTypeRightMouseDragged:
case NSEventTypeOtherMouseDown:
case NSEventTypeOtherMouseUp:
case NSEventTypeOtherMouseDragged:
case NSEventTypeMouseMoved:
if ([aMouseEvent subtype] == NSEventSubtypeTabletPoint) {
[self convertCocoaTabletPointerEvent:aMouseEvent
toGeckoEvent:mouseEvent->AsMouseEvent()];
}
break;
default:
// Don't check other NSEvents for pressure.
break;
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)convertCocoaTabletPointerEvent:(NSEvent*)aPointerEvent
toGeckoEvent:(WidgetMouseEvent*)aOutGeckoEvent {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN
if (!aOutGeckoEvent || !sIsTabletPointerActivated) {
return;
}
if ([aPointerEvent type] != NSEventTypeMouseMoved) {
aOutGeckoEvent->mPressure = [aPointerEvent pressure];
MOZ_ASSERT(aOutGeckoEvent->mPressure >= 0.0 &&
aOutGeckoEvent->mPressure <= 1.0);
}
aOutGeckoEvent->mInputSource = dom::MouseEvent_Binding::MOZ_SOURCE_PEN;
aOutGeckoEvent->tiltX = (int32_t)lround([aPointerEvent tilt].x * 90);
aOutGeckoEvent->tiltY = (int32_t)lround([aPointerEvent tilt].y * 90);
aOutGeckoEvent->tangentialPressure = [aPointerEvent tangentialPressure];
// Make sure the twist value is in the range of 0-359.
int32_t twist = (int32_t)fmod([aPointerEvent rotation], 360);
aOutGeckoEvent->twist = twist >= 0 ? twist : twist + 360;
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)tabletProximity:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN
sIsTabletPointerActivated = [theEvent isEnteringProximity];
NS_OBJC_END_TRY_IGNORE_BLOCK
}
#pragma mark -
// NSTextInputClient implementation
- (NSRange)markedRange {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0));
return mTextInputHandler->MarkedRange();
NS_OBJC_END_TRY_BLOCK_RETURN(NSMakeRange(0, 0));
}
- (NSRange)selectedRange {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NS_ENSURE_TRUE(mTextInputHandler, NSMakeRange(NSNotFound, 0));
return mTextInputHandler->SelectedRange();
NS_OBJC_END_TRY_BLOCK_RETURN(NSMakeRange(0, 0));
}
- (BOOL)drawsVerticallyForCharacterAtIndex:(NSUInteger)charIndex {
NS_ENSURE_TRUE(mTextInputHandler, NO);
if (charIndex == NSNotFound) {
return NO;
}
return mTextInputHandler->DrawsVerticallyForCharacterAtIndex(charIndex);
}
- (NSUInteger)characterIndexForPoint:(NSPoint)thePoint {
NS_ENSURE_TRUE(mTextInputHandler, 0);
return mTextInputHandler->CharacterIndexForPoint(thePoint);
}
- (NSArray*)validAttributesForMarkedText {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NS_ENSURE_TRUE(mTextInputHandler, [NSArray array]);
return mTextInputHandler->GetValidAttributesForMarkedText();
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
}
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
NS_ENSURE_TRUE_VOID(mGeckoChild);
nsAutoRetainCocoaObject kungFuDeathGrip(self);
NSString* str;
if ([aString isKindOfClass:[NSAttributedString class]]) {
str = [aString string];
} else {
str = aString;
}
mTextInputHandler->InsertText(str, &replacementRange);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)doCommandBySelector:(SEL)aSelector {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mGeckoChild || !mTextInputHandler) {
return;
}
const char* sel = reinterpret_cast<const char*>(aSelector);
if (!mTextInputHandler->DoCommandBySelector(sel)) {
[super doCommandBySelector:aSelector];
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)unmarkText {
NS_ENSURE_TRUE_VOID(mTextInputHandler);
mTextInputHandler->CommitIMEComposition();
}
- (BOOL)hasMarkedText {
NS_ENSURE_TRUE(mTextInputHandler, NO);
return mTextInputHandler->HasMarkedText();
}
- (void)setMarkedText:(id)aString
selectedRange:(NSRange)selectedRange
replacementRange:(NSRange)replacementRange {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
NS_ENSURE_TRUE_VOID(mTextInputHandler);
nsAutoRetainCocoaObject kungFuDeathGrip(self);
NSAttributedString* attrStr;
if ([aString isKindOfClass:[NSAttributedString class]]) {
attrStr = static_cast<NSAttributedString*>(aString);
} else {
attrStr = [[[NSAttributedString alloc] initWithString:aString] autorelease];
}
mTextInputHandler->SetMarkedText(attrStr, selectedRange, &replacementRange);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange
actualRange:
(NSRangePointer)actualRange {
NS_ENSURE_TRUE(mTextInputHandler, nil);
return mTextInputHandler->GetAttributedSubstringFromRange(aRange,
actualRange);
}
- (NSRect)firstRectForCharacterRange:(NSRange)aRange
actualRange:(NSRangePointer)actualRange {
NS_ENSURE_TRUE(mTextInputHandler, NSMakeRect(0.0, 0.0, 0.0, 0.0));
return mTextInputHandler->FirstRectForCharacterRange(aRange, actualRange);
}
- (void)quickLookWithEvent:(NSEvent*)event {
// Show dictionary by current point
WidgetContentCommandEvent contentCommandEvent(
true, eContentCommandLookUpDictionary, mGeckoChild);
NSPoint point = [self convertPoint:[event locationInWindow] fromView:nil];
contentCommandEvent.mRefPoint = mGeckoChild->CocoaPointsToDevPixels(point);
mGeckoChild->DispatchWindowEvent(contentCommandEvent);
// The widget might have been destroyed.
}
- (NSInteger)windowLevel {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NS_ENSURE_TRUE(mTextInputHandler, [[self window] level]);
return mTextInputHandler->GetWindowLevel();
NS_OBJC_END_TRY_BLOCK_RETURN(NSNormalWindowLevel);
}
#pragma mark -
// This is a private API that Cocoa uses.
// Cocoa will call this after the menu system returns "NO" for
// "performKeyEquivalent:". We want all they key events we can get so just
// return YES. In particular, this fixes ctrl-tab - we don't get a "keyDown:"
// call for that without this.
- (BOOL)_wantsKeyDownForEvent:(NSEvent*)event {
return YES;
}
- (NSEvent*)lastKeyDownEvent {
return mLastKeyDownEvent;
}
- (void)keyDown:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
[mLastKeyDownEvent release];
mLastKeyDownEvent = [theEvent retain];
// Weird things can happen on keyboard input if the key window isn't in the
// current space. For example see bug 1056251. To get around this, always
// make sure that, if our window is key, it's also made frontmost. Doing
// this automatically switches to whatever space our window is in. Safari
// does something similar. Our window should normally always be key --
// otherwise why is the OS sending us a key down event? But it's just
// possible we're in Gecko's hidden window, so we check first.
NSWindow* viewWindow = [self window];
if (viewWindow && [viewWindow isKeyWindow]) {
[viewWindow orderWindow:NSWindowAbove relativeTo:0];
}
#if !defined(RELEASE_OR_BETA) || defined(DEBUG)
if (!Preferences::GetBool("intl.allow-insecure-text-input", false) &&
mGeckoChild && mTextInputHandler && mTextInputHandler->IsFocused()) {
NSWindow* window = [self window];
NSString* info = [NSString
stringWithFormat:@"\nview [%@], window [%@], window is key %i, is "
@"fullscreen %i, app is active %i",
self, window, [window isKeyWindow],
([window styleMask] & NSWindowStyleMaskFullScreen) !=
0,
[NSApp isActive]];
nsAutoCString additionalInfo([info UTF8String]);
if (mGeckoChild->GetInputContext().IsPasswordEditor() &&
!TextInputHandler::IsSecureEventInputEnabled()) {
# define CRASH_MESSAGE \
"A password editor has focus, but not in secure input mode"
CrashReporter::AppendAppNotesToCrashReport(
"\nBug 893973: "_ns + nsLiteralCString(CRASH_MESSAGE));
CrashReporter::AppendAppNotesToCrashReport(additionalInfo);
MOZ_CRASH(CRASH_MESSAGE);
# undef CRASH_MESSAGE
} else if (!mGeckoChild->GetInputContext().IsPasswordEditor() &&
TextInputHandler::IsSecureEventInputEnabled()) {
# define CRASH_MESSAGE \
"A non-password editor has focus, but in secure input mode"
CrashReporter::AppendAppNotesToCrashReport(
"\nBug 893973: "_ns + nsLiteralCString(CRASH_MESSAGE));
CrashReporter::AppendAppNotesToCrashReport(additionalInfo);
MOZ_CRASH(CRASH_MESSAGE);
# undef CRASH_MESSAGE
}
}
#endif // #if !defined(RELEASE_OR_BETA) || defined(DEBUG)
nsAutoRetainCocoaObject kungFuDeathGrip(self);
if (mGeckoChild) {
if (mTextInputHandler) {
sUniqueKeyEventId++;
NSMutableDictionary* nativeKeyEventsMap = [ChildView sNativeKeyEventsMap];
[nativeKeyEventsMap setObject:theEvent forKey:@(sUniqueKeyEventId)];
// Purge old native events, in case we're still holding on to them. We
// keep at most 10 references to 10 different native events.
[nativeKeyEventsMap removeObjectForKey:@(sUniqueKeyEventId - 10)];
mTextInputHandler->HandleKeyDownEvent(theEvent, sUniqueKeyEventId);
} else {
// There was no text input handler. Offer the event to the native menu
// system to check if there are any registered custom shortcuts for this
// event.
mGeckoChild->SendEventToNativeMenuSystem(theEvent);
}
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)keyUp:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
NS_ENSURE_TRUE(mGeckoChild, );
nsAutoRetainCocoaObject kungFuDeathGrip(self);
mTextInputHandler->HandleKeyUpEvent(theEvent);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)insertNewline:(id)sender {
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::InsertParagraph);
}
}
- (void)insertLineBreak:(id)sender {
// Ctrl + Enter in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::InsertLineBreak);
}
}
- (void)deleteBackward:(id)sender {
// Backspace in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::DeleteCharBackward);
}
}
- (void)deleteBackwardByDecomposingPreviousCharacter:(id)sender {
// Ctrl + Backspace in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::DeleteCharBackward);
}
}
- (void)deleteWordBackward:(id)sender {
// Alt + Backspace in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::DeleteWordBackward);
}
}
- (void)deleteToBeginningOfBackward:(id)sender {
// Command + Backspace in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::DeleteToBeginningOfLine);
}
}
- (void)deleteForward:(id)sender {
// Delete in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::DeleteCharForward);
}
}
- (void)deleteWordForward:(id)sender {
// Alt + Delete in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::DeleteWordForward);
}
}
- (void)insertTab:(id)sender {
// Tab in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::InsertTab);
}
}
- (void)insertBacktab:(id)sender {
// Shift + Tab in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::InsertBacktab);
}
}
- (void)moveRight:(id)sender {
// RightArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::CharNext);
}
}
- (void)moveRightAndModifySelection:(id)sender {
// Shift + RightArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectCharNext);
}
}
- (void)moveWordRight:(id)sender {
// Alt + RightArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::WordNext);
}
}
- (void)moveWordRightAndModifySelection:(id)sender {
// Alt + Shift + RightArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectWordNext);
}
}
- (void)moveToRightEndOfLine:(id)sender {
// Command + RightArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::EndLine);
}
}
- (void)moveToRightEndOfLineAndModifySelection:(id)sender {
// Command + Shift + RightArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectEndLine);
}
}
- (void)moveLeft:(id)sender {
// LeftArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::CharPrevious);
}
}
- (void)moveLeftAndModifySelection:(id)sender {
// Shift + LeftArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectCharPrevious);
}
}
- (void)moveWordLeft:(id)sender {
// Alt + LeftArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::WordPrevious);
}
}
- (void)moveWordLeftAndModifySelection:(id)sender {
// Alt + Shift + LeftArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectWordPrevious);
}
}
- (void)moveToLeftEndOfLine:(id)sender {
// Command + LeftArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::BeginLine);
}
}
- (void)moveToLeftEndOfLineAndModifySelection:(id)sender {
// Command + Shift + LeftArrow in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectBeginLine);
}
}
- (void)moveUp:(id)sender {
// ArrowUp in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::LinePrevious);
}
}
- (void)moveUpAndModifySelection:(id)sender {
// Shift + ArrowUp in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectLinePrevious);
}
}
- (void)moveToBeginningOfDocument:(id)sender {
// Command + ArrowUp in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::MoveTop);
}
}
- (void)moveToBeginningOfDocumentAndModifySelection:(id)sender {
// Command + Shift + ArrowUp or Shift + Home in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectTop);
}
}
- (void)moveDown:(id)sender {
// ArrowDown in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::LineNext);
}
}
- (void)moveDownAndModifySelection:(id)sender {
// Shift + ArrowDown in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectLineNext);
}
}
- (void)moveToEndOfDocument:(id)sender {
// Command + ArrowDown in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::MoveBottom);
}
}
- (void)moveToEndOfDocumentAndModifySelection:(id)sender {
// Command + Shift + ArrowDown or Shift + End in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectBottom);
}
}
- (void)scrollPageUp:(id)sender {
// PageUp in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::ScrollPageUp);
}
}
- (void)pageUpAndModifySelection:(id)sender {
// Shift + PageUp in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectPageUp);
}
}
- (void)scrollPageDown:(id)sender {
// PageDown in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::ScrollPageDown);
}
}
- (void)pageDownAndModifySelection:(id)sender {
// Shift + PageDown in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::SelectPageDown);
}
}
- (void)scrollToEndOfDocument:(id)sender {
// End in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::ScrollBottom);
}
}
- (void)scrollToBeginningOfDocument:(id)sender {
// Home in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::ScrollTop);
}
}
// XXX Don't decleare nor implement calcelOperation: because it
// causes not calling keyDown: for Command + Period.
// We need to handle it from doCommandBySelector:.
- (void)complete:(id)sender {
// Alt + Escape or Alt + Shift + Escape in the default settings.
if (mTextInputHandler) {
mTextInputHandler->HandleCommand(Command::Complete);
}
}
- (void)flagsChanged:(NSEvent*)theEvent {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
NS_ENSURE_TRUE(mGeckoChild, );
nsAutoRetainCocoaObject kungFuDeathGrip(self);
mTextInputHandler->HandleFlagsChanged(theEvent);
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (BOOL)isFirstResponder {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
NSResponder* resp = [[self window] firstResponder];
return (resp == (NSResponder*)self);
NS_OBJC_END_TRY_BLOCK_RETURN(NO);
}
- (BOOL)isDragInProgress {
if (!mDragService) return NO;
nsCOMPtr<nsIDragSession> dragSession;
mDragService->GetCurrentSession(getter_AddRefs(dragSession));
return dragSession != nullptr;
}
- (BOOL)inactiveWindowAcceptsMouseEvent:(NSEvent*)aEvent {
// If we're being destroyed assume the default -- return YES.
if (!mGeckoChild) return YES;
WidgetMouseEvent geckoEvent(true, eMouseActivate, mGeckoChild,
WidgetMouseEvent::eReal);
[self convertCocoaMouseEvent:aEvent toGeckoEvent:&geckoEvent];
return (mGeckoChild->DispatchInputEvent(&geckoEvent).mContentStatus !=
nsEventStatus_eConsumeNoDefault);
}
// We must always call through to our superclass, even when mGeckoChild is
// nil -- otherwise the keyboard focus can end up in the wrong NSView.
- (BOOL)becomeFirstResponder {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
return [super becomeFirstResponder];
NS_OBJC_END_TRY_BLOCK_RETURN(YES);
}
- (void)viewsWindowDidBecomeKey {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
if (!mGeckoChild) return;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
// check to see if the window implements the mozWindow protocol. This
// allows embedders to avoid re-entrant calls to -makeKeyAndOrderFront,
// which can happen because these activate calls propagate out
// to the embedder via nsIEmbeddingSiteWindow::SetFocus().
BOOL isMozWindow =
[[self window] respondsToSelector:@selector(setSuppressMakeKeyFront:)];
if (isMozWindow) [[self window] setSuppressMakeKeyFront:YES];
nsIWidgetListener* listener = mGeckoChild->GetWidgetListener();
if (listener) listener->WindowActivated();
if (isMozWindow) [[self window] setSuppressMakeKeyFront:NO];
if (mGeckoChild->GetInputContext().IsPasswordEditor()) {
TextInputHandler::EnableSecureEventInput();
} else {
TextInputHandler::EnsureSecureEventInputDisabled();
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
- (void)viewsWindowDidResignKey {
if (!mGeckoChild) return;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
nsIWidgetListener* listener = mGeckoChild->GetWidgetListener();
if (listener) listener->WindowDeactivated();
TextInputHandler::EnsureSecureEventInputDisabled();
}
// If the call to removeFromSuperview isn't delayed from nsChildView::
// TearDownView(), the NSView hierarchy might get changed during calls to
// [ChildView drawRect:], which leads to "beyond bounds" exceptions in
// NSCFArray. For more info see bmo bug 373122. Apple's docs claim that
// removeFromSuperviewWithoutNeedingDisplay "can be safely invoked during
// display" (whatever "display" means). But it's _not_ true that it can be
// safely invoked during calls to [NSView drawRect:]. We use
// removeFromSuperview here because there's no longer any danger of being
// "invoked during display", and because doing do clears up bmo bug 384343.
- (void)delayedTearDown {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
[self removeFromSuperview];
[self release];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
#pragma mark -
// drag'n'drop stuff
#define kDragServiceContractID "@mozilla.org/widget/dragservice;1"
- (NSDragOperation)dragOperationFromDragAction:(int32_t)aDragAction {
if (nsIDragService::DRAGDROP_ACTION_LINK & aDragAction)
return NSDragOperationLink;
if (nsIDragService::DRAGDROP_ACTION_COPY & aDragAction)
return NSDragOperationCopy;
if (nsIDragService::DRAGDROP_ACTION_MOVE & aDragAction)
return NSDragOperationGeneric;
return NSDragOperationNone;
}
- (LayoutDeviceIntPoint)convertWindowCoordinates:(NSPoint)aPoint {
if (!mGeckoChild) {
return LayoutDeviceIntPoint(0, 0);
}
NSPoint localPoint = [self convertPoint:aPoint fromView:nil];
return mGeckoChild->CocoaPointsToDevPixels(localPoint);
}
- (LayoutDeviceIntPoint)convertWindowCoordinatesRoundDown:(NSPoint)aPoint {
if (!mGeckoChild) {
return LayoutDeviceIntPoint(0, 0);
}
NSPoint localPoint = [self convertPoint:aPoint fromView:nil];
return mGeckoChild->CocoaPointsToDevPixelsRoundDown(localPoint);
}
// This is a utility function used by NSView drag event methods
// to send events. It contains all of the logic needed for Gecko
// dragging to work. Returns the appropriate cocoa drag operation code.
- (NSDragOperation)doDragAction:(EventMessage)aMessage sender:(id)aSender {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (!mGeckoChild) return NSDragOperationNone;
MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView doDragAction: entered\n"));
if (!mDragService) {
CallGetService(kDragServiceContractID, &mDragService);
NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!");
if (!mDragService) return NSDragOperationNone;
}
if (aMessage == eDragEnter) {
mDragService->StartDragSession();
}
nsCOMPtr<nsIDragSession> dragSession;
mDragService->GetCurrentSession(getter_AddRefs(dragSession));
if (dragSession) {
if (aMessage == eDragOver) {
// fire the drag event at the source. Just ignore whether it was
// cancelled or not as there isn't actually a means to stop the drag
nsCOMPtr<nsIDragService> dragService = mDragService;
dragService->FireDragEventAtSource(
eDrag, nsCocoaUtils::ModifiersForEvent([NSApp currentEvent]));
dragSession->SetCanDrop(false);
} else if (aMessage == eDrop) {
// We make the assumption that the dragOver handlers have correctly set
// the |canDrop| property of the Drag Session.
bool canDrop = false;
if (!NS_SUCCEEDED(dragSession->GetCanDrop(&canDrop)) || !canDrop) {
[self doDragAction:eDragExit sender:aSender];
nsCOMPtr<nsINode> sourceNode;
dragSession->GetSourceNode(getter_AddRefs(sourceNode));
if (!sourceNode) {
nsCOMPtr<nsIDragService> dragService = mDragService;
dragService->EndDragSession(
false, nsCocoaUtils::ModifiersForEvent([NSApp currentEvent]));
}
return NSDragOperationNone;
}
}
unsigned int modifierFlags = [[NSApp currentEvent] modifierFlags];
uint32_t action = nsIDragService::DRAGDROP_ACTION_MOVE;
// force copy = option, alias = cmd-option, default is move
if (modifierFlags & NSEventModifierFlagOption) {
if (modifierFlags & NSEventModifierFlagCommand)
action = nsIDragService::DRAGDROP_ACTION_LINK;
else
action = nsIDragService::DRAGDROP_ACTION_COPY;
}
dragSession->SetDragAction(action);
}
// set up gecko event
WidgetDragEvent geckoEvent(true, aMessage, mGeckoChild);
nsCocoaUtils::InitInputEvent(geckoEvent, [NSApp currentEvent]);
// Use our own coordinates in the gecko event.
// Convert event from gecko global coords to gecko view coords.
NSPoint draggingLoc = [aSender draggingLocation];
geckoEvent.mRefPoint = [self convertWindowCoordinates:draggingLoc];
nsAutoRetainCocoaObject kungFuDeathGrip(self);
mGeckoChild->DispatchInputEvent(&geckoEvent);
if (!mGeckoChild) return NSDragOperationNone;
if (dragSession) {
switch (aMessage) {
case eDragEnter:
case eDragOver: {
uint32_t dragAction;
dragSession->GetDragAction(&dragAction);
// If TakeChildProcessDragAction returns something other than
// DRAGDROP_ACTION_UNINITIALIZED, it means that the last event was sent
// to the child process and this event is also being sent to the child
// process. In this case, use the last event's action instead.
nsDragService* dragService = static_cast<nsDragService*>(mDragService);
int32_t childDragAction = dragService->TakeChildProcessDragAction();
if (childDragAction != nsIDragService::DRAGDROP_ACTION_UNINITIALIZED) {
dragAction = childDragAction;
}
return [self dragOperationFromDragAction:dragAction];
}
case eDragExit:
case eDrop: {
nsCOMPtr<nsINode> sourceNode;
dragSession->GetSourceNode(getter_AddRefs(sourceNode));
if (!sourceNode) {
// We're leaving a window while doing a drag that was
// initiated in a different app. End the drag session,
// since we're done with it for now (until the user
// drags back into mozilla).
nsCOMPtr<nsIDragService> dragService = mDragService;
dragService->EndDragSession(
false, nsCocoaUtils::ModifiersForEvent([NSApp currentEvent]));
}
break;
}
default:
break;
}
}
return NSDragOperationGeneric;
NS_OBJC_END_TRY_BLOCK_RETURN(NSDragOperationNone);
}
// NSDraggingDestination
- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingEntered: entered\n"));
// there should never be a globalDragPboard when "draggingEntered:" is
// called, but just in case we'll take care of it here.
[globalDragPboard release];
// Set the global drag pasteboard that will be used for this drag session.
// This will be set back to nil when the drag session ends (mouse exits
// the view or a drop happens within the view).
globalDragPboard = [[sender draggingPasteboard] retain];
return [self doDragAction:eDragEnter sender:sender];
NS_OBJC_END_TRY_BLOCK_RETURN(NSDragOperationNone);
}
// NSDraggingDestination
- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingUpdated: entered\n"));
return [self doDragAction:eDragOver sender:sender];
}
// NSDraggingDestination
- (void)draggingExited:(id<NSDraggingInfo>)sender {
MOZ_LOG(sCocoaLog, LogLevel::Info, ("ChildView draggingExited: entered\n"));
nsAutoRetainCocoaObject kungFuDeathGrip(self);
[self doDragAction:eDragExit sender:sender];
NS_IF_RELEASE(mDragService);
}
// NSDraggingDestination
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
nsAutoRetainCocoaObject kungFuDeathGrip(self);
BOOL handled = [self doDragAction:eDrop sender:sender] != NSDragOperationNone;
NS_IF_RELEASE(mDragService);
return handled;
}
// NSDraggingSource
// This is just implemented so we comply with the NSDraggingSource protocol.
- (NSDragOperation)draggingSession:(NSDraggingSession*)session
sourceOperationMaskForDraggingContext:(NSDraggingContext)context {
return UINT_MAX;
}
// NSDraggingSource
- (BOOL)ignoreModifierKeysForDraggingSession:(NSDraggingSession*)session {
return YES;
}
// NSDraggingSource
- (void)draggingSession:(NSDraggingSession*)aSession
endedAtPoint:(NSPoint)aPoint
operation:(NSDragOperation)aOperation {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
#ifdef NIGHTLY_BUILD
MOZ_RELEASE_ASSERT(NS_IsMainThread());
#endif
gDraggedTransferables = nullptr;
NSEvent* currentEvent = [NSApp currentEvent];
gUserCancelledDrag = ([currentEvent type] == NSEventTypeKeyDown &&
[currentEvent keyCode] == kVK_Escape);
if (!mDragService) {
CallGetService(kDragServiceContractID, &mDragService);
NS_ASSERTION(mDragService, "Couldn't get a drag service - big problem!");
}
if (mDragService) {
RefPtr<nsDragService> dragService =
static_cast<nsDragService*>(mDragService);
// Set the dragend point from the current mouse location
// FIXME(emilio): Weird that we wouldn't use aPoint instead? Seems to work
// locally as well...
// NSPoint pnt = aPoint;
NSPoint pnt = [NSEvent mouseLocation];
NSPoint locationInWindow =
nsCocoaUtils::ConvertPointFromScreen([self window], pnt);
FlipCocoaScreenCoordinate(pnt);
dragService->SetDragEndPoint(
[self convertWindowCoordinates:locationInWindow]);
// XXX: dropEffect should be updated per |aOperation|.
// As things stand though, |aOperation| isn't well handled within "our"
// events, that is, when the drop happens within the window: it is set
// either to NSDragOperationGeneric or to NSDragOperationNone.
// For that reason, it's not yet possible to override dropEffect per the
// given OS value, and it's also unclear what's the correct dropEffect
// value for NSDragOperationGeneric that is passed by other applications.
// All that said, NSDragOperationNone is still reliable.
if (aOperation == NSDragOperationNone) {
RefPtr<dom::DataTransfer> dataTransfer = dragService->GetDataTransfer();
if (dataTransfer) {
dataTransfer->SetDropEffectInt(nsIDragService::DRAGDROP_ACTION_NONE);
}
}
dragService->EndDragSession(true,
nsCocoaUtils::ModifiersForEvent(currentEvent));
NS_RELEASE(mDragService);
}
[globalDragPboard release];
globalDragPboard = nil;
[gLastDragMouseDownEvent release];
gLastDragMouseDownEvent = nil;
mPerformedDrag = YES;
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// NSDraggingSource
- (void)draggingSession:(NSDraggingSession*)aSession
movedToPoint:(NSPoint)aPoint {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
// Get the drag service if it isn't already cached. The drag service
// isn't cached when dragging over a different application.
nsCOMPtr<nsIDragService> dragService = mDragService;
if (!dragService) {
dragService = do_GetService(kDragServiceContractID);
}
if (dragService) {
nsDragService* ds = static_cast<nsDragService*>(dragService.get());
ds->DragMovedWithView(aSession, aPoint);
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// NSDraggingSource
- (void)draggingSession:(NSDraggingSession*)aSession
willBeginAtPoint:(NSPoint)aPoint {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
// there should never be a globalDragPboard when "willBeginAtPoint:" is
// called, but just in case we'll take care of it here.
[globalDragPboard release];
// Set the global drag pasteboard that will be used for this drag session.
// This will be set back to nil when the drag session ends (mouse exits
// the view or a drop happens within the view).
globalDragPboard = [[aSession draggingPasteboard] retain];
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
// Get the paste location from the low level pasteboard.
static CFTypeRefPtr<CFURLRef> GetPasteLocation(NSPasteboard* aPasteboard) {
PasteboardRef pboardRef = nullptr;
PasteboardCreate((CFStringRef)[aPasteboard name], &pboardRef);
if (!pboardRef) {
return nullptr;
}
auto pasteBoard = CFTypeRefPtr<PasteboardRef>::WrapUnderCreateRule(pboardRef);
PasteboardSynchronize(pasteBoard.get());
CFURLRef urlRef = nullptr;
PasteboardCopyPasteLocation(pasteBoard.get(), &urlRef);
return CFTypeRefPtr<CFURLRef>::WrapUnderCreateRule(urlRef);
}
// NSPasteboardItemDataProvider
- (void)pasteboard:(NSPasteboard*)aPasteboard
item:(NSPasteboardItem*)aItem
provideDataForType:(NSString*)aType {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK;
#ifdef NIGHTLY_BUILD
MOZ_RELEASE_ASSERT(NS_IsMainThread());
#endif
if (!gDraggedTransferables) {
return;
}
uint32_t count = 0;
gDraggedTransferables->GetLength(&count);
for (uint32_t j = 0; j < count; j++) {
nsCOMPtr<nsITransferable> currentTransferable =
do_QueryElementAt(gDraggedTransferables, j);
if (!currentTransferable) {
return;
}
// Transform the transferable to an NSDictionary.
NSDictionary* pasteboardOutputDict =
nsClipboard::PasteboardDictFromTransferable(currentTransferable);
if (!pasteboardOutputDict) {
return;
}
// Write everything out to the pasteboard.
unsigned int typeCount = [pasteboardOutputDict count];
NSMutableArray* types = [NSMutableArray arrayWithCapacity:typeCount + 1];
[types addObjectsFromArray:[pasteboardOutputDict allKeys]];
[types addObject:[UTIHelper stringFromPboardType:kMozWildcardPboardType]];
for (unsigned int k = 0; k < typeCount; k++) {
NSString* curType = [types objectAtIndex:k];
if ([curType isEqualToString:[UTIHelper stringFromPboardType:
NSPasteboardTypeString]] ||
[curType
isEqualToString:[UTIHelper
stringFromPboardType:kPublicUrlPboardType]] ||
[curType isEqualToString:[UTIHelper stringFromPboardType:
kPublicUrlNamePboardType]] ||
[curType
isEqualToString:[UTIHelper
stringFromPboardType:(NSString*)
kUTTypeFileURL]]) {
[aPasteboard setString:[pasteboardOutputDict valueForKey:curType]
forType:curType];
} else if ([curType isEqualToString:[UTIHelper
stringFromPboardType:
kUrlsWithTitlesPboardType]]) {
[aPasteboard setPropertyList:[pasteboardOutputDict valueForKey:curType]
forType:curType];
} else if ([curType
isEqualToString:[UTIHelper stringFromPboardType:
NSPasteboardTypeHTML]]) {
[aPasteboard setString:(nsClipboard::WrapHtmlForSystemPasteboard(
[pasteboardOutputDict valueForKey:curType]))
forType:curType];
} else if ([curType
isEqualToString:[UTIHelper stringFromPboardType:
NSPasteboardTypeTIFF]] ||
[curType isEqualToString:[UTIHelper
stringFromPboardType:
kMozCustomTypesPboardType]]) {
[aPasteboard setData:[pasteboardOutputDict valueForKey:curType]
forType:curType];
} else if ([curType
isEqualToString:[UTIHelper stringFromPboardType:
kMozFileUrlsPboardType]]) {
[aPasteboard writeObjects:[pasteboardOutputDict valueForKey:curType]];
} else if ([curType
isEqualToString:
[UTIHelper
stringFromPboardType:
(NSString*)kPasteboardTypeFileURLPromise]]) {
nsCOMPtr<nsIFile> targFile;
NS_NewLocalFile(u""_ns, true, getter_AddRefs(targFile));
nsCOMPtr<nsILocalFileMac> macLocalFile = do_QueryInterface(targFile);
if (!macLocalFile) {
NS_ERROR("No Mac local file");
continue;
}
CFTypeRefPtr<CFURLRef> url = GetPasteLocation(aPasteboard);
if (!url) {
continue;
}
if (!NS_SUCCEEDED(macLocalFile->InitWithCFURL(url.get()))) {
NS_ERROR("failed InitWithCFURL");
continue;
}
if (!gDraggedTransferables) {
continue;
}
uint32_t transferableCount;
nsresult rv = gDraggedTransferables->GetLength(&transferableCount);
if (NS_FAILED(rv)) {
continue;
}
for (uint32_t i = 0; i < transferableCount; i++) {
nsCOMPtr<nsITransferable> item =
do_QueryElementAt(gDraggedTransferables, i);
if (!item) {
NS_ERROR("no transferable");
continue;
}
item->SetTransferData(kFilePromiseDirectoryMime, macLocalFile);
// Now request the kFilePromiseMime data, which will invoke the data
// provider. If successful, the file will have been created.
nsCOMPtr<nsISupports> fileDataPrimitive;
Unused << item->GetTransferData(kFilePromiseMime,
getter_AddRefs(fileDataPrimitive));
}
[aPasteboard setPropertyList:[pasteboardOutputDict valueForKey:curType]
forType:curType];
}
}
}
NS_OBJC_END_TRY_IGNORE_BLOCK;
}
#pragma mark -
// Support for the "Services" menu. We currently only support sending strings
// and HTML to system services.
// This method can be called on any thread (see bug 1751687). We can only
// usefully handle it on the main thread.
- (id)validRequestorForSendType:(NSString*)sendType
returnType:(NSString*)returnType {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (!NS_IsMainThread()) {
// We don't have any thread-safe ways of checking whether we can send
// or receive content. Just say no. In normal cases, we expect this
// method to be called on the main thread.
return [super validRequestorForSendType:sendType returnType:returnType];
}
// sendType contains the type of data that the service would like this
// application to send to it. sendType is nil if the service is not
// requesting any data.
//
// returnType contains the type of data the the service would like to
// return to this application (e.g., to overwrite the selection).
// returnType is nil if the service will not return any data.
//
// The following condition thus triggers when the service expects a string
// or HTML from us or no data at all AND when the service will either not
// send back any data to us or will send a string or HTML back to us.
id result = nil;
NSString* stringType =
[UTIHelper stringFromPboardType:NSPasteboardTypeString];
NSString* htmlType = [UTIHelper stringFromPboardType:NSPasteboardTypeHTML];
if ((!sendType || [sendType isEqualToString:stringType] ||
[sendType isEqualToString:htmlType]) &&
(!returnType || [returnType isEqualToString:stringType] ||
[returnType isEqualToString:htmlType])) {
if (mGeckoChild) {
// Assume that this object will be able to handle this request.
result = self;
// Keep the ChildView alive during this operation.
nsAutoRetainCocoaObject kungFuDeathGrip(self);
if (sendType) {
// Determine if there is a current selection (chrome/content).
if (!nsClipboard::sSelectionCache) {
result = nil;
}
}
// Determine if we can paste (if receiving data from the service).
if (mGeckoChild && returnType) {
WidgetContentCommandEvent command(
true, eContentCommandPasteTransferable, mGeckoChild, true);
// This might possibly destroy our widget (and null out mGeckoChild).
mGeckoChild->DispatchWindowEvent(command);
if (!mGeckoChild || !command.mSucceeded || !command.mIsEnabled)
result = nil;
}
}
}
// Give the superclass a chance if this object will not handle this request.
if (!result)
result = [super validRequestorForSendType:sendType returnType:returnType];
return result;
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
}
- (BOOL)writeSelectionToPasteboard:(NSPasteboard*)pboard types:(NSArray*)types {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
// Make sure that the service will accept strings or HTML.
if (![types
containsObject:[UTIHelper stringFromPboardType:NSStringPboardType]] &&
![types
containsObject:[UTIHelper
stringFromPboardType:NSPasteboardTypeString]] &&
![types containsObject:[UTIHelper
stringFromPboardType:NSPasteboardTypeHTML]]) {
return NO;
}
// Bail out if there is no Gecko object.
if (!mGeckoChild) return NO;
// Transform the transferable to an NSDictionary.
NSDictionary* pasteboardOutputDict = nullptr;
pasteboardOutputDict =
nsClipboard::PasteboardDictFromTransferable(nsClipboard::sSelectionCache);
if (!pasteboardOutputDict) return NO;
// Declare the pasteboard types.
unsigned int typeCount = [pasteboardOutputDict count];
NSMutableArray* declaredTypes = [NSMutableArray arrayWithCapacity:typeCount];
[declaredTypes addObjectsFromArray:[pasteboardOutputDict allKeys]];
[pboard declareTypes:declaredTypes owner:nil];
// Write the data to the pasteboard.
for (unsigned int i = 0; i < typeCount; i++) {
NSString* currentKey = [declaredTypes objectAtIndex:i];
id currentValue = [pasteboardOutputDict valueForKey:currentKey];
if ([currentKey
isEqualToString:[UTIHelper
stringFromPboardType:NSPasteboardTypeString]] ||
[currentKey
isEqualToString:[UTIHelper
stringFromPboardType:kPublicUrlPboardType]] ||
[currentKey isEqualToString:[UTIHelper stringFromPboardType:
kPublicUrlNamePboardType]]) {
[pboard setString:currentValue forType:currentKey];
} else if ([currentKey
isEqualToString:
[UTIHelper stringFromPboardType:NSPasteboardTypeHTML]]) {
[pboard setString:(nsClipboard::WrapHtmlForSystemPasteboard(currentValue))
forType:currentKey];
} else if ([currentKey
isEqualToString:
[UTIHelper stringFromPboardType:NSPasteboardTypeTIFF]]) {
[pboard setData:currentValue forType:currentKey];
} else if ([currentKey
isEqualToString:
[UTIHelper
stringFromPboardType:
(NSString*)kPasteboardTypeFileURLPromise]] ||
[currentKey
isEqualToString:[UTIHelper stringFromPboardType:
kUrlsWithTitlesPboardType]]) {
[pboard setPropertyList:currentValue forType:currentKey];
}
}
return YES;
NS_OBJC_END_TRY_BLOCK_RETURN(NO);
}
// Called if the service wants us to replace the current selection.
- (BOOL)readSelectionFromPasteboard:(NSPasteboard*)pboard {
nsresult rv;
nsCOMPtr<nsITransferable> trans =
do_CreateInstance("@mozilla.org/widget/transferable;1", &rv);
if (NS_FAILED(rv)) return NO;
trans->Init(nullptr);
trans->AddDataFlavor(kTextMime);
trans->AddDataFlavor(kHTMLMime);
rv = nsClipboard::TransferableFromPasteboard(trans, pboard);
if (NS_FAILED(rv)) return NO;
NS_ENSURE_TRUE(mGeckoChild, false);
WidgetContentCommandEvent command(true, eContentCommandPasteTransferable,
mGeckoChild);
command.mTransferable = trans;
mGeckoChild->DispatchWindowEvent(command);
return command.mSucceeded && command.mIsEnabled;
}
- (void)pressureChangeWithEvent:(NSEvent*)event {
NS_OBJC_BEGIN_TRY_IGNORE_BLOCK
NSInteger stage = [event stage];
if (mLastPressureStage == 1 && stage == 2) {
NSUserDefaults* userDefaults = [NSUserDefaults standardUserDefaults];
if ([userDefaults integerForKey:@"com.apple.trackpad.forceClick"] == 1) {
// This is no public API to get configuration for current force click.
// This is filed as radar 29294285.
[self quickLookWithEvent:event];
}
}
mLastPressureStage = stage;
NS_OBJC_END_TRY_IGNORE_BLOCK
}
nsresult nsChildView::GetSelectionAsPlaintext(nsAString& aResult) {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (!nsClipboard::sSelectionCache) {
MOZ_ASSERT(aResult.IsEmpty());
return NS_OK;
}
// Get the current chrome or content selection.
NSDictionary* pasteboardOutputDict = nullptr;
pasteboardOutputDict =
nsClipboard::PasteboardDictFromTransferable(nsClipboard::sSelectionCache);
if (NS_WARN_IF(!pasteboardOutputDict)) {
return NS_ERROR_FAILURE;
}
// Declare the pasteboard types.
unsigned int typeCount = [pasteboardOutputDict count];
NSMutableArray* declaredTypes = [NSMutableArray arrayWithCapacity:typeCount];
[declaredTypes addObjectsFromArray:[pasteboardOutputDict allKeys]];
NSString* currentKey = [declaredTypes objectAtIndex:0];
NSString* currentValue = [pasteboardOutputDict valueForKey:currentKey];
const char* textSelection = [currentValue UTF8String];
aResult = NS_ConvertUTF8toUTF16(textSelection);
return NS_OK;
NS_OBJC_END_TRY_BLOCK_RETURN(NS_ERROR_FAILURE);
}
#ifdef DEBUG
nsresult nsChildView::SetHiDPIMode(bool aHiDPI) {
nsCocoaUtils::InvalidateHiDPIState();
Preferences::SetInt("gfx.hidpi.enabled", aHiDPI ? 1 : 0);
BackingScaleFactorChanged();
return NS_OK;
}
nsresult nsChildView::RestoreHiDPIMode() {
nsCocoaUtils::InvalidateHiDPIState();
Preferences::ClearUser("gfx.hidpi.enabled");
BackingScaleFactorChanged();
return NS_OK;
}
#endif
#pragma mark -
#ifdef ACCESSIBILITY
/* Every ChildView has a corresponding mozDocAccessible object that is doing all
the heavy lifting. The topmost ChildView corresponds to a mozRootAccessible
object.
All ChildView needs to do is to route all accessibility calls (from the
NSAccessibility APIs) down to its object, pretending that they are the same.
*/
- (id<mozAccessible>)accessible {
if (!mGeckoChild) return nil;
id<mozAccessible> nativeAccessible = nil;
nsAutoRetainCocoaObject kungFuDeathGrip(self);
RefPtr<nsChildView> geckoChild(mGeckoChild);
RefPtr<a11y::LocalAccessible> accessible =
geckoChild->GetDocumentAccessible();
if (!accessible) return nil;
accessible->GetNativeInterface((void**)&nativeAccessible);
# ifdef DEBUG_hakan
NSAssert(![nativeAccessible isExpired], @"native acc is expired!!!");
# endif
return nativeAccessible;
}
/* Implementation of formal mozAccessible formal protocol (enabling mozViews
to talk to mozAccessible objects in the accessibility module). */
- (BOOL)hasRepresentedView {
return YES;
}
- (id)representedView {
return self;
}
- (BOOL)isRoot {
return [[self accessible] isRoot];
}
# pragma mark -
// general
- (BOOL)isAccessibilityElement {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super isAccessibilityElement];
return [[self accessible] isAccessibilityElement];
}
- (id)accessibilityHitTest:(NSPoint)point {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityHitTest:point];
return [[self accessible] accessibilityHitTest:point];
}
- (id)accessibilityFocusedUIElement {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityFocusedUIElement];
return [[self accessible] accessibilityFocusedUIElement];
}
// actions
- (NSArray*)accessibilityActionNames {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityActionNames];
return [[self accessible] accessibilityActionNames];
}
- (NSString*)accessibilityActionDescription:(NSString*)action {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityActionDescription:action];
return [[self accessible] accessibilityActionDescription:action];
}
- (void)accessibilityPerformAction:(NSString*)action {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityPerformAction:action];
return [[self accessible] accessibilityPerformAction:action];
}
// attributes
- (NSArray*)accessibilityAttributeNames {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityAttributeNames];
return [[self accessible] accessibilityAttributeNames];
}
- (BOOL)accessibilityIsAttributeSettable:(NSString*)attribute {
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityIsAttributeSettable:attribute];
return [[self accessible] accessibilityIsAttributeSettable:attribute];
}
- (id)accessibilityAttributeValue:(NSString*)attribute {
NS_OBJC_BEGIN_TRY_BLOCK_RETURN;
if (!mozilla::a11y::ShouldA11yBeEnabled())
return [super accessibilityAttributeValue:attribute];
id<mozAccessible> accessible = [self accessible];
// if we're the root (topmost) accessible, we need to return our native
// AXParent as we traverse outside to the hierarchy of whoever embeds us.
// thus, fall back on NSView's default implementation for this attribute.
if ([attribute isEqualToString:NSAccessibilityParentAttribute] &&
[accessible isRoot]) {
id parentAccessible = [super accessibilityAttributeValue:attribute];
return parentAccessible;
}
return [accessible accessibilityAttributeValue:attribute];
NS_OBJC_END_TRY_BLOCK_RETURN(nil);
}
#endif /* ACCESSIBILITY */
+ (uint32_t)sUniqueKeyEventId {
return sUniqueKeyEventId;
}
+ (NSMutableDictionary*)sNativeKeyEventsMap {
// This dictionary is "leaked".
static NSMutableDictionary* sNativeKeyEventsMap =
[[NSMutableDictionary alloc] init];
return sNativeKeyEventsMap;
}
@end
@implementation PixelHostingView
- (id)initWithFrame:(NSRect)aRect {
self = [super initWithFrame:aRect];
self.wantsLayer = YES;
self.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
return self;
}
- (BOOL)isFlipped {
return YES;
}
- (NSView*)hitTest:(NSPoint)aPoint {
return nil;
}
- (void)drawRect:(NSRect)aRect {
NS_WARNING("Unexpected call to drawRect: This view returns YES from "
"wantsUpdateLayer, so "
"drawRect should not be called.");
}
- (BOOL)wantsUpdateLayer {
return YES;
}
- (void)updateLayer {
[(ChildView*)[self superview] updateRootCALayer];
}
- (BOOL)wantsBestResolutionOpenGLSurface {
return nsCocoaUtils::HiDPIEnabled() ? YES : NO;
}
@end
#pragma mark -
void ChildViewMouseTracker::OnDestroyView(ChildView* aView) {
if (sLastMouseEventView == aView) {
sLastMouseEventView = nil;
[sLastMouseMoveEvent release];
sLastMouseMoveEvent = nil;
}
}
void ChildViewMouseTracker::OnDestroyWindow(NSWindow* aWindow) {
if (sWindowUnderMouse == aWindow) {
sWindowUnderMouse = nil;
}
}
void ChildViewMouseTracker::MouseEnteredWindow(NSEvent* aEvent) {
NSWindow* window = aEvent.window;
if (!window.ignoresMouseEvents) {
sWindowUnderMouse = window;
ReEvaluateMouseEnterState(aEvent);
}
}
void ChildViewMouseTracker::MouseExitedWindow(NSEvent* aEvent) {
if (sWindowUnderMouse == aEvent.window) {
sWindowUnderMouse = nil;
[sLastMouseMoveEvent release];
sLastMouseMoveEvent = nil;
ReEvaluateMouseEnterState(aEvent);
}
}
void ChildViewMouseTracker::NativeMenuOpened() {
// Send a mouse exit event now.
// The menu consumes all mouse events while it's open, and we don't want to be
// stuck thinking the mouse is still hovering our window after the mouse has
// already moved. This could result in unintended cursor changes or tooltips.
sWindowUnderMouse = nil;
ReEvaluateMouseEnterState(nil);
}
void ChildViewMouseTracker::NativeMenuClosed() {
// If a window was hovered before the menu opened, re-enter that window at the
// last known mouse position. After -[NSView didCloseMenu:withEvent:] is
// called, any NSTrackingArea updates that were buffered while the menu was
// open will be replayed.
if (sLastMouseMoveEvent) {
sWindowUnderMouse = sLastMouseMoveEvent.window;
ReEvaluateMouseEnterState(sLastMouseMoveEvent);
}
}
void ChildViewMouseTracker::ReEvaluateMouseEnterState(NSEvent* aEvent,
ChildView* aOldView) {
ChildView* oldView = aOldView ? aOldView : sLastMouseEventView;
sLastMouseEventView = ViewForEvent(aEvent);
if (sLastMouseEventView != oldView) {
// Send enter and / or exit events.
WidgetMouseEvent::ExitFrom exitFrom =
[sLastMouseEventView window] == [oldView window]
? WidgetMouseEvent::ePlatformChild
: WidgetMouseEvent::ePlatformTopLevel;
[oldView sendMouseEnterOrExitEvent:aEvent enter:NO exitFrom:exitFrom];
// After the cursor exits the window set it to a visible regular arrow
// cursor.
if (exitFrom == WidgetMouseEvent::ePlatformTopLevel) {
[[nsCursorManager sharedInstance]
setNonCustomCursor:nsIWidget::Cursor{eCursor_standard}];
}
[sLastMouseEventView sendMouseEnterOrExitEvent:aEvent
enter:YES
exitFrom:exitFrom];
}
}
void ChildViewMouseTracker::ResendLastMouseMoveEvent() {
if (sLastMouseMoveEvent) {
MouseMoved(sLastMouseMoveEvent);
}
}
void ChildViewMouseTracker::MouseMoved(NSEvent* aEvent) {
MouseEnteredWindow(aEvent);
[sLastMouseEventView handleMouseMoved:aEvent];
if (sLastMouseMoveEvent != aEvent) {
[sLastMouseMoveEvent release];
sLastMouseMoveEvent = [aEvent retain];
}
}
void ChildViewMouseTracker::MouseScrolled(NSEvent* aEvent) {
if (!nsCocoaUtils::IsMomentumScrollEvent(aEvent)) {
// Store the position so we can pin future momentum scroll events.
sLastScrollEventScreenLocation =
nsCocoaUtils::ScreenLocationForEvent(aEvent);
}
}
ChildView* ChildViewMouseTracker::ViewForEvent(NSEvent* aEvent) {
NSWindow* window = sWindowUnderMouse;
if (!window) return nil;
NSPoint windowEventLocation =
nsCocoaUtils::EventLocationForWindow(aEvent, window);
NSView* view = [[[window contentView] superview] hitTest:windowEventLocation];
if (![view isKindOfClass:[ChildView class]]) return nil;
ChildView* childView = (ChildView*)view;
// If childView is being destroyed return nil.
if (![childView widget]) return nil;
return WindowAcceptsEvent(window, aEvent, childView) ? childView : nil;
}
BOOL ChildViewMouseTracker::WindowAcceptsEvent(NSWindow* aWindow,
NSEvent* aEvent,
ChildView* aView,
BOOL aIsClickThrough) {
// Right mouse down events may get through to all windows, even to a top level
// window with an open sheet.
if (!aWindow || [aEvent type] == NSEventTypeRightMouseDown) return YES;
id delegate = [aWindow delegate];
if (!delegate || ![delegate isKindOfClass:[WindowDelegate class]]) return YES;
nsIWidget* windowWidget = [(WindowDelegate*)delegate geckoWidget];
if (!windowWidget) return YES;
NSWindow* topLevelWindow = nil;
switch (windowWidget->GetWindowType()) {
case WindowType::Popup:
// If this is a context menu, it won't have a parent. So we'll always
// accept mouse move events on context menus even when none of our windows
// is active, which is the right thing to do.
// For panels, the parent window is the XUL window that owns the panel.
return WindowAcceptsEvent([aWindow parentWindow], aEvent, aView,
aIsClickThrough);
case WindowType::TopLevel:
case WindowType::Dialog:
if (aWindow.attachedSheet) {
return NO;
}
topLevelWindow = aWindow;
break;
default:
return YES;
}
if (!topLevelWindow || ([topLevelWindow isMainWindow] && !aIsClickThrough) ||
[aEvent type] == NSEventTypeOtherMouseDown ||
(([aEvent modifierFlags] & NSEventModifierFlagCommand) != 0 &&
[aEvent type] != NSEventTypeMouseMoved))
return YES;
// If we're here then we're dealing with a left click or mouse move on an
// inactive window or something similar. Ask Gecko what to do.
return [aView inactiveWindowAcceptsMouseEvent:aEvent];
}
#pragma mark -